Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.22 @ 22:44:01 Player: Savant Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (395) 1975 Value Destroyed (22598) 22598 Prototype IDs (114) 2280 Alien Tech Used (13) 2600 Bonus (12054) 12054 TOTAL SCORE: 52607 Bonus ------- High Alert Combat Kills 4108 Follower Combat Kills 1782 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -236 Cogmind --------- Core Integrity 0/1600 Matter 157/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (16) ----- Experimental Optical Array Experimental Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Experimental Matter Compressor (0) Improved Actuator Array HERF Cannon Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Coolant Network High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Heavy Regenerative Plating EM Dispersion Field System Mapper Ghost Barrier > --- WEAPON ----------- Heavy Quantum Rifle Cooled Nova Cannon Helical Railgun Multirail > --- INVENTORY -------- Advanced Heavy Treads Biometal Heavy Treads Myomer Leg Biometal Leg Enhanced Biometal Leg Experimental Cooling System Experimental Energy Well Experimental Matter Compressor Experimental Optical Array Experimental Sensor Array Advanced Terrain Scanner Advanced Particle Charger Advanced Kinecellerator Quantum Capacitor Heavy Regenerative Plating Minesniffer Drone Bay Transdimensional Reconstructor Core Cannon Omega Cannon Tactical Quantum Warhead Sigix Broadsword [Rating: 237] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Improved Heavy Machine Gun Energy Gun Gamma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Array Special Weapon Guided Remote Datajack Impact Weapon Core Stripper Slashing Weapon Plasma Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . 2 1 . . . 2 . . . . . . 1 . . . . 1 . . . . 2 . . 2 . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 870 | 6 11 4 18 2 31 30 . 8 4 3 6 8 4 2 . 3 40 14 15 11 16 101 13 6 7 1 81 71 108 60 90 12 84 Power 42 | 1 . . 2 . 2 1 . . . . 1 2 . . . . . . 1 . . 9 . . . . 3 2 5 7 1 . 5 Engine 7 | 1 . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Core 6 | . . . . . . . . . . . . 1 . . . . . . 1 . . 4 . . . . . . . . . . . Reactor 29 | . . . . . . . . . . . 1 1 . . . . . . . . . 5 . . . . 3 2 5 6 1 . 5 Propulsion 105 | 2 4 2 7 2 9 3 . . . . 1 . . . . . 3 . 2 . . 14 . . 1 . 4 7 12 10 7 1 14 Treads 18 | . 1 1 3 1 6 . . . . . 1 . . . . . 1 . 1 . . . . . . . . 1 . . . . 2 Leg 63 | 2 . . . . . . . . . . . . . . . . 1 . . . . 12 . . 1 . 4 6 12 7 6 1 11 Wheel 19 | . 3 1 4 1 3 3 . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 420 | 1 4 . 4 . 7 15 . 3 . 3 2 2 1 . . . 26 7 7 8 9 53 7 4 6 1 47 37 52 28 45 7 34 Device 305 | . 1 . . . 3 7 . 1 . . 1 1 . . . . 16 6 5 3 4 42 7 3 3 1 41 32 46 16 35 6 25 Storage 21 | 1 1 . 3 . 2 2 . 2 . . . 1 . . . . 3 . . 2 . . . . 1 . . 1 . 1 . . 1 Processor 21 | . . . . . . 3 . . . . . . 1 . . . . . . . 1 3 . . . . . 2 1 5 3 . 2 Hackware 9 | . . . 1 . . . . . . 1 . . . . . . 2 . . 2 . . . . . . . 1 . . 1 . 1 Protection 61 | . 2 . . . 2 3 . . . 2 1 . . . . . 5 1 2 1 4 8 . 1 2 . 6 1 5 5 4 1 5 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Weapon 303 | 2 3 2 5 . 13 11 . 5 4 . 2 4 3 2 . 3 11 7 5 3 7 25 6 2 . . 27 25 39 15 37 4 31 Energy Gun 100 | 2 1 . 5 . 9 4 . 1 . . 1 1 . . . 2 3 . . 3 1 7 1 1 . . 14 10 14 1 12 1 6 Energy Cannon 53 | . . . . . 1 2 . . 1 . . 1 2 1 . . 2 3 4 . 3 5 2 . . . 3 1 7 2 5 1 7 Ballistic Gun 93 | . 1 1 . . . 2 . 2 1 . . 1 . . . . 4 3 . . 2 9 1 1 . . 8 7 15 8 14 1 12 Ballistic Cannon 8 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . 3 . 2 Launcher 26 | . . . . . 3 2 . 2 . . 1 . 1 1 . 1 1 1 1 . 1 1 1 . . . . . 2 4 . 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Slashing Weapon 18 | . 1 . . . . 1 . . 2 . . 1 . . . . . . . . . 2 . . . . 2 4 1 . 2 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 73 | . . . 1 . . 1 . 2 . . . 3 . . . . 4 1 3 6 . 1 . . 4 . 1 10 14 4 17 . 1 Parts Lost 116 | . 2 . 1 . 11 . . . . . . . . . . . 1 2 . . 2 16 3 . . . 6 3 16 8 2 1 42 Power 13 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 1 . 1 5 Propulsion 23 | . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . 1 5 4 . . 8 Utility 36 | . . . . . 3 . . . . . . . . . . . 1 2 . . . 7 . . . . 1 1 2 2 . . 17 Weapon 44 | . 2 . 1 . 4 . . . . . . . . . . . . . . . 2 6 3 . . . 3 1 7 1 2 . 12 Highest Loss Streak 30 | . 1 . 1 . 6 . . . . . . . . . . . 1 2 . . 1 6 2 . . . 2 1 3 7 1 1 30 Average Slot Usage (%) 90 | . 95 100 99 100 95 83 84 83 84 86 86 86 86 86 86 86 87 87 87 87 88 98 94 94 94 95 93 94 91 93 94 90 86 Engine 2 | . 14 14 10 11 9 7 7 7 7 6 2 . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 3 5 6 6 6 6 5 5 1 . . 4 5 5 5 5 6 8 6 6 8 5 5 Treads 1 | . . . . 1 9 . . . . . 3 6 6 6 6 6 4 5 5 5 5 . . . . . . . . . . . . Leg 8 | . 3 . . . . . . . . . . . . . . . . . . . . 18 20 20 20 20 18 17 18 12 16 15 13 Wheel 6 | . 24 27 32 31 15 14 15 15 15 13 8 6 6 6 6 6 5 5 4 5 5 . . . . . . . . . . . . Device 8 | . 1 . . . 12 8 7 6 7 6 6 6 6 6 6 6 7 16 18 14 11 10 10 9 9 5 8 10 8 9 11 10 12 Storage 14 | . 14 14 22 22 18 15 15 15 15 13 13 13 13 13 13 13 16 16 16 16 16 15 15 15 15 15 13 13 13 12 12 11 10 Processor 12 | . . . . . . 10 15 15 15 13 13 13 13 13 13 13 11 7 5 5 5 12 15 15 15 15 13 16 18 17 19 19 18 Hackware 10 | . . . 7 11 9 7 7 7 7 13 13 13 13 13 13 13 11 11 11 12 16 15 15 15 15 15 11 8 9 8 8 7 6 Protection 4 | . 12 14 3 . 3 2 . . . 6 6 6 6 6 6 6 3 1 3 5 5 1 . . . 5 7 5 4 8 4 3 3 Energy Gun 5 | . 22 14 21 22 12 4 7 6 7 6 5 5 . . . 3 3 . . 3 . 4 3 5 5 5 7 5 7 . 2 4 3 Energy Cannon 2 | . . . . . 5 3 . . 2 6 6 3 5 5 6 6 5 4 4 5 7 1 1 5 5 5 1 . 2 3 . 3 2 Ballistic Gun 5 | . . 14 . . . 6 7 6 3 . . 2 6 6 6 2 6 11 11 7 7 8 7 5 5 5 2 5 3 7 8 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 13 32 31 68 61 84 93 82 85 85 92 98 103 103 103 103 103 143 143 141 144 144 154 155 154 159 160 191 193 193 191 188 200 215 Greatest Support 155 | 20 24 24 36 36 36 56 56 56 56 56 56 70 28 28 28 70 70 28 70 28 70 112 112 112 114 114 116 113 113 116 120 122 155 Greatest Overweight (x) 7 | . 1 1 5 3 5 1 1 1 1 1 3 3 3 3 3 3 5 5 5 5 5 5 1 1 1 1 1 1 1 7 1 1 2 Average Overweight (x) 1 | . . 1 1 1 2 1 1 1 1 1 2 2 3 3 3 2 3 4 4 4 2 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 28 | 6 10 10 18 18 20 20 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 24 | 5 7 10 17 18 18 20 20 20 20 20 20 20 20 20 20 20 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 26 Most Carried 28 | 3 10 10 18 18 20 20 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 23 | 1 7 9 16 18 17 19 20 19 19 18 19 19 20 20 20 19 25 27 27 27 27 26 26 27 27 28 27 27 27 27 27 27 24 Final Capacity 28 | 6 10 10 18 18 20 20 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 3 10 10 18 18 20 20 20 20 20 20 20 20 20 20 20 20 28 28 27 28 28 28 27 28 28 28 28 28 28 28 28 28 4 Class Distribution -------------------- 30% | Hacker-Gunner 21% | Hauler-Mutant 19% | Hacker-Mutant 9% | Mutant 6% | Scavenger-Gunner 4% | Scavenger-Skirmisher 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Hauler-Mutant | -5/Warlord Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Gunner | -3/Quarantine Hacker-Gunner | -3/Section 7 Scavenger-Gunner | -2/Research Scavenger-Skirmisher | -2/Testing Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 17551 | 212 145 46 175 170 302 413 70 38 86 30 90 80 90 . . 