Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 01:35:04 Player: Envian Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2509) 2509 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (262) 262 TOTAL SCORE: 5846 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 60 Entered Garrisons 200 Friendly Fire -28 Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 252/310 System Corruption 4% Temperature Critical (568) Movement Walking (330) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Structural Scanner Improved Targeting Computer Reaction Control System > --- WEAPON (3) ------- Thermic Laser Thermic Laser Thermic Laser > --- INVENTORY (10) --- Reinforced Deuterium Engine Reinforced Fission Core Reinforced Quantum Reactor Improved Heat Sink Improved Heat Sink Hacking Suite Thermic Laser Thermic Laser Thermic Laser Thermic Laser Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Active Sensor Suite Improved Targeting Computer > --- WEAPON ----------- Shock Rifle Particle Gun Plasma Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Improved Heat Sink Improved Heat Sink Improved Transmission Jammer Reaction Control System Hacking Suite Gauss Cannon [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . 1 . 2 1 . Weapon 1 | . . 1 . . . . Parts Attached 54 | 6 3 10 4 9 6 16 Power 7 | 1 1 1 . 2 . 2 Engine 6 | 1 1 1 . 2 . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 10 | 2 . 2 1 1 1 3 Treads . | . . . . . . . Leg 10 | 2 . 2 1 1 1 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 1 3 . 4 3 4 Device 8 | . . 1 . 2 1 4 Storage 3 | 1 1 . . . 1 . Processor 2 | . . . . 2 . . Hackware 1 | . . 1 . . . . Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 21 | 2 1 4 3 2 2 7 Energy Gun 15 | 1 1 2 3 2 . 6 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 3 | 1 . 2 . . . . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 31 | . 2 6 . 9 . 14 Power 5 | . 1 1 . 2 . 1 Propulsion 8 | . . 2 . 1 . 5 Utility 7 | . . 1 . 2 . 4 Weapon 11 | . 1 2 . 4 . 4 Highest Loss Streak 6 | . 2 4 . 6 . 4 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 6 6 9 7 8 7 Power 2 | . 1 2 2 1 2 2 Propulsion . | . . . 1 . . . Utility 2 | . . 1 3 2 3 2 Weapon 2 | . 2 1 2 2 1 1 Tool/Special . | . . . . . . . Unused Backups 22 | . 2 . 3 1 . 16 Power 7 | . . . 1 . . 6 Propulsion 2 | . . . . 1 . 1 Utility 5 | . 1 . 1 . . 3 Weapon 7 | . 1 . . . . 6 Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 93 | . 89 94 100 94 92 88 Engine 9 | . 13 10 11 9 7 4 Leg 22 | . 28 19 22 17 23 20 Device 11 | . . 10 11 18 22 19 Storage 12 | . 18 11 11 9 12 8 Processor 2 | . . . . 9 7 7 Protection 5 | . . 9 11 4 . 1 Energy Gun 18 | . 13 23 26 23 7 10 Energy Cannon 1 | . . . . . 3 5 Ballistic Gun 7 | . 14 8 6 1 7 1 Peak Build Rating 58 | 6 8 13 23 28 34 58 Average Rating 18 | 4 6 10 20 24 28 35 On Entrance 14 | . 6 7 13 23 20 34 Naked Turns . | . . . . . . . Heaviest Build 48 | 12 23 31 35 36 36 48 Greatest Support 50 | 20 20 20 30 30 40 50 Greatest Overweight (x) 3 | . 1 2 1 1 . 3 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 4 10 10 10 9 10 10 Average Carried 7 | 1 6 6 9 7 8 7 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 2 10 9 10 8 10 10 Class Distribution -------------------- 30% | Mutant 21% | Tank 15% | Scavenger-Tank 13% | Gunner 11% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 1213 | 239 216 173 90 103 59 333 Remotely . | . . . . . . . Salvage Created 2629 | . 602 417 177 607 122 704 Parts 139 | . 28 31 15 16 7 42 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 61 | . 10 11 6 9 2 23 Melee 1 | . . . . . . 1 Guns 48 | . 10 11 6 9 2 10 Cannons 11 | . . . . . . 11 Classes Destroyed 13 | . 4 4 . 2 . 3 Worker 2 | . . 1 1 . . . Builder 1 | . . 1 . . . . Hauler 2 | . 