Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 18:00:44 Player: luckinvolved Result: Destroyed by AG-58455 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (144) 720 Value Destroyed (4680) 4680 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2366) 2366 TOTAL SCORE: 11486 Bonus ------- High Alert Combat Kills 66 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 185/300 Energy 57/290 System Corruption 0% Temperature Warm (174) Movement Walking (210) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Missile Launcher > --- INVENTORY (20) --- Neutrino Core Neutrino Core Experimental Heat Sink Zionite Biocell (600) Experimental Reaction Control System Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Laser-S Zionite Laser-S Zionite Phaser-S RU-N14's Throwing Claymores (3) RU-N14's Throwing Claymores (2) RU-N14's Throwing Claymores (4) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Medium Treads Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Zionite Weapon Casing Makeshift Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S Zionite Laser-M > --- INVENTORY -------- Reinforced Deuterium Engine Neutrino Core Neutrino Core Zionite Light DM Reactor Light Treads Experimental Heat Sink Experimental Reaction Control System Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Light Carapace Zionite Laser-S Zionite Laser-S Zionite Phaser-S Heavy Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 80] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Subdweller Monowheel Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Minigun Energy Gun Zionite Laser-M Energy Cannon Subdweller Beam Cannon Ballistic Gun Minigun Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 3 | . . . 2 1 . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 108 | 4 10 10 35 10 5 3 2 29 Power 9 | . 1 1 3 . 1 . 1 2 Engine 7 | . 1 1 3 . 1 . 1 . Core . | . . . . . . . . . Reactor 2 | . . . . . . . . 2 Propulsion 34 | 2 . 6 15 2 1 . . 8 Treads 22 | 2 . 1 11 2 1 . . 5 Leg 2 | . . . . . . . . 2 Wheel 8 | . . 5 3 . . . . . Hover 1 | . . . . . . . . 1 Flight 1 | . . . 1 . . . . . Utility 32 | 1 2 1 10 6 1 . . 11 Device 7 | 1 . . 2 2 . . . 2 Storage 4 | . 2 . 1 . . . . 1 Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 20 | . . 1 6 4 1 . . 8 Artifact . | . . . . . . . . . Weapon 33 | 1 7 2 7 2 2 3 1 8 Energy Gun 7 | . 2 . . . . . . 5 Energy Cannon 5 | . . 2 2 1 . . . . Ballistic Gun 15 | 1 3 . 5 1 . 3 . 2 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . 1 . . . 2 . . 1 Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 16 | . 1 . 1 1 . . 1 12 Parts Lost 35 | . . 4 6 . 3 2 . 20 Power . | . . . . . . . . . Propulsion 14 | . . 3 4 . 1 . . 6 Utility 13 | . . 1 2 . 1 1 . 8 Weapon 8 | . . . . . 1 1 . 6 Highest Loss Streak 10 | . . 1 2 . 2 2 . 10 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 4 12 18 18 18 19 18 19 18 Power 2 | 1 2 4 2 2 2 3 3 2 Propulsion 3 | 2 2 1 4 3 2 3 3 1 Utility 4 | . 2 4 4 5 4 3 1 5 Weapon 7 | 1 4 7 6 7 10 8 11 8 Tool/Special . | . . . . . . . . . Unused Backups 45 | 7 2 6 10 2 . . 7 11 Power 10 | 1 . 2 3 . . . 2 2 Propulsion 10 | 4 1 . 3 2 . . . . Utility 9 | 1 . 2 1 . . . 2 3 Weapon 15 | 1 1 2 2 . . . 3 6 Tool/Special 1 | . . . 1 . . . . . Average Slot Usage (%) 98 | . 99 99 94 99 97 96 100 97 Engine 9 | . 14 14 9 7 7 7 7 6 Treads 23 | . 28 11 23 29 29 30 30 19 Leg 1 | . . . . . . . . 8 Wheel 3 | . . 15 3 . . . . . Device 10 | . 14 11 10 14 13 7 7 6 Storage 9 | . 14 14 9 7 7 7 7 7 Protection 12 | . . 2 11 15 15 22 23 22 Energy Gun 2 | . 3 . . . . . . 16 Energy Cannon 5 | . . 24 3 . 