Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.13 @ 23:09:02 Player: Ivanna Dostya Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (91) 455 Value Destroyed (3146) 3146 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 8089 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 72/290 System Corruption 5% Temperature Warning (306) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Gravmag Array > --- UTILITY (6) ------ Improved Heat Sink Advanced Visual Processing Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON (4) ------- Gatling Laser > --- INVENTORY (5) ---- Compact Matter Pod (54) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Signal Interpreter Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Flak Gun > --- INVENTORY -------- Nuclear Core Light Nuclear Core Improved Deuterium Engine Makeshift Power Source Light Treads Light Treads Improved Treads Medium Treads Medium Treads Armored Wheel Improved Heat Sink Advanced Heat Sink Medium Battery Compact Matter Pod Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Light Armor Plating Hardened Light Armor Plating Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Improved Grenade Launcher Katana [Rating: 62] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Q-thruster Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Gauss Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 1 | . . . 1 . . . . . . . . Utility 4 | . . . 1 . . . 1 2 . . . Weapon 2 | . . . . . . . 1 . 1 . . Parts Attached 120 | 7 2 2 23 12 . 1 15 22 10 11 15 Power 15 | 1 . . 4 . . . . 2 3 3 2 Engine 9 | 1 . . 3 . . . . 1 2 1 1 Core 6 | . . . 1 . . . . 1 1 2 1 Reactor . | . . . . . . . . . . . . Propulsion 31 | 2 . . 9 2 . . 2 4 5 3 4 Treads 16 | . . . 5 1 . . 2 3 2 2 1 Leg 8 | 1 . . 3 . . . . . 3 . 1 Wheel 5 | 1 . . 1 1 . . . 1 . . 1 Hover 1 | . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . 1 . Utility 45 | 2 2 2 6 8 . 1 8 6 1 3 6 Device 22 | 2 1 2 2 6 . . 4 2 1 . 2 Storage 3 | . 1 . 2 . . . . . . . . Processor 4 | . . . . . . . 1 1 . . 2 Hackware 2 | . . . . . . . . . . 1 1 Protection 14 | . . . 2 2 . 1 3 3 . 2 1 Artifact . | . . . . . . . . . . . . Weapon 29 | 2 . . 4 2 . . 5 10 1 2 3 Energy Gun 17 | 1 . . 4 1 . . 3 5 . . 3 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 9 | 1 . . . . . . 2 4 1 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . . 2 1 1 1 Parts Lost 22 | . . . . . . . . . 1 14 7 Power 2 | . . . . . . . . . . 2 . Propulsion 6 | . . . . . . . . . 1 3 2 Utility 8 | . . . . . . . . . . 5 3 Weapon 6 | . . . . . . . . . . 4 2 Highest Loss Streak 14 | . . . . . . . . . 1 14 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 99 100 100 100 96 94 92 59 38 Engine 9 | . 14 14 10 11 11 11 9 6 10 3 . Treads 22 | . . . 19 28 33 33 27 23 6 . . Leg 2 | . 14 14 5 . . . . . 12 12 . Wheel 2 | . 14 14 7 4 . . . . . . . Device 13 | . 23 14 13 19 22 18 14 6 5 2 4 Storage 8 | . 4 14 11 11 11 11 9 7 6 3 . Processor 5 | . . . . . . . 9 15 13 9 11 Protection 4 | . . . 8 2 . 3 2 10 6 5 1 Energy Gun 17 | . 14 14 20 21 22 22 17 12 20 12 7 Ballistic Gun 4 | . 14 14 1 . . . 7 9 6 3 . Naked Turns 24 | . . . . . . . . . . 24 . Heaviest Build 142 | 9 13 13 100 104 98 100 116 129 142 134 13 Greatest Support 74 | 10 10 10 66 66 66 66 66 74 74 60 20 Greatest Overweight (x) 6 | . 1 1 6 6 1 1 1 1 6 2 3 Average Overweight (x) 1 | . . 1 1 3 1 1 1 1 1 . . Largest Inventory Capacity 25 | 5 8 8 25 25 25 25 25 25 25 25 5 Average Capacity 21 | 5 5 8 15 25 25 25 25 25 25 16 5 Most Carried 25 | 2 5 5 25 25 25 25 25 25 25 25 1 Average Carried 20 | . 