Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.27 @ 19:59:31 Player: Beosis Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (4067) 4067 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (675) 675 TOTAL SCORE: 10062 Bonus ------- Follower Combat Kills 175 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 241/300 Energy 100/100 System Corruption 22% Temperature Cool (9) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor Improved Target Analyzer > --- WEAPON (4) ------- Micro-nuke Launcher > --- INVENTORY (5) ---- Large Storage Unit Field Laser Plasma Rifle Improved Datajack Advanced Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor Improved Melee Analysis Suite Microactuators Weapon Shielding EM Disruption Field Shield Generator > --- WEAPON ----------- Phase Cannon High-powered Shotgun Power Maul Katana > --- INVENTORY -------- Heavy Ion Engine Large Storage Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Particle Gun Rocket Launcher Improved Datajack Scythe [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Impulse Thruster Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Power Maul Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Slots Evolved 13 | . 1 2 2 . 2 . 2 2 2 Power 2 | . . . 1 . . . . . 1 Propulsion 3 | . . 1 1 . . . 1 . . Utility 6 | . 1 1 . . 1 . 1 1 1 Weapon 2 | . . . . . 1 . . 1 . Parts Attached 74 | 7 4 18 7 6 . 4 10 4 14 Power 11 | 1 2 1 2 1 . . 2 . 2 Engine 7 | 1 2 1 1 . . . 2 . . Core 3 | . . . 1 1 . . . . 1 Reactor 1 | . . . . . . . . . 1 Propulsion 19 | 2 . 7 4 1 . 1 3 . 1 Treads 14 | 2 . 3 4 1 . 1 3 . . Leg 4 | . . 4 . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 25 | 2 2 6 . 2 . . 5 3 5 Device 9 | . . 3 . . . . 3 1 2 Storage 3 | 1 1 1 . . . . . . . Processor 9 | . 1 2 . . . . 1 2 3 Hackware . | . . . . . . . . . . Protection 4 | 1 . . . 2 . . 1 . . Artifact . | . . . . . . . . . . Weapon 19 | 2 . 4 1 2 . 3 . 1 6 Energy Gun 8 | 2 . 2 . 1 . . . . 3 Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 2 | . . 1 . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 3 | . . . 1 . . . . 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . . . 1 Unidentified Prototypes 1 | . . 1 . . . . . . . Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 11 | . . . . . . . . . 11 Parts Lost 40 | . . 8 1 2 . . 3 1 25 Power 7 | . . 1 . 1 . . 1 1 3 Propulsion 8 | . . 1 . . . . 1 . 6 Utility 14 | . . 3 1 . . . 1 . 9 Weapon 11 | . . 3 . 1 . . . . 7 Highest Loss Streak 11 | . . 2 1 2 . . 2 1 11 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 8 | 2 7 9 8 8 8 9 9 9 6 Power 1 | . 1 1 1 1 1 1 1 . . Propulsion 1 | . 1 2 2 2 2 2 . . . Utility 3 | 1 3 5 4 2 2 2 1 3 3 Weapon 1 | . . . 1 2 2 3 4 4 1 Tool/Special . | . . . . . . . . . . Unused Backups 8 | . . . 2 . . . . 2 4 Power 1 | . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . 1 Utility 2 | . . . 2 . . . . . . Weapon 3 | . . . . . . . . 1 2 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 83 | . 85 87 96 91 92 92 94 88 32 Engine 7 | . 6 9 8 7 7 7 9 8 . Core 2 | . . . 7 6 7 7 2 . 2 Treads 20 | . 15 12 32 31 28 28 28 27 3 Leg 3 | . . 11 . . . . . . . Device 5 | . . 5 . . . . 12 15 2 Storage 7 | . 12 10 8 8 7 7 6 5 4 Processor 11 | . 12 10 16 10 7 7 5 10 10 Protection 7 | . 12 10 5 8 14 14 8 5 . Energy Gun 7 | . 24 12 5 6 7 4 . . . Ballistic Gun 3 | . . 1 8 1 . 6 6 5 . Impact Weapon 1 | . . . . . . 