Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.13 @ 16:22:55 Player: ChromeKnight Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (7906) 7906 TOTAL SCORE: 15666 Bonus ------- Pacifist 7906 Cogmind --------- Core Integrity 0/1600 Matter 30/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Field Propulsion Drive Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive [Rating: 111] Favorites ----------- Power Fission Core Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Gravmag Array Hover Unit Gravmag Array Flight Unit Field Propulsion Array Utility Improved Signal Interpreter Device Advanced Terrain Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon None Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . . . 2 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 10 | . . . . 2 1 . . . . . 2 . . 1 2 2 Utility 7 | . . 2 2 . . . . . . 2 . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 63 | . 2 2 1 6 2 1 13 4 . 7 8 . . 5 5 7 Power 8 | . . . . 1 . . 1 . . 2 2 . . . 2 . Engine . | . . . . . . . . . . . . . . . . . Core 6 | . . . . 1 . . 1 . . 2 2 . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 . Propulsion 32 | . . . . . 2 1 9 1 . 2 4 . . 4 3 6 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 19 | . . . . . 2 1 9 1 . 2 4 . . . . . Flight 13 | . . . . . . . . . . . . . . 4 3 6 Utility 23 | . 2 2 1 5 . . 3 3 . 3 2 . . 1 . 1 Device 13 | . . . . 3 . . 1 3 . 3 2 . . . . 1 Storage . | . . . . . . . . . . . . . . . . . Processor 6 | . 1 1 1 . . . 2 . . . . . . 1 . . Hackware 1 | . . . . 1 . . . . . . . . . . . . Protection 3 | . 1 1 . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . . . . . . 1 . . Parts Lost 32 | . . 1 . . . . 2 1 . 1 5 . . 6 4 12 Power 5 | . . . . . . . . . . . 1 . . 2 . 2 Propulsion 17 | . . . . . . . 1 1 . . 2 . . 1 3 9 Utility 10 | . . 1 . . . . 1 . . 1 2 . . 3 1 1 Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . . 1 . . . . 2 1 . 1 3 . . 4 4 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 57 | . 11 24 34 29 49 64 75 67 73 76 77 73 73 57 33 39 Core 6 | . . . . 1 6 6 11 13 13 11 10 10 10 7 . . Hover 13 | . . . . . 3 18 23 20 20 18 28 26 26 5 . . Flight 3 | . . . . . . . . . . . . . . 11 13 20 Device 12 | . . . . 6 20 20 13 8 20 28 22 21 21 18 2 1 Processor 15 | . . 11 25 15 13 13 19 20 20 17 15 15 15 14 13 12 Hackware 1 | . . . . 1 6 6 6 4 . . . . . . . . Protection 1 | . 11 13 9 3 . . . . . . . . . . . . Naked Turns 11 | . 11 . . . . . . . . . . . . . . . Heaviest Build 28 | . 3 4 1 9 9 9 15 17 17 28 27 26 26 26 25 22 Greatest Support 89 | 3 3 3 3 12 25 26 50 48 48 48 75 65 65 65 51 89 Greatest Overweight (x) 7 | . . 1 . . . . . . . . . . . . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 5 5 5 5 3 5 5 4 5 5 4 4 5 5 5 Average Carried 4 | . 2 4 5 4 4 3 4 3 4 4 4 4 4 2 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 3 3 5 4 4 5 4 4 4 3 3 2 Class Distribution -------------------- 68% | Scout 20% | Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -3/Research Mutant | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Res Acc Matter Collected 367 | 200 . . . . . . . 85 . . . 15 38 . 29 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . . . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Res Acc Damage Taken 5487 | . . 250 429 31 . . 424 185 . 123 433 119 . 416 508 2569 Core 2591 | . . 155 423 31 . . 82 53 . 15 18 . . 108 92 1614 Absorbed by Shields 5 | . . . . . . . 5 . . . . . . . . . Core Remaining (%) 84 | 100 100 61 23 95 . . . . 84 98 . . 98 91 93 . Volleys Fired . | . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . Core Hits 1 | . . . 1 . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 58 | . . 