Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 18:25:13 Player: opdo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (32) 160 Value Destroyed (1018) 1018 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1223) 1223 TOTAL SCORE: 6901 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 294 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 79/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink Advanced Weight Redist. System (fused) Signal Interpreter Improved Utility Shielding Improved Hacking Suite > --- WEAPON (2) ------- Improved Datajack Makeshift Spear > --- INVENTORY (5) ---- Relay Coupler [Programmer] (86) Hypervelocity Coil Gun Makeshift Hammer GAL Module Peak State ------------ > --- POWER ------------ Fission Core Zionite Heavy DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Zionite Biocell Advanced Weight Redist. System Signal Interpreter Zionite Weapon Casing Improved Hacking Suite > --- WEAPON ----------- Improved Datajack CR-A16's Pointy Stick > --- INVENTORY -------- Relay Coupler [Programmer] Makeshift Hammer Makeshift Spear GAL Module [Rating: 61] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Zionite Heavy DM Reactor Propulsion Hover Unit Treads Medium Treads Leg Zionite Composite Leg I Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Makeshift Flight Unit Utility Signal Interpreter Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Zionite Weapon Casing Weapon Hammer Energy Gun Field Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 6 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 2 . . . . Utility 4 | . . . 1 . . . 3 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 64 | 8 2 . 10 1 3 9 16 2 10 . 3 Power 10 | 1 . . 1 . . 2 3 . 3 . . Engine 3 | 1 . . 1 . . . . . 1 . . Core 5 | . . . . . . 2 1 . 2 . . Reactor 2 | . . . . . . . 2 . . . . Propulsion 26 | 2 . . 4 . 2 7 6 . 5 . . Treads 3 | . . . . . . . . . 3 . . Leg 7 | 2 . . 1 . . . 3 . 1 . . Wheel 3 | . . . . . 1 . 2 . . . . Hover 8 | . . . 3 . . 5 . . . . . Flight 5 | . . . . . 1 2 1 . 1 . . Utility 15 | 2 . . 2 1 . . 6 . 2 . 2 Device 5 | 1 . . 1 . . . 2 . 1 . . Storage 3 | 1 . . . . . . 2 . . . . Processor 1 | . . . . 1 . . . . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 5 | . . . 1 . . . 1 . 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 13 | 3 2 . 3 . 1 . 1 2 . . 1 Energy Gun 4 | 2 . . 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . 1 1 . . . Special Melee Weapon 2 | . . . . . . . . 1 . . 1 Unidentified Prototypes 4 | . . . . . . . 4 . . . . Parts Lost 33 | . 1 4 2 . . 5 5 1 14 . 1 Power 9 | . . 1 1 . . 2 . 1 4 . . Propulsion 14 | . . 1 1 . . 3 2 . 7 . . Utility 7 | . . 1 . . . . 2 . 3 . 1 Weapon 3 | . 1 1 . . . . 1 . . . . Highest Loss Streak 8 | . 1 4 2 . . 3 2 1 8 . 1 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 81 | . 100 98 94 74 85 93 60 84 73 46 58 Engine 2 | . 14 14 7 . . . . . 3 . . Core 2 | . . . . . . 6 4 6 3 . . Reactor 1 | . . . . . . . 1 4 . . . Leg 7 | . 28 27 2 . . . 4 13 6 6 6 Wheel 1 | . . . . . 1 . 2 6 1 . . Hover 9 | . . . 30 22 22 27 . . . . . Flight 2 | . . . . . 7 4 2 . 1 . . Device 12 | . 14 13 11 11 11 11 12 13 13 13 13 Storage 7 | . 14 14 11 11 11 11 4 6 4 . . Processor 6 | . . . . 8 11 11 6 6 6 6 6 Hackware 2 | . . . . . . . 2 6 6 6 6 Protection 3 | . . . 10 . . . 2 6 5 . 11 Energy Gun 3 | . 21 . 17 11 3 . . . . . . Ballistic Gun 1 | . 6 28 . . . . . . . . . Impact Weapon 4 | . . . 2 11 11 11 6 3 . . . Slashing Weapon 3 | . . . . . 