1 3 . . Ballistic Gun 15 | . 24 3 23 22 8 12 23 5 Peak Build Rating 80 | 7 13 16 31 40 42 44 47 80 Average Rating 32 | 6 9 15 27 37 38 41 44 66 On Entrance 26 | 6 7 13 16 31 38 40 44 45 Avg Prop Armor Cover (%) 9 | . . 10 7 . . . . 9 Naked Turns . | . . . . . . . . . Heaviest Build 94 | 14 54 64 80 70 75 75 79 94 Greatest Support 96 | 40 40 40 62 82 88 88 88 96 Greatest Overweight (x) 7 | . 1 6 7 1 1 . . 1 Average Overweight (x) 1 | . . 3 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 20 20 Average Carried 18 | 4 12 19 19 19 19 18 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 4 20 20 20 20 20 19 20 15 Class Distribution -------------------- 37% | Scavenger-Tank 25% | Tank 19% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Matter Collected 4136 | 300 387 257 1476 476 253 379 77 531 Remotely . | . . . . . . . . . Salvage Created 6062 | 159 740 557 2291 669 284 627 . 735 Parts 321 | 9 36 44 117 34 16 28 . 37 Haulers Intercepted 11 | . 2 . 5 4 . . . . Recyclers Shooed 3 | . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 46 | . . 5 . . 12 29 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 117 | . 15 13 36 5 14 16 . 18 Guns 68 | . 12 4 28 5 . 10 . 9 Cannons 14 | . . 6 3 . 3 . . 2 AOE 32 | . 3 . 5 . 11 6 . 7 Classes Destroyed 16 | 2 4 1 6 1 . . . 2 Worker 5 | . . . 2 3 . . . . Tunneler 4 | 3 . . 1 . . . . . Hauler 11 | . 2 . 5 4 . . . . Recycler 9 | 1 2 . 4 2 . . . . Operator 2 | . 1 . 1 . . . . . Watcher 2 | . . . 1 1 . . . . Swarmer 24 | . 3 . 5 . 8 8 . . Grunt 43 | . 12 2 18 . 4 7 . . Brawler 3 | . . . 2 . 1 . . . Duelist 1 | . . . 1 . . . . . Sentry 10 | . . . 6 2 1 1 . . Hunter 5 | . . . 4 1 . . . . Programmer 2 | . . . . 2 . . . . Subdweller 11 | . . 11 . . . . . . Z-Light 11 | . . . . . . . . 11 Packrat 1 | . . . . . . 1 . . Assembled 6 | . . . . . . . . 6 Best Kill Streak 12 | 2 5 2 7 4 4 12 . 3 Combat Bots Only 12 | . 3 2 5 1 4 12 . 3 Max Kills in Single Turn 3 | 1 1 1 2 1 2 3 . 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . 2 . 2 3 . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Hostile Shots Fired 637 | . 38 52 151 68 56 68 . 204 Missed 197 | . 8 12 51 27 20 26 . 53 Hits 440 | . 30 40 100 41 36 42 . 151 Melee 6 | . . . 1 . 5 . . . Projectile 434 | . 30 40 99 41 31 42 . 151 AOE 1 | . . . . 1 . . . . Critical Strikes 11 | . 1 . 5 . 5 . . . Damage Taken 9174 | . 361 839 1291 563 641 768 . 4711 Core 1075 | . 28 175 132 49 50 61 . 580 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 210 | . . . . . . . . 210 Ignored by Resistances 71 | . . . 59 . . . . 12 Regen/Repaired (Parts) 1258 | . . . . 104 . . 1154 . Core Remaining (%) 64 | 100 . 18 76 . . . . . Volleys Fired 375 | 15 57 63 108 35 16 21 . 60 Largest 3 | 2 2 2 3 3 2 3 . 3 Hottest 240 | 40 85 160 240 75 90 129 . 193 Shots Fired 876 | 30 111 106 307 104 20 52 . 146 Gun 724 | 30 108 28 266 104 . 48 . 140 Cannon 121 | . . 78 35 . 7 1 . . Launcher 26 | . 3 . 6 . 13 3 . 1 Special 5 | . . . . . . . . 5 Kinetic 631 | 30 92 28 266 104 . 48 . 63 Thermal 203 | . 16 78 35 . 7 1 . 66 Explosive 31 | . 3 . 6 . 13 3 . 6 Electromagnetic . | . . . . . . . . . Phasic 11 | . . . . . . . . 11 Robot Hit Streak 21 | 13 14 21 13 16 6 7 . 6 Robot Miss Streak 8 | 2 3 2 5 5 2 3 . 8 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 10 | . . 2 3 . . 3 . 2 Max Gunslinging Chain 1 | . . 1 1 . . 1 . 1 Shots Hit Robots 505 | 24 73 49 185 67 9 28 . 70 Core Hits 266 | 9 33 16 93 25 19 25 . 46 Critical Kills 7 | . . 3 1 1 . 2 . . Critical Parts Destroyed 3 | . 1 . 1 . . 1 . . Critical Strikes 12 | . 2 3 2 1 . 3 . 1 Burn 1 | . 1 . . . . . . . Meltdown 3 | . . 