1 6 5 3 Slashing Weapon 1 | . . . 2 8 7 5 . . . Peak Build Rating 61 | 7 8 19 27 28 28 36 57 61 55 Average Rating 25 | 5 6 11 24 25 28 32 50 54 27 On Entrance 25 | . 7 7 18 27 27 28 36 57 49 Naked Turns . | . . . . . . . . . . Heaviest Build 86 | 19 27 86 27 34 37 42 51 50 44 Greatest Support 130 | 40 40 69 92 89 86 88 130 130 130 Greatest Overweight (x) 9 | 5 3 4 . . . . . . 9 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 25 | 10 15 25 10 10 10 10 10 10 10 Average Capacity 11 | 9 11 14 10 10 10 10 10 10 9 Most Carried 11 | 4 9 11 10 10 8 10 10 10 10 Average Carried 8 | 2 7 9 8 8 8 9 9 9 7 Final Capacity 15 | 10 15 10 10 10 10 10 10 10 5 Final Carried 10 | 4 9 9 10 9 8 10 10 10 5 Class Distribution -------------------- 96% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Matter Collected 1748 | 166 237 341 173 132 . 118 266 123 192 Remotely 20 | . . 20 . . . . . . . Salvage Created 4091 | . 361 1103 650 419 . 288 171 600 499 Parts 198 | . 21 68 28 16 . 21 8 20 16 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Combat Hostiles Destroyed 81 | . 9 23 11 8 . 8 3 11 8 Melee 17 | . . . 3 7 . . 1 3 3 Guns 49 | . 9 20 8 1 . 8 . 2 1 Cannons 5 | . . . . . . . 2 3 . AOE 4 | . . 3 . . . . . . 1 Classes Destroyed 14 | . 3 6 1 . . 2 . 1 1 Worker 4 | . . 1 1 . . . . 1 1 Builder 1 | . . . . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . Operator 3 | . . 1 . . . . 1 1 . Watcher 10 | . 3 3 2 1 . . . 1 . Swarmer 11 | . 4 5 . . . 2 . . . Grunt 35 | . 5 8 5 6 . 3 1 4 3 Brawler 2 | . . 1 1 . . . . . . Duelist 4 | . . 1 . . . . 1 1 1 Sentry 17 | . . 8 4 2 . . 1 2 . Specialist 2 | . . . . . . 2 . . . Hunter 3 | . . . 1 . . . . . 2 Programmer 6 | . . . . . . . . 4 2 Heavy 1 | . . . . . . 1 . . . Best Kill Streak 6 | . 4 4 5 3 . 4 2 4 6 Combat Bots Only 5 | . 4 4 4 3 . 4 2 3 5 Max Kills in Single Turn 2 | . 1 2 2 1 . 2 1 1 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 1 | . . 1 . . . . . . 1 Melee 1 | . . . 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Hostile Shots Fired 764 | . 38 138 64 67 . 30 41 97 289 Missed 223 | . 9 43 11 21 . 9 11 33 86 Hits 541 | . 29 95 53 46 . 21 30 64 203 Melee 20 | . . 3 3 . . . 6 2 6 Projectile 521 | . 29 92 50 46 . 21 24 62 197 AOE 2 | . . . . . . . . 1 1 Critical Strikes 25 | . 1 3 4 1 . 1 2 3 10 Actively Blocked 1 | . . . . . . . . . 1 Damage Taken 5963 | . 212 929 535 525 . 210 186 652 2714 Core 1542 | . 37 147 46 45 . 11 22 71 1163 Absorbed by Shields 329 | . . . . . . . 76 253 . Redirected to Shielding 89 | . 6 26 7 . . . . 25 25 Ignored by Resistances 3744 | . 135 574 320 318 . 127 161 531 1578 Core Remaining (%) 88 | 100 85 63 . 83 . 98 97 92 . Volleys Fired 231 | . 23 74 37 26 . 11 7 27 26 Largest 2 | . 2 2 2 1 . 2 2 2 1 Hottest 110 | . 90 90 88 65 . 90 110 110 65 Shots Fired 346 | . 46 103 61 26 . 22 14 48 26 Gun 309 | . 46 103 61 25 . 22 7 27 18 Cannon 28 | . . . . . . . 7 21 . Launcher 9 | . . . . 1 . . . . 8 Special . | . . . . . . . . . . Kinetic 95 | . . 5 37 3 . 11 7 27 5 Thermal 188 | . 46 53 24 22 . 11 7 21 4 Explosive 9 | . . . . 1 . . . . 8 Electromagnetic 54 | . . 45 . . . . . . 9 Robot Hit Streak 34 | . 13 34 29 8 . 7 9 21 13 Robot Miss Streak 4 | . 1 4 1 2 . 1 1 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 3 . . . 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . Shots Hit Robots 357 | . 40 88 59 37 . 