Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 21:00:38 Player: gorb Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (24) 120 Value Destroyed (914) 914 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (784) 784 TOTAL SCORE: 8818 Bonus ------- Pacifist 200 High Alert Combat Kills 16 Follower Combat Kills 68 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Medium Storage Unit Corruption Screen Railgun Railgun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Advanced Terrain Scan Processor Nanoactuators Advanced Force Field > --- WEAPON ----------- Tesla Rifle Lance > --- INVENTORY -------- Improved Antigrav System Medium Storage Unit Corruption Screen Railgun Railgun [Rating: 142] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Small Storage Unit Device Nanoactuators Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Tesla Rifle Ballistic Gun Light Assault Rifle Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . 2 . 2 . . 2 2 2 Power 4 | . . . . 1 . . 2 . 1 . . . . . Propulsion 6 | . . 2 . . 2 . . . . . . . 2 . Utility 4 | . . . . 1 . . . . 1 . . . . 2 Weapon 2 | . . . . . . . . . . . . 2 . . Parts Attached 83 | 5 1 17 1 5 1 10 . 2 2 4 . 13 15 7 Power 14 | . 1 4 . 2 . . . 1 . . . 1 4 1 Engine 8 | . 1 4 . 2 . . . 1 . . . . . . Core . | . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . 1 4 1 Propulsion 34 | 2 . 10 1 1 1 6 . . . . . 5 7 1 Treads . | . . . . . . . . . . . . . . . Leg 4 | . . 4 . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . 5 7 1 Flight 15 | . . 6 1 1 1 6 . . . . . . . . Utility 20 | 1 . 1 . 2 . 1 . . 2 2 . 3 3 5 Device 9 | . . 1 . 1 . 1 . . . 1 . 2 3 . Storage 2 | 1 . . . . . . . . . 1 . . . . Processor 7 | . . . . 1 . . . . 1 . . . . 5 Hackware 1 | . . . . . . . . . . . . 1 . . Protection 1 | . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 15 | 2 . 2 . . . 3 . 1 . 2 . 4 1 . Energy Gun 3 | . . . . . . 1 . . . 1 . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 8 | 2 . 2 . . . 2 . . . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes 8 | . . 1 . . . 3 . . . . . . 2 2 Parts Lost 40 | . . 7 . 1 . 6 . 4 . 1 1 1 4 15 Power 10 | . . 3 . . . 2 . . . . . . 1 4 Propulsion 15 | . . 3 . 1 . . . 3 . . . . 1 7 Utility 9 | . . . . . . 1 . 1 . 1 1 1 1 3 Weapon 6 | . . 1 . . . 3 . . . . . . 1 1 Highest Loss Streak 8 | . . 3 . 1 . 6 . 4 . 1 1 1 1 8 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 Average Backups 4 | 3 4 4 7 7 7 7 6 5 3 3 4 4 5 5 Power . | 1 1 1 1 1 1 . . . . . . . . . Propulsion . | 1 2 1 2 1 . . . . . . . . 1 1 Utility 1 | . . . . . 2 3 5 5 3 1 2 2 2 2 Weapon 1 | . 1 . 2 3 3 1 . . . 1 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 3 | . . . . . . 1 . . . . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 Utility 1 | . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 60 | . 85 72 98 98 92 92 53 55 26 27 23 29 67 58 Engine 4 | . 14 10 11 18 15 12 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 8 11 Leg 2 | . . 13 . . . . . . . . . . . . Wheel 3 | . 28 10 . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . 2 31 25 Flight 12 | . . 6 42 36 38 45 40 37 11 11 11 8 . . Device 5 | . . 1 11 9 7 5 . . 4 3 . 1 15 8 Storage 4 | . 14 11 11 9 7 7 6 6 . . . . . . Processor 3 | . . . . 7 7 7 6 6 5 5 5 5 . 6 Ballistic Gun 7 | . 28 19 22 18 15 12 . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . 3 3 . Piercing Weapon 1 | . . . . . . . . . . . . 