3 . . . . . . Destroy 7 | . 1 . 2 1 . 3 . . Sever 1 | . . . . . . . . 1 Melee Attacks 2 | . 2 . . . . . . . Impact . | . . . . . . . . . Slashing 2 | . 2 . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12992 | 247 1148 1102 3676 1177 1216 1227 . 3199 Guns 8050 | 247 934 329 2827 1151 . 685 . 1877 Cannons 1567 | . . 773 550 . 244 . . . Explosions 3124 | . 189 . 299 . 968 542 . 1126 Melee . | . . . . . . . . . Ramming 55 | . 25 . . 26 4 . . . Kinetic 6455 | 247 761 329 2827 1151 . 685 . 455 Thermal 2898 | . 173 773 550 . 244 . . 1158 Explosive 3124 | . 189 . 299 . 968 542 . 1126 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 196 | . . . . . . . . 196 Piercing . | . . . . . . . . . Phasic 264 | . . . . . . . . 264 Highest Corruption 6 | . . . . 1 6 6 6 . Average Corruption 2 | . . . . 1 1 6 6 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 35 | . . . . 7 9 16 3 . Message Errors 7 | . . . . 2 4 1 . . Matter Fused 14 | . . . . 3 . 8 3 . Heat Flow Errors 5 | . . . . . 2 3 . . Energy Discharges 2 | . . . . . 1 1 . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 3 | . . . . 1 1 1 . . Misfires 2 | . . . . . . 2 . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots 5 | . . . . . 4 1 . . Effects 1 | . . . . . 1 . . . Heat Surge 1 | . . . . . 1 . . . Overflow Damage 95 | . 3 . . . 61 11 . 20 Projectiles . | . . . . . . . . . Explosions 95 | . 3 . . . 61 11 . 20 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 214 | . . . 36 . 97 81 . . Shots 6 | . . . 2 . 2 2 . . Rammed 10 | . 5 . 3 1 1 . . . Targets Rammed 12 | . 5 . 3 3 1 . . . Kicked . | . . . . . . . . . Crushed 2 | . . . . 2 . . . . Highest Temperature 432 | . 144 264 432 26 269 266 . 368 Average Temperature 80 | . 35 57 92 14 97 72 . 113 Received Heat Transfer 2606 | . 201 231 450 66 207 261 . 1190 Effects 6 | . . . 2 . . 2 . 2 Energy Bleed 2 | . . . . . . . . 2 Interference 3 | . . . 1 . . 2 . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . 3 . . . . . . Combat Hostiles 3 | . . 3 . . . . . . Parts Melted 11 | . 1 3 2 . 1 . . 4 Heat Transferred 3887 | . 481 1036 740 . 261 . . 1369 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Maximum Alert Level 2 | . . . 2 1 . . . . Low Security (%) 61 | 100 100 . 23 91 . . . . Level 1 31 | . . . 62 8 . . . . Level 2 6 | . . . 14 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 549 | 10 127 . 549 238 . . . . Initial 238 | . . . . 238 . . . . Average 168 | 1 53 . 278 86 . . . . Influence Increases 2553 | 20 463 50 1157 223 310 330 . . Destroy 0b10 Robot/C 1760 | . 300 40 720 100 280 320 . . Destroy 0b10 Robot/NC 165 | 20 25 . 70 50 . . . . Destroy Leader 376 | . 64 10 202 60 30 10 . . Successful Hack 56 | . 18 . 26 12 . . . . Disable Machine 75 | . 15 . 60 . . . . . Destroy Structure 31 | . 11 . 19 1 . . . . Lose Combat Pursuer 90 | . 30 . 60 . . . . . Influence Decreases 2553 | 20 371 142 631 749 222 267 151 . Entered New Map 501 | . . 45 . 288 . 17 151 . Time Decay 1928 | 20 371 79 575 461 192 230 . . Lost Part 124 | . . 18 56 . 30 20 . . Squads Dispatched 16 | . 3 . 9 4 . . . . Investigation 3 | . 1 . 2 . . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 6 | . 2 . 4 . . . . . Assault . | . . . . . . . . . Garrison 5 | . . . 3 2 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Distress Signals 10 | . 2 . 7 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 161 | . 27 13 58 9 12 16 . 26 Peak Tracking Total 31 | . 4 2 6 2 4 13 . 31 Tactical Retreats 4 | . 1 . 3 . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Traps Triggered 3 | . 1 1 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Disabled 8 | . 