90 845 334 368 36 298 2061 305 106 . 67 1361 1478 2024 1806 1987 499 1939 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20216 | . 392 50 640 144 883 622 152 . 62 35 . 80 15 17 . 105 726 265 496 . 401 2442 238 88 . . 2277 1424 3883 444 1940 591 1804 Parts 996 | . 28 3 49 7 52 28 8 . . 4 . 2 1 3 . 8 46 5 12 . 21 110 9 5 . . 107 50 162 17 129 36 94 Haulers Intercepted 9 | . . . 1 . 3 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . 1 . Recyclers Shooed 10 | . . . . . 1 . . . . . . . . . . . 3 . . . . 1 . . . . 3 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . . 12 . 7 . . . 8 4 . 21 . 6 15 41 7 . 9 . . . . . . . . . . Prevented 31 | . . . . . . . . . . . . . . . . . . . 2 15 9 . . 5 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 338 | . 9 3 13 3 17 17 3 . 1 . . . 2 1 . 4 10 7 8 . 11 38 9 1 . . 24 15 55 18 25 8 36 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Guns 198 | . 8 3 13 1 3 8 3 . 1 . . . . . . . 2 1 3 . 1 24 4 . . . 17 12 41 5 23 6 19 Cannons 47 | . . . . . 5 2 . . . . . . . . . 1 8 1 2 . 4 9 1 1 . . . . 4 1 . 1 7 AOE 70 | . . . . 2 9 7 . . . . . . 2 1 . 3 . 5 3 . 5 4 4 . . . . 2 3 12 . 1 7 Classes Destroyed 24 | . 4 . 4 1 2 1 . . . . . . . . . . 1 . . . . 1 . . . . . 2 4 2 1 . 1 Worker 15 | . 2 . 1 . 4 . . . . . . . . . . . . . . . . 3 . . . . 1 . 1 . . 2 1 Builder 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 2 . Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 9 | . . . 1 . 3 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . 1 . Recycler 9 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 2 . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 14 | . 2 . 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 4 . . . 1 Swarmer 80 | . 3 3 6 . 2 8 . . . . . . 2 1 . 3 4 1 . . 7 4 7 . . . . . 3 12 . . 14 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 99 | . 6 . 4 2 10 5 2 . 1 . . . . . . . 1 2 7 . 2 7 . . . . 12 5 23 . 7 . 3 Brawler 4 | . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Duelist 6 | . . . . . 1 . 1 . . . . . . . . . . 2 . . 1 1 . . . . . . . . . . . Sentry 25 | . . . 3 . 2 2 . . . . . . . . . . . 1 . . 1 6 . 1 . . 2 . 4 . 1 . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 31 | . . . . . 1 . . . . . . . . . . 1 . . . . . 3 2 . . . 3 4 6 2 4 5 . Programmer 67 | . . . . . . 2 . . . . . . . . . . 5 . 1 . . 17 . . . . 7 3 11 . 9 3 9 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | . 6 3 4 3 7 4 3 . 1 1 . 1 2 1 . 3 4 7 4 . 5 6 4 1 . . 5 4 11 9 4 10 11 Combat Bots Only 19 | . 5 3 3 3 6 4 3 . 1 . . . 2 1 . 3 3 7 4 . 5 6 4 1 . . 5 4 11 9 4 5 19 Max Kills in Single Turn 5 | . 2 1 2 2 3 4 1 . 1 1 . 1 1 1 . 3 1 4 1 . 5 4 3 1 . . 2 2 2 2 2 4 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Exploded 5 | . . . . 2 2 4 . . . . . . 1 1 . 3 . 4 1 . 5 4 3 . . . . 1 2 2 . 1 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 38905 | . 313 59 514 10 1441 1058 78 . . 83 64 . 17 58 . 189 776 434 155 . 925 4180 1283 72 . . 2365 1592 6122 1845 2290 1330 11652 Core 4191 | . 35 9 47 . 229 209 . . . . . . 17 11 . 20 77 28 14 . 63 528 113 19 . . 198 207 589 31 384 22 1341 Absorbed by Shields 6318 | . . . . . . . . . . . . . . . . . 102 123 55 . 158 296 . . . . 807 987 3580 210 . . . Reduced by Siege Mode 565 | . . . . . . . . . . . . . . . . . 25 8 8 . . 8 . . . . . . . . . . 516 Redirected to Core 279 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 279 . . Core Remaining (%) 72 | 100 . 82 . 88 58 . . . 70 . . . . . . 94 . . . . 81 . . . . 42 . . 36 . 71 . . Volleys Fired 1013 | . 40 6 33 3 48 36 8 . 4 1 6 9 9 1 . 9 60 18 26 . 25 118 21 4 . 2 85 37 183 34 89 15 83 Largest 4 | . 2 2 2 2 2 2 2 . 2 2 2 2 1 1 . 2 3 3 3 . 3 3 3 3 . 1 3 3 3 3 3 4 4 Hottest 400 | . 90 70 101 101 119 111 89 . 141 141 141 150 98 45 . 118 173 120 128 . 193 208 188 188 . 90 244 225 300 183 226 233 400 Shots Fired 2518 | . 65 12 66 6 88 69 16 . 8 2 12 15 9 1 . 17 127 28 68 . 53 338 52 9 . 2 219 109 505 73 235 48 266 Gun 2025 | . 65 12 66 6 62 54 16 . 5 1 4 11 . . . 8 68 12 42 . 18 285 34 8 . . 202 109 428 54 227 33 195 Cannon 442 | . . . . . 19 12 . . 3 1 6 4 7 . . 8 59 14 21 . 34 52 14 1 . 2 17 . 75 6 8 11 68 Launcher 51 | . . . . . 7 3 . . . . 2 . 2 1 . 1 . 2 5 . 1 1 4 . . . . . 2 13 . 4 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1026 | . . 6 . . . 22 8 . 1 . . . . . . . 52 12 42 . 16 191 30 4 . . 51 65 146 54 172 22 132 Thermal 817 | . 44 6 15 3 54 32 8 . 7 2 10 9 7 . . 16 72 14 21 . 22 81 14 1 . 2 50 . 234 6 9 22 56 Explosive 51 | . . . . . 7 3 . . . . 2 . 2 1 . 1 . 2 5 . 1 1 4 . . . . . 2 13 . 4 3 Electromagnetic 616 | . 21 . 51 3 27 12 . . . . . 6 . . . . 3 . . . 14 64 4 4 . . 118 44 121 . 49 . 75 Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 5 . . Robot Hit Streak 49 | . 8 5 12 7 16 13 15 . 23 25 27 9 . 3 . 5 15 9 42 . 49 19 12 20 . . 13 7 19 7 20 9 35 Robot Miss Streak 6 | . 3 2 2 1 3 1 1 . . . 1 1 . 2 . 3 3 1 2 . 2 5 3 . . . 6 3 6 6 5 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 1 1 1 . Secondary Targets 37 | . . 1 3 . 1 . . . 1 . . . . . . . . . . . . 2 1 . . . 2 4 13 . 4 . 5 Max Gunslinging Chain 2 | . . 1 1 . 1 . . . 1 . . . . . . . . . . . . 1 1 . . . 1 1 2 . 1 . 1 Capacitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1676 | . 36 8 52 5 67 54 15 . 8 2 7 9 . 1 . 11 73 13 46 . 31 221 28 8 . . 137 64 352 33 170 29 196 Core Hits 863 | . 18 4 32 6 44 30 5 . 1 1 1 2 5 5 . 7 26 29 22 . 22 101 14 2 . . 61 29 141 43 90 28 94 Critical Hits 175 | . . . . . . . . . . . . . . . . . . . 1 . . 10 . . . . 3 17 94 2 15 3 30 Critical Kills 60 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 3 8 29 1 5 1 7 Critical Parts Destroyed 92 | . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . 9 55 1 6 2 14 Melee Attacks 74 | . 2 1 . . . 3 . . 11 . . 6 . . . . . . . . . 5 . . . . 14 21 2 . 6 . 3 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 71 | . 2 . . . . 3 . . 11 . . 6 . . . . . . . . . 5 . . . . 14 19 2 . 6 . 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55811 | . 539 74 774 164 2084 1369 259 . 169 44 170 197 199 262 . 490 2165 1041 1595 . 1182 6435 1297 215 . . 4080 1152 11105 2633 5991 2281 7845 Guns 33582 | . 494 74 593 64 761 655 259 . 86 18 67 191 . . . 110 1057 158 524 . 284 4735 316 171 . . 3709 982 7675 862 5189 833 3715 Cannons 11466 | . . . . . 305 266 . . 83 26 103 . . . . 175 1108 120 617 . 621 1233 286 44 . . 180 . 2985 77 112 179 2946 Explosions 9708 | . 34 . 181 100 1018 448 . . . . . . 199 262 . 205 . 763 454 . 277 467 695 . . . . 69 445 1694 . 1269 1128 Melee 1038 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 191 101 . . 690 . 56 Ramming 17 | . 11 . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Kinetic 18030 | . . 26 . . . 249 139 . 17 . . . . . . . 802 158 524 . 241 2902 276 82 . . 950 416 1877 862 4213 453 3843 Thermal 17802 | . 358 48 298 116 799 659 120 . 152 44 170 87 . . . 285 1348 120 617 . 335 2154 286 44 . . 796 69 6422 77 136 559 1703 Explosive 8882 | . . . . . 