20 14 52 47 Core Hits 187 | . 20 53 28 19 . 14 5 22 26 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 9 | . . . . . . . 1 6 2 Critical Strikes 28 | . 4 2 2 4 . 3 1 7 5 Burn 11 | . 4 2 2 . . 3 . . . Destroy 1 | . . . . . . . . 1 . Smash 10 | . . . . . . . 1 6 3 Sever 6 | . . . . 4 . . . . 2 Melee Attacks 65 | . . . 5 18 . . 3 13 26 Impact 25 | . . . . . . . 3 13 9 Slashing 36 | . . . 5 18 . . . . 13 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9026 | . 490 1781 1015 921 . 371 448 1992 2008 Guns 4457 | . 490 1361 864 276 . 371 111 637 347 Cannons 707 | . . . . . . . 188 519 . Explosions 1299 | . . 413 . 71 . . . 160 655 Melee 2470 | . . . 151 562 . . 146 676 935 Ramming 93 | . . 7 . 12 . . 3 . 71 Kinetic 1652 | . . 61 501 29 . 215 111 637 98 Thermal 3236 | . 490 915 363 247 . 156 188 679 198 Explosive 596 | . . . . 71 . . . . 525 Electromagnetic 979 | . . 798 . . . . . . 181 Impact 1256 | . . . . . . . 146 676 434 Slashing 1214 | . . . 151 562 . . . . 501 Piercing . | . . . . . . . . . . Highest Corruption 22 | . . 2 2 2 . . . 2 22 Average Corruption 3 | . . 1 2 2 . . . 1 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 63 | . . 15 3 10 . . . 9 26 Message Errors 10 | . . 3 . 2 . . . 1 4 Matter Fused 12 | . . 1 1 3 . . . 1 6 Heat Flow Errors 9 | . . 2 1 1 . . . 2 3 Energy Discharges 12 | . . 3 1 . . . . 2 6 Parts Fused 2 | . . . . 1 . . . . 1 Data Loss (minor) 8 | . . 2 . 2 . . . 3 1 Data Loss (major) 5 | . . 2 . 1 . . . . 2 Misfires 2 | . . 2 . . . . . . . Misdirections 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 568 | . . . . 9 . . 53 353 153 Projectiles . | . . . . . . . . . . Explosions 50 | . . . . . . . . 33 17 Melee 518 | . . . . 9 . . 53 320 136 Knockbacks 9 | . . . . . . . 1 4 4 Impact 9 | . . . . . . . 1 4 4 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 334 | . . 98 . 27 . . . . 209 Shots 12 | . . 4 . 1 . . . . 7 Rammed 29 | . . . . 4 . . . . 25 Targets Rammed 32 | . . 2 . 4 . . 1 . 25 Kicked 2 | . . 2 . . . . . . . Crushed 1 | . . . . . . . 1 . . Highest Temperature 1063 | . 420 260 403 377 . 1063 88 254 212 Average Temperature 112 | . 125 48 114 120 . 317 44 68 86 Received Heat Transfer 2249 | . 183 438 351 369 . 126 36 174 572 Effects 31 | . 1 2 2 5 . 21 . . . Shutdowns 7 | . . . 1 1 . 5 . . . Energy Bleed 2 | . . . . . . 2 . . . Interference 9 | . . 2 . 4 . 3 . . . Matter Decay 3 | . 1 . . . . 2 . . . Short Circuit 3 | . . . 1 . . 2 . . . Damage (major) 7 | . . . . . . 7 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 3 3 Combat Hostiles 6 | . . . . . . . . 3 3 Parts Fried 7 | . . 2 . . . . . 2 3 Impact Corruptions 17 | . . . . . . . 1 10 6 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 11 | . 4 4 1 1 . 1 . . . Heat Transferred 6903 | . 1573 1948 1036 592 . 592 222 692 248 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . 7 . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 98 | 100 100 100 100 100 100 48 100 100 100 Level 1 1 | . . . . . . 51 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . Peak Influence 220 | . 85 90 81 69 16 220 90 160 50 Initial 85 | . . . . . 13 8 85 . . Average 16 | . 10 10 8 13 14 134 12 26 5 Influence Increases 2786 | . 241 704 310 380 3 235 87 436 390 Destroy 0b10 Robot/C 1740 | . 180 460 220 280 . 160 60 220 160 Destroy 0b10 Robot/NC 95 | . 15 30 15 5 . . 5 15 10 Destroy Leader 490 | . 