1 15 . . . 15 . . . 27 . . . . . Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 58 | . . 1 15 . . . 15 . . . 27 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 2 . . . . . 1 . Average Corruption 1 | . . . . . . . 1 2 2 . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . 2 2 . . . . . . . . Message Errors 2 | . . . . . . . 2 . . . . . . . . . Matter Fused 1 | . . . . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . 6 . . . 7 . . . 12 . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 10 | . . 1 5 . . . 1 . . . 3 . . . . . Targets Rammed 10 | . . 1 5 . . . 1 . . . 3 . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 304 | . . . 5 . . . 18 . . . 286 40 12 8 . 304 Average Temperature 79 | . . . 5 . . . 8 . . . 110 19 6 4 . 103 Received Heat Transfer 498 | . . 90 81 18 . . 102 24 . . 60 18 . 33 27 45 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Res Acc Peak Influence 265 | . . 15 196 88 42 44 265 . . 101 104 . . 73 24 250 Initial 88 | . . . 1 88 42 14 30 . . 86 44 . . 43 24 . Average 72 | . . 5 66 88 42 27 110 . . 99 72 . . 44 13 73 Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 100 100 94 . . 100 100 . . 100 100 93 Level 1 1 | . . . . . . . 5 . . . . . . . . 6 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . 3 . . . 3 . . 2 2 . . . 1 1 Investigation 4 | . . . 1 . . . 2 . . . 1 . . . . . Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 7 | . . . 2 . . . 1 . . 2 1 . . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Res Acc Distress Signals 8 | . . 1 3 . . . 1 . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 148 | . . 7 19 3 . 6 21 1 . 9 14 8 . 11 8 41 Peak Tracking Total 20 | . . 7 17 3 . 5 10 1 . 7 8 8 . 8 7 20 Tactical Retreats 20 | . . . 3 . . 1 5 1 . . 2 2 . 1 . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Res Acc Traps Triggered 11 | . . . 1 1 1 . 8 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Res Acc Machines Accessed 1 | . . . . . . . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 4 | . . . . . . . . . . . 4 . . . . . Successful 1 | . . . . . . . . . . . 1 . . . . . Failed 3 | . . . . . . . . . . . 3 . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . . 1 . . . . . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Res Acc Turns Passed 2466 | 10 57 79 106 263 21 168 367 195 11 297 268 82 40 112 70 320 Spaces Moved 4822 | 21 97 130 182 431 27 336 732 360 22 405 578 178 87 266 144 826 Core 971 | 21 97 130 182 431 24 . . . . . . . . . . 86 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 2742 | . . . . . 3 336 732 360 22 405 578 178 87 41 . . Flight 1109 | . . . . . . . . . . . . . . 225 144 740 Fastest Speed 23 | 50 50 50 50 50 50 45 40 45 48 45 36 46 46 28 31 23 Average Speed 41 | 50 50 55 50 50 50 46 42 47 48 47 38 46 46 33 33 29 Slowest Speed 400 | 50 50 100 50 50 56 56 52 51 48 48 46 46 46 46 34 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . . . . 3 10 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 28 19 33 16 2 89 34 58 6 18 22 42 21 11 8 28 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . . . . 2 . . . . Known Exits Taken 12 | . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . 5 . . . 1 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Res Acc Total 5231 | 20 103 135 195 477 34 347 791 382 21 509 620 177 86 287 154 893 Wait 290 | . 1 2 8 20 4 11 24 16 . 90 29 . . 11 14 60 Move 4764 | 20 96 129 181 430 27 335 732 359 21 404 577 177 86 259 124 807 Hop 21 | . . . . . . . . . . . . . . 3 9 9 Pick Up 28 | . 4 1 . 2 . . 4 1 . 3 1 . . 3 2 7 Fast Attach 40 | . 2 2 1 4 1 1 11 3 . 4 4 . . 2 2 3 Attach 19 | . . . . 2 1 . 1 1 . 2 2 . . 3 3 4 Detach 3 | . . . . 