1 1 4 . . 1 . 1 Max in Single Turn 1 | . 1 1 1 . . 1 . 1 Garrison Access 2 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Accessed 21 | . 6 1 9 4 . 1 . . Terminals 16 | . 6 . 8 1 . 1 . . Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . Total Hacks 64 | . 22 1 28 8 . 5 . . Successful 36 | . 12 1 13 5 . 5 . . Failed 27 | . 9 . 15 3 . . . . Catastrophic 4 | . 2 . 1 1 . . . . Database Lockouts 1 | . 1 . . . . . . . Manual 38 | . 18 . 13 3 . . 4 . Terminals 55 | . 22 . 25 3 . 5 . . Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . 3 2 . . . . Terminal Hacks 15 | . 4 1 5 . . 5 . . Record 5 | . . . . . . 5 . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 3 | . 3 . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . Branch Access Points 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . Seal Access 2 | . . . 1 1 . . . . Unauthorized Hacks 17 | . 8 . 7 2 . . . . Terminals 17 | . 8 . 7 2 . . . . Botnet 6 | . 3 . 2 1 . . . . Skim 11 | . 5 . 5 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 6 . 9 4 . 1 . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 38 | . . . . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Active Infowar (turns) 4229 | 100 1463 2056 610 . . . . . Seismic 4229 | 100 1463 2056 610 . . . . . Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Turns Passed 12439 | 115 1463 2508 2624 1217 563 494 1503 1952 Spaces Moved 5783 | 21 589 1219 935 657 326 267 921 848 Core . | . . . . . . . . . Treads 4180 | 21 589 206 751 657 326 267 921 442 Legs 406 | . . . . . . . . 406 Wheels 1197 | . . 1013 184 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 117 | 160 160 117 120 156 156 160 160 160 Average Speed 184 | 160 205 183 221 156 159 160 160 198 Slowest Speed 400 | 160 240 400 400 235 240 160 160 243 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 3 87 58 68 24 53 45 86 81 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 5 | . 2 1 1 . . 1 . . Known Exits Taken 4 | . . . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . Scrap Searched 15 | . . 9 . . 1 . 5 . Spaces Dug 4 | . 1 3 . . . . . . Terrain Destroyed 278 | . 15 11 13 . 168 36 . 35 Melee 1 | . 1 . . . . . . . Projectile 38 | . . 11 8 . 1 1 . 17 AOE 239 | . 14 . 5 . 167 35 . 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total 6926 | 74 730 1394 1326 807 352 294 956 993 Wait 405 | 33 45 69 175 76 1 1 3 2 Move 5775 | 20 588 1218 934 656 325 266 920 848 Hop . | . . . . . . . . . Pick Up 102 | . 16 13 30 10 2 2 13 16 Fast Attach 15 | 1 1 1 6 2 . . 1 3 Attach 36 | . . 3 8 1 2 3 . 19 Detach 9 | . 1 . 1 . . . 1 6 Swap 97 | 3 10 13 25 10 4 1 5 26 Drop 96 | 2 5 14 36 14 1 . 13 11 Fire 375 | 15 57 63 108 35 16 21 . 60 Melee 2 | . 2 . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 12 | . 5 . 3 3 1 . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 116 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 10) 663 | -10/Materials | Central database locked down 799 | -10/Materials | Discovered new exit (range 3) 1169 | -10/Materials | Learned Storage stockpile data 1229 | -10/Materials | Learned Storage stockpile data 1269 | -10/Materials | Discovered new exit (range 12) 1351 | -10/Materials | Identified exit to Materials 1374 | -10/Materials | Learned Storage emergency access door positions 1409 | -10/Materials | Learned 4 Recycling zone layouts 1453 | -10/Materials | Learned location of 1 exit from Storage 1550 | -10/Materials | Discovered new exit (range 13) 1579 | -10/Materials | Entered Subcaves 1679 | -10/Subcaves | Discovered new exit (range 11) 1813 | -10/Subcaves | Discovered new exit (range 8) 2030 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2031 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 2063 | -10/Subcaves | Core integrity fell below 50% 2205 | -10/Subcaves | Learned location of Zion (-7) 2215 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2219 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2352 | -10/Subcaves | Build established: Scavenger-Mutant 2623 | -10/Subcaves | Core integrity fell below 20% 2939 | -10/Subcaves | Visited 4L-MR0's lab 2970 | -10/Subcaves | Found Cargo Legs 3451 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4087 | -10/Subcaves | Entered Materials 4087 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4359 | -8/Materials | Garrison activated, responded to threat 4831 | -8/Materials | Build established: Scavenger-Tank 5231 | -8/Materials | Discovered new exit (range 16) 5420 | -8/Materials | Build established: Tank 5661 | -8/Materials | Identified exit to Factory 6263 | -8/Materials | Discovered exit to Factory (range 16) 6402 | -8/Materials | Learned 4 Recycling zone layouts 6452 | -8/Materials | Learned location of 1 exit from Extension 6461 | -8/Materials | Learned Factory trap positions 6462 | -8/Materials | Learned 2 Storage zone layouts 6463 | -8/Materials | Learned 4 Lower Caves zone layouts 6464 | -8/Materials | Learned 2 Lower Caves zone layouts 6466 | -8/Materials | Learned location of 3 exits from Factory 6475 | -8/Materials | Learned 4 Factory zone layouts 6711 | -8/Materials | Entered Factory 6711 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6712 | -7/Factory | Identified exit to Factory 6712 | -7/Factory | Identified exit to Storage 6713 | -7/Factory | Identified exit to Lower Caves 6715 | -7/Factory | Loaded intel: 94 trap records 6796 | -7/Factory | Repaired Minigun 7099 | -7/Factory | Garrison activated, responded to threat 7826 | -7/Factory | Garrison activated, responded to threat 7928 | -7/Factory | Entered Lower Caves 7929 | -7/Lower Caves | Identified exit to Lower Caves 7948 | -7/Lower Caves | Encountered a Warlord checkpoint 8031 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8443 | -7/Lower Caves | Found DCF Scrap (11 items) 8491 | -7/Lower Caves | Entered another Lower Caves area 8670 | -7/Lower Caves | Build established: Mutant 8698 | -7/Lower Caves | Attracted the attention of an 0b10 base 8775 | -7/Lower Caves | Destroyed 12 combat bots 8939 | -7/Lower Caves | Discovered new exit (range 13) 8985 | -7/Lower Caves | Entered Zion 9024 | -7/Zion | Build established: Scavenger-Tank 9045 | -7/Zion | System corruption cleaned by Quarantine Array 9077 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9083 | -7/Zion | Discovered new exit (range 12) 9117 | -7/Zion | Found Prototype Special Weapon 9117 | -7/Zion | Identified RU-N14's Throwing Claymores 9124 | -7/Zion | Found RU-N14's Throwing Claymores 9127 | -7/Zion | Found RU-N14's Throwing Claymores 9130 | -7/Zion | Found RU-N14's Throwing Claymores 9616 | -7/Zion | Learned location of 1 exit from Factory 9636 | -7/Zion | Visited the Megawrench Repair Shop 9636 | -7/Zion | Megawrench repaired 12 parts 9796 | -7/Zion | Met Imprinter 9865 | -7/Zion | Loaded intel: 4 derelict terminal locations 9951 | -7/Zion | Identified exit to Deep Caves 10068 | -7/Zion | Given A8's code to call for help 10460 | -7/Zion | Opened final containment barrier to the Deep Caves 10485 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10488 | -7/Zion | Entered Deep Caves 10647 | -7/Deep Caves | Attacked by Z-Imprinter 10685 | -7/Deep Caves | Destroyed