46 146 74 62 . 30 20 72 40 Allied During Kill 21 | . . . . 21 . . . . . Successful Hack 11 | . . . . . 3 . . 8 . Disable Machine 56 | . . 4 . 4 . . . 24 24 Destroy Structure 178 | . . 19 1 8 . . 2 82 66 Lose Combat Pursuer 195 | . . 45 . . . 45 . 15 90 Influence Decreases 2760 | . 241 704 310 340 27 31 307 436 364 Entered New Map 170 | . . . . . 27 8 135 . . Time Decay 2294 | . 241 660 310 276 . . 162 426 219 Lost Part 219 | . . 44 . 10 . . 10 10 145 Lost Ally 77 | . . . . 54 . 23 . . . Squads Dispatched 12 | . . 1 . 2 . 2 1 1 5 Investigation . | . . . . . . . . . . Extermination 3 | . . . . . . . 1 1 1 Reinforcement 6 | . . 1 . 2 . 2 . . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Distress Signals 7 | . . 5 . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 136 | . 12 43 15 17 . 10 5 14 20 Peak Tracking Total 4 | . 4 4 4 4 . 4 2 4 4 Tactical Retreats 10 | . . 3 . . . 3 . 1 3 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Traps Triggered 13 | . 2 4 . 7 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Machines Disabled 14 | . . 1 . 1 . . . 6 6 Max in Single Turn 6 | . . 1 . 1 . . . 6 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Machines Accessed 6 | . 1 1 2 . 1 . . 1 . Terminals 5 | . 1 1 2 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 8 | . 1 1 3 . 1 . . 2 . Successful 7 | . 1 1 3 . 1 . . 1 . Failed 1 | . . . . . . . . 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 6 | . 1 1 3 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 1 1 3 . 1 . . . . Record 4 | . 1 1 2 . . . . . . Open DSF 1 | . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . Scan Component 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . 1 . . . . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . 2 parse_system 2 | . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Total Allies 10 | . . . . 10 . . . . . Largest Group 10 | . . . . 10 5 5 . . . Highest-Rated Group 173 | . . . . 173 93 93 . . . Highest-Rated Ally 29 | . . . . 29 29 29 . . . Initial Warlord ECA Mod 24 | . . . . . . . 9 8 7 Total Orders 6 | . . . . 6 . . . . . ROAM 3 | . . . . 3 . . . . . GUARD 3 | . . . . 3 . . . . . Ally Attacks 69 | . . . . 41 . 28 . . . Total Damage 858 | . . . . 463 . 395 . . . Kills 6 | . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Active Infowar (turns) 3020 | . . 883 1156 665 15 301 . . . Optics 2330 | . . 193 1156 665 15 301 . . . Sensors 690 | . . 690 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Turns Passed 8815 | 175 899 2542 1156 756 15 319 744 1186 1023 Spaces Moved 4786 | 95 470 1334 668 428 10 189 444 681 467 Core 184 | 15 2 . . . . . . . 167 Treads 3765 | 80 468 716 668 428 10 189 444 681 81 Legs 618 | . . 618 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 219 | . . . . . . . . . 219 Fastest Speed 50 | 50 160 120 148 145 148 145 145 157 50 Average Speed 163 | 166 173 173 152 147 148 145 153 157 183 Slowest Speed 500 | 300 240 400 160 148 148 148 157 157 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 6 48 74 32 51 1 88 9 15 6 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 128 | . . 19 . 5 . . 1 65 38 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . 1 3 . AOE 124 | . . 19 . 5 . . . 62 38 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Fac Total 5320 | 112 510 1447 738 495 10 210 486 735 577 Wait 1 | . . . 