986 341 . . . . . . 199 262 . 205 . 763 454 . 277 230 695 . . . . . 379 1694 . 1269 1128 Electromagnetic 9561 | . 170 . 476 48 299 120 . . . . . 104 . . . . 15 . . . 329 1068 40 89 . . 2143 617 2281 . 647 . 1115 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 987 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 191 50 . . 690 . 56 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 532 | . . . . . . . . . . . . . . . . . . . . . . 81 . . . . . . 146 . 305 . . Highest Corruption 13 | . . . . . 2 1 1 1 . . . 2 2 2 2 2 9 6 . . . 13 . . . . 6 8 . . . . . Average Corruption 3 | . . . . . 2 1 1 1 . . . 2 2 2 2 2 5 2 . . . 6 . . . . 3 2 . . . . . Corruption Purged 61 | . . . . . . . . . . . . . . . . . 5 9 . . . 24 . . . . 12 11 . . . . . Effects 168 | . . . . . 3 1 2 . . . . 1 7 6 3 10 38 4 . . . 53 . . . . 23 17 . . . . . Message Errors 43 | . . . . . 1 1 2 . . . . . 4 1 1 6 9 . . . . 10 . . . . 5 3 . . . . . Matter Fused 21 | . . . . . . . . . . . . . . . . . 7 . . . . 8 . . . . 2 4 . . . . . Heat Flow Errors 17 | . . . . . . . . . . . . . 1 1 . 1 3 . . . . 4 . . . . 4 3 . . . . . Energy Discharges 23 | . . . . . 2 . . . . . . 1 1 2 . 1 6 1 . . . 3 . . . . 2 4 . . . . . Data Loss (minor) 26 | . . . . . . . . . . . . . 1 2 2 2 4 2 . . . 6 . . . . 6 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Targeting Errors 27 | . . . . . . . . . . . . . . . . . 6 1 . . . 16 . . . . 3 1 . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1419 | . 4 . . . 25 . . . . . . . 3 . . 6 21 6 2 . 8 93 62 . . . 104 . 479 76 52 31 447 Projectiles 833 | . . . . . 22 . . . . . . . . . . . 21 3 . . 1 33 . . . . . . 443 . . . 310 Explosions 430 | . 4 . . . 3 . . . . . . . 3 . . 6 . 3 2 . 7 60 62 . . . . . 36 76 . 31 137 Melee 156 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 . . . 52 . . Knockbacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 806 | . 23 . 47 . 219 73 . . . . 15 . . 26 . . . 22 . . . 163 . . . . . 57 . . . 161 . Shots 23 | . 1 . 1 . 6 2 . . . . 1 . . 2 . . . 1 . . . 4 . . . . . 1 . . . 4 . Rammed 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 449 | . 307 165 285 39 142 168 93 . 180 57 24 84 322 270 . 195 302 28 30 . 175 423 334 83 . 35 343 390 327 264 . . 449 Average Temperature 96 | . 121 85 79 21 33 61 49 . 79 28 13 35 149 140 . 88 91 21 11 . 64 98 147 46 . 19 132 135 57 101 . . 149 Received Heat Transfer 3240 | . 132 . 129 6 513 237 45 . . . . . . . . . 63 60 63 . 87 318 . . . . 258 87 741 . 180 . 321 Effects 15 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 1 . . . . 6 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 3 Interference 7 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 7 | . . . . . . . . . . . . . . . . . 2 1 1 . 1 1 . . . . . . . . . . 1 Total Turns 156 | . . . . . . . . . . . . . . . . . 29 25 36 . 19 5 . . . . . . . . . . 42 Longest Duration 42 | . . . . . . . . . . . . . . . . . 26 25 36 . 19 5 . . . . . . . . . . 42 Robots Corrupted 17 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 8 . 4 . 1 . 2 Combat Hostiles 16 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 7 . 4 . 1 . 2 Parts Fried 54 | . . . 2 . . . . . . . . 1 . . . . . . 1 . . 6 . . . . 15 7 10 . 5 3 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Melted 38 | . 1 2 . . . 5 . . 1 . . . . . . 1 2 . 2 . . 3 . . . . 4 . 9 . . . 8 Heat Transferred 19784 | . 976 148 509 187 1480 1180 259 . 298 87 348 185 . . . 407 1517 75 900 . 225 2159 333 25 . . 851 . 5822 74 111 444 1184 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 . 2 1 1 2 . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 1474 | . 234 103 310 205 519 462 . . . 48 19 301 . . . . 977 . . . . 503 . . . . 384 294 1118 875 886 1064 1474 Initial 552 | . . 33 . 120 79 124 . . . . 16 . . . . . 16 . . . . . . . . . . 187 19 549 407 517 552 Average 329 | . 83 18 175 181 295 318 . . . 7 2 132 . . . . 354 . . . . 224 . . . . 129 158 517 418 581 705 1000 Maximum Alert Level 4 | . 1 . 1 1 2 2 . . . . . 1 . . . . 3 . . . . 2 . . . . 1 1 4 3 3 3 4 Low Security (%) 36 | 100 87 100 51 32 18 14 . . . 100 100 67 . . . . 44 . . . . 30 . . . . 77 59 1 26 . . . Level 1 35 | . 12 . 48 67 57 78 . . . . . 32 . . . . 26 . . . . 63 . . . . 22 40 42 31 13 7 . Level 2 13 | . . . . . 23 7 . . . . . . . . . . 4 . . . . 5 . . . . . . 30 5 60 50 19 Level 3 11 | . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . 25 36 25 42 37 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 42 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 93 | . 6 . 2 . 1 7 . . . . . 1 . . . . 10 . . . . 7 . 1 . . 8 3 15 2 15 4 11 Investigation 21 | . 3 . 1 . . 5 . . . . . . . . . . 5 . . . . . . . . . 1 . 2 . 1 1 2 Extermination 27 | . . . . . . 2 . . . . . . . . . . 2 . . . . 4 . . . . 3 3 5 . 4 1 3 Reinforcement 31 | . 3 . 1 . 1 . . . . . . 1 . . . . 2 . . . . 3 . . . . 4 . 6 2 4 1 3 Assault 12 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . 4 1 3 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . 1 1 . Haulers Reinforced 10 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 3 2 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 32 | . 1 . 2 . . 1 . . . . . . . . . . 2 . . . . 3 . . . . 1 2 6 8 . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 532 | . 20 3 19 3 27 25 6 . 3 2 4 4 4 3 . 5 34 8 9 . 11 47 7 4 . . 30 19 75 17 42 17 84 Peak Tracking Total 21 | . 4 3 4 3 10 4 4 . 2 1 5 2 4 4 . 2 7 8 5 . 5 6 4 9 . . 5 4 7 5 5 7 21 Tactical Retreats 36 | . 1 . . . 4 1 3 . . . . . . . . . 3 . 4 . . 1 . . . . 1 . 9 2 . . 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 17 | . . . . . 1 2 . . . 5 . . . . . . 4 . . . . . . . . . 2 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . Reprogrammed 12 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Triggered 20 | . . . . . . . . . 2 . . . . 1 . . . . 1 11 1 . . . . . 4 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 57 | . . . 1 . 1 1 . . . . . . . . . . 1 1 . . . 6 . . . . . 9 9 4 18 3 3 Max in Single Turn 2 | . . . 1 . 1 1 . . . . . . . . . . 1 1 . . . 1 . . . . . 1 1 1 1 1 2 Garrison Access 12 | . . . . . 1 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 129 | . 7 . 6 1 4 11 . 1 . 2 . 2 2 . 4 . 10 2 . 9 . 13 . 1 6 1 8 9 8 2 11 3 6 Terminals 58 | . 5 . 4 1 2 5 . . . 2 . 1 . . . . 3 . . . . 6 . . . 1 2 6 6 1 6 2 5 Fabricators 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . Repair Stations 12 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . 2 . . . . 1 2 1 . 1 1 1 Recycling Units 6 | . 2 . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 1 . 1 1 . . . . . . . . . . . . . . . 2 . . . . 2 1 . . 2 . . Garrison Access 13 | . . . . . 1 1 . . . . . 1 . . . . 3 . . . . 2 . . . . 2 . 1 1 1 . . Total Hacks 515 | . 21 . 26 2 13 31 . 3 . 7 . 8 2 . 25 . 37 2 . 16 . 108 . 1 19 1 35 30 28 15 58 10 17 Successful 310 | . 13 . 21 . 11 19 . 3 . 4 . 5 2 . 25 . 21 2 . 16 . 58 . 1 19 1 15 17 9 7 31 4 6 Failed 205 | . 8 . 5 2 2 12 . . . 3 . 3 . . . . 16 . . . . 50 . . . . 20 13 19 8 27 6 11 Catastrophic 29 | . 1 . . . . 3 . . . . . . . . . . 2 . . . . 9 . . . . 2 3 3 1 3 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 151 | . 14 . 7 1 5 10 . . . 