Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.17 @ 17:38:49 Player: Julie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (78) 390 Value Destroyed (2825) 2825 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (420) 420 TOTAL SCORE: 8675 Bonus ------- Entered DSFs 500 Friendly Fire -80 Cogmind --------- Core Integrity 0/1000 Matter 33/300 Energy 0/100 System Corruption 4% Temperature Cool (31) Movement Hovering (62) Location -5/Factory Parts ------- > --- POWER (3) -------- Faulty Cold Fusion Reactor > --- PROPULSION (4) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (5) ------ Core Analyzer Recalibrator > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Weight Redist. System Improved Kinecellerator Improved Shock Absorption System Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Improved Reaction Control System Improved Recalibrator > --- WEAPON ----------- Tesla Rifle Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Airjet Gyrokinetic Inverter Core Analyzer Advanced System Shield Recalibrator [Rating: 88] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Core Shielding Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Was Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . 2 . . Power 2 | . . . 1 . . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . . . . . . Utility 3 | . . . . . 1 . . 1 . 1 . . Weapon 3 | . . . . 2 . . . 1 . . . . Parts Attached 92 | 6 1 . 6 11 19 8 . 7 7 9 5 13 Power 19 | 1 . . 1 3 2 1 . 2 . . 2 7 Engine 11 | 1 . . 1 2 2 . . . . . . 5 Core 5 | . . . . 1 . 1 . 2 . . . 1 Reactor 3 | . . . . . . . . . . . 2 1 Propulsion 26 | 2 . . 1 4 4 5 . 3 5 1 . 1 Treads 12 | 2 . . 1 4 4 1 . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 9 | . . . . . . 1 . 2 4 1 . 1 Flight 5 | . . . . . . 3 . 1 1 . . . Utility 16 | 1 1 . . 1 5 1 . 2 1 1 1 2 Device 8 | . . . . . 3 1 . 1 1 1 1 . Storage 2 | 1 . . . . 1 . . . . . . . Processor 3 | . . . . . 1 . . 1 . . . 1 Hackware 1 | . . . . . . . . . . . . 1 Protection 2 | . 1 . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 . . 4 3 8 1 . . 1 7 2 3 Energy Gun 11 | . . . 2 2 4 . . . . 2 . 1 Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 9 | 2 . . . . . 1 . . . 3 2 1 Ballistic Cannon 5 | . . . . . 2 . . . 1 1 . 1 Launcher 5 | . . . 2 1 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . 1 . 1 . 1 Parts Lost 42 | . . . 7 4 6 1 . . . 3 . 21 Power 13 | . . . 2 . 2 . . . . 1 . 8 Propulsion 7 | . . . 2 . . 1 . . . 1 . 3 Utility 7 | . . . . 1 1 . . . . . . 5 Weapon 15 | . . . 3 3 3 . . . . 1 . 5 Highest Loss Streak 8 | . . . 4 1 4 1 . . . 3 . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | 1 2 4 4 6 6 7 6 5 4 4 4 3 Power . | . 1 1 . . . . . . . . . . Propulsion . | . . . . 1 . 1 1 1 2 1 1 . Utility 3 | . . . . 3 4 4 4 2 2 2 3 2 Weapon . | . 1 3 3 . . 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 17 | . . . . 4 3 2 . 2 . 2 . 4 Power 1 | . . . . . . . . . . . . 1 Propulsion 1 | . . . . 1 . . . . . . . . Utility 15 | . . . . 3 3 2 . 2 . 2 . 3 Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 100 74 68 89 69 53 57 74 87 92 80 Engine 9 | . 13 14 15 8 14 8 . . . . . 5 Core 1 | . . . . 1 . . 7 6 13 10 5 1 Treads 15 | . 28 28 17 22 29 8 . . . . . . Hover 5 | . . . . . . . . . 14 22 23 21 Flight 3 | . . . . . . 10 15 16 11 . . . Device 10 | . . . . . 7 15 15 20 20 22 21 17 Storage 6 | . 