3 5 12 24 24 24 24 24 24 14 . Final Capacity 25 | 5 8 8 25 25 25 25 25 25 25 5 5 Final Carried 25 | 1 5 5 25 25 25 25 25 25 25 1 1 Class Distribution -------------------- 49% | Mutant 20% | Skirmisher 9% | Tank 7% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 2025 | 288 27 . 273 135 . 26 166 704 . 159 247 Remotely . | . . . . . . . . . . . . Salvage Created 4426 | 65 85 . 898 270 . 43 834 1068 41 799 323 Parts 191 | 3 3 . 56 20 . . 35 58 3 6 7 Haulers Intercepted 4 | . . . 2 . . . 1 1 . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 78 | 1 2 . 20 12 . 1 13 19 1 3 6 Guns 76 | 1 2 . 20 12 . 1 11 19 1 3 6 AOE 1 | . . . . . . . 1 . . . . Classes Destroyed 13 | 2 . . 6 . . 1 1 1 . 1 1 Builder 1 | . . . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 4 | . . . 2 . . . 1 1 . . . Recycler 3 | . . . 1 1 . . . 1 . . . Watcher 4 | . . . 2 . . . . 2 . . . Swarmer 17 | . . . 3 9 . . . 4 . . 1 Grunt 37 | 1 2 . 12 2 . . 7 10 . . 3 Brawler 1 | . . . . . . . . . . . 1 Duelist 3 | . . . 1 1 . . . 1 . . . Sentry 12 | . . . 4 . . . 6 1 . . 1 Hunter 1 | . . . . . . 1 . . . . . Programmer 4 | . . . . . . . . 3 1 . . Compactor 3 | . . . . . . . . . . 3 . Best Kill Streak 4 | 2 2 . 4 4 . 1 3 4 1 1 2 Combat Bots Only 4 | 1 2 . 4 3 . 1 3 4 1 1 2 Max Kills in Single Turn 2 | 1 1 . 2 2 . 1 2 2 1 1 1 Gunslinging 1 | . . . 1 1 . . . 1 . . . Exploded 1 | . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Hostile Shots Fired 480 | 7 18 . 47 57 . 4 41 93 4 21 188 Missed 145 | 3 3 . 13 17 . . 15 24 1 1 68 Damage Taken 4275 | 33 137 . 337 271 . 12 361 798 84 650 1592 Core 1043 | . 34 . 38 32 . . 23 63 . 159 694 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 1219 | 12 40 . 102 86 . 4 104 231 23 173 444 Regen/Repaired (Parts) 19 | . . . . . . . 19 . . . . Core Remaining (%) 90 | 100 . 86 . . . 82 95 91 . . . Volleys Fired 213 | 6 9 . 39 15 . 2 28 53 2 31 28 Largest 4 | 2 2 . 2 2 . 1 3 3 4 4 2 Hottest 180 | 70 70 . 140 140 . 75 140 180 88 88 145 Shots Fired 482 | 12 18 . 78 30 1 2 76 142 8 77 38 Gun 482 | 12 18 . 78 30 1 2 76 142 8 77 38 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 122 | 6 9 . 1 . . . 16 69 2 19 . Thermal 297 | 6 9 . 77 30 1 2 6 64 6 58 38 Explosive . | . . . . . . . . . . . . Electromagnetic 63 | . . . . . . . 54 9 . . . Robot Hit Streak 62 | 9 26 . 31 16 . 4 18 26 6 62 18 Robot Miss Streak 3 | 1 . . 3 3 . . 2 3 2 2 1 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 11 | . . . 3 2 . . . 4 . 1 1 Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . 1 1 Shots Hit Robots 388 | 10 17 . 67 25 . 2 63 95 6 71 32 Core Hits 226 | 3 5 . 68 22 . 1 38 43 3 21 22 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 3 . . . Critical Strikes 13 | . 1 . 1 2 . . . 6 . 1 2 Burn 10 | . 1 . 1 2 . . . 3 . 1 2 Destroy 3 | . . . . . . . . 3 . . . Melee Attacks 7 | . . . . 4 . . . 2 . 1 . Impact . | . . . . . . . . . . . . Slashing 7 | . . . . 4 . . . 2 . 1 . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8235 | 128 231 . 1244 569 . 41 1259 2050 128 1656 929 Guns 7974 | 128 231 . 1236 476 . 41 1213 2022 128 1641 858 Cannons . | . . . . . . . . . . . . Explosions 46 | . . . . . . . 46 . . . . Melee 81 | . . . . 67 . . . . . 14 . Ramming 134 | . . . 8 26 . . . 28 . 1 71 Kinetic 1933 | 55 114 . 16 . . . 160 999 33 556 . Thermal 5156 | 73 117 . 1220 476 . 41 168 1023 95 1085 858 Explosive . | . . . . . . . . . . . . Electromagnetic 931 | . . . . . . . 931 . . . . Impact . | . . . . . . . . . . . . Slashing 81 | . . . . 67 . . . . . 14 . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . 1 1 1 1 1 3 1 1 5 Average Corruption 1 | . . . 1 1 1 1 1 2 1 1 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 46 | . . . . 13 7 . 3 18 . . 5 Message Errors 8 | . . . . 3 . . 1 3 . . 