Z-Imprinter 10707 | -7/Deep Caves | Found Prototype Protection 10707 | -7/Deep Caves | Identified Zio. Weapon Casing 10713 | -7/Deep Caves | Lost 3 parts (2n1w) 10979 | -7/Deep Caves | Z-Facility disabled 10990 | -7/Deep Caves | Core integrity fell below 50% 11065 | -7/Deep Caves | Lost 6 parts (3n1u2w) 11109 | -7/Deep Caves | Found Zio. Weapon Casing 11152 | -7/Deep Caves | Found Prototype Protection 11152 | -7/Deep Caves | Identified Zio. Heavy Carapace 11706 | -7/Deep Caves | Found Zio. Weapon Casing 11759 | -7/Deep Caves | Found Zio. Weapon Casing 12405 | -7/Deep Caves | Spotted AG-58455 12422 | -7/Deep Caves | Core integrity fell below 20% 12426 | -7/Deep Caves | Exposed GOLEM chamber 12427 | -7/Deep Caves | Triggered Deep Caves wall 12440 | -7/Deep Caves | Destroyed by AG-58455 with Assembled Focal Cannon Last Messages --------------- 12426_ Wall Chamber breached. 12426_ A GOLEM Unit tumbles out of the Wall Chamber. [Achievement: That's One Door That Should Stay Closed] 12427_ Med. Reactive Plating destroyed. 12428_ Overheating: Energy bleed (-10). 12430_ Zio. Light Carapace destroyed. 12430_ Zio. Laser-M destroyed. 12430_ Zio. Phaser-S destroyed. 12432_ GOLEM Unit springs to life. 12433_ AG-24879 GOLEM Unit beginning Prototype Leg integration. 12434_ Destroyed Prototype Device. 12435_ AG-58455 GOLEM Unit beginning Prototype Device integration. 12436_ RU-N14's Throwing Claymores expended. 12437_ Exp. Heat Sink destroyed. 12439_ O7-L5I(l) destroyed. 12439_ as-28987 destroyed. 12439_ as-15520 destroyed. 12439_ as-25941 destroyed. 12440_ Zio. Laser-S destroyed. 12440_ Mak. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????## ###??## | | ???????????????????????????????## ##???## | | ??????????????????????????????## #????# | | ??????????????????????????????# ##????# | | ??????????????????????????????# ##?????## | | ??????????????????????????????# ##??????## | | ??????????????????????????????# #???????# | | ?????????????????????????????## #???????## | | ?????????????????????????????# ##????????## ## | | ?????????????????????????????# ##??####???# #" | | ????????????????????? #?# ???# #### #???# # | | ??????????????????? h # ??# ## #??## | | ???????????????? g##?## #??# | | ?????????????? #??## ##??# | | ???????????? M ???# ##???# | | ???????????? #???# ##????# | | ??????????? * [ ###?### #?????## | | ??????????? M [ [h ;????## #?????## | | ??????????aa [ #????## #????## | | ?????????? b #????# #????# | | ??????????a a = #???## ##??# | | ?????????" s #???# ##?# | | ?????????" aa #???# #?## # | | ?????????" #???# #??## ## | | ?????????" = ##??# #???###?? | | ????????"G @= g #?## ##??????? | | ????????# ### #??????? | | ????????" [ [ ## ##?????? | | ????????? ] [ M ## ####### | | ????????? G M ] ## | | ??????????" M ### | | ?????????? ] ##?## ##### | | ?????????? ## #???## ##???? | | ??????????? ### #???#####????? | | ??????????? ##?# #???????????? | | ???????????? # # #??## #???????????? | | ???????????? #### ## ## ##????###???????????? | | ??????????????##???# ?# ?###???????????????????? | | ???????????????????##?# ???????????????????????? | | ???????????????????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Minigun | 16% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed PiercelightBackupWell Manual? 0 Play Time 01:11:50 Cumulative 182.7 hours Start 2026.02.03 @ 16:46:08 End 2026.02.03 @ 18:00:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 202 Adventurer 5 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 65 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f965cde2-b46c-4abe-978e-d0318ec4c34d