Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.11.06 @ 12:06:36 Player: viper Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (794) 794 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2554 Bonus ------- None Cogmind --------- Core Integrity 523/550 Matter 255/300 Energy 440/440 System Corruption 0% Temperature Cool (429) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Deuterium Engine > --- PROPULSION (2) --- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Improved Terrain Scanner Seismic Analyzer Core Shielding Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Large Matter Pod (150) Terrain Scanner Hacking Suite Ion Cannon Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Terrain Scanner Seismic Analyzer Core Shielding Propulsion Shielding > --- WEAPON ----------- Heavy Particle Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Large Matter Pod Terrain Scanner Hacking Suite Ion Cannon Mining Claw [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Device Structural Scanner Storage Large Storage Unit Processor Seismic Analyzer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . 1 . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 24 | 7 3 8 6 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads . | . . . . Leg 4 | 2 . 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 . 4 2 Device 3 | . . 3 . Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | 1 . . 1 Artifact . | . . . . Weapon 8 | 2 2 3 1 Energy Gun 5 | 2 1 2 . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 5 2 Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 6 | . . 4 2 Highest Loss Streak 3 | . . 3 2 Average Slot Usage (%) 95 | . 100 94 91 Engine 20 | . 25 18 14 Leg 21 | . 25 20 16 Device 12 | . . 20 16 Storage 10 | . 12 10 8 Processor 1 | . . . 8 Protection 11 | . 12 10 16 Energy Gun 8 | . 14 7 . Ballistic Gun 9 | . 9 9 7 Naked Turns . | . . . . Heaviest Build 43 | 18 23 33 43 Greatest Support 28 | 20 20 23 28 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . 1 1 . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 9 10 Most Carried 9 | 6 8 8 9 Average Carried 6 | 3 5 7 8 Final Capacity 10 | 8 8 10 10 Final Carried 8 | 5 8 7 8 Class Distribution -------------------- 98% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 594 | 218 91 265 20 Remotely . | . . . . Salvage Created 962 | . 301 537 124 Parts 44 | . 13 29 2 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 9 17 2 Melee 1 | . . 1 . Guns 27 | . 9 16 2 Classes Destroyed 5 | . 3 2 . Operator 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 12 | . 4 8 . Grunt 15 | . 5 8 2 Sentry 1 | . . 1 . Best Kill Streak 5 | . 5 5 2 Combat Bots Only 5 | . 5 5 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1129 | . 223 506 400 Core 178 | . 63 88 27 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 74 78 . Volleys Fired 101 | . 17 62 22 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 95 Shots Fired 162 | . 34 99 29 Gun 148 | . 34 99 15 Cannon 14 | . . . 14 Launcher . | . . . . Special . | . . . . Kinetic 80 | . 10 55 15 Thermal 82 | . 24 44 14 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 24 | . 24 20 13 Robot Miss Streak 4 | . 1 4 1 Penetration Max . | . . . . Secondary Targets 5 | . 2 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 130 | . 29 77 24 Core Hits 58 | . 14 34 10 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1592 | . 344 872 376 Guns 1307 | . 344 862 101 Cannons 275 | . . . 275 Explosions . | . . . . Melee . | . . . . Ramming 10 | . . 10 . Kinetic 475 | . 64 310 101 Thermal 1107 | . 280 552 275 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 2 | . 2 . . Message Errors 1 | . 1 . . Targeting Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 429 | . 296 366 429 Average Temperature 118 | . 107 106 181 Received Heat Transfer 474 | . 105 207 162 Effects 6 | . . 4 2 Shutdowns 3 | . . 1 2 Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 1 . Heat Transferred 2553 | . 740 1406 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 261 | . 261 259 124 Initial 57 | . . . 57 Average 97 | . 118 102 68 Maximum Alert Level 1 | . 1 1 . Low Security (%) 85 | 100 66 92 100 Level 1 14 | . 33 7 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation 4 | . 2 . 2 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 11 21 6 Peak Tracking Total 5 | . 4 5 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 3 1 3 Terminals 7 | . 3 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 17 7 9 Successful 27 | . 15 5 7 Failed 6 | . 2 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 33 | . 17 7 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 24 | . 