Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 15:55:36 Player: JitterGlitch Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (2794) 2794 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7799 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 731/1000 Matter 219/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Kinecellerator Beam Rifle Minigun Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Light Armor Plating Component Analysis Suite > --- WEAPON ----------- Proton Cannon Proton Cannon Proton Cannon > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Medium Matter Pod Kinecellerator Corruption Screen Drone Bay Shock Rifle Beam Rifle Field Laser Advanced Beam Rifle Assault Rifle Minigun Advanced Assault Cannon Gauss Cannon [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Rocket Launcher Energy Gun Improved Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 . 2 2 2 . 2 Power 4 | . . . . 1 . 1 . 2 Propulsion 2 | . . . . . 2 . . . Utility 3 | . . 1 . 1 . 1 . . Weapon 1 | . . 1 . . . . . . Parts Attached 74 | 6 2 2 10 22 14 3 3 12 Power 14 | 1 . . 1 6 3 1 . 2 Engine 8 | 1 . . 1 4 1 1 . . Core 6 | . . . . 2 2 . . 2 Reactor . | . . . . . . . . . Propulsion 18 | 2 . . 3 5 7 . . 1 Treads . | . . . . . . . . . Leg 18 | 2 . . 3 5 7 . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 2 1 3 6 1 1 . 3 Device 10 | . . . 3 4 . 1 . 2 Storage 2 | 1 1 . . . . . . . Processor 4 | . 1 1 . 1 . . . 1 Hackware . | . . . . . . . . . Protection 2 | . . . . 1 1 . . . Artifact . | . . . . . . . . . Weapon 24 | 2 . 1 3 5 3 1 3 6 Energy Gun 9 | 1 . . 2 3 . . . 3 Energy Cannon 3 | . . . . . . . 3 . Ballistic Gun 5 | 1 . . . 1 2 . . 1 Ballistic Cannon 4 | . . . . . 1 1 . 2 Launcher 3 | . . 1 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 7 | . . . . . . . . 7 Parts Lost 37 | . . . 2 9 8 . 3 15 Power 8 | . . . . 2 2 . 2 2 Propulsion 11 | . . . . 2 4 . . 5 Utility 7 | . . . 1 1 1 . 1 3 Weapon 11 | . . . 1 4 1 . . 5 Highest Loss Streak 10 | . . . 1 6 3 . 3 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 99 96 97 100 81 68 Engine 9 | . 14 11 11 10 7 13 8 4 Core 3 | . . . . 6 6 6 2 2 Leg 22 | . 28 22 22 16 28 26 26 16 Device 11 | . . . 9 16 11 13 13 18 Storage 9 | . 14 11 11 9 7 6 6 5 Processor 9 | . 12 22 12 9 7 6 2 2 Protection 1 | . . . . 1 3 6 1 . Energy Gun 11 | . 14 11 18 11 5 . . 4 Energy Cannon 1 | . . . . . . . 15 9 Ballistic Gun 6 | . 14 11 3 7 12 8 1 . Launcher 5 | . . 11 10 8 1 . . . Naked Turns . | . . . . . . . . . Heaviest Build 68 | 14 29 33 45 51 49 60 68 58 Greatest Support 63 | 20 20 20 23 23 63 63 63 63 Greatest Overweight (x) 2 | 1 1 1 2 2 1 . 1 2 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 15 15 Most Carried 15 | 1 8 7 13 15 15 13 14 13 Average Carried 11 | . 5 6 11 12 14 12 13 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 1 8 6 13 15 14 13 14 4 Class Distribution -------------------- 63% | Scavenger-Skirmisher 23% | Skirmisher 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/DSF Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Matter Collected 1572 | 177 62 . 418 313 381 . . 221 Remotely . | . . . . . . . . . Salvage Created 2917 | . 180 . 1067 711 470 . 85 404 Parts 173 | . 13 . 62 34 34 . 5 25 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Combat Hostiles Destroyed 61 | . 3 . 24 15 12 . 1 6 Guns 47 | . 3 . 21 11 11 . . 1 Cannons 4 | . . . . . 1 . . 3 AOE 7 | . . . 3 4 . . . . Classes Destroyed 14 | . 2 . 4 3 2 . 1 2 Worker 2 | . . . . . . . . 2 Tunneler 1 | . . . . 1 . . . . Recycler 1 | . . . 1 . . . . . Mechanic 1 | . . . . 