5 . 3 . . . . 15 . . 2 . 36 . . . . 7 4 11 3 21 . 7 Terminals 261 | . 17 . 14 2 10 14 . . . 7 . 5 . . . . 12 . . . . 49 . . . 1 14 24 23 12 36 7 14 Fabricators 32 | . . . . . . 2 . . . . . . . . . . 7 . . . . 16 . . . . 4 . . . 3 . . Repair Stations 53 | . . . 6 . . 4 . . . . . . . . . . 7 . . . . 14 . . . . 4 5 2 . 5 3 3 Recycling Units 14 | . 4 . . . . 6 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Scanalyzers 61 | . . . 6 . 2 3 . . . . . . . . . . . . . . . 25 . . . . 11 1 . . 13 . . Garrison Access 26 | . . . . . 1 2 . . . . . 3 . . . . 7 . . . . 4 . . . . 2 . 3 3 1 . . Terminal Hacks 157 | . 4 . 5 . 5 3 . 3 . 2 . 2 2 . 25 . 5 2 . 16 . 18 . 1 19 1 2 11 6 6 12 3 4 Record 39 | . . . . . . . . . . . . . . . 11 . . 1 . 14 . . . . 7 1 . 3 2 . . . . Part Schematic 14 | . . . . . . . . 3 . . . . . . 6 . . . . . . 1 . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . 4 . . 1 . 1 . . . Prototype ID Bank 19 | . 2 . 1 . 2 2 . . . . . . . . 3 . 2 . . . . 2 . . 4 . . . . . 1 . . Open Door 6 | . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . 1 . . . . . . . . . Branch Access Points 5 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . Terminal Index 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 8 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 1 1 1 Unreport Threat 16 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . 2 2 3 3 1 . Locate Traps 9 | . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 1 1 . 2 . 1 Disarm Traps 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Reprogram Traps 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . 1 Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 15 | . . . . . . 2 . . . . . . . . . . 5 . . . . 4 . . . . 2 . . . 2 . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . 1 . . Build 8 | . . . . . . 2 . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . 1 . . Repair Station Hacks 33 | . . . 6 . . 4 . . . . . . . . . . 2 . . . . 14 . . . . 1 4 . . 1 1 . Scan Component 19 | . . . 3 . . 2 . . . . . . . . . . 2 . . . . 7 . . . . 1 2 . . 1 1 . Repair 14 | . . . 3 . . 2 . . . . . . . . . . . . . . . 7 . . . . . 2 . . . . . Recycling Unit Hacks 7 | . 2 . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Report Inventory 5 | . 1 . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 39 | . . . 6 . 2 2 . . . . . . . . . . . . . . . 14 . . . . 6 1 . . 8 . . Insert Component 21 | . . . 3 . 1 1 . . . . . . . . . . . . . . . 8 . . . . 4 1 . . 3 . . Analyze 18 | . . . 3 . 1 1 . . . . . . . . . . . . . . . 6 . . . . 2 . . . 5 . . Garrison Access Hacks 9 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . 1 1 . . Seal Access 9 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . 1 1 . . Unauthorized Hacks 50 | . 7 . 4 . 3 5 . . . 2 . 2 . . . . 6 . . . . 6 . . . . 2 1 3 . 7 . 2 Terminals 40 | . 5 . 4 . 3 3 . . . 2 . 2 . . . . 2 . . . . 5 . . . . 2 1 2 . 7 . 2 Track 13 | . 2 . 1 . 1 1 . . . . . 1 . . . . . . . . . 2 . . . . 1 . 1 . 2 . 1 Assimilate 4 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Botnet 21 | . 2 . 3 . 2 1 . . . 2 . 1 . . . . 1 . . . . 3 . . . . 1 1 1 . 2 . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Jam 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 5 . 6 1 3 11 . . . 2 . 1 . . . . 6 . . . . 8 . . . . 5 6 8 1 8 3 5 Full Trace Events 7 | . 1 . 1 . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built 10 | . . . . . . 8 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Matter 822 | . . . . . . 504 . . . . . . . . . . 318 . . . . . . . . . . . . . . . . Time 218 | . . . . . . 134 . . . . . . . . . . 84 . . . . . . . . . . . . . . . . Total Robot Build Rating 44 | . . . . . . 32 . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 3 . 1 1 . 3 . . . . . . 6 . . . . . . 5 . . 4 . 2 . . . 3 . . Parts Built 5 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . 1 . . Matter 1689 | . . . . . . . . . . . . . . . . . 318 . . . . 702 . . . . 285 . . . 384 . . Time 508 | . . . . . . . . . . . . . . . . . 169 . . . . 187 . . . . 50 . . . 102 . . Total Part Build Rating 33 | . . . . . . . . . . . . . . . . . 6 . . . . 14 . . . . 5 . . . 8 . . Parts Repaired 13 | . . . 3 . . 2 . . . . . . . . . . . . . . . 7 . . . . . 1 . . . . . Time 787 | . . . 96 . . 58 . . . . . . . . . . . . . . . 499 . . . . . 134 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 9 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . 3 . 1 1 . . . . . . . . . . . . . . . 4 . . . . 2 . . . 3 . . Part Schematics Acquired 14 | . . . 3 . 1 1 . . . . . . . . . . . . . . . 4 . . . . 2 . . . 3 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 48 | . 1 1 . . . 9 . 7 . . 19 . . . . 1 4 2 . . . . . . . . . . . . 1 3 . Largest Group 19 | . 1 1 1 . . 4 1 7 7 5 19 11 8 7 7 5 3 2 1 . . . . . . . . . . . 1 3 . Highest-Rated Group 714 | . 10 31 31 . . 48 26 202 202 141 714 463 346 300 300 252 160 79 30 . . . . . . . . . . . 26 368 . Highest-Rated Ally 131 | . 10 31 31 . . 26 26 31 31 31 50 50 50 50 50 94 94 49 30 . . . . . . . . . . . 26 131 . Total Orders 33 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 4 . 9 . . 14 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 26 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 4 . 5 . . 13 RETURN 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . 1 Ally Attacks 412 | . . . 3 . . 38 . . 34 2 136 44 19 3 . 16 64 . 3 . . . . . . . . . . . . 50 . Total Damage 12109 | . . . 41 . . 473 . . 479 41 4552 1196 949 90 . 545 1636 . 112 . . . . . . . . . . . . 1995 . Kills 71 | . . . 1 . . 5 . . 3 . 12 9 8 3 . 4 18 . . . . . . . . . . . . . . 8 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 10 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . 4 . . 1 . 1 . . . Derelict Logs Recovered 17 | . . 2 . 2 . . 1 2 2 . . . . . . 1 . 2 1 . 1 . 1 2 . . . . . . . . . Drone Launches 34 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 5 . 7 . . 16 Drone Recoveries 24 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 4 . 6 . . 10 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 36391 | 56 1063 762 681 380 906 1675 915 1217 1202 321 422 580 1178 593 110 897 1843 1209 1137 1244 1396 2936 1172 801 231 714 1703 1790 2716 1187 1766 474 1114 Spaces Moved 22503 | 40 773 693 422 329 511 1303 796 1038 838 281 319 370 878 452 82 664 1138 768 732 848 789 1232 701 518 141 466 787 943 1235 614 934 278 590 Core 94 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Treads 608 | . . . . 1 103 . . . . . . 11 . . . 4 2 . 1 . 468 . . . . . . . . . . . 18 Legs 8239 | 36 95 . . . . . . . . . . . . . . . . . . . . 1181 701 518 141 466 787 943 1235 443 934 278 481 Wheels 13390 | . 678 693 422 328 408 1303 796 1038 838 281 319 359 878 452 82 660 1136 768 731 848 321 51 . . . . . . . . . . . Hover 172 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171 . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 100 100 110 110 110 110 110 110 130 130 130 130 130 130 140 140 140 140 120 150 150 150 150 147 147 147 135 133 140 50 Average Speed 132 | 113 97 100 102 100 135 110 110 110 110 110 122 131 130 130 130 130 138 146 140 142 163 149 150 150 150 150 148 148 147 153 137 141 126 Slowest Speed 330 | 120 120 100 140 220 220 110 110 110 110 110 130 180 130 130 130 180 180 150 180 150 200 150 150 150 150 150 150 150 150 330 142 142 177 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 60 | 3 92 98 45 98 41 32 83 83 85 10 95 7 84 55 68 73 31 81 77 93 86 28 71 82 60 70 28 82 49 20 82 8 42 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 16 | . 2 1 . 1 . 1 . 2 1 . . . . . 1 1 2 . . . 1 . . . 3 . . . . . . . . Known Exits Taken 23 | . . . 1 . . 1 1 1 1 . . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 1 . . 4 1 1 . . . 1 . . 2 . 1 2 . 2 . 1 3 . 3 . . . . . . . Spaces Dug 218 | . 2 . . . 15 3 . . 11 . 71 9 7 . . . 22 9 2 . 9 8 . . . 2 20 12 5 1 10 . . Terrain Destroyed 1525 | . 4 . 4 6 77 30 . . 11 . 71 10 65 27 . 24 29 27 54 . 31 105 52 1 . 2 28 20 71 262 89 163 262 Melee 54 | . 2 . . . . 3 . . 11 . . 6 . . . . . . . . . 5 . . . . 12 12 2 . 1 . . Projectile 305 | . . . . . 2 . . . . . 1 4 7 . . 2 29 11 3 . 13 23 5 1 . 2 16 . 48 9 88 5 36 AOE 1166 | . 2 . 4 6 75 27 . . . . 70 . 58 27 . 22 . 16 51 . 18 77 47 . . . . 8 21 253 . 158 226 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 27068 | 48 1014 749 603 373 636 1479 819 1112 1089 291 336 441 902 454 85 677 1305 822 796 887 846 2048 784 537 164 480 1119 1241 1737 792 1238 333 831 Wait 1830 | . 164 42 107 38 17 58 16 59 231 4 . 33 11 . 4 . 33 5 11 6 5 526 48 . . 10 92 78 128 36 35 20 13 Move 22471 | 39 772 692 421 328 510 1302 795 1037 837 281 318 369 877 451 81 663 1137 767 731 847 788 1231 700 517 140 465 786 942 1234 613 933 277 590 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 307 | 3 11 2 16 1 16 21 . 1 1 2 2 6 . . . 1 17 3 4 8 5 30 2 4 5 1 23 32 28 15 21 5 21 Fast Attach 192 | 6 6 . 1 . 3 6 . 5 . 1 1 1 . . . . 9 3 4 6 3 19 . 2 6 . 9 16 20 20 30 . 15 Attach 180 | . 1 1 4 . 11 2 . . . 2 . 1 . . . . 8 4 1 . 4 25 3 . . . 9 21 24 9 8 2 40 Detach 75 | . 4 . . . . . . 1 . . . 1 . . . . 6 1 . 2 2 10 . . 1 . 2 8 12 5 7 1 12 Swap 508 | . 4 3 13 2 17 22 . 3 4 . 5 6 4 2 . 3 23 8 10 5 9 57 10 4 2 1 63 36 69 31 52 10 30 Drop 403 | . 8 2 8 1 14 29 . 6 1 . 4 8 1 . . 1 12 3 9 13 5 27 . 6 10 1 35 50 37 29 56 3 24 Fire 1013 | . 40 6 33 3 48 36 8 . 4 1 6 9 9 1 . 9 60 18 26 . 25 118 21 4 . 2 85 37 183 34 89 15 83 Melee 74 | . 2 1 . . . 3 . . 11 . . 6 . . . . . . . . . 5 . . . . 14 21 2 . 6 . 3 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . 1 . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 10) 850 | -10/Materials | Discovered new exit (range 7) 990 | -10/Materials | Discovered new exit (range 16) 1120 | -10/Materials | Entered Mines 1146 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1228 | -10/Mines | Learned location of Recycling (-7) 1351 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1437 | -10/Mines | Learned Materials emergency access door positions 1443 | -10/Mines | Discovered new exit (range 3) 1520 | -10/Mines | Discovered new exit (range 10) 1699 | -10/Mines | Received a Mining Laser from a helpful Derelict 1772 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1772 | -10/Mines | Discovered new exit (range 5) 1882 | -10/Mines | Entered Materials 1882 | -9/Materials | Accompanied by 1 ally 1882 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2152 | -9/Materials | Repaired Med. Armor Plating? 2201 | -9/Materials | Repaired EM Shotgun 2234 | -9/Materials | Repaired Imp. Ion Engine 2331 | -9/Materials | Identified exit to Mines 2563 | -9/Materials | Entered Mines 2771 | -9/Mines | Learned location of Storage (-7) 2836 | -9/Mines | Discovered new exit (range 16) 2869 | -9/Mines | Discovered new exit (range 15) 2875 | -9/Mines | Learned Materials garrison access intel 2943 | -9/Mines | Entered Materials 2943 | -8/Materials | Evolved 2 slots: Utility x2 2944 | -8/Materials | Loaded intel: 1 garrison access location 3228 | -8/Materials | Lost 3 parts (2n1w) 3338 | -8/Materials | Lost 6 parts (1p1n3u1w) 3569 | -8/Materials | Build established: Scavenger-Mutant 3624 | -8/Materials | Discovered new exit (range 8) 3849 | -8/Materials | Entered Factory 3849 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4107 | -7/Factory | Build established: Hauler-Mutant 4606 | -7/Factory | Discovered new exit (range 12) 4648 | -7/Factory | Identified exit to Factory 4791 | -7/Factory | Discovered new exit (range 15) 4803 | -7/Factory | Fabricated S-27 Virus? 4922 | -7/Factory | Identified exit to Storage 4939 | -7/Factory | Fabricated S-27 Virus? 5179 | -7/Factory | Repaired Rocket Launcher 5213 | -7/Factory | Repaired Hcp. Storage Unit 5234 | -7/Factory | Discovered new exit (range 16) 5250 | -7/Factory | Identified exit to Lower Caves 5524 | -7/Factory | Entered Lower Caves 5524 | -7/Lower Caves | Accompanied by 1 ally 5554 | -7/Lower Caves | Encountered a Warlord checkpoint 6170 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6172 | -7/Lower Caves | Identified exit to Zion 6439 | -7/Lower Caves | Entered Zion 6477 | -7/Zion | System corruption cleaned by Quarantine Array 6525 | -7/Zion | Given the Hacking Drone Bay 6564 | -7/Zion | Discovered new exit (range 13) 6593 | -7/Zion | Found Prototype Launcher 6593 | -7/Zion | Identified Rocket Array 6600 | -7/Zion | Found Prototype Launcher 6600 | -7/Zion | Identified Gui. Missile Launcher 6682 | -7/Zion | Gained Derelict followers 6684 | -7/Zion | Learned location of Data Miner (-6) 6827 | -7/Zion | Learned location of Armory (-4) 6889 | -7/Zion | Learned location of 1 exit from Factory 6898 | -7/Zion | Gained Derelict followers 7040 | -7/Zion | Learned location of 1 exit from Factory 7362 | -7/Zion | Visited the Megawrench Repair Shop 7362 | -7/Zion | Megawrench repaired 8 parts 7594 | -7/Zion | Identified exit to Proximity Caves 7656 | -7/Zion | Entered Proximity Caves 7656 | -6/Proximity Caves | Accompanied by 7 allies 7729 | -6/Proximity Caves | Learned location of 1 exit from Factory 8363 | -6/Proximity Caves | Spotted B-75 Beast 8382 | -6/Proximity Caves | Allies destroyed B-75 Beast 8518 | -6/Proximity Caves | Discovered exit to Factory (range 16) 8712 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8858 | -6/Proximity Caves | Entered Factory 8858 | -6/Factory | Accompanied by 5 allies 8858 | -6/Factory | Evolved 2 slots: Utility x2 8859 | -6/Factory | Identified exit to Factory 9134 | -6/Factory | Identified exit to Lower Caves 9161 | -6/Factory | Build established: Hacker-Mutant 9179 | -6/Factory | Sucked down chute 9179 | -6/Factory | Entered Waste 9199 | -6/Waste | Spotted C-40 Crusher 9220 | -6/Waste | 3 allies followed down the chute 9221 | -6/Waste | Spotted C-40 Crusher 9232 | -6/Waste | Spotted C-40 Crusher 9237 | -6/Waste | Spotted C-40 Crusher 9247 | -6/Waste | Spotted C-40 Crusher 9250 | -6/Waste | Warlord forces began an assault 9268 | -6/Waste | Allies destroyed C-40 Crusher 9276 | -6/Waste | Allies destroyed C-40 Crusher 9282 | -6/Waste | Allies destroyed C-40 Crusher 9292 | -6/Waste | Allies destroyed C-40 Crusher 9297 | -6/Waste | Allies destroyed C-40 Crusher 9406 | -6/Waste | Discovered new exit (range 15) 9599 | -6/Waste | Identified exit to Factory 9601 | -6/Waste | Entered Factory 9601 | -6/Factory | Accompanied by 