1 . . . . . . Move 4777 | 94 469 1333 667 427 9 188 443 680 467 Hop . | . . . . . . . . . . Pick Up 85 | 11 11 12 12 8 . 4 13 3 11 Fast Attach 10 | . . 3 . 2 . . 1 2 2 Attach 59 | 7 6 10 2 8 1 . 8 2 15 Detach 4 | . . 1 . . . . . 1 2 Swap 25 | . 1 9 5 1 . 5 4 . . Drop 31 | . . 3 9 1 . 2 6 7 3 Fire 231 | . 23 74 37 26 . 11 7 27 26 Melee 65 | . . . 5 18 . . 3 13 26 Ram 25 | . . . . . . . . . 25 Kick 2 | . . 2 . . . . . . . Crush 5 | . . . . 4 . . 1 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 61 | -11/Scrapyard | Identified exit to Materials 61 | -11/Scrapyard | Discovered exit to Materials (range 14) 176 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Evolved 1 slot: Utility x1 311 | -10/Materials | Build established: Hacker-Mutant 384 | -10/Materials | Identified exit to Mines 384 | -10/Materials | Discovered exit to Mines (range 7) 552 | -10/Materials | Identified exit to Materials 552 | -10/Materials | Discovered exit to Materials (range 10) 581 | -10/Materials | Discovered exit to Mines (range 16) 1075 | -10/Materials | Entered another Materials area 1075 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3121 | -9/Materials | Identified exit to Mines 3121 | -9/Materials | Discovered exit to Mines (range 16) 3197 | -9/Materials | Discovered exit to Mines (range 16) 3525 | -9/Materials | Identified exit to Materials 3525 | -9/Materials | Discovered exit to Materials (range 18) 3617 | -9/Materials | Entered another Materials area 3617 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4763 | -8/Materials | Identified exit to Storage 4763 | -8/Materials | Discovered exit to Storage (range 5) 4773 | -8/Materials | Entered Storage 5355 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5513 | -8/Storage | Identified exit to Factory 5513 | -8/Storage | Discovered exit to Factory (range 9) 5529 | -8/Storage | Entered Factory 5529 | -7/Factory | Accompanied by 5 allies 5529 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5539 | -7/Factory | Identified exit to DSF 5544 | -7/Factory | Entered DSF 5544 | -7/DSF | Accompanied by 5 allies 5569 | -7/DSF | Additional patrols routed to DSF 5646 | -7/DSF | Lost 5 allies 5705 | -7/DSF | Identified exit to Factory 5705 | -7/DSF | Discovered exit to Factory (range 18) 5758 | -7/DSF | Sterilization system engaged 5778 | -7/DSF | Ambient heat levels rising (+10) 5793 | -7/DSF | Ambient heat levels rising (+10) 5808 | -7/DSF | Ambient heat levels rising (+10) 5823 | -7/DSF | Ambient heat levels rising (+10) 5838 | -7/DSF | Ambient heat levels rising (+10) 5853 | -7/DSF | Ambient heat levels rising (+10) 5863 | -7/DSF | Entered Factory 5863 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6464 | -6/Factory | Spotted B-75 Beast 6597 | -6/Factory | Identified exit to Factory 6597 | -6/Factory | Discovered exit to Factory (range 5) 6607 | -6/Factory | Entered another Factory area 6607 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7763 | -5/Factory | Identified exit to Factory 7763 | -5/Factory | Discovered exit to Factory (range 15) 7793 | -5/Factory | Entered another Factory area 7793 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7995 | -4/Factory | Lost 11 parts (1p5n3u2w) 8326 | -4/Factory | Spotted B-86 Titan 8539 | -4/Factory | Garrison activated, responded to threat 8546 | -4/Factory | System corruption reached 10% 8556 | -4/Factory | Core integrity fell below 50% 8665 | -4/Factory | Lost 8 parts (1n4u3w) 8689 | -4/Factory | Core integrity fell below 20% 8708 | -4/Factory | Lost 3 parts (2u1w) 8816 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Acquired Corrupted Field Laser. Acquired 4 matter. WY: 1BJ6M,GAJ6 7KF39>/N3%VIES7PQL8KM Acquired Corrupted Plasma Rifle. Acquired 16 matter. System corrupted: Energy discharge (-54). System corrupted: Energy discharge (-62). ALERT: Cargo convoy en route, clear transfer corridor. Penetrated by Slug. Acquired Micro-nuke Launcher. Slug penetrates Wall. Subcomponent Replicator disabled. Lgt. Antimatter Reactor destroyed. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Matter Pump. Assembly Bed disabled. U-05 Engineer builds a Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???# #### """" * # #??????????????????????? | | ???# #??# """" # #??????????????????????? | | ???# #??# """" # * #??????????????????????? | | ???# #??# # #??????????????????????? | | ???# #??# # #??????????????????????? | | ???# #??# % # #??????????????????????? | | ???# ##########+######"######+#####??????????????? | | ???# ## ???????????? | | ???# ## ^% ???????????? | | ???# ## "%" " " ???????????? | | ???# ## "%" T" ??????????????? | | ???# ## %%"" " " ?????????????? | | ???# ## ######### #???????????????? | | ???# ## #??????## """ #???????????????? | | ???# ########?????### "" #???????????????? | | ???# #????????????# # "" #???????????????? | | ???# #???????#?#### # o #???????????????? | | ???# #??###### # # # %%" #???????????????? | | ???# #?# # % %%" #???????????????? | | ???# #?????" %%%" #???????????????? | | ?### ###?""" #???????????????? | | ?# # """ %"" #???????????????? | | ?# # "" % %"" # """???????????? | | ?# " + Y % %%% + ????????????? | | ?# # "" k #???????????????? | | ?# #?"" %* @ #???????????????? | | ?### ### "" " ####;###???????????????? | | ???# #?# """"" # ?? ?????????????????? | | ???# #?# ## #u"" ?" ????????????????? | | ???# #?# ##### " ""?????????????????? | | ???# #?#########+######## """ """????????????????? | | ???# #??????#### %%=% =## """ """????????????????? | | ???# #???########%%% ## """ """????????????????? | | ???# #???# #% ## ? ?????????????????? | | ???# #???# +% #? ????? ???????????????? | | ???# #???# ###### #?w ???? "???????????????? | | ???# #???# #????# #? ??? "???????????????? | | ???# #???# #????# #? ?? ????????????????? | | ???# #???# #????# #? ? ??????????????????? | | ???# ########+######## ##+##+###########+##??????? | | ???# ! |!% ??????? | | ???#############+##### #???????? | | ?????????????#= ## #???????? | | ?????????????#! " ## #???????? | | ?????????????# "G" ## """ ##+????????? | | ?????????????# " " ## """ #??????????? | | ?????????????# %## """ #??????????? | | ?????????????# %## #??????????? | | ?????????????#####+### #??????????? | | ??????????????# + #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 285 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 6 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Fist Fight Serviceable Loadout System Compromised The More The Merrier Challenges ------------ None Game ------ Seed SpliceVariableModule Manual? 0 Play Time 01:45:46 Cumulative 4.2 hours Start 2025.05.27 @ 15:03:03 End 2025.05.27 @ 19:59:31 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 49b5ccef-de5f-43a8-99c8-8d88c9de5383