1 . . . . Operator 2 | . . . . . 1 . . 1 Watcher 5 | . 2 . 2 1 . . . . Swarmer 9 | . . . 4 . 5 . . . Grunt 30 | . 3 . 12 11 2 . . 2 Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . Sentry 12 | . . . 7 3 2 . . . Specialist 1 | . . . . . . . 1 . Hunter 2 | . . . . . . . . 2 Programmer 5 | . . . . . 3 . . 2 Best Kill Streak 7 | . 2 . 5 7 4 . 1 3 Combat Bots Only 5 | . 2 . 5 5 4 . 1 2 Max Kills in Single Turn 3 | . 1 . 2 3 1 . 1 1 Gunslinging 1 | . . . 1 1 . . . . Exploded 1 | . . . 1 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Hostile Shots Fired 495 | . 12 . 91 102 148 . 24 118 Missed 142 | . 7 . 28 20 47 . 8 32 Damage Taken 4384 | . 46 . 787 1257 806 . 249 1239 Core 1007 | . 10 . 169 496 63 . . 269 Absorbed by Shields 173 | . . . . 103 70 . . . Redirected to Shielding 51 | . . . . 51 . . . . Ignored by Resistances 1241 | . 15 . 230 300 270 . 71 355 Core Remaining (%) 75 | 100 96 . 57 9 91 . 100 . Volleys Fired 162 | . 11 . 47 34 43 . 4 23 Largest 3 | . 2 . 3 3 3 . 3 3 Hottest 225 | . 60 . 154 170 111 . 225 186 Shots Fired 351 | . 22 . 99 78 98 . 8 46 Gun 296 | . 22 . 94 68 88 . . 24 Cannon 40 | . . . . . 10 . 8 22 Launcher 15 | . . . 5 10 . . . . Special . | . . . . . . . . . Kinetic 131 | . 11 . 23 15 78 . . 4 Thermal 131 | . . . 48 49 20 . . 14 Explosive 15 | . . . 5 10 . . . . Electromagnetic 74 | . 11 . 23 4 . . 8 28 Robot Hit Streak 20 | . 8 . 20 19 11 . 7 18 Robot Miss Streak 3 | . 1 . 2 2 3 . 1 1 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 8 | . 1 . 3 2 2 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . Shots Hit Robots 272 | . 15 . 73 68 72 . 7 37 Core Hits 128 | . 8 . 39 35 28 . 1 17 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . . 4 2 2 . . . Burn 7 | . . . 4 2 1 . . . Destroy 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5873 | . 199 . 1372 1726 1311 . 156 1109 Guns 3871 | . 199 . 1107 1116 1117 . . 332 Cannons 903 | . . . . . 194 . 156 553 Explosions 1089 | . . . 265 610 . . . 214 Melee . | . . . . . . . . . Ramming 10 | . . . . . . . . 10 Kinetic 1705 | . 99 . 230 185 1045 . . 146 Thermal 2123 | . . . 703 909 266 . . 245 Explosive 1067 | . . . 243 610 . . . 214 Electromagnetic 968 | . 100 . 196 22 . . 156 494 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . 1 . 3 . 2 7 Average Corruption 2 | . . . 1 . 2 . 1 7 Corruption Purged . | . . . . . . . . . Corruption Blocked 3 | . . . . . . . . 3 Effects 14 | . . . . . 10 . 1 3 Message Errors 3 | . . . . . 3 . . . Matter Fused 5 | . . . . . 3 . 1 1 Heat Flow Errors 2 | . . . . . 2 . . . Energy Discharges 2 | . . . . . 1 . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 50 | . . . . . 41 . . 9 Projectiles 43 | . . . . . 41 . . 2 Explosions 7 | . . . . . . . . 7 Melee . | . . . . . . . . . Knockbacks 4 | . . . . . 2 . . 2 Impact . | . . . . . . . . . Kinetic 3 | . . . . . 2 . . 1 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 127 | . . . 77 50 . . . . Shots 7 | . . . 3 4 . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 694 | . 15 . 422 694 323 . 178 198 Average Temperature 132 | . 12 . 99 210 121 . 110 72 Received Heat Transfer 939 | . 36 . 267 519 81 . 18 18 Effects 24 | . . . 3 17 4 . . . Shutdowns 6 | . . . 1 5 . . . . Energy Bleed 4 | . . . . 3 1 . . . Interference 5 | . . . 2 . 3 . . . Matter Decay 3 | . . . . 3 . . . . Damage (minor) 1 | . . . . 1 . . . . Damage (major) 1 | . . . . 1 . . . . Damage (core) 4 | . . . . 4 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . 1 2 Parts Fried 6 | . . . . . . . 1 5 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | . . . 6 4 . . . . Heat Transferred 4527 | . . . 