14 14 11 9 7 7 7 4 . . . . Processor 1 | . . . . . 1 . . 1 6 5 5 4 Protection 3 | . . 14 11 8 4 . . . . . . . Energy Gun 4 | . . . 3 7 7 7 3 . . 2 . . Energy Cannon 2 | . . . . . 6 2 . . . . . . Ballistic Gun 7 | . 28 28 15 6 . 2 . . . 8 20 11 Ballistic Cannon 2 | . . . . . 3 2 . . . 7 . 2 Launcher 2 | . . . 1 5 2 2 3 6 6 3 5 1 Peak Build Rating 88 | 6 7 7 9 26 47 46 21 42 58 88 86 88 Average Rating 37 | 4 5 7 6 16 39 31 20 27 47 77 80 70 On Entrance 30 | . 6 7 7 5 26 46 21 20 42 58 69 86 Avg Prop Armor Cover (%) 8 | 27 . . . 11 7 . . 4 4 4 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 70 | 10 11 11 16 38 54 50 17 21 29 45 63 70 Greatest Support 90 | 40 40 40 40 60 90 90 18 24 53 53 53 53 Greatest Overweight (x) 3 | 3 . . 2 . . 1 . 1 1 3 1 1 Average Overweight (x) . | 1 . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | 2 4 4 6 8 8 8 6 6 5 5 4 5 Average Carried 5 | 1 2 4 4 6 6 7 6 5 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 6 | 2 4 4 4 6 6 6 6 4 5 4 4 4 Class Distribution -------------------- 56% | Mutant 22% | Skirmisher 10% | Tank 6% | Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Skirmisher | -5/Factory Skirmisher | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Was Fac Matter Collected 2279 | 186 108 12 66 290 456 464 16 . 153 235 190 103 Remotely . | . . . . . . . . . . . . . Salvage Created 2696 | . 128 12 221 617 694 265 . . 41 162 . 556 Parts 138 | . 5 1 16 24 36 11 . . 2 11 . 32 Haulers Intercepted 3 | . . . . 2 . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . . . . . . Prevented 2 | . . . . . . 2 . . . . . . Parts Restored 1 | . . . . . 1 . . . . . . . Broken 1 | . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Was Fac Combat Hostiles Destroyed 56 | . 3 1 7 13 13 7 . . 1 5 . 6 Guns 23 | . 3 1 1 5 1 5 . . . 3 . 4 Cannons 12 | . . . . . 9 1 . . . 1 . 1 AOE 20 | . . . 6 8 2 1 . . 1 1 . 1 Classes Destroyed 13 | . 1 1 3 4 3 . . . . . . 1 Worker 6 | . . . 1 2 3 . . . . . . . Builder 8 | . . . 3 1 1 . . . . . . 3 Tunneler 2 | . . . . . 1 . . . . . . 1 Hauler 3 | . . . . 2 . . . . . . . 1 Recycler 1 | . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 Watcher 1 | . . . . . 1 . . . . . . . Swarmer 8 | . . 1 . . . 3 . . . 4 . . Grunt 33 | . 3 . 6 9 9 3 . . . . . 3 Duelist 2 | . . . . 1 . 1 . . . . . . Sentry 3 | . . . 1 1 1 . . . . . . . Hunter 8 | . . . . 2 1 . . . 1 1 . 3 Programmer 2 | . . . . . 2 . . . . . . . Best Kill Streak 10 | . 2 1 8 10 5 2 . . 1 4 . 8 Combat Bots Only 6 | . 2 1 6 4 4 2 . . 1 4 . 3 Max Kills in Single Turn 7 | . 1 1 2 4 4 2 . . 1 1 . 7 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 2 4 1 1 . . 1 1 . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Was Fac Hostile Shots Fired 635 | . 13 7 69 88 118 20 . . 3 100 . 217 Missed 186 | . 4 1 21 27 28 12 . . 1 32 . 60 Hits 449 | . 9 6 48 61 90 8 . . 2 68 . 157 Projectile 449 | . 9 6 48 61 90 8 . . 2 68 . 157 Critical Strikes 14 | . . . 3 2 5 . . . . . . 4 Actively Blocked 1 | . . . 1 . . . . . . . . . Part Disruptions 1 | . . . . . 1 . . . . . . . Damage Taken 7354 | . 115 49 739 1005 1482 183 . . 53 1245 . 2483 Core 1440 | . 18 23 137 89 73 31 . . 53 409 . 607 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 50 | . . 3 29 18 . . . . . . . . Regen/Repaired (Parts) 69 | . 11 . . 44 . . . . . 14 . . Core Remaining (%) 84 | 100 . 83 65 83 . . 85 . 93 . . . Volleys Fired 174 | . 