7 11 3 . . . . Piercing Weapon 4 | . . . . . . . 2 7 13 13 12 Naked Turns . | . . . . . . . . . . . . Heaviest Build 38 | 15 15 14 22 10 10 23 38 38 31 6 16 Greatest Support 76 | 20 20 20 24 12 12 27 57 57 76 20 20 Greatest Overweight (x) 7 | 3 . 1 1 . . 1 3 . 7 . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 5 5 5 5 5 Most Carried 8 | 4 8 8 7 8 8 8 7 5 5 4 5 Average Carried 5 | 3 7 8 5 7 7 7 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 4 8 8 7 8 8 8 4 4 4 4 4 Class Distribution -------------------- 56% | Mutant 35% | Messiah-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Matter Collected 937 | 144 172 . 140 20 24 63 136 75 106 . 57 Remotely . | . . . . . . . . . . . . Salvage Created 1740 | 160 301 . 189 . . 186 296 124 456 . 28 Parts 78 | 8 21 . 7 . . 7 9 1 22 . 3 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . 2 . 10 22 . 10 Prevented 2 | . . . . . . 1 . 1 . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 25 | . 6 . 4 . . 2 3 . 9 . 1 Melee 14 | . . . . . . 2 2 . 9 . 1 Guns 9 | . 6 . 3 . . . . . . . . Classes Destroyed 13 | 2 5 . 2 . . 2 1 . 1 . . Builder 1 | . 1 . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 2 | . 1 . . . . . 1 . . . . Recycler 1 | 1 . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 9 | . 3 . . . . 1 . . 4 . 1 Grunt 9 | . 3 . 2 . . . 1 . 3 . . Brawler 1 | . . . 1 . . . . . . . . Sentry 3 | . . . 1 . . . 1 . 1 . . Hunter 2 | . . . . . . . 1 . 1 . . Programmer 1 | . . . . . . 1 . . . . . Decomposer 1 | . . . . . . . . . 1 . . Samaritan 3 | . . . . . . 3 . . . . . Best Kill Streak 4 | 2 4 . 3 . . 1 1 . 3 . 1 Combat Bots Only 3 | . 3 . 3 . . 1 1 . 3 . 1 Max Kills in Single Turn 2 | 1 2 . 1 . . 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 369 | . 28 9 44 . . 62 47 13 134 . 32 Missed 111 | . 11 1 12 . . 25 13 4 32 . 13 Damage Taken 4237 | . 182 375 496 . . 626 447 174 1613 . 324 Core 1358 | . 24 75 110 . . 285 193 32 552 . 87 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 112 | . . . . . . . . 29 83 . . Core Remaining (%) 53 | 100 . 60 . . . 1 . . . . . Volleys Fired 35 | 10 17 1 7 . . . . . . . . Largest 2 | 2 2 2 2 . . . . . . . . Hottest 126 | 80 80 40 126 . . . . . . . . Shots Fired 70 | 20 34 2 14 . . . . . . . . Gun 70 | 20 34 2 14 . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 10 | . 8 2 . . . . . . . . . Thermal 14 | . . . 14 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 46 | 20 26 . . . . . . . . . . Robot Hit Streak 9 | 3 9 1 3 . . . . . . . . Robot Miss Streak 5 | 5 4 1 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 108 | 11 22 1 13 . . 13 11 4 32 . 1 Core Hits 43 | 4 12 . 4 . . 4 7 1 10 . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . 1 . . . . Critical Strikes 15 | 1 . . 2 . . 3 1 . 7 . 1 Corrupt 1 | 1 . . . . . . . . . . . Smash 3 | . . . 2 . . . 1 . . . . Sever 3 | . . . . . . 3 . . . . . Impale 8 | . . . . . . . . . 7 . 1 Melee Attacks 111 | . . . 3 . 1 19 21 8 53 . 6 Impact 9 | . . . 3 . . 1 4 1 . . . Slashing 26 | . . . . . 1 18 7 . . . . Piercing 72 | . . . . . . . 10 4 53 . 5 Sneak Attacks 5 | . . . . . . 3 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . 1 3 . . . 1 Damage Inflicted 2955 | 158 386 3 224 . . 571 412 194 985 . 22 Guns 629 | 158 302 3 166 . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 84 | . 84 . . . . . . . . . . Melee 2238 | . . . 58 . . 571 408 194 985 . 22 Ramming 4 | . . . . . . . 4 . . . . Kinetic 81 | . 78 3 . . . . . . . . . Thermal 250 | . 