11 allies 9656 | -6/Factory | Discovered exit to Lower Caves (range 16) 10181 | -6/Factory | Entered Lower Caves 10181 | -6/Lower Caves | Accompanied by 8 allies 10902 | -6/Lower Caves | Encountered a Warlord checkpoint 11334 | -6/Lower Caves | Discovered new exit (range 6) 11354 | -6/Lower Caves | Identified exit to Lower Caves 11359 | -6/Lower Caves | Entered another Lower Caves area 11359 | -6/Lower Caves | Accompanied by 7 allies 11567 | -6/Lower Caves | Discovered new exit (range 16) 11582 | -6/Lower Caves | Encountered a Warlord checkpoint 11585 | -6/Lower Caves | Identified exit to Data Miner 11952 | -6/Lower Caves | Entered Data Miner 11952 | -6/Data Miner | Accompanied by 7 allies 11952 | -6/Data Miner | Discovered new exit (range 7) 11967 | -6/Data Miner | Identified exit to Proximity Caves 11984 | -6/Data Miner | Met Data Miner 12007 | -6/Data Miner | Learned location of Section 7 (-3) 12007 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12028 | -6/Data Miner | Received God Mode back door access code from Data Miner 12062 | -6/Data Miner | Entered Proximity Caves 12062 | -5/Proximity Caves | Accompanied by 7 allies 12437 | -5/Proximity Caves | Escorted by Enhanced Grunt 12641 | -5/Proximity Caves | Discovered exit to Factory (range 16) 12857 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12959 | -5/Proximity Caves | Entered Factory 12959 | -5/Factory | Accompanied by 3 allies 12959 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12960 | -5/Factory | Identified exit to Upper Caves 13004 | -5/Factory | Discovered new exit (range 15) 13023 | -5/Factory | Identified exit to Factory 13547 | -5/Factory | Found Prototype Launcher 13768 | -5/Factory | Incoming investigation squad redirected 13791 | -5/Factory | Fabricated Plasma Sword (x1) 13814 | -5/Factory | Build established: Hauler-Mutant 13832 | -5/Factory | Identified Mni. Smartbomb Launcher 13877 | -5/Factory | Fabricated P-70 Sage? 14031 | -5/Factory | Incoming investigation squad redirected 14257 | -5/Factory | Local fabrication network quarantined 14300 | -5/Factory | Sage 6a assimilated hostile W-25 Informer 14403 | -5/Factory | Discovered exit to Factory (range 15) 14759 | -5/Factory | First assault squad dispatched 14776 | -5/Factory | Incoming assault squad redirected 14802 | -5/Factory | Entered Upper Caves 14802 | -5/Upper Caves | Accompanied by 1 ally 14926 | -5/Upper Caves | Found Alien Artifact 14926 | -5/Upper Caves | Identified Core Expander 14926 | -5/Upper Caves | Installed Core Expander, added new Utility slot 15198 | -5/Upper Caves | Learned 4 Factory zone layouts 15351 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15410 | -5/Upper Caves | Destroyed 7 combat bots 15523 | -5/Upper Caves | Learned Factory emergency access door positions 15652 | -5/Upper Caves | Build established: Hauler-Gunner 15752 | -5/Upper Caves | Found Alien Artifact 15798 | -5/Upper Caves | Discovered new exit (range 8) 16011 | -5/Upper Caves | Entered another Upper Caves area 16011 | -5/Upper Caves | Accompanied by 1 ally 16051 | -5/Upper Caves | Discovered exit to Factory (range 11) 17092 | -5/Upper Caves | Discovered new exit (range 15) 17112 | -5/Upper Caves | Learned Factory trap positions 17148 | -5/Upper Caves | Entered Warlord 17335 | -5/Warlord | Build established: Hauler-Mutant 17365 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17463 | -5/Warlord | Found Prototype Device 17887 | -5/Warlord | Met Warlord 17901 | -5/Warlord | Opened Warlord's prototype stash 17905 | -5/Warlord | Warlord's base attacked by MAIN.C 17906 | -5/Warlord | Found Prototype Device 17906 | -5/Warlord | Identified System Purifier 17915 | -5/Warlord | Found Prototype Hackware 17915 | -5/Warlord | Identified Ghost Barrier 17920 | -5/Warlord | Found Prototype Processor 17929 | -5/Warlord | Found Prototype Reactor 18043 | -5/Warlord | Found Prototype Energy Gun 18043 | -5/Warlord | Identified Vortex Rail 18050 | -5/Warlord | Found Prototype Energy Gun 18050 | -5/Warlord | Identified Vortex Shotgun 18053 | -5/Warlord | Found Vortex Shotgun 18062 | -5/Warlord | Identified Minesniffer Drone Bay 18255 | -5/Warlord | Warlord forces counterattacked 18334 | -5/Warlord | Build established: Hacker-Gunner 18347 | -5/Warlord | Opened side exit 18378 | -5/Warlord | Discovered new exit (range 10) 18392 | -5/Warlord | Entered Proximity Caves 19085 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19124 | -4/Proximity Caves | Learned location of Quarantine (-3) 19450 | -4/Proximity Caves | Discovered exit to Factory (range 5) 19788 | -4/Proximity Caves | Entered Factory 19788 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19789 | -4/Factory | Identified exit to Upper Caves 19790 | -4/Factory | Loaded intel: 115 trap records 19916 | -4/Factory | Repaired Med. Insulated Plating 19980 | -4/Factory | Lost 6 parts (2n3u1w) 19986 | -4/Factory | System corruption reached 10% 20342 | -4/Factory | Found Prototype Processor 20619 | -4/Factory | Identified Exp. Target Analyzer 20619 | -4/Factory | Identified Exp. Signal Interpreter 20619 | -4/Factory | Identified Dimensional Node Initializer 20619 | -4/Factory | Identified Vortex Chain Reactor 20630 | -4/Factory | Discovered new exit (range 9) 20829 | -4/Factory | Discovered new exit (range 11) 20857 | -4/Factory | Fabricated Exp. Signal Interpreter? 21894 | -4/Factory | Repaired Imp. Phase Shifter 21988 | -4/Factory | Repaired Enh. Flexi-carbon Leg 22078 | -4/Factory | Repaired Enh. Flexi-carbon Leg? 22164 | -4/Factory | Repaired KE Penetrator 22255 | -4/Factory | Repaired Enh. Flexi-carbon Leg 22327 | -4/Factory | Repaired Rocket Array 22626 | -4/Factory | Fabricated Vortex Chain Reactor (x1) 22724 | -4/Factory | Entered Upper Caves 22951 | -4/Upper Caves | Core integrity fell below 50% 23094 | -4/Upper Caves | Learned Research security intel 23570 | -4/Upper Caves | Discovered new exit (range 7) 23581 | -4/Upper Caves | Identified exit to Upper Caves 23896 | -4/Upper Caves | Entered another Upper Caves area 23896 | -4/Upper Caves | Discovered new exit (range 10) 23898 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23915 | -4/Upper Caves | Identified exit to Zhirov 23921 | -4/Upper Caves | Identified exit to Research 24534 | -4/Upper Caves | Learned 4 Research zone layouts 24687 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 24697 | -4/Upper Caves | Entered Zhirov 24697 | -4/Zhirov | Discovered new exit (range 3) 24699 | -4/Zhirov | Identified exit to Proximity Caves 24724 | -4/Zhirov | Met Zhirov 24751 | -4/Zhirov | Learned location of Testing (-2) 24765 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24792 | -4/Zhirov | Found Alien Artifact 24792 | -4/Zhirov | Identified Integrated Reactor 24792 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24871 | -4/Zhirov | Found Alien Artifact 24928 | -4/Zhirov | Entered Proximity Caves 25576 | -3/Proximity Caves | Discovered exit to Research (range 14) 25620 | -3/Proximity Caves | Build established: Hacker-Mutant 25642 | -3/Proximity Caves | Entered Research 25642 | -3/Research | Evolved 2 slots: Utility x2 25643 | -3/Research | Identified