2 . . . . . Recycler 1 | . . . . 1 . . Operator 3 | . 1 1 . 1 . . Watcher 1 | . 1 . . . . . Swarmer 16 | . . 4 3 . . 9 Cutter 3 | . . . . . . 3 Grunt 31 | . 10 5 3 8 1 4 Duelist 3 | . . . . 1 . 2 Sentry 4 | . . 2 . . 1 1 Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Best Kill Streak 6 | . 3 6 3 3 1 5 Combat Bots Only 5 | . 2 4 3 3 1 5 Max Kills in Single Turn 3 | . 1 3 2 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 366 | . 62 56 12 78 9 149 Missed 114 | . 19 18 4 23 3 47 Hits 252 | . 43 38 8 55 6 102 Melee 20 | . . . . . . 20 Projectile 232 | . 43 38 8 55 6 82 AOE 3 | . . . . . . 3 Critical Strikes 9 | . . 1 . 2 . 6 Damage Taken 4109 | . 478 439 59 897 44 2192 Core 1097 | . 44 67 15 167 16 788 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 82 . 79 69 . . Volleys Fired 185 | . 61 41 11 22 3 47 Largest 3 | . 2 3 3 3 3 3 Hottest 255 | . 60 140 179 187 166 255 Shots Fired 447 | . 117 104 33 64 7 122 Gun 393 | . 117 104 33 64 6 69 Cannon 54 | . . . . . 1 53 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 136 | . 61 28 14 1 3 29 Thermal 245 | . 37 76 11 29 4 88 Explosive . | . . . . . . . Electromagnetic 66 | . 19 . 8 34 . 5 Robot Hit Streak 33 | . 9 8 4 28 33 11 Robot Miss Streak 5 | . 4 5 3 2 1 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . . 2 . 2 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 272 | . 77 54 12 47 6 76 Core Hits 127 | . 27 23 7 23 5 42 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 1 2 . . . . Critical Strikes 11 | . 1 3 . 1 . 6 Burn 3 | . . 1 . . . 2 Destroy 3 | . 1 2 . . . . Blast 3 | . . . . . . 3 Corrupt 1 | . . . . 1 . . Sever 1 | . . . . . . 1 Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4771 | 3 1027 740 250 896 93 1762 Guns 3665 | . 1018 736 214 896 93 708 Cannons 982 | . . . . . . 982 Explosions . | . . . . . . . Melee 72 | . . . . . . 72 Ramming 52 | 3 9 4 36 . . . Kinetic 1403 | . 569 205 78 . 44 507 Thermal 2464 | . 254 531 51 438 49 1141 Explosive . | . . . . . . . Electromagnetic 780 | . 195 . 85 458 . 42 Impact . | . . . . . . . Slashing 72 | . . . . . . 72 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . . 12 Message Errors 3 | . . . . . . 3 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 2 | . . . . . . 2 Projectiles 2 | . . . . . . 2 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . 1 . . 2 Impact 1 | . . . 1 . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 12 | 2 3 1 5 1 . . Kicked 12 | 2 3 1 5 1 . . Crushed . | . . . . . . . Highest Temperature 663 | . 60 434 410 303 39 663 Average Temperature 100 | . 21 123 121 89 26 124 Received Heat Transfer 1116 | . 258 174 . 522 12 150 Effects 16 | . . 3 2 . . 11 Shutdowns 3 | . . . 1 . . 2 Energy Bleed 2 | . . 1 1 . . . Matter Decay 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 15 | . . 4 . 1 . 10 Heat Transferred 5764 | . 575 1558 148 888 111 2484 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 85 | 100 100 100 100 100 100 25 Level 1 6 | . . . . . . 34 Level 2 7 | . . . . . . 40 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 514 | . 101 125 144 75 35 514 Initial 39 | . . . 39 . 15 6 Average 85 | . 27 37 43 29 16 301 Influence Increases 1907 | . 324 307 269 295 64 648 Destroy 0b10 Robot/C 1260 | . 200 220 160 180 40 460 Destroy 0b10 Robot/NC 50 | . 20 15 5 10 . . Destroy Leader 196 | . 36 50 30 30 10 40 Allied During Kill 6 | . . . 6 . . . Successful Hack 62 | . 8 4 8 . 14 28 Disable Machine 75 | . 15 . . 30 . 30 Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 13 | . . 3 . . . 10 Lose Combat Pursuer 195 | . 45 15 60 45 . 30 Influence Decreases 1393 | . 324 206 368 263 89 143 Entered New Map 86 | . . . 62 2 19 3 Time Decay 1037 | . 304 186 306 171 70 . Lost Part 270 | . 20 20 . 90 . 140 Squads Dispatched 8 | . 2 2 1 3 . . Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement 6 | . 2 2 . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 9 | . 2 4 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 26 24 10 24 2 24 Peak Tracking Total 13 | . 3 8 4 13 1 6 Tactical Retreats 10 | . 3 1 2 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled 6 | . 1 . . 2 . 3 Max in Single Turn 1 | . 1 . . 1 . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 10 | . 3 1 2 1 2 1 Terminals 7 | . 3 1 1 1 . 1 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 25 | . 10 4 4 2 3 2 Successful 11 | . 4 2 2 . 1 2 Failed 14 | . 6 2 2 2 2 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 21 | . 9 4 3 2 2 1 Terminals 21 | . 10 4 3 2 . 2 Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 4 | . . 1 2 . . 1 Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 Locate Traps 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 6 | . 4 1 . . . 1 Terminals 6 | . 4 1 . . . 1 Botnet 5 | . 3 1 . . . 1 Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 1 1 1 1 1 Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 45 | . . . 45 45 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 20 | . . . 8 12 . . Total Damage 229 | . . . 105 124 . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Active Infowar (turns) 2979 | . . 657 1024 420 139 739 A.S.S. 1 | . . . . . . 1 Structural 2979 | . . 657 1024 420 139 739 Jamming 104 | . . . . . . 104 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 4198 | 114 1024 658 1024 420 143 815 Spaces Moved 2034 | 89 548 246 492 161 81 417 Core 13 | 13 . . . . . . Treads . | . . . . . . . Legs 2021 | 76 548 246 492 161 81 417 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 125 123 120 Average Speed 158 | 109 139 199 193 159 123 134 Slowest Speed 330 | 120 190 260 195 200 123 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 6 87 24 97 30 3 53 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 2628 | 105 692 327 537 276 117 574 Wait 209 | 1 60 20 11 74 20 23 Move 2026 | 88 547 245 491 160 80 415 Hop . | . . . . . . . Pick Up 83 | 8 14 9 8 8 7 29 Fast Attach . | . . . . . . . Attach 50 | 6 3 10 . 9 4 18 Detach 2 | . . . . . . 2 Swap 13 | . . . 4 1 2 6 Drop 30 | . 4 1 7 1 1 16 Fire 185 | . 61 41 11 22 3 47 Melee 3 | . . . . . . 3 Ram . | . . . . . . . Kick 12 | 2 3 1 5 1 . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . . 15 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 16) 521 | -10/Materials | Discovered new exit (range 11) 977 | -10/Materials | Discovered new exit (range 13) 1107 | -10/Materials | Discovered new exit (range 11) 1139 | -10/Materials | Entered another Materials area 1139 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1234 | -9/Materials | Lost 4 parts (2n1u1w) 1650 | -9/Materials | Discovered new exit (range 16) 1699 | -9/Materials | Build established: Scavenger-Tank 1797 | -9/Materials | Entered Mines 1955 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1994 | -9/Mines | Learned location of 1 exit from Lower Caves 2058 | -9/Mines | Met a Derelict shopkeep closing up shop 2340 | -9/Mines | Found a hidden stash of uninstalled traps 2362 | -9/Mines | Build established: Tank 2387 | -9/Mines | Discovered new exit (range 15) 2786 | -9/Mines | Discovered new exit (range 7) 2821 | -9/Mines | Entered Materials 2821 | -8/Materials | Accompanied by 2 allies 2821 | -8/Materials | Evolved 2 slots: Utility x2 2826 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3110 | -8/Materials | Lost 6 parts (2p1n1u2w) 3130 | -8/Materials | Build established: Gunner 3228 | -8/Materials | Discovered new exit (range 11) 3241 | -8/Materials | Entered Factory 3241 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3376 | -7/Factory | Identified