1 Matter Fused 8 | . . . . 3 2 . . 2 . . 1 Heat Flow Errors 11 | . . . . 2 3 . . 5 . . 1 Energy Discharges 8 | . . . . 2 1 . 1 4 . . . Data Loss (minor) 3 | . . . . . . . 1 1 . . 1 Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 4 | . . . . 1 1 . . 1 . . 1 Alerts 3 | . . . . 2 . . . 1 . . . Overload Shots 3 | . . . . . . . . 3 . . . Overflow Damage 27 | . . . . 27 . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 27 | . . . . 27 . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 77 | . . . . 6 . . 41 . . . 30 Shots 1 | . . . . . . . 1 . . . . Rammed 22 | . . . 1 6 . . . 1 . 1 13 Targets Rammed 31 | . . . 1 6 . . . 1 . 1 22 Kicked 9 | . . . . . . . . . . . 9 Crushed . | . . . . . . . . . . . . Highest Temperature 377 | 69 173 . 187 219 252 60 267 377 90 281 288 Average Temperature 85 | 31 102 . 67 86 85 35 83 80 46 147 55 Received Heat Transfer 1356 | 24 102 . 180 12 . . 189 357 . . 492 Effects 2 | . . . . . . . . 1 . . 1 Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 8 | . . . . . . . 8 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 14 | 2 2 . 1 . . . . 5 1 . 3 Heat Transferred 9921 | 222 407 . 2073 896 . 74 193 2024 148 2183 1701 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 416 | 25 139 45 416 160 . 30 283 235 80 30 260 Initial 45 | . 13 45 14 31 . . 9 . 45 . 18 Average 96 | 5 79 45 220 78 . 3 133 73 40 3 108 Maximum Alert Level 2 | . . . 2 . . . 1 1 . . 1 Low Security (%) 86 | 100 100 100 34 100 . 100 75 96 100 100 86 Level 1 13 | . . . 64 . . . 24 3 . . 13 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 . . . 2 5 1 . 2 Investigation 5 | . 1 . 2 . . . . 1 . . 1 Extermination 5 | . . . . . . . . 4 1 . . Reinforcement 2 | . . . . . . . 2 . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 8 | . . . 3 . . . 2 2 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 123 | 1 7 . 28 14 . 1 18 24 1 6 23 Peak Tracking Total 7 | 1 2 . 5 4 . 1 4 4 1 3 7 Tactical Retreats 12 | . . . 2 1 . . 2 2 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 4 | . . . . . . . 1 . 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 3 | . . . . . . . . 2 1 . . Max in Single Turn 1 | . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 28 | . 3 . 4 1 4 . 4 9 1 . 2 Terminals 19 | . 2 . 4 . . . 3 8 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 3 | . 1 . . . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 79 | . 14 . 15 1 4 . 17 20 3 . 5 Successful 49 | . 8 . 9 1 4 . 11 13 2 . 1 Failed 30 | . 6 . 6 . . . 6 7 1 . 4 Catastrophic 2 | . . . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 48 | . 12 . 12 . . . 11 10 3 . . Terminals 65 | . 12 . 15 . . . 15 18 3 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units 7 | . 2 . . . . . . 2 . . 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 26 | . 2 . 6 1 4 . 4 8 . . 1 Record 7 | . . . . . 4 . . 3 . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . 2 . . . . 1 . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . 1 . . 1 Level Access Points 2 | . 1 . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . . 1 1 . . . Alert Level 2 | . . . 1 . . . 1 . . . . Unreport Threat 3 | . . . 1 . . . 1 1 . . . Locate Traps 2 | . . . 1 . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . 1 . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 19 | . 5 . 3 . . . 5 4 2 . . Terminals 17 | . 4 . 3 . . . 5 3 2 . . Track 5 | . 2 . 1 . . . 1 . 1 . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 11 | . 2 . 2 . . . 3 3 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . Recyclers 1 | . . . . . . . . 1 . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 2 . 4 . . . 3 7 1 . 1 Full Trace Events 4 | . . . 