exit to Quarantine 25679 | -3/Research | Identified Transdimensional Reconstructor 26001 | -3/Research | Build established: Hacker-Gunner 26087 | -3/Research | Found Prototype Protection 26100 | -3/Research | Identified Centrium Heavy Armor Plating 26147 | -3/Research | Fabricated Exp. Sensor Array (x1) 27345 | -3/Research | Entered Quarantine 27428 | -3/Quarantine | Found Alien Artifact 27636 | -3/Quarantine | Cryocooling Duct disabled 27651 | -3/Quarantine | Ambient heat levels rising (+20) 27651 | -3/Quarantine | Non-combat units ordered to evacuate 27674 | -3/Quarantine | Found Alien Energy Cannon 27674 | -3/Quarantine | Identified Core Cannon 27716 | -3/Quarantine | Found Sigix Corpse 27738 | -3/Quarantine | Build established: Hacker-Mutant 27834 | -3/Quarantine | Crushed by falling debris 28077 | -3/Quarantine | Identified Phase Redirector 28159 | -3/Quarantine | Found Alien Artifact 28159 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 28159 | -3/Quarantine | Warped through subspace 28232 | -3/Quarantine | Discovered new exit (range 46) 28282 | -3/Quarantine | Found Alien Slashing Weapon 28282 | -3/Quarantine | Identified Sigix Broadsword 28422 | -3/Quarantine | Repaired Centrium Heavy Armor Plating 28551 | -3/Quarantine | Identified exit to Research 28553 | -3/Quarantine | Initialized slip node 28579 | -3/Quarantine | Found Alien Impact Weapon 28579 | -3/Quarantine | Identified Core Stripper 28629 | -3/Quarantine | Build established: Hacker-Gunner 28955 | -3/Quarantine | Spotted Fortress 28972 | -3/Quarantine | Destroyed Fortress 28987 | -3/Quarantine | Found Vortex Chain Reactor 28991 | -3/Quarantine | Found Prototype Device 28991 | -3/Quarantine | Identified EM Dispersion Field 29006 | -3/Quarantine | Found Prototype Device 29007 | -3/Quarantine | Identified Thermal Barrier 29010 | -3/Quarantine | Found Prototype Device 29010 | -3/Quarantine | Identified Exp. Force Field 29129 | -3/Quarantine | Discovered new exit (range 5) 29134 | -3/Quarantine | Identified exit to Section 7 29135 | -3/Quarantine | Entered Section 7 29140 | -3/Section 7 | Spotted S7 Guard 29214 | -3/Section 7 | Found Alien Artifact 29214 | -3/Section 7 | Identified Core Regenerator 29214 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 29643 | -3/Section 7 | Found Integrated Reactor 29643 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 29679 | -3/Section 7 | Found Alien Artifact 29688 | -3/Section 7 | Identified Integrated Dissipator 29688 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29787 | -3/Section 7 | Spotted S7 Guard 29824 | -3/Section 7 | Destroyed S7 Guard 29838 | -3/Section 7 | Found Prototype Protection 29838 | -3/Section 7 | Identified Hvy. Regenerative Plating 29860 | -3/Section 7 | Found Alien Artifact 29872 | -3/Section 7 | Identified Core Membrane 29872 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 30124 | -3/Section 7 | Found Prototype Device 30178 | -3/Section 7 | Spotted S7 Guard 30195 | -3/Section 7 | Found Alien Artifact 30215 | -3/Section 7 | Destroyed S7 Guard 30223 | -3/Section 7 | Found Hvy. Regenerative Plating 30227 | -3/Section 7 | Identified Adv. Kinecellerator 30228 | -3/Section 7 | Identified Integrated Singularity Reactor 30228 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 30603 | -3/Section 7 | Lost 3 parts (1p2w) 30824 | -3/Section 7 | Discovered exit to Research (range 15) 30885 | -3/Section 7 | First assault squad dispatched 30897 | -3/Section 7 | Spotted B-86 Titan 30912 | -3/Section 7 | Incoming assault squad redirected 30924 | -3/Section 7 | Destroyed B-86 Titan 30926 | -3/Section 7 | Incoming investigation squad redirected 31051 | -3/Section 7 | Spotted Alpha 7 31077 | -3/Section 7 | Destroyed Alpha 7 31165 | -3/Section 7 | Spotted Alpha 7 31197 | -3/Section 7 | Destroyed Alpha 7 31295 | -3/Section 7 | Lost 3 parts (1n2w) 31307 | -3/Section 7 | Destroyed 11 combat bots 31585 | -3/Section 7 | Lost 3 parts (1n1u1w) 31589 | -3/Section 7 | Spotted Executioner 31590 | -3/Section 7 | Spotted Executioner 31611 | -3/Section 7 | Destroyed Executioner 31615 | -3/Section 7 | Destroyed Executioner 31616 | -3/Section 7 | Core integrity fell below 50% 31628 | -3/Section 7 | Found Prototype Launcher 31628 | -3/Section 7 | Identified Tactical Quantum Warhead 31638 | -3/Section 7 | Lost 3 parts (2n1w) 31660 | -3/Section 7 | Incoming assault squad redirected 31827 | -3/Section 7 | Incoming assault squad redirected 31851 | -3/Section 7 | Entered Research 31851 | -2/Research | Warlord forces began assault on 0b10 31851 | -2/Research | Evolved 2 slots: Utility x2 31888 | -2/Research | Identified exit to Testing 31961 | -2/Research | Research machine network offline 32161 | -2/Research | Borebot progress halted 32305 | -2/Research | Borebot progress halted 32334 | -2/Research | Build established: Scavenger-Gunner 32529 | -2/Research | Spotted Striker 32533 | -2/Research | Spotted Striker 32538 | -2/Research | Destroyed Striker 32552 | -2/Research | Destroyed Striker 32587 | -2/Research | Spotted Striker 32600 | -2/Research | Destroyed Striker 32646 | -2/Research | Destroyed 9 combat bots 32646 | -2/Research | Lost 7 parts (1p3n2u1w) 32877 | -2/Research | Found Tactical Quantum Warhead 32995 | -2/Research | Found Prototype Processor 32995 | -2/Research | Identified Exp. Core Analyzer 33028 | -2/Research | Warlord destroyed during the assault 33038 | -2/Research | Entered Testing 33053 | -2/Testing | Garrison activated, responded to threat 33067 | -2/Testing | Build established: Scavenger-Skirmisher 33104 | -2/Testing | Spotted PP-PR7IQKKVLX 33123 | -2/Testing | Destroyed PP-PR7IQKKVLX 33139 | -2/Testing | Found Prototype Reactor 33139 | -2/Testing | Identified Zero-point Reactor 33169 | -2/Testing | Found Prototype Special Weapon 33169 | -2/Testing | Identified Gui. Remote Datajack 33288 | -2/Testing | First assault squad dispatched 33321 | -2/Testing | Found Prototype Energy Gun 33321 | -2/Testing | Identified Hyp. EM Gauss Rifle 33729 | -2/Testing | Found Prototype Device 33778 | -2/Testing | Identified Exp. Shield Generator 33835 | -2/Testing | Found Prototype Hackware 33835 | -2/Testing | Identified System Mapper 33858 | -2/Testing | Protovariant out of control (PH-CZ0QJJ7DSQ) 33858 | -2/Testing | Unleashed a protovariant (PH-CZ0QJJ7DSQ) 33875 | -2/Testing | Spotted Striker 33879 | -2/Testing | Spotted Striker 33883 | -2/Testing | Destroyed Striker 33891 | -2/Testing | Spotted Alpha 7 33894 | -2/Testing | Fabricated Exp. Target Analyzer? 