12 5 7 Alert Level 4 | . 1 2 1 Unreport Threat 2 | . . 2 . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Dispatch Records 3 | . 1 . 2 Security Status 1 | . 1 . . Patrol Status 1 | . 1 . . Transport Status 1 | . . . 1 Investigation Status 1 | . 1 . . Reinforcement Status 2 | . . 1 1 Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 5 | . 3 . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Track 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 1 3 Full Trace Events 6 | . 3 1 2 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1486 | 81 492 684 229 Spaces Moved 749 | 58 268 311 112 Core 6 | 6 . . . Treads . | . . . . Legs 743 | 52 268 311 112 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 150 150 120 Average Speed 147 | 112 150 150 149 Slowest Speed 150 | 120 150 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 5 41 44 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 982 | 71 326 440 145 Wait 93 | . 35 55 3 Move 746 | 57 267 310 112 Hop . | . . . . Pick Up 13 | 7 2 2 2 Fast Attach 9 | 5 2 1 1 Attach 10 | 2 1 4 3 Detach 2 | . 2 . . Swap 5 | . . 3 2 Drop 2 | . . 2 . Fire 101 | . 17 62 22 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Evolved 1 slot: Power x1 305 | -10/Materials | Build established: Hacker-Mutant 412 | -10/Materials | Identified exit to Mines 412 | -10/Materials | Discovered exit to Mines (range 14) 547 | -10/Materials | Identified exit to Materials 547 | -10/Materials | Discovered exit to Materials (range 5) 574 | -10/Materials | Entered another Materials area 574 | -9/Materials | Evolved 2 slots: Utility x2 1056 | -9/Materials | Lost 3 parts (3w) 1221 | -9/Materials | Identified exit to Materials 1221 | -9/Materials | Discovered exit to Materials (range 16) 1258 | -9/Materials | Entered another Materials area 1258 | -8/Materials | Evolved 2 slots: Utility x2 1487 | -8/Materials | Self-destructed Last Messages --------------- Investigation squad. 01423_ W-25 Informer distress signal alerts nearby ally. 01439_ Scanalyzer disabled. 01439_ Slug penetrates Scanalyzer. 01444_ G-47 Trooper destroyed. 01445_ Slug penetrates Scanalyzer. 01449_ Penetrated by Slug. 01452_ K-01 Serf collects debris. 01453_ Penetrated by Slug. 01455_ G-50 Soldier destroyed. 01456_ Penetrated by Slug. 01457_ Power failure, Imp. Ion Engine shutdown. 01460_ Slug penetrates Wall. 01471_ Lgt. Assault Rifle destroyed. 01471_ K-01 Serf collects debris. 01474_ Penetrated by Slug. 01474_ K-01 Serf collects debris. 01477_ Penetrated by Slug. 01486_ Hvy. Particle Cannon destroyed. 01487_ Power failure, Deuterium Engine shutdown. Map ----- +----------------------------------------------------+ | ??? ?????#??# % #?# #??##????? | | ???? ??##??# ### #????????? | | ?#?????????## #?# #????#???? | | ???????????## #######+#######?#??## | | ???? ?#????######+########! ########??# | | ??? ? #??### ##### | | ????????#### = | | ???? ?##??## ##### | | ??#? ?########## ###+### #### ##### | | ??????? # ## #########?# #! | | ??????? # ## T #??#?#?##?# # "" | | ??????? + ## #???#?###?# + "" | | ??????? # ## ######????# # "" | | ??????? # ## ###?####### # | | ???? ?? # ## ##?#??#??## # = | | ??????? # ## ##???###?## ##### | | ?????#? # ################ # | | ??????########## ## ## # | | ??????? ## ## / """ T ## + | | ??????? """## ## """ ## # | | ???#??? """## ## """ / ## # | | ???#??? """## ## + ##### | | ??????? # ###+############+#####? | | ???? ??#####+## uh + / #?# | | ?????????# g ;### """ ### | | ?????????# #### @ g t #### """ ## | | ?????????#?#??# #####/##### """ ## | | ???????????#?######## # =! ## | | ???? ??##?????##?##?# "" # ! ## | | ???? ???## ?#????#??# """= "S # ## | | ?????????? ?#####??## """%% # ## | | ???????????????#????# """ ! ############# | | ???????? ???#?#???### """ ! = ############# | | ??????? ????#??#?##?# """ + | | ?????? ???????##?###???? ! #???#?#?????? | | ?????????????#????##?#/?#"#"###???#?#?????? | | ????????? ??? ?? ???? !?##?##??????????? | | ????????? ??????? ?? ?? ?###?#?#????????? | | ?????????????????? #?##???????#???? | | ?????????????????? ?? ? ? ??#?##?????#???? | | ????????????? ? ??? ??? ? ?#?#???????????? | | ??????????????#??????#?? !#????????????#??? | | ?????????????????????????#????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationDerelictSegregator Manual? 0 Play Time 00:16:59 Cumulative 960.7 hours Start 2021.11.06 @ 11:52:18 End 2021.11.06 @ 12:06:36 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 725 Rogue 62 Adventurer 0 Explorer 663 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 81 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2bdd432-898e-4169-b6e8-30982f3d3061