1 4 3 Peak Build Rating 142 | 5 6 13 12 16 17 41 30 32 17 29 17 59 134 142 Average Rating 41 | 2 6 7 11 14 16 35 30 28 16 17 16 31 107 105 On Entrance 24 | . 5 6 12 12 15 17 30 30 12 17 17 13 56 118 Avg Prop Armor Cover (%) 9 | . . . . . . 17 17 15 18 . . . 5 3 Naked Turns 13 | . . . . . . . . . . . . . . 13 Heaviest Build 84 | 7 10 16 16 16 19 19 5 6 9 14 7 20 72 84 Greatest Support 102 | 26 26 40 16 16 20 44 10 10 11 11 11 48 100 102 Greatest Overweight (x) 2 | . . 2 1 1 . . . 1 . 1 . 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 5 10 5 5 10 5 Average Capacity 6 | 6 8 8 8 8 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 5 5 7 8 8 7 8 6 6 5 4 4 5 5 5 Average Carried 4 | 4 4 4 7 7 7 7 6 5 2 3 4 4 4 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 5 5 6 8 8 7 6 6 5 2 4 4 5 5 5 Class Distribution -------------------- 41% | Sprinter 33% | Mutant 12% | Generator-Sprinter 7% | Scavenger-Sprinter 5% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Generator-Sprinter | -3/Research Generator-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Fac Res Res Matter Collected 1261 | 201 . 269 21 36 . 205 . . . 127 . 5 360 37 Remotely . | . . . . . . . . . . . . . . . Salvage Created 898 | . . 344 33 . . 100 . . . . . . 349 72 Parts 59 | . . 29 2 . . 6 . . . . . . 18 4 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 24 | . . 12 2 . . 2 . . . . . . 6 2 Melee 7 | . . . . . . . . . . . . . 5 2 Guns 16 | . . 12 2 . . 2 . . . . . . . . Classes Destroyed 5 | . . 3 . . . 1 . . . . . . 1 . Swarmer 11 | . . 7 2 . . . . . . . . . . 2 Grunt 6 | . . 2 . . . 1 . . . . . . 3 . Duelist 1 | . . . . . . . . . . . . . 1 . Sentry 3 | . . 3 . . . . . . . . . . . . Programmer 3 | . . . . . . 1 . . . . . . 2 . Best Kill Streak 4 | . . 4 2 . . 1 . . . . . . 2 2 Combat Bots Only 4 | . . 4 2 . . 1 . . . . . . 2 2 Max Kills in Single Turn 1 | . . 1 1 . . 1 . . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Fac Res Res Hostile Shots Fired 644 | . . 82 10 13 . 89 . 29 3 51 3 55 146 163 Missed 276 | . . 10 4 3 . 43 . 13 2 27 1 29 81 63 Hits 368 | . . 72 6 10 . 46 . 16 1 24 2 26 65 100 Melee 27 | . . . . . . . . 11 . . . . . 16 Projectile 341 | . . 72 6 10 . 46 . 5 1 24 2 26 65 84 AOE 3 | . . . . . . . . 3 . . . . . . Critical Strikes 32 | . . 2 . 1 . . . 4 . . . 1 7 17 Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 6543 | . . 883 47 181 . 644 . 402 23 383 29 551 898 2502 Core 2653 | . . 270 8 30 . 171 . 204 23 101 13 224 148 1461 Absorbed by Shields 1156 | . . . . . . . . . . . . . 745 411 Regen/Repaired (Parts) 22 | . . 22 . . . . . . . . . . . . Core Remaining (%) 81 | 100 100 . 30 94 . 75 . 76 . . 86 80 88 . Volleys Fired 99 | . . 61 4 3 . 29 . . . . . 1 1 . Largest 2 | . . 2 2 2 . 2 . . . . . 1 1 . Hottest 65 | . . 40 40 40 . 56 . . . . . 7 65 . Shots Fired 154 | . . 88 8 6 . 50 . . . . . 1 1 . Gun 153 | . . 88 8 6 . 50 . . . . . . 1 . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . 1 . . Kinetic 149 | . . 88 8 6 . 47 . . . . . . . . Thermal 3 | . . . . . . 3 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . 1 . Robot Hit Streak 17 | . . 16 2 1 . 17 . . . . . 2 . . Robot Miss Streak 4 | . . 3 3 4 . 4 . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 126 | . . 64 3 1 . 36 . 1 . . . 4 14 3 Core Hits 51 | . . 23 3 1 . 12 . 1 . . . 1 8 2 Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 3 | . . 1 . . . . . . . . . . 2 . Destroy 1 | . . 1 . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . 2 . Melee Attacks 101 | . . . . . . . . 2 . . . 3 70 26 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 99 | . . . . . . . . . . . . 3 70 26 Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1786 | . . 526 31 8 . 336 . 6 . . . 107 631 141 Guns 892 | . . 517 31 8 . 336 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 872 | . . . . . . . . . . . . 103 631 138 Ramming 22 | . . 9 . . . . . 6 . . . 4 . 3 Kinetic 847 | . . 517 31 8 . 291 . . . . . . . . Thermal 45 | . . . . . . 45 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 872 | . . . . . . . . . . . . 103 631 138 Highest Corruption 7 | . . 1 1 . . . . . . . . . 4 7 Average Corruption 2 | . . 1 1 . . . . . . . . . 2 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 9 | . . 2 . . . . . . . . . . 3 4 Message Errors 3 | . . 1 . . . . . . . . . . 1 1 Matter Fused 3 | . . . . . . . . . . . . . 2 1 Energy Discharges 2 | . . 1 . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 3 | . . . . . . . . . . . . . 3 . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 3 | . . . . . . . . . . . . . 3 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . 3 . . . 1 . 1 Shots . | . . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . 2 . . . 2 . 1 Targets Rammed 8 | . . 3 . . . . . 2 . . . 2 . 1 Kicked 3 | . . 3 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 415 | . . 24 8 26 10 415 . . . . . . 394 222 Average Temperature 160 | . . 6 4 9 6 127 . . . . . . 227 136 Received Heat Transfer 1005 | . . 273 . 96 . 333 . 27 9 72 . 63 110 22 Effects 23 | . . . . . . 5 . . . . . . 18 . Shutdowns 11 | . . . . . . 1 . . . . . . 10 . Energy Bleed 3 | . . . . . . . . . . . . . 3 . Interference 5 | . . . . . . 3 . . . . . . 2 . Matter Decay 2 | . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 111 | . . . . . . 111 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Fac Res Res Maximum Alert Level 2 | . . 1 . . . . . . . . . . 2 1 Low Security (%) 81 | 100 100 97 100 100 100 100 100 100 100 . . 100 59 . Level 1 14 | . . 2 . . . . . . . . . . 18 100 Level 2 4 | . . . . . . . . . . . . . 21 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 541 | . 5 204 120 87 16 77 5 15 . . . 84 541 356 Initial 241 | . . . 70 39 16 2 . . . . . 84 . 241 Average 83 | . . 38 104 47 14 29 2 1 . . . 30 178 265 Influence Increases 2198 | . 5 390 50 118 . 162 5 15 . 285 . 96 724 348 Destroy 0b10 Robot/C 540 | . . 240 40 60 . 40 . . . . . . 120 40 Destroy Leader 130 | . . 60 10 20 . 20 . . . . . . 20 . Allied During Kill 8 | . . . . 8 . . . . . . . . . . Successful Hack 56 | . 5 . . . . 26 5 . . . . 6 . 14 Destroy Structure 99 | . . . . . . 1 . . . . . . 44 54 Partial Spotted 210 | . . . . 30 . 60 . . . . . 45 30 45 Lose Combat Pursuer 1155 | . . 90 . . . 15 . 15 . 285 . 45 510 195 Influence Decreases 1989 | . 5 210 130 181 31 168 5 15 . 81 70 230 294 569 Entered New Map 475 | . . . 110 61 21 4 . . . . 40 50 . 189 Time Decay 904 | . 5 140 20 50 10 119 5 . . 71 20 180 154 130 Search Patrol Dispatched 200 | . . . . . . . . . . . . . 100 100 Lost Part 350 | . . 70 . 10 . 45 . 15 . 10 10 . 40 150 Lost Ally 60 | . . . . 60 . . . . . . . . . . Squads Dispatched 15 | . . 2 . 1 . 3 . 1 . . . 2 4 2 Investigation 4 | . . 1 . . . 1 . . . . . . 2 . Extermination 4 | . . . . . . 1 . . . . . 1 1 1 Reinforcement 7 | . . 1 . 1 . 1 . 1 . . . 