1 . . 2 . . . . . . . . . Swap 4 | . . . . . . . 1 . . 1 2 . . . . . Drop 34 | . . . . 3 1 . 12 2 . 5 2 . . 6 . 3 Fire . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ram 9 | . . 1 5 . . . . . . . 3 . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . 15 . . 4 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 14) 68 | -10/Materials | Entered another Materials area 68 | -9/Materials | Evolved 2 slots: Utility x2 136 | -9/Materials | Discovered new exit (range 16) 147 | -9/Materials | Identified exit to Materials 147 | -9/Materials | Entered another Materials area 147 | -8/Materials | Evolved 2 slots: Utility x2 230 | -8/Materials | Core integrity fell below 50% 249 | -8/Materials | Discovered new exit (range 9) 252 | -8/Materials | Identified exit to Factory 253 | -8/Materials | Entered Factory 253 | -7/Factory | Evolved 2 slots: Propulsion x2 312 | -7/Factory | Build established: Mutant 511 | -7/Factory | Discovered new exit (range 9) 515 | -7/Factory | Identified exit to Factory 516 | -7/Factory | Entered another Factory area 516 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 537 | -6/Factory | Sucked down chute 537 | -6/Factory | Entered Waste 550 | -6/Waste | Spotted C-40 Crusher 559 | -6/Waste | Spotted C-40 Crusher 559 | -6/Waste | Spotted C-40 Crusher 583 | -6/Waste | Spotted C-40 Crusher 583 | -6/Waste | Spotted C-40 Crusher 608 | -6/Waste | Discovered new exit (range 12) 653 | -6/Waste | Spotted C-40 Crusher 695 | -6/Waste | Build established: Scout 705 | -6/Waste | Identified exit to Factory 705 | -6/Waste | Entered Factory 1063 | -6/Factory | Discovered new exit (range 22) 1072 | -6/Factory | Identified exit to Lower Caves 1072 | -6/Factory | Entered Lower Caves 1096 | -6/Lower Caves | Spotted B-75 Beast 1195 | -6/Lower Caves | Discovered new exit (range 9) 1198 | -6/Lower Caves | Learned 4 Factory zone layouts 1256 | -6/Lower Caves | Learned Factory stockpile data 1266 | -6/Lower Caves | Identified exit to Lower Caves 1267 | -6/Lower Caves | Entered another Lower Caves area 1274 | -6/Lower Caves | Discovered new exit (range 5) 1276 | -6/Lower Caves | Identified exit to Factory 1278 | -6/Lower Caves | Entered Factory 1278 | -5/Factory | Evolved 2 slots: Utility x2 1279 | -5/Factory | Identified exit to Upper Caves 1335 | -5/Factory | Discovered exit to Upper Caves (range 17) 1553 | -5/Factory | Discovered new exit (range 19) 1575 | -5/Factory | Identified exit to Factory 1575 | -5/Factory | Entered another Factory area 1575 | -4/Factory | Evolved 2 slots: Propulsion x2 1833 | -4/Factory | Discovered new exit (range 21) 1841 | -4/Factory | Identified exit to Upper Caves 1843 | -4/Factory | Entered Upper Caves 1850 | -4/Upper Caves | Learned location of Quarantine (-3) 1851 | -4/Upper Caves | Learned location of Armory (-3) 1868 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1873 | -4/Upper Caves | Lost 3 parts (1p2n) 1913 | -4/Upper Caves | Spotted B-86 Titan 1915 | -4/Upper Caves | Discovered new exit (range 21) 1919 | -4/Upper Caves | Encountered a Warlord checkpoint 1924 | -4/Upper Caves | Identified exit to Upper Caves 1925 | -4/Upper Caves | Entered another Upper Caves area 1960 | -4/Upper Caves | Discovered new exit (range 10) 1964 | -4/Upper Caves | Identified exit to Research 1965 | -4/Upper Caves | Entered Research 1965 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2072 | -3/Research | Discovered new exit (range 16) 2077 | -3/Research | Identified exit to Research 2077 | -3/Research | Entered another Research area 2077 | -2/Research | Evolved 2 slots: Propulsion x2 2107 | -2/Research | Lost 4 parts (1p3u) 2124 | -2/Research | Spotted