2 . . . . 1 . . 1 Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 38 | . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 6 | . . 2 . 3 . . . . . 1 . Largest Group 3 | . . 2 2 3 3 3 . . . 1 . Highest-Rated Group 50 | . . 50 50 40 40 40 . . . 31 . Highest-Rated Ally 31 | . . 31 31 16 16 16 . . . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 43 | . . . 7 5 . 14 . . . 17 . Total Damage 587 | . . . 107 24 . 144 . . . 312 . Kills 2 | . . . 1 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 7172 | 88 245 90 812 1382 1063 244 817 1432 426 174 399 Spaces Moved 3111 | 70 152 69 348 584 441 86 254 489 151 77 390 Core 209 | 13 . . . . . . . . . 62 134 Treads 1759 | . . . 129 304 441 86 254 489 56 . . Legs 285 | 4 127 . 39 . . . . . 95 14 6 Wheels 607 | 53 25 69 180 280 . . . . . . . Hover 196 | . . . . . . . . . . . 196 Flight 55 | . . . . . . . . . . 1 54 Fastest Speed 40 | 50 80 95 95 190 240 240 240 240 240 40 40 Average Speed 190 | 76 131 95 159 216 240 240 240 240 261 89 68 Slowest Speed 550 | 120 190 95 240 240 240 240 240 240 550 270 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 6 30 19 37 98 91 21 25 12 4 84 11 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . . Known Exits Taken 4 | . . 1 1 . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . . . Scrap Searched 4 | . . . . 4 . . . . . . . Spaces Dug 5 | . . . . 3 . . . 2 . . . Terrain Destroyed 10 | . . . . 3 . . 3 4 . . . Melee 5 | . . . . 3 . . . 2 . . . Projectile 2 | . . . . . . . . 2 . . . AOE 3 | . . . . . . . 3 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Total 3939 | 89 181 92 532 659 447 123 406 635 180 121 474 Wait 334 | 5 12 22 76 29 5 33 89 39 8 1 15 Move 3101 | 69 151 68 347 583 440 85 253 488 151 76 390 Hop . | . . . . . . . . . . . . Pick Up 63 | 2 5 . 24 4 1 1 9 13 3 . 1 Fast Attach 36 | 6 . . 7 . . . 2 2 3 2 14 Attach 29 | 1 2 . 1 . . . 8 3 4 9 1 Detach 6 | . 1 . . . . . 2 . 3 . . Swap 55 | . . 2 15 12 . 1 5 17 3 . . Drop 64 | . 1 . 22 6 1 1 10 17 3 . 3 Fire 213 | 6 9 . 39 15 . 2 28 53 2 31 28 Melee 7 | . . . . 4 . . . 2 . 1 . Ram 15 | . . . . 1 . . . . . 1 13 Kick 9 | . . . . . . . . . . . 9 Crush 7 | . . . 1 5 . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Identified exit to Materials 238 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered Mines 400 | -10/Mines | Discovered exit to Materials (range 9) 424 | -10/Mines | Entered Materials 424 | -9/Materials | Accompanied by 2 allies 424 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 429 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 851 | -9/Materials | Build established: Scavenger-Mutant 1074 | -9/Materials | Identified exit to Mines 1236 | -9/Materials | Entered Mines 1278 | -9/Mines | Discovered new exit (range 6) 1369 | -9/Mines | Build established: Mutant 1523 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1648 | -9/Mines | Learned location of Zion (-6) 2355 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2569 | -9/Mines | Discovered new exit (range 2) 2605 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2605 | -9/Mines | Discovered new exit (range 5) 2618 | -9/Mines | Entered Exiles 2618 | -9/Exiles | Found Exiles lab abandoned 2618 | -9/Exiles | Accompanied by 3 allies 3650 | -9/Exiles | Discovered new exit (range 14) 3681 | -9/Exiles | Entered Mines 3681 | -8/Mines | Accompanied by 3 allies 3849 | -8/Mines | Discovered new exit (range 5) 3920 | -8/Mines | Lost 3 allies 3925 | -8/Mines | Entered Materials 3925 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4076 | -8/Materials | Repaired Imp. Terrain Scanner 4559 | -8/Materials | Identified exit to Factory 