Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 09:47:48 Player: Arcismati Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (418) 418 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1588 Bonus ------- None Cogmind --------- Core Integrity 4/400 Matter 0/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Small Storage Unit Signal Interpreter Seismic Detector Beam Cannon Grenade Launcher Datajack [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 21 | 8 4 . 9 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads 2 | . . . 2 Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 3 1 . 3 Device 2 | 1 . . 1 Storage 3 | 2 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 . 3 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 2 11 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 4 | . . 1 3 Weapon 4 | . . 1 3 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 25 | . 99 100 16 Engine 2 | . 14 14 . Leg 3 | . 27 28 . Device 2 | . 14 14 . Storage 11 | . 14 14 11 Processor 1 | . . . 1 Ballistic Gun 2 | . 26 14 . Peak Build Rating 10 | 9 10 10 9 Average Rating 3 | 8 9 9 1 On Entrance 6 | . 9 10 6 Naked Turns . | . . . . Heaviest Build 19 | 17 19 19 19 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 3 | 3 . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 7 10 10 9 Average Carried 4 | 6 8 10 4 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 519 | 304 84 50 81 Remotely . | . . . . Salvage Created 482 | 94 186 72 130 Parts 26 | 6 12 2 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . 6 2 4 Guns 7 | . 6 . 1 Cannons 2 | . . . 2 AOE 3 | . . 2 1 Classes Destroyed 4 | 2 2 . . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Swarmer 3 | . 3 . . Grunt 9 | . 3 2 4 Best Kill Streak 3 | 1 3 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 62 | . 36 6 20 Missed 14 | . 11 . 3 Damage Taken 1746 | . 284 165 1297 Core 466 | . 70 . 396 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 53 | . 53 . . Core Remaining (%) 86 | 100 . 72 . Volleys Fired 67 | 9 17 2 39 Largest 2 | 2 2 2 2 Hottest 160 | 40 40 50 160 Shots Fired 103 | 18 34 4 47 Gun 58 | 18 34 2 4 Cannon 13 | . . . 13 Launcher 2 | . . 2 . Special 30 | . . . 30 Kinetic 58 | 18 34 2 4 Thermal 43 | . . . 43 Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 7 | 7 5 5 3 Robot Miss Streak 4 | 3 3 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 41 | 11 18 4 8 Core Hits 19 | 3 9 3 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1045 | 141 226 126 552 Guns 407 | 141 226 25 15 Cannons 121 | . . . 121 Explosions 517 | . . 101 416 Melee . | . . . . Ramming . | . . . . Kinetic 407 | 141 226 25 15 Thermal 121 | . . . 121 Explosive 517 | . . 101 416 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 25 | . . . 25 Average Corruption 24 | . . . 24 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 205 | . . . 205 Message Errors 56 | . . . 56 Matter Fused 37 | . . . 37 Heat Flow Errors 28 | . . . 28 Energy Discharges 33 | . . . 33 Data Loss (minor) 33 | . . . 33 Data Loss (major) 10 | . . . 10 Alerts 8 | . . . 8 Overload Shots . | . . . . Overflow Damage 165 | . . . 165 Projectiles . | . . . . Explosions 165 | . . . 165 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 187 | . . . 187 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 260 | . 5 6 260 Average Temperature 81 | . 2 3 84 Received Heat Transfer 285 | . 129 24 132 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 259 | . . . 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 246 | 10 246 87 179 Initial 26 | . . 17 26 Average 12 | 4 69 42 7 Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 82 100 100 Level 1 1 | . 17 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 11 4 6 Peak Tracking Total 6 | . 6 2 3 Tactical Retreats 5 | . 4 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 3 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 7 . . Successful 7 | . 7 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 4 | . 4 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 6641 | 754 503 136 5248 Spaces Moved 971 | 391 342 97 141 Core 26 | 23 . . 3 Treads 30 | . . . 30 Legs 915 | 368 342 97 108 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 119 120 120 130 Slowest Speed 200 | 200 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 5 | . . . 5 Exploration Rate (%) 27 | 21 45 32 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 25 | . . . 25 Terrain Destroyed 59 | . . 5 54 Melee . | . . . . Projectile 27 | . . . 27 AOE 32 | . . 5 27 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 6266 | 655 401 112 5098 Wait 5189 | 241 27 14 4907 Move 965 | 390 341 96 138 Hop . | . . . . Pick Up 15 | 7 7 . 1 Fast Attach 8 | 7 1 . . Attach 8 | . . . 8 Detach 1 | . . . 1 Swap 5 | 1 3 . 1 Drop 5 | . 5 . . Fire 67 | 9 17 2 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 3 | . . . 3 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 755 | -11/Scrapyard | Entered Materials 756 | -10/Materials | Build established: Mutant 1193 | -10/Materials | Repaired Aluminum Leg 1229 | -10/Materials | Discovered new exit (range 11) 1258 | -10/Materials | Entered Mines 1348 | -10/Mines | Discovered new exit (range 6) 1380 | -10/Mines | Assembled infested the area 1394 | -10/Mines | Entered Materials 1394 | -9/Materials | Evolved 2 slots: Utility x2 1573 | -9/Materials | Lost 3 parts (2n1w) 1654 | -9/Materials | Crushed by falling debris 1723 | -9/Materials | Crushed by falling debris 1724 | -9/Materials | Core integrity fell below 50% 1724 | -9/Materials | System corruption reached 10% 1726 | -9/Materials | Crushed by falling debris 1729 | -9/Materials | Crushed by falling debris 1757 | -9/Materials | Lost 6 parts (1p1n2u2w) 6640 | -9/Materials | Crushed by falling debris 6641 | -9/Materials | Core integrity fell below 20% 6642 | -9/Materials | Self-destructed Last Messages --------------- 06045_ System corrupted: Energy discharge (-33). 06100_ System corrupted: Component data lost. 06119_ B2J23WFFWNE/I4P A4TIL>ZCL>BJJEXDVU4N| 06134_ System corrupted: Substantial component data lost. 06183_ K22DMVGRP8WJB/ CA#IU 06202_ System corrupted: Component data lost. 06248_ NHIVAHQJO4IAFHHL:FN<=U<58PYXFIM6072S 06266_ System corrupted: Heat flow error (+116). 06284_ System corrupted: Heat flow error (+172). 06324_ System corrupted: Component data lost. 06339_ F%X8WWK|BFJLIIZ0NF0VL>OPOHIU7#NG& 06354_ System corrupted: Energy discharge (-31). 06453_ SMKUXT 5D:T8&OH/JLYJ&%8|M%: 06500_ YFQDZ&ZGRA#Z>QGG4IIS&>GZVY 06564_ ||LHSQ:YQM,VMTCVY3S<8&U/PSWXAVC