B-90 Cyclops 2144 | -2/Research | Discovered new exit (range 8) 2147 | -2/Research | Identified exit to Access 2147 | -2/Research | Entered Access 2147 | -1/Access | Evolved 2 slots: Propulsion x2 2159 | -1/Access | Lost 4 parts (3n1u) 2345 | -1/Access | Lost 3 parts (1p2n) 2371 | -1/Access | Spotted B-99 Colossus 2414 | -1/Access | Spotted B-99 Colossus 2429 | -1/Access | Core integrity fell below 50% 2460 | -1/Access | Core integrity fell below 20% 2467 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 02423_ Penetrated by Slug. 02423_ Slug penetrates H-88 Terminator. 02424_ Slug penetrates U-05 Engineer. 02424_ U-05 Engineer destroyed. 02424_ Slug penetrates S-43 Plague. 02424_ Slug penetrates H-88 Terminator. 02424_ Penetrated by Slug. 02426_ Slug penetrates Wall. 02432_ Penetrated by Slug. 02433_ Slug penetrates Wall. 02434_ Field Propulsion Drive destroyed. 02455_ Penetrated by Slug. 02456_ Slug penetrates Wall. 02459_ Penetrated by Slug. 02459_ W-44 Eye sends out distress signal. 02459_ Penetrated by Slug. 02462_ Adv. Coolant Injector destroyed. 02462_ Penetrated by Slug. 02462_ Slug penetrates Wall. 02467_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ####???????????????????????????????????? | | / #???????????????????????????????????? | | # #???????????????????????????????????? | | # #########???????????????????????????? | | ?# ???????????????????????? | | ?# ############???????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ### #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ?# #??????????????????????????????????????? | | ?# +??????????????????????????????????????? | | ### ##??????????????????????????????????????? | | #???????????????????????????????????????? | | ####### #???????????????????????????????????????? | | #?????? #???????????????????????????????????????? | | "#?????? #???????????????????????????????????????? | | "#?????? #?????????????#"""#?????????????????????? | | "#?????# #?????????????# @ #?????????????????????? | | T#?????# #?????????????# #?????????????????????? | | "#?????# #?????????????# #?????????????????????? | | "#?????# #?????????????# #?????????????????????? | | "#?????# #?????????????# #?????????????????????? | | #?????# #?????????????# #?????????????????????? | | #?##### #????????????## ##????????????????????? | | *#?# ############## ! #????????????????????? | | #?# #????????????????????? | | #?# +????????????????????? | | #?# #????????????????????? | | #?# ############## #????????????????????? | | #?## ##########????## ##????????????????????? | | #??# # #?????#h #?????????????????????? | | #??# # #?????# #?????????????????????? | | #### + #?????# h#?????????????????????? | | # #?????# ?????????????????????? | | # !!! #?????# ????????????????????? | | +? !!! #?????# ???????????????????? | | ###? !!! #?????# ??????????????????? | | #???? #?????# #####?????????????????? | | #???? #?????# #?????????????????????? | | #?????######?????# #?????????????????????? | | #????????????????? #?????????????????????? | | ????????????????? #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 37 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Cloak Strength 4 Power Amplification 20 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 33 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperLightningGuard Manual? 0 Play Time 00:28:15 Cumulative 329.7 hours Start 2022.06.13 @ 15:55:11 End 2022.06.13 @ 16:22:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 584 Rogue 429 Adventurer 148 Explorer 7 Win Type - Total 11 Types 9/0/1/1/0/0/0/0/0 Lore% 74 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 163ab0d6-d568-4a86-bcc0-1034130b6db8