12 4 20 35 36 16 . . 1 17 . 33 Largest 5 | . 2 2 2 4 4 3 . . 1 5 . 5 Hottest 219 | . 40 40 53 130 219 145 . . 36 199 . 175 Shots Fired 394 | . 24 8 27 75 100 25 . . 1 49 . 85 Gun 280 | . 24 8 20 58 45 22 . . . 43 . 60 Cannon 82 | . . . . . 53 2 . . . 2 . 25 Launcher 32 | . . . 7 17 2 1 . . 1 4 . . Special . | . . . . . . . . . . . . . Kinetic 233 | . 24 8 20 30 26 9 . . . 43 . 73 Thermal 20 | . . . . 20 . . . . . . . . Explosive 28 | . . . 7 17 2 1 . . 1 . . . Electromagnetic 113 | . . . . 8 72 15 . . . 6 . 12 Robot Hit Streak 13 | . 8 1 7 13 7 3 . . 2 4 . 7 Robot Miss Streak 7 | . 1 4 1 3 5 7 . . . 6 . 4 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 214 | . 17 2 16 47 50 16 . . 1 19 . 46 Core Hits 160 | . 8 1 18 42 27 17 . . 2 7 . 38 Critical Kills 2 | . . . . . . . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . . . . . 1 . 2 Critical Strikes 9 | . . . . 1 . . . . . 1 . 7 Burn 1 | . . . . 1 . . . . . . . . Destroy 5 | . . . . . . . . . . 1 . 4 Blast 3 | . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6994 | . 139 15 813 1504 1753 396 . . 183 705 . 1486 Guns 2267 | . 139 15 102 391 362 233 . . . 476 . 549 Cannons 1452 | . . . . . 950 24 . . . 52 . 426 Explosions 3239 | . . . 709 1113 437 139 . . 183 177 . 481 Melee . | . . . . . . . . . . . . . Ramming 36 | . . . 2 . 4 . . . . . . 30 Kinetic 2344 | . 139 15 102 143 463 113 . . . 528 . 841 Thermal 709 | . . . . 151 388 47 . . . . . 123 Explosive 2146 | . . . 709 1113 49 92 . . 183 . . . Electromagnetic 1759 | . . . . 97 849 144 . . . 177 . 492 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 3 3 3 . . . . 4 Average Corruption 2 | . . . . . 2 3 3 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 42 | . . . . . 19 21 2 . . . . . Message Errors 8 | . . . . . 4 4 . . . . . . Matter Fused 14 | . . . . . 6 7 1 . . . . . Heat Flow Errors 11 | . . . . . 5 5 1 . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . 1 2 . . . . . . Data Loss (major) 4 | . . . . . 2 2 . . . . . . Alerts 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 86 | . . . 14 . 32 28 . . . . . 12 Projectiles 11 | . . . . . . . . . . . . 11 Explosions 75 | . . . 14 . 32 28 . . . . . 1 Melee . | . . . . . . . . . . . . . Knockbacks 7 | . . . . . 3 . . . . . . 4 Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . 3 . . . . . . 4 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 473 | . . . 77 82 230 63 . . . 8 . 13 Shots 15 | . . . 2 6 5 1 . . . 1 . . Rammed 7 | . . . 1 . . . . . . . . 6 Targets Rammed 9 | . . . 2 . 1 . . . . . . 6 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . 1 . 1 . . . . . . . Highest Temperature 863 | . 9 . 27 321 863 248 265 . 45 521 246 492 Average Temperature 178 | . 7 . 13 102 249 62 140 . 33 199 104 173 Received Heat Transfer 1371 | . 63 . 276 270 444 9 . . 12 36 . 261 Effects 82 | . . . . . 57 . . . . 16 1 8 Shutdowns 28 | . . . . . 16 . . . . 8 . 4 Energy Bleed 8 | . . . . . 3 . . . . 2 1 2 Interference 12 | . . . . . 9 . . . . 3 . . Matter Decay 8 | . . . . . 6 . . . . 2 . . Short Circuit 5 | . . . . . 3 . . . . . . 2 Damage (minor) 9 | . . . . . 9 . . . . . . . Damage (major) 11 | . . . . . 11 . . . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . . . 1 Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 8 | . . . . . 6 1 . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . Heat Transferred 981 | . . . . 