1678 1813 629 . . 407 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Peak Influence 355 | . 129 46 355 248 181 31 79 100 Initial 96 | . . 46 16 . 96 31 19 35 Average 95 | . 52 46 129 134 62 31 43 50 Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 93 | 100 100 100 91 79 100 100 100 100 Level 1 6 | . . . 8 20 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . . . 5 4 6 . 1 3 Investigation 1 | . . . 1 . . . . . Extermination 4 | . . . . . 3 . . 1 Reinforcement 4 | . . . 1 1 . . 1 1 Assault . | . . . . . . . . . Garrison 10 | . . . 3 3 3 . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Distress Signals 3 | . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 5 . 26 20 15 . 10 10 Peak Tracking Total 6 | . 2 . 5 5 4 . 6 3 Tactical Retreats 3 | . . . . . . . 3 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Traps Triggered 7 | . . . 3 . 3 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Machines Disabled 6 | . . . 3 1 . . . 2 Max in Single Turn 2 | . . . 1 1 . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Machines Accessed 14 | . 3 . 7 1 2 1 . . Terminals 12 | . 2 . 6 1 2 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 18 | . 4 . 10 1 2 1 . . Successful 12 | . 3 . 6 . 2 1 . . Failed 6 | . 1 . 4 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 16 | . 3 . 9 1 2 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 2 . 5 . 2 1 . . Record 3 | . 2 . 1 . . . . . Open Door 3 | . . . 3 . . . . . Open DSF 3 | . . . . . 2 1 . . Alert Level 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . Report Inventory 2 | . 1 . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . 3 . 1 . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 8 | . . . 8 . . . . . Drone Recoveries 6 | . . . 6 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Turns Passed 4522 | 84 345 29 1702 749 1067 89 136 321 Spaces Moved 2150 | 65 240 15 655 250 612 70 94 149 Core 8 | 8 . . . . . . . . Treads . | . . . . . . . . . Legs 2142 | 57 240 15 655 250 612 70 94 149 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 122 122 120 Average Speed 177 | 114 126 190 228 240 145 122 124 147 Slowest Speed 260 | 120 190 190 260 260 193 122 192 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 5 33 2 70 28 20 3 91 3 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 171 | . . . 62 93 . . . 16 Melee . | . . . . . . . . . Projectile 7 | . . . 7 . . . . . AOE 164 | . . . 55 93 . . . 16 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Total 2534 | 71 260 16 762 324 712 73 106 210 Wait 104 | . . . 39 10 31 . . 24 Move 2142 | 64 239 14 654 249 611 69 93 149 Hop . | . . . . . . . . . Pick Up 36 | 1 7 . 6 7 10 1 3 1 Fast Attach 11 | 6 1 . . 2 1 . . 1 Attach 37 | . . 2 3 10 9 2 . 11 Detach 1 | . . . 1 . . . . . Swap 26 | . 1 . 7 10 4 1 3 . Drop 8 | . 1 . . 2 3 . 2 . Fire 162 | . 11 . 47 34 43 . 4 23 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis 5 | . . . 5 . . . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 10) 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 436 | -9/Materials | Discovered new exit (range 12) 457 | -9/Materials | Identified exit to Storage 459 | -9/Materials | Entered Storage 717 | -9/Storage | Build established: Skirmisher 1373 | -9/Storage | Garrison activated, responded to threat 1885 | -9/Storage | Build established: Scavenger-Skirmisher 2144 | -9/Storage | Discovered new exit (range 8) 2161 | -9/Storage | Entered Materials 2161 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2287 | -8/Materials | Core integrity fell below 50% 2326 | -8/Materials | Lost 