1 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Fac Res Res Distress Signals 12 | . . 2 . 2 . 1 . . . . . . 4 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 163 | . 1 20 3 10 . 15 . 6 5 19 4 8 44 28 Peak Tracking Total 15 | . 1 7 3 7 . 4 . 5 5 8 4 5 12 15 Tactical Retreats 26 | . . 2 . 1 . 1 . 1 . 6 . 2 8 5 ECM-based Alert Blocks 2 | . . . . 2 . . . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Fac Res Res Traps Triggered 8 | . . . . 1 . . . . . . . . 5 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Objects Rigged 4 | . . . . . . . . . . . . 4 . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Fac Res Res Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Fac Res Res Machines Accessed 25 | . 4 5 . 3 . 3 1 . . 2 . 2 2 3 Terminals 17 | . 3 3 . 2 . 2 1 . . 1 . 2 1 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . 1 1 Total Hacks 49 | . 5 14 . 3 . 6 1 . . 6 . 4 3 7 Successful 30 | . 3 8 . 1 . 3 1 . . 6 . 3 1 4 Failed 18 | . 2 5 . 2 . 3 . . . . . 1 2 3 Catastrophic 1 | . . . . . . 1 . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . Manual 13 | . 3 6 . 2 . . . . . . . 2 . . Terminals 29 | . 4 6 . 2 . 3 1 . . 4 . 4 1 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . 2 . . . 3 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 6 | . . 6 . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . . . . . 2 3 Terminal Hacks 16 | . 1 . . . . 2 1 . . 6 . 2 . 4 Record 10 | . . . . . . . . . . 6 . 1 . 3 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . 2 . . . 1 . . . . . . . . Scan Component 2 | . . 1 . . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . 1 . Seal Access 2 | . . . . 1 . . . . . . . . 1 . Unauthorized Hacks 4 | . 1 2 . . . . . . . . . 1 . . Terminals 4 | . 1 2 . . . . . . . . . 1 . . Botnet 3 | . 1 2 . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 4 . 2 . 1 1 . . 1 . 2 2 3 Full Trace Events 4 | . . 2 . . . 1 . . . 1 . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Fac Res Res Total Allies 3 | . . . 3 . . . . . . . . . . . Largest Group 3 | . . . 3 3 . . . . . . . . . . Highest-Rated Group 40 | . . . 40 40 . . . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . 25 . . . . . . . . . . Total Damage 310 | . . . . 310 . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Fac Res Res Active Infowar (turns) 633 | . . 15 . 100 23 39 . . 42 95 . 319 . . Optics 456 | . . . . . . . . . 42 95 . 319 . . Sensors 1 | . . . . 1 . . . . . . . . . . ECM 178 | . . 15 . 100 23 39 . . 1 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Fac Res Res Turns Passed 3259 | 50 146 644 52 101 23 327 34 81 47 437 53 431 557 276 Spaces Moved 5608 | 50 154 362 78 292 28 528 78 125 131 1294 150 895 867 576 Core 69 | 17 . 9 . . . . . 4 7 . . 2 . 30 Treads . | . . . . . . . . . . . . . . . Legs 105 | . . 105 . . . . . . . . . . . . Wheels 255 | 33 154 68 . . . . . . . . . . . . Hover 1477 | . . . . . . . . . . . . 64 867 546 Flight 3702 | . . 180 78 292 28 528 78 121 124 1294 150 829 . . Fastest Speed 20 | 50 90 26 28 28 26 20 32 32 32 32 32 32 27 25 Average Speed 36 | 75 90 68 43 28 26 20 32 35 32 32 32 36 34 33 Slowest Speed 150 | 90 90 150 112 110 26 32 32 105 50 99 32 150 48 102 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 14 | . . 1 . . . 9 . . . . . 4 . . Potential Cave-ins 35 | . . . . . . . . . . . . . 31 4 Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 1 Exploration Rate (%) 29 | 3 26 27 22 29 1 55 2 84 8 92 21 25 24 20 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 1 1 . 