481 350 50 . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 3 2 . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Was Fac Maximum Alert Level 1 | . . . . 1 1 . . . . . . 1 Low Security (%) 82 | 100 100 100 100 88 77 . . 100 100 100 100 37 Level 1 17 | . . . . 11 22 . . . . . . 62 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . Peak Influence 290 | . 40 40 165 224 290 . . 18 27 140 39 286 Initial 77 | . . . 3 46 77 . . 18 3 14 39 . Average 80 | . 11 19 54 80 113 . . 3 22 35 9 155 Influence Increases 2507 | . 88 50 238 422 592 205 . 11 24 238 . 639 Destroy 0b10 Robot/C 1120 | . 60 20 140 260 260 140 . . 20 100 . 120 Destroy 0b10 Robot/NC 115 | . . . 25 30 30 . . . . . . 30 Destroy Leader 258 | . 10 . 40 54 82 20 . . . 20 . 32 Successful Hack 65 | . 3 . 6 5 14 . . 11 . 26 . . Disable Machine 240 | . . . . 15 105 . . . . . . 120 Destroy Structure 319 | . . . 27 58 56 . . . 4 62 . 112 Lose Combat Pursuer 390 | . 15 30 . . 45 45 . . . 30 . 225 Influence Decreases 2248 | . 88 40 136 364 591 314 33 35 2 151 114 380 Entered New Map 344 | . . . 7 66 93 64 13 11 2 13 75 . Time Decay 1509 | . 88 40 79 261 438 240 20 24 . 108 39 172 Lost Part 395 | . . . 50 37 60 10 . . . 30 . 208 Squads Dispatched 22 | . 2 . 2 2 7 . . 2 . 3 . 4 Investigation 5 | . 1 . . 1 1 . . 1 . 1 . . Extermination 5 | . . . . . 3 . . 1 . . . 1 Reinforcement 9 | . 1 . 2 1 . . . . . 2 . 3 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Was Fac Distress Signals 8 | . . . 1 2 4 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 129 | . 7 3 8 19 27 10 2 . 5 14 . 34 Peak Tracking Total 16 | . 2 3 5 6 5 4 3 . 4 5 . 16 Tactical Retreats 13 | . 1 1 . . 2 3 . . . 1 . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Was Fac Traps Triggered 3 | . 1 . . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Was Fac Machines Disabled 16 | . . . . 1 7 . . . . . . 8 Max in Single Turn 5 | . . . . 1 3 . . . . . . 5 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Was Fac Machines Accessed 18 | . 1 . 2 3 3 . . 5 . 2 . 2 Terminals 9 | . . . 2 1 1 . . 3 . 1 . 1 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 3 | . 1 . . 1 . . . . . 1 . . Recycling Units 3 | . . . . . 1 . . 1 . . . 1 Scanalyzers 2 | . . . . 1 . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 38 | . 3 . 6 8 6 . . 7 . 5 . 3 Successful 21 | . 2 . 2 6 3 . . 4 . 3 . 1 Failed 15 | . 1 . 3 1 3 . . 3 . 2 . 2 Catastrophic 3 | . . . . . . . . 1 . 1 . 1 Database Lockouts 2 | . . . 1 1 . . . . . . . . Manual 9 | . . . 6 1 . . . 1 . 1 . . Terminals 18 | . . . 6 3 2 . . 3 . 2 . 2 Fabricators 3 | . . . . . 3 . . . . . . . Repair Stations 8 | . 3 . . 2 . . . . . 3 . . Recycling Units 5 | . . . . . 1 . . 3 . . . 1 Scanalyzers 4 | . . . . 3 . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 8 | . . . 2 2 1 . . 2 . 1 . . Record 1 | . . . . . . . . . . 1 . . Part Schematic 1 | . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Zone Layout 4 | . . . 1 1 1 . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . Repair Station Hacks 6 | . 2 . . 2 . . . . . 2 . . Scan Component 3 | . 1 . . 1 . . . . . 1 . . Repair 3 | . 1 . . 1 . . . . . 1 . . Recycling Unit Hacks 4 | . . . . . 1 . . 2 . . . 1 Report Inventory 3 | . . . . . 1 . . 1 . . . 1 Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 2 2 2 . . 3 . 2 . 2 Full Trace Events 5 | . 1 . . 1 1 . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . 1 . . . . . 1 . . Time 80 | . 26 . . 26 . . . . . 28 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Was Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 9 9 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Was Fac Active Infowar (turns) 3125 | . . . . . 957 1129 58 164 60 295 179 283 Optics 839 | . . . . . . . . 34 60 283 179 283 Sensors 3095 | . . . . . 957 1129 58 164 58 275 179 275 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Was Fac Turns Passed 5461 | 81 282 111 354 618 1433 1129 58 164 60 400 201 570 Spaces Moved 3891 | 55 118 62 183 271 638 1012 170 288 67 324 201 502 Core 47 | 41 . . 4 . . . . . 2 . . . Treads 1472 | 14 118 62 179 271 638 190 . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 1065 | . . . . . . . . . 38 324 201 502 Flight 1307 | . . . . . . 822 170 288 27 . . . Fastest Speed 27 | 50 160 160 150 160 161 32 32 30 27 55 55 50 Average Speed 107 | 129 160 160 159 167 167 99 32 51 49 64 75 81 Slowest Speed 200 | 200 160 160 160 170 170 161 32 115 114 190 100 106 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 1 . . . . Potential Cave-ins 3 | . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 22 25 20 20 18 95 17 12 90 10 86 16 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . . 4 1 . . . . . Spaces Dug 4 | . . . . . . . . . . . . 4 Terrain Destroyed 282 | . . . 26 71 63 26 . . 4 32 . 60 Melee . | . . . . . . . . . . . . . Projectile 68 | . . . . . 6 . . . . 32 . 30 AOE 214 | . . . 26 71 57 26 . . 4 . . 30 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac DSF Fac Was Fac Total 4871 | 62 191 68 220 380 930 1116 172 305 91 482 249 605 Wait 554 | . 58 3 6 38 198 56 1 . 6 113 41 34 Move 3876 | 54 117 61 182 270 637 1011 167 285 66 324 200 502 Hop 2 | . . . . . . . 1 1 . . . . Pick Up 48 | 2 2 . 3 11 12 5 . 4 1 3 . 5 Fast Attach 70 | 6 2 . 2 6 13 4 1 4 6 10 5 11 Attach 34 | . . . 4 6 8 5 . 3 1 3 . 4 Detach 25 | . . . 1 2 8 5 1 2 1 1 1 3 Swap 8 | . . . . 3 2 . . . 1 1 . 1 Drop 68 | . . . . 9 15 14 1 6 6 10 1 6 Fire 174 | . 12 4 20 35 36 16 . . 1 17 . 33 Melee . | . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . Crush 3 | . . . 2 . 1 . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 . . . Rewire 1 | . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Repaired Lgt. Ion Engine 272 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered Mines 387 | -10/Mines | Discovered new exit (range 11) 475 | -10/Mines | Entered Materials 475 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 608 | -9/Materials | Central database locked down 687 | -9/Materials | Discovered new exit (range 11) 737 | -9/Materials | Lost 4 parts (1p1n2w) 787 | -9/Materials | Lost 3 parts (1p1n1w) 829 | -9/Materials | Entered another Materials area 829 | -8/Materials | Evolved 2 slots: Weapon x2 1238 | -8/Materials | Central database locked down 1370 | -8/Materials | Repaired Grenade Launcher 1441 | -8/Materials | Discovered new exit (range 4) 1447 | -8/Materials | Entered Factory 1447 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1754 | -7/Factory | Garrison activated, responded to threat 1769 | -7/Factory | Build established: Gunner 2140 | -7/Factory | Build established: Tank 2373 | -7/Factory | Lost 4 parts (1p1u2w) 2606 | -7/Factory | Build established: Mutant 2776 | -7/Factory | Discovered new exit (range 15) 2880 | -7/Factory | Entered Lower Caves 2902 | -7/Lower Caves | Learned 4 Factory zone layouts 2945 | -7/Lower Caves | Encountered a Warlord checkpoint 3109 | -7/Lower Caves | Build established: Skirmisher 3182 | -7/Lower Caves | Found DCF Scrap (15 items) 3497 | -7/Lower Caves | Build established: Mutant 3960 | -7/Lower Caves | Discovered new exit (range 15) 4009 | -7/Lower Caves | Entered another Lower Caves area 4024 | -7/Lower Caves | Discovered new exit (range 11) 4067 | -7/Lower Caves | Entered Factory 4067 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4231 | -6/Factory | Identified exit to DSF 4231 | -6/Factory | Entered DSF 4231 | -6/DSF | Encountered a pitched battle between 0b10 and Warlord forces 4266 | -6/DSF | Sterilization system engaged 4279 | -6/DSF | Discovered new exit (range 15) 4286 | -6/DSF | Ambient heat levels rising (+10) 4286 | -6/DSF | Spotted B-75 Beast 4291 | -6/DSF | Entered Factory 4291 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4316 | -5/Factory | Lost 16 allies 4347 | -5/Factory | Repaired Gyrokinetic Inverter 4594 | -5/Factory | Build established: Skirmisher 4691 | -5/Factory | Sucked down chute 4691 | -5/Factory | Entered Waste 4691 | -5/Waste | The area was eerily silent 4709 | -5/Waste | Lost 3 parts (1p1n1w) 4861 | -5/Waste | Discovered new exit (range 10) 4892 | -5/Waste | Entered Factory 5186 | -5/Factory | Core integrity fell below 50% 5227 | -5/Factory | Lost 7 parts (2p1n2u2w) 5385 | -5/Factory | Lost 4 parts (2p1n1u) 5418 | -5/Factory | Build established: Mutant 5431 | -5/Factory | Spotted B-75 Beast 5439 | -5/Factory | Core integrity fell below 20% 5462 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05438_ Angular Momentum Engine destroyed. 05439_ K-01 Serf collects debris. 05441_ Penetrated by Slug. 05441_ Lgt. Angular Momentum Engine destroyed. 05442_ Adv. System Shield destroyed. 05442_ Slug penetrates Unfinished Machinery. 05442_ U-05 Engineer works on Subcomponent Replicator. 05443_ K-01 Serf collects debris. 05444_ K-01 Serf cleans the Fabricator. 05445_ Penetrated by Slug. 05445_ Flak Gun destroyed. 05445_ Penetrated by Slug. 05445_ Lgt. Angular Momentum Engine destroyed. 05445_ Pressure Siphon disabled. 05454_ W-25 Informer sends out distress signal. 05455_ Acquired Prototype Reactor. 05455_ Identified Cold Fusion Reactor. 05455_ Faulty integration triggers system corruption (+3). 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""" "?" #???????????????????????? | | ]]! ? #???????????????????????? | | ]! ! = ? #???????????????????????? | | ?? #???????????????????????? | | ?? #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 50 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Evasion (%) 74 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 14 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 72% | -10/Materials Grenade Launcher | 26% | -8/Materials Gyrokinetic Inverter | 72% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Hot Goods Plot Armor Spot Them First That Tickles Well Done Window Shopping Challenges ------------ None Game ------ Seed TrackerBiocellSuperbattery Manual? 0 Play Time 01:27:58 Cumulative 25.4 hours Start 2026.05.17 @ 16:02:01 End 2026.05.17 @ 17:38:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 14% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9982b1f2-5994-4753-96ce-2984d4b290fe