6 parts (2p1n1u2w) 2621 | -8/Materials | Core integrity fell below 20% 2634 | -8/Materials | Garrison activated, responded to threat 2858 | -8/Materials | Discovered new exit (range 20) 2910 | -8/Materials | Entered Factory 2910 | -7/Factory | Evolved 2 slots: Propulsion x2 3648 | -7/Factory | Garrison activated, responded to threat 3730 | -7/Factory | Lost 3 parts (1p1n1w) 3957 | -7/Factory | Discovered new exit (range 11) 3977 | -7/Factory | Entered another Factory area 3977 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4065 | -6/Factory | Identified exit to DSF 4066 | -6/Factory | Entered DSF 4085 | -6/DSF | Additional patrols routed to DSF 4141 | -6/DSF | Lost 3 parts (2p1u) 4184 | -6/DSF | Discovered new exit (range 15) 4202 | -6/DSF | Entered Factory 4202 | -5/Factory | Evolved 2 slots: Power x2 4374 | -5/Factory | Lost 5 parts (2n1u2w) 4468 | -5/Factory | Garrison activated, responded to threat 4523 | -5/Factory | Released all parts (7) 4523 | -5/Factory | Self-destructed Last Messages --------------- Destroyed Hpw. Shock Rifle. K-01 Serf destroyed. Terminal disabled. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. Adv. Beam Rifle destroyed. Penetrated by Slug. U-05 Engineer destroyed. P-70 Sage destroyed. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Released Corruption Screen. Released Lrg. Storage Unit. Released Component Analysis Suite. Released Mic. Fission Core. Released Field Laser. Released Gauss Cannon. Released Assault Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????# #####?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# % +?????????????????????? | | ?????????????????????# h #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# h #?????????????????????? | | ?????????????????????#t #?????????????????????? | | ?????????????????????#A #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????+ #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# !%! #?????????????????????? | | ?????????????????????# = #?????????????????????? | | ?????????????????????# k#?????????????????????? | | ?????????????????????# k #?????????????????????? | | ?????????????????????# !]#?????????????????????? | | ?????????????????????# [@*#?????????????????????? | | ?????????????????????# ![#?????????????????????? | | ??????????????????? [ #????????????????????? | | ??????????????##### !%!% #????????????????????? | | ??????????????# "" *! #????????????????????? | | ??????????????# "T ????????????????????? | | ??????????????# " " ##???????????????????? | | ?????########## A % ????????????????????? | | ?????# # %! ????????????????????? | | ?????# """ # %###???????????????????? | | ?????# """ # """ """ R#?????????????????????? | | ?????# ! """ # """ """ Y ?????????????????? | | ?????# # """ """ ???????????????? | | ?????# """ # ????????????? | | ?????# """ # """ """ ????????????? | | ?????# """ # """ """ ????????????? | | ?????# ! # """ """ ####+##### ???????????? | | ?????####+##### #??? ????????????????? | | ?????# ! +???? ???????????????? | | ?????# #######????? [ ??????????????? | | ?????# #??????????? ??????????????? | | ?????# #???????????? ???????????????? | | ?????# #????????????????????????????? | | ?????###########+#######?????????????????????????? | | ??????????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 32 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed PulsePhysicsNullifier Manual? 0 Play Time 00:47:42 Cumulative 7.1 hours Start 2024.04.03 @ 15:07:53 End 2024.04.03 @ 15:55:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6315ce7b-c0b9-4960-adf7-95cbab283d92