1 . Scrap Searched 5 | . . . . . . . . . . 2 3 . . . Spaces Dug 73 | . . . . . . . . . . . . . 51 22 Terrain Destroyed 73 | . . . . . . . . . . . . . 51 22 Melee 73 | . . . . . . . . . . . . . 51 22 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Fac Upp Upp Fac Res Res Total 6553 | 59 161 689 89 305 41 697 86 158 134 1317 154 993 1054 616 Wait 528 | . 6 224 2 . 10 124 9 15 . 13 5 64 56 . Move 5567 | 49 153 359 77 291 27 511 77 124 130 1293 149 886 865 576 Hop 12 | . . 1 . . . 7 . . . . . 4 . . Pick Up 52 | 5 1 18 2 4 . 5 . 7 . 3 . 7 . . Fast Attach 42 | 5 . . 2 . . 3 . . . . . 8 17 7 Attach 50 | . 1 17 . 5 1 3 . 8 3 4 . 7 1 . Detach 9 | . . . . 1 . . . . . 3 . 3 1 1 Swap 9 | . . . . . 3 6 . . . . . . . . Drop 34 | . . 6 2 1 . 9 . . 1 1 . 8 6 . Fire 99 | . . 61 4 3 . 29 . . . . . 1 1 . Melee 101 | . . . . . . . . 2 . . . 3 70 26 Ram 5 | . . . . . . . . 2 . . . 2 . 1 Kick 3 | . . 3 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . . . . . 37 5 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 9) 197 | -10/Materials | Entered another Materials area 197 | -9/Materials | Evolved 2 slots: Propulsion x2 219 | -9/Materials | Central database locked down 300 | -9/Materials | Build established: Mutant 609 | -9/Materials | Repaired Lgt. Assault Rifle 671 | -9/Materials | Core integrity fell below 50% 815 | -9/Materials | Lost 3 parts (1p2n) 833 | -9/Materials | Discovered new exit (range 16) 841 | -9/Materials | Entered Mines 885 | -9/Mines | Discovered new exit (range 10) 886 | -9/Mines | Learned Materials terminal intel 887 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 887 | -9/Mines | Discovered new exit (range 16) 893 | -9/Mines | Entered Materials 893 | -8/Materials | Accompanied by 3 allies 893 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 894 | -8/Materials | Loaded intel: 12 terminal locations 991 | -8/Materials | Discovered new exit (range 8) 994 | -8/Materials | Entered Factory 994 | -7/Factory | Evolved 2 slots: Propulsion x2 1016 | -7/Factory | Discovered new exit (range 5) 1017 | -7/Factory | Entered Storage 1043 | -7/Storage | Met 01-MTF 1223 | -7/Storage | Discovered new exit (range 16) 1338 | -7/Storage | Lost 6 parts (2p1u3w) 1344 | -7/Storage | Entered Factory 1344 | -6/Factory | Accompanied by 1 ally (01-MTF) 1344 | -6/Factory | Evolved 2 slots: Power x2 1346 | -6/Factory | Identified exit to DSF 1347 | -6/Factory | 01-MTF left 1378 | -6/Factory | Entered DSF 1432 | -6/DSF | Additional patrols routed to DSF 1445 | -6/DSF | Discovered new exit (range 16) 1459 | -6/DSF | Entered Factory 1459 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1489 | -5/Factory | Lost 4 parts (3n1u) 1502 | -5/Factory | Discovered new exit (range 12) 1506 | -5/Factory | Entered Upper Caves 1582 | -5/Upper Caves | Build established: Sprinter 1633 | -5/Upper Caves | Entered a destroyed Warlord outpost 1870 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1882 | -5/Upper Caves | Attracted the attention of an 0b10 base 1882 | -5/Upper Caves | Learned 4 Factory zone layouts 1883 | -5/Upper Caves | Learned Factory trap positions 1920 | -5/Upper Caves | Learned Factory trap positions 1939 | -5/Upper Caves | Discovered new exit (range 11) 1943 | -5/Upper Caves | Entered another Upper Caves area 1944 | -5/Upper Caves | Encountered a Warlord checkpoint 1994 | -5/Upper Caves | Discovered