84 . 166 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 382 | 158 224 . . . . . . . . . . Impact 124 | . . . 58 . . 21 45 . . . . Slashing 742 | . . . . . . 550 192 . . . . Piercing 1372 | . . . . . . . 171 194 985 . 22 Highest Corruption 4 | . . . . . . 2 4 4 4 4 4 Average Corruption 3 | . . . . . . 2 4 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 47 | . . . . . . 1 5 10 20 3 8 Message Errors 11 | . . . . . . . 1 1 6 1 2 Matter Fused 15 | . . . . . . . 1 5 5 1 3 Heat Flow Errors 4 | . . . . . . . . 2 1 . 1 Energy Discharges 4 | . . . . . . . . 1 3 . . Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 . 1 . . Data Loss (minor) 7 | . . . . . . 1 2 . 3 1 . Data Loss (major) 2 | . . . . . . . . 1 1 . . Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 435 | . 7 . 37 . . 148 34 58 151 . . Projectiles . | . . . . . . . . . . . . Explosions 7 | . 7 . . . . . . . . . . Melee 428 | . . . 37 . . 148 34 58 151 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 27 | . 26 . . . . . 1 . . . . Shots 1 | . 1 . . . . . . . . . . Rammed 2 | . . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 536 | 90 144 . 536 . . 22 . 208 81 . 149 Average Temperature 132 | 43 66 . 282 . . 13 . 107 61 . 100 Received Heat Transfer 613 | . 42 . 135 . . 156 51 . 184 . 45 Effects 10 | . . . 10 . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . Interference 2 | . . . 2 . . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . 2 . . . 1 . . . . Impact Corruptions 3 | . . . 2 . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 470 | . 100 . 370 . . . . . . . . Parts Sabotaged 2 | . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Peak Influence 501 | 15 184 71 135 52 . . 501 . . . . Initial 384 | . 9 71 11 52 . . 384 . . . . Average 171 | 5 74 70 57 52 . . 423 . . . . Maximum Alert Level 2 | . . . . . . . 2 . . . . Low Security (%) 68 | 100 100 100 100 100 . . . . . . . Level 1 8 | . . . . . . . 25 . . . . Level 2 23 | . . . . . . . 74 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . 2 . . . . 1 3 . . . . Investigation 1 | . 1 . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . 1 . . . . . 3 . . . . Assault 1 | . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Distress Signals 2 | . 1 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 85 | . 9 2 7 . . 17 12 6 17 . 15 Peak Tracking Total 10 | . 5 2 5 . . 9 3 4 4 . 10 Tactical Retreats 11 | . . . 1 . . 6 . . 2 . 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Traps Triggered 3 | . 1 . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Machines Accessed 16 | . 3 . 5 . . . 2 2 . 4 . Terminals 8 | . 3 . 4 . . . . 1 . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 59 | . 11 . 14 . . . 4 2 . 28 . Successful 46 | . 6 . 7 . . . 3 2 . 28 . Failed 12 | . 4 . 7 . . . 1 . . . . Catastrophic 2 | . . . 2 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 25 | . 8 . 9 . 1 . 7 . . . . Terminals 24 | . 11 . 12 . . . . 1 . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 3 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 35 | . 3 . 2 . . . . 2 . 28 . Record 12 | . . . . . . . . 1 . 11 . Part Schematic 10 | . 1 . . . . . . . . 9 . Robot Schematic 5 | . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . 3 . . . . Insert Component 3 | . . . 1 . . . 2 . . . . Analyze 2 | . . . 1 . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . 3 . . . . . . . . Terminals 6 | . 3 . 3 . . . . . . . . Track 1 | . . . 1 . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 2 . 5 . . . 2 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . 4 . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 27 | . 1 . 1 . 15 . 1 . . 9 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Manual 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Total Allies 9 | . . . . . 4 . 2 1 1 . 1 Largest Group 4 | . . . . . 4 4 2 1 1 . 1 Highest-Rated Group 170 | . . . . . 154 154 170 85 146 . 96 Highest-Rated Ally 146 | . . . . . 40 40 85 85 146 . 96 Zionite Dispatches 1 | . . . . . . . 1 . . . . Heavy 1 | . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 57 | . . . . . . 9 8 8 10 . 22 Total Damage 1631 | . . . . . . 122 511 145 385 . 468 Kills 14 | . . . . . . 2 1 4 3 . 4 Allies Corrupted 2 | . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 2 2 . 1 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Turns Passed 4528 | 121 277 141 256 40 793 579 380 828 750 111 252 Spaces Moved 4221 | 63 160 115 175 67 1078 747 349 714 463 93 197 Core 56 | 10 . . . . . 2 34 . 10 . . Treads 158 | . . . . . . . . . 158 . . Legs 1725 | 53 160 115 . . . . 98 714 295 93 197 Wheels 26 | . . . . . . . 26 . . . . Hover 2033 | . . . 175 67 1078 713 . . . . . Flight 223 | . . . . . . 32 191 . . . . Fastest Speed 35 | 50 120 120 52 56 56 35 35 110 50 120 120 Average Speed 86 | 119 120 121 110 56 56 53 80 110 129 120 120 Slowest Speed 400 | 200 120 190 126 56 61 120 275 110 400 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 4 37 27 23 26 90 89 7 76 69 73 26 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 9 | . . 1 . 1 3 1 . 1 1 1 . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 11 | . . 1 . 1 2 2 . 1 1 . 3 Spaces Dug 6 | . . . . . . 2 2 1 . . 1 Terrain Destroyed 8 | . 2 . . . . 2 2 1 . . 1 Melee 6 | . . . . . . 2 2 1 . . 1 Projectile . | . . . . . . . . . . . . AOE 2 | . 2 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Total 4872 | 85 213 115 216 70 1261 907 411 749 547 92 206 Wait 403 | . 22 . 18 . 167 126 26 23 21 . . Move 4204 | 62 159 114 174 66 1077 746 342 713 462 92 197 Hop 3 | . . . . . . . 3 . . . . Pick Up 31 | 4 9 . 3 1 6 2 2 2 1 . 1 Fast Attach 43 | 7 . . 4 . 2 6 14 . 8 . 2 Attach 15 | 1 1 . 4 1 1 1 3 1 1 . 1 Detach 3 | 1 . . . 1 . 1 . . . . . Swap 7 | . 1 . 2 . . 2 . 1 1 . . Drop 23 | . 4 . 1 1 7 5 2 2 1 . . Fire 35 | 10 17 1 7 . . . . . . . . Melee 103 | . . . 3 . 1 18 17 7 52 . 5 Ram 2 | . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 11) 368 | -10/Materials | Central database locked down 399 | -10/Materials | Entered Mines 400 | -10/Mines | Met a Derelict bent on vengeance 516 | -10/Mines | Learned location of Mines (-8) 531 | -10/Mines | Assembled infested the area 532 | -10/Mines | Discovered new exit (range 6) 540 | -10/Mines | Entered Materials 540 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 571 | -9/Materials | Lost 4 parts (1p1n1u1w) 776 | -9/Materials | Discovered new exit (range 15) 796 | -9/Materials | Entered Mines 803 | -9/Mines | Learned Materials terminal intel 831 | -9/Mines | Discovered new exit (range 8) 833 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 835 | -9/Mines | Identified exit to Materials 836 | -9/Mines | Identified exit to Zion 836 | -9/Mines | Entered Zion 840 | -7/Zion | Learned 4 Factory zone layouts 854 | -7/Zion | Discovered new exit (range 13) 1008 | -7/Zion | Found GAL Module 1034 | -7/Zion | Found CR-A16's Pointy Stick 1204 | -7/Zion | Imprinted 1206 | -7/Zion | Declared Zion's