4703 | -8/Materials | Build established: Skirmisher 4742 | -8/Materials | Entered Factory 4742 | -7/Factory | Evolved 2 slots: Utility x2 4759 | -7/Factory | Discovered new exit (range 11) 4783 | -7/Factory | Identified exit to Lower Caves 4890 | -7/Factory | Discovered new exit (range 8) 4906 | -7/Factory | Identified exit to Storage 6025 | -7/Factory | Discovered new exit (range 5) 6050 | -7/Factory | Identified exit to Factory 6111 | -7/Factory | Build established: Tank 6174 | -7/Factory | Entered another Factory area 6174 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6600 | -6/Factory | Sucked down chute 6600 | -6/Factory | Entered Waste 6601 | -6/Waste | Met a frightened Derelict 6608 | -6/Waste | Spotted C-40 Crusher 6614 | -6/Waste | Build established: Skirmisher 6635 | -6/Waste | Destroyed C-40 Crusher 6647 | -6/Waste | Spotted C-40 Crusher 6661 | -6/Waste | Spotted C-40 Crusher 6673 | -6/Waste | Destroyed C-40 Crusher 6685 | -6/Waste | Crushed by Compactor (1 part destroyed) 6688 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6691 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6694 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6695 | -6/Waste | Spotted C-40 Crusher 6697 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6700 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6703 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6706 | -6/Waste | Crushed by Compactor (1 part destroyed) 6709 | -6/Waste | Crushed by Compactor (1 part destroyed) 6715 | -6/Waste | Crushed by Compactor (1 part destroyed) 6716 | -6/Waste | Destroyed C-40 Crusher 6724 | -6/Waste | Crushed by Compactor (1 part destroyed) 6727 | -6/Waste | Crushed by Compactor (1 part destroyed) 6730 | -6/Waste | Crushed by Compactor (1 part destroyed) 6736 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6739 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6747 | -6/Waste | Spotted C-40 Crusher 6753 | -6/Waste | Spotted C-40 Crusher 6763 | -6/Waste | Found Prototype Hackware 6763 | -6/Waste | Identified Exp. Hacking Suite 6765 | -6/Waste | Discovered new exit (range 15) 6770 | -6/Waste | Lost 14 parts (2p3n5u4w) 6774 | -6/Waste | Entered Factory 6782 | -6/Factory | Identified exit to DSF 6848 | -6/Factory | Core integrity fell below 50% 6941 | -6/Factory | Core integrity fell below 20% 7065 | -6/Factory | Build established: Hacker-Mutant 7167 | -6/Factory | Garrison activated, responded to threat 7173 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07135_ B-48 Gladiator destroyed. 07147_ Critical hit (Burn: +37). 07149_ Slammed into G-50 Soldier. 07149_ Imp. Heat Sink broken. 07149_ Destabilizing: Short circuit. 07150_ Slammed into G-50 Soldier. 07155_ Destabilizing: System corrupted (+1). 07156_ Slammed into G-50 Soldier. 07161_ Acquired 57 matter. 07162_ Acquired Rnf. Deuterium Engine. 07167_ G-50 Soldier calls for garrison reinforcements. 07167_ ALERT: Activating Garrison Access F004. 07167_ Carbon-fiber Leg melted. 07167_ G-50 Soldier destroyed. 07167_ Switching to secondary target: G-50 Soldier. 07171_ Overheating: Energy bleed (-7). 07172_ Imp. Heavy Laser destroyed. 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"#? | | # ####""" """###? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 30 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Challenges ------------ None Game ------ Seed InsulationMetaMaul Manual? 0 Play Time 01:08:43 Cumulative 19.5 hours Start 2024.04.13 @ 21:48:47 End 2024.04.13 @ 23:09:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 17 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6d965cb-5a2b-4d89-bb25-4002324e96ca