new exit (range 8) 1996 | -5/Upper Caves | Entered Factory 1996 | -4/Factory | Evolved 2 slots: Weapon x2 1997 | -4/Factory | Identified exit to Research 1999 | -4/Factory | Loaded intel: 120 trap records 2069 | -4/Factory | Spotted B-86 Titan 2262 | -4/Factory | Found Quantum Capacitor 2421 | -4/Factory | Discovered exit to Research (range 6) 2427 | -4/Factory | Entered Research 2427 | -3/Research | Evolved 2 slots: Propulsion x2 2895 | -3/Research | Crushed by falling debris 2927 | -3/Research | Search patrols dispatched 2977 | -3/Research | Discovered new exit (range 15) 2984 | -3/Research | Entered another Research area 2984 | -2/Research | Evolved 2 slots: Utility x2 3058 | -2/Research | Spotted B-90 Cyclops 3128 | -2/Research | Crushed by falling debris 3187 | -2/Research | Lost 7 parts (1p3n2u1w) 3234 | -2/Research | Search patrols dispatched 3239 | -2/Research | Core integrity fell below 50% 3249 | -2/Research | Core integrity fell below 20% 3260 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Slug penetrates S-43 Plague. System corrupted: Matter fused (-10). Penetrated by Slug. Adv. Melee Analysis Suite severed. Adv. Terrain Scan Processor severed. Slammed into C-57 Dissector. Destabilizing: Core damaged (-14). U-05 Engineer destroyed. C-57 Dissector destroyed. Terminal disabled. K-01 Serf collects debris. Acquired 7 matter. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 74. Field strength at 62. Field strength at 45. Field strength at 22. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #############????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | # ] #????????????????????????????????????? | | #%= #???#######??????????????????????????? | | %+== % #???# #??????????????????????????? | | "%* ##??# #??????????????????????????? | | " /"#??# #??????????????????????????? | | # = ##??# #??????????????????????????? | | # #???# *!/#??????????????????????????? | | "+######"######## *! ##############?????????????? | | # */ # ??????????????? | | # # ????????????????? | | =!# = # ??????????????????? | | H ]%/ # ????????????????????? | | ### T####### =# # c #?????????????????????? | | ??###??????# # # s@ #?????????????????????? | | ??????????## ####### c ##????????????????????? | | ??????????# *!#???#s s #????????????????????? | | ??????????# =%##### #????????????????????? | | ??????????+ T != p "" #????????????????????? | | ??????????# " T" #????????????????????? | | ??????????# ##### !#????????????????????? | | ??????????# #???# #????????????????????? | | ??????????### ###???########????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ???????????# ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 105 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 ECM Strength 1 Power Amplification 40 Additional Mass Support 12 Armor Coverage 225 Melee Speed Boost 30 Evasion (%) 67 Targeting Accuracy 6 Melee Accuracy 32 Offensive Hacking 12 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 72% | -9/Materials Studied --------- Com. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Suspicious This Is My Hole Challenges ------------ None Game ------ Seed ControlMomentumMultirail Manual? 0 Play Time 01:40:41 Cumulative 43.9 hours Start 2026.07.25 @ 18:39:40 End 2026.07.25 @ 21:00:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 72 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 02f3fa11-e3b7-474f-adb5-b1f362424f37