savior 1277 | -7/Zion | Found Relay Coupler [Programmer] 1280 | -7/Zion | Found Relay Coupler [Programmer] 1326 | -7/Zion | Received a visual enhancement algorithm 1449 | -7/Zion | Learned Factory terminal intel 1515 | -7/Zion | Identified exit to Proximity Caves 1629 | -7/Zion | Entered Proximity Caves 1629 | -6/Proximity Caves | Accompanied by 4 allies 1638 | -6/Proximity Caves | Learned Factory terminal intel 1772 | -6/Proximity Caves | Spotter reported a threat 1837 | -6/Proximity Caves | Spotter reported a threat 1849 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 1860 | -6/Proximity Caves | Spotted B-75 Beast 2064 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2097 | -6/Proximity Caves | Core integrity fell below 50% 2125 | -6/Proximity Caves | Core integrity fell below 20% 2141 | -6/Proximity Caves | Build established: Scavenger-Mutant 2204 | -6/Proximity Caves | Discovered new exit (range 8) 2206 | -6/Proximity Caves | Identified exit to Factory 2208 | -6/Proximity Caves | Entered Factory 2208 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 2210 | -6/Factory | Loaded intel: 24 terminal locations 2216 | -6/Factory | Lost 3 parts (1p2n) 2342 | -6/Factory | Zion Heavy squad teleported in 2458 | -6/Factory | Found Prototype Protection 2458 | -6/Factory | Identified Zio. Weapon Casing 2558 | -6/Factory | Search patrols dispatched 2566 | -6/Factory | Discovered new exit (range 14) 2587 | -6/Factory | Identified exit to Lower Caves 2588 | -6/Factory | Entered Lower Caves 2692 | -6/Lower Caves | Spotted B-75 Beast 2715 | -6/Lower Caves | Build established: Messiah-Mutant 3043 | -6/Lower Caves | Befriended a Behemoth using the annoying Tinkerer's hack 3350 | -6/Lower Caves | Discovered new exit (range 5) 3366 | -6/Lower Caves | Identified exit to Lower Caves 3416 | -6/Lower Caves | Entered another Lower Caves area 3416 | -6/Lower Caves | Accompanied by 1 ally 3477 | -6/Lower Caves | Encountered a Warlord checkpoint 3487 | -6/Lower Caves | Learned Factory trap positions 3532 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4007 | -6/Lower Caves | Core integrity fell below 50% 4059 | -6/Lower Caves | Core integrity fell below 20% 4080 | -6/Lower Caves | Lost 8 parts (2p3n3u) 4136 | -6/Lower Caves | Discovered new exit (range 8) 4144 | -6/Lower Caves | Identified exit to Data Miner 4166 | -6/Lower Caves | Entered Data Miner 4166 | -6/Data Miner | Discovered new exit (range 6) 4189 | -6/Data Miner | Met Data Miner 4235 | -6/Data Miner | Learned location of Section 7 (-3) 4235 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4247 | -6/Data Miner | Received God Mode back door access code from Data Miner 4274 | -6/Data Miner | Identified exit to Proximity Caves 4277 | -6/Data Miner | Entered Proximity Caves 4323 | -5/Proximity Caves | Escorted by Enhanced Grunt 4324 | -5/Proximity Caves | Build established: Mutant 4441 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4529 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- repair. 04366_ VTOL Module fries itself beyond repair. 04372_ Autogun fries itself beyond repair. 04374_ VTOL Module fries itself beyond repair. 04374_ Acquired 5 matter. 04375_ System corrupted: Matter fused (-7). 04375_ Acquired 7 matter. 04375_ VTOL Module fries itself beyond repair. 04375_ S-27 Virus destroyed. 04403_ System corrupted: Heat flow error (+198). 04411_ S-27 Virus destroyed. 04441_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 04489_ PP%