33895 | -2/Testing | Destroyed Striker 33915 | -2/Testing | Destroyed Alpha 7 33922 | -2/Testing | Found Prototype Ballistic Gun 33922 | -2/Testing | Identified Multirail 33926 | -2/Testing | Found Exp. Target Analyzer 33957 | -2/Testing | Found Exp. Targeting Computer 34028 | -2/Testing | Stole the SGEMP Prototype 34095 | -2/Testing | Found Prototype Ballistic Cannon 34095 | -2/Testing | Identified Omega Cannon 34150 | -2/Testing | Found Prototype Ballistic Cannon 34150 | -2/Testing | Identified Perforator 34355 | -2/Testing | Local fabrication network quarantined 34395 | -2/Testing | Found Exp. ECM Suite 34412 | -2/Testing | Found Prototype Energy Cannon 34412 | -2/Testing | Identified Cld. Nova Cannon 34556 | -2/Testing | Incoming assault squad redirected 34725 | -2/Testing | Discovered new exit (range 14) 34781 | -2/Testing | Identified exit to Access 34804 | -2/Testing | Entered Access 34804 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 34805 | -1/Access | Loaded intel: 108 machine locations 34805 | -1/Access | Loaded intel: 86 trap records 34805 | -1/Access | Identified exit to Surface 34805 | -1/Access | Discovered exit to Surface (range 141) 34805 | -1/Access | Identified exit to Command 34805 | -1/Access | Discovered exit to Command (range 95) 34805 | -1/Access | Delivered the SGEMP Prototype to Zhirov 34805 | -1/Access | Zhirov transferred Access data 34833 | -1/Access | Found Quantum Capacitor 34893 | -1/Access | Incoming investigation squad redirected 35057 | -1/Access | Found Unknown Protection 35068 | -1/Access | Identified Adv. Powered Armor 35083 | -1/Access | First assault squad dispatched 35094 | -1/Access | Zhirov warped through subspace 35278 | -1/Access | Entered Command 35301 | -1/Command | Spotted B-99 Colossus 35528 | -1/Command | First assault squad dispatched 35539 | -1/Command | Lost 3 parts (1p2w) 35544 | -1/Command | Incoming assault squad redirected 35583 | -1/Command | Disengaged cave seal 35583 | -1/Command | Wild derelicts emerged from the dark tunnel 35585 | -1/Command | Phase Generator disabled 35685 | -1/Command | Wild derelicts emerged from the dark tunnel 35685 | -1/Command | Failed to warp due to unstable space 35729 | -1/Command | Incoming investigation squad redirected 35770 | -1/Command | Lost 5 parts (1p1n1u2w) 35833 | -1/Command | P-80 Master assimilated allied HS-J3V(h) 35983 | -1/Command | Destroyed 19 combat bots 36081 | -1/Command | Incoming assault squad redirected 36221 | -1/Command | Spotted M Guard 36228 | -1/Command | Spotted Combat Programmer 36229 | -1/Command | Spotted Combat Programmer 36234 | -1/Command | Spotted M Guard 36298 | -1/Command | Core integrity fell below 50% 36323 | -1/Command | Incoming investigation squad redirected 36333 | -1/Command | Incoming assault squad redirected 36335 | -1/Command | Core integrity fell below 20% 36357 | -1/Command | Incoming assault squad redirected 36392 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 36353_ C-30 ARC bursts open, deploying its payload. 36353_ G-73 Enforcer unfolds itself. 36353_ B-74 Champion unfolds itself. 36353_ G-73 Enforcer unfolds itself. 36353_ E-15 Imp unfolds itself. 36353_ Biometal Leg destroyed. 36356_ EMDS Slug penetrates B-74 Champion. 36356_ Terminal disabled. 36357_ ALERT: Higher priority target reported, redirecting assault. 36366_ Exp. Energy Well blown off. 36366_ System Mapper blown off. 36366_ E-15 Imp destroyed. 36370_ Penetrated by EMDS Slug. 36370_ Adv. Terrain Scan Processor destroyed. 36370_ Exp. Core Analyzer destroyed. 36370_ Door malfunctions. 36375_ EMDS Slug penetrates P-80 Master. 36375_ P-80 Master resets P-80 Master, system corruption cleaned. 36377_ Penetrated by EMDS Slug. 36384_ Acquired Gyrokinetic Inverter. Map ----- +----------------------------------------------------+ | / # ?? ? #?###?###########?##"""" | | # #? ?? ? ??? #??#?#?#####?#####?#"""" | | / # ?? ? ? ??# #??##?###??####?##"""" | | # #???? ""?? "# ?###??#?####?#####"""" | | ### #???????????"# ?##?#?###?##???### | | #????"????????????#?#######??#### | | +???????????"??###?#########?##?######## | | ######???????????????#?#??####?###?##??####?# | | #?????????????????????#???#########?#######?? | | #??????????????? ?#???##???##?##?###########? | | #????????????????????#??#?#?#?####?#????#?#?? | | #???????????????????????#????##?#######?##### | | ### #???????????????###+####??##??##?###?####???? | | ??# #???????????????# #??????#?#?###?###??#? | | ??? #???????????????# #??????##?###??###??## | | ??? #???????????????# #??????#?##????#??#?#? | | ??? #???????????????# #??????????#????#??#?# | | ???+##???????????????# #??????????#????#????? | | ?????????????????????#"" ####????????????????#? | | ?????????????????????#"" """??????????#????#?#? | | ?????????????????????#"T T???????????????????? | | ?????????????????????#"" "???????????????????#? | | ?????????????????????#"" #????????????????????? | | ?????????????????????# #????????????????????? | | ??#+#?????????????????? ????###########??????? | | ??# #??????????# ##+##@####### #??????? | | ??# #??????????# / #??????? | | ### ##?????????# ##### ####### #??????? | | #????????##+#??????# #?????# #??????? | | +????????# ????# #?????# #??????? | | ## #????????# ??#p#?????# #??????? | | # #????????# !!! # ####### #??????? | | / #????????# !! + / #??????? | | ### #????????# !! # #################??????? | | #?# #################### #?######???????????????? | | #?# %! #? #???????????????? | | #?# # #???????????????? | | ##?# # #???????????????? | | ???# + #???????????????? | | ???#############/########## #???????????????? | | ??????????????* ???????? #???????????????? | | ???????????? ???????######???????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????###########???????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 80 Energy Generation 97 Energy Capacity 1250 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 1575 Resistance: EM 75 Core Shielding 30 Utility Shielding 90 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 50 Particle Charging 25 Kinecelleration 50 Offensive Hacking 34 Defensive Hacking 34 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Cld. Pulse Rifle | -7/Factory | Scanalyzed Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Plasma Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Exp. Signal Interpreter | -4/Factory | Scanalyzed Vortex Chain Reactor | -4/Factory | Scanalyzed Lrn. Sensor Array | -4/Factory | Scanalyzed Imp. Weapon Cycler | -4/Factory | Scanalyzed Exp. Sensor Array | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Target Analyzer | -3/Research | Scanalyzed Adv. Myomer Leg | -3/Research | Scanalyzed EM Dispersion Field | -2/Testing | Scanalyzed Coolant Network | -2/Testing | Scanalyzed Adv. Weapon Cycler | -2/Testing | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory | Preloaded Plasma Sword | x1 | -5/Factory P-70 Sage | x2 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Vortex Chain Reactor | x1 | -4/Factory Exp. Sensor Array | x1 | -3/Research Exp. Target Analyzer | x1 | -2/Testing Alien Tech Used ----------------- Core Expander Integrated Reactor Core Cannon High-powered Transdimensional Reconstructor Sigix Broadsword Dimensional Node Initializer Core Stripper Core Regenerator Integrated Dissipator Core Membrane Integrated Singularity Reactor Phase Redirector Transdimensional Reconstructor Achievements -------------- More Power To You Rampage Special Delivery Sunderer Challenges ------------ None Game ------ Seed SpikedCompactTerminator Manual? 0 Play Time 07:36:17 Cumulative 136.3 hours Start 2021.08.22 @ 02:12:54 End 2021.08.22 @ 22:44:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 81 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 929d2eb1-57af-4a07-bee7-7aac196d6df1