exit to Garrison 3384 | -7/Factory | Entered Garrison 3414 | -7/Garrison | Triggered checkpoint 3569 | -7/Garrison | Lost 4 parts (1p1u2w) 3579 | -7/Garrison | Triggered checkpoint 3612 | -7/Garrison | Triggered checkpoint 3640 | -7/Garrison | Lost 4 parts (2n1u1w) 3704 | -7/Garrison | Triggered checkpoint 3729 | -7/Garrison | Discovered new exit (range 14) 3856 | -7/Garrison | Found Prototype Device 3866 | -7/Garrison | Identified Active Sensor Suite 3927 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3980 | -7/Garrison | Triggered checkpoint 4020 | -7/Garrison | Triggered checkpoint 4044 | -7/Garrison | Core integrity fell below 50% 4061 | -7/Garrison | Lost 3 parts (1n1u1w) 4180 | -7/Garrison | Triggered checkpoint 4182 | -7/Garrison | Garrison Relay disabled 4198 | -7/Garrison | Core integrity fell below 20% 4200 | -7/Garrison | Core destroyed Last Messages --------------- 04180_ Beams of light sweep through the air. An alarm sounds. 04180_ HYR=OWN1WM RO:FAJZ3II0K|M 04182_ C-30 ARC bursts open, deploying its payload. 04182_ S-27 Virus unfolds itself. 04182_ Carbon-fiber Leg destroyed. 04182_ Garrison Relay disabled. 04182_ Relay Coupler [Grunt] tumbles out of relay unit. 04182_ Relay Coupler [Sentry] tumbles out of relay unit. 04182_ Relay Coupler [Duelist] tumbles out of relay unit. 04182_ Relay Coupler [Grunt] tumbles out of relay unit. 04182_ S-27 Virus destroyed. 04183_ Carbon-fiber Leg destroyed. 04185_ S-27 Virus destroyed. 04195_ Power failure, Rnf. Fission Core shutdown. 04195_ Overheating: Core damaged (-70). 04195_ S-27 Virus destroyed. 04198_ Overheating: Core damaged (-98). 04198_ Acquired 21 matter. 04199_ Overheating: Core damaged (-70). 04200_ Overheating: Core damaged (-112). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????? ?????????????????????? | | ??????????????????? #????????????????????? | | ??????????????????# #????????????????????? | | ######????????????# #????????????????????? | | / ######???????# #????????????????????? | | ][ #???????# #????????????????????? | | [ #???????# #????????????????????? | | [[[[[### ###?????# #????????????????????? | | ##+###?# ! #?????# #????????????????????? | | ???????+ ! *#?????# #????????????????????? | | ???????#! #?????# #????????????????????? | | ???????#/ ###?????# #????????????????????? | | ???????# #???????# #????????????????????? | | ???????# #???????# #????????????????????? | | ##+##### ######### #????????????????????? | | ^ ^ ######???????????????? | | #???????????????? | | ^ #???????????????? | | #+###################### #???????????????? | | #??????????????????????#* #???????????????? | | #??????????????????????#@[#???????????????? | | +?????????????????????C%=*!"#?????????????? | | #????????????????????#==%!! #?????????????? | | #????????????????????#C= !"#?????????????? | | +????????????????????### #"#?????????????? | | #??????????????????????# ###?????????????? | | #??????????????????????# #???????????????? | | +??????????????????????# +???????????????? | | #??????????????????????# #???????????????? | | #???????????????????????###???????????????? | | #+????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ???????????????????????????????????????? | | ??????+????????????????????????????????? | | #???+?????????????????????????????????????? | | ##?????????????????????????????????????????? | | #??????????????????????????????????????????? | | ?????????????????????+?????????????????????? | | ???????????????????????????????????????????? | | +??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunPointyMallet Manual? 0 Play Time 00:41:33 Cumulative 40.8 hours Start 2025.06.18 @ 00:53:04 End 2025.06.18 @ 01:35:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93a11250-7a08-454e-b8d6-3a6605662bb3