Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 10:01:19 Player: Vaya Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (1810) 1810 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5870 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 61/300 Energy 64/100 System Corruption 0% Temperature Cool (12) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Improved Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Improved Titanium Leg Wheel Heat Sink Improved Heat Sink Improved Signal Interpreter Improved Terrain Scan Processor Targeting Computer Advanced Targeting Computer Light Armor Plating Hacking Suite Dynamic Insulation System Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Minigun Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Wheel Heat Sink Improved Heat Sink Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Light Armor Plating Hacking Suite Dynamic Insulation System Gauss Rifle Assault Cannon Mining Laser [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 4 | . . 2 . 1 . 1 Weapon 3 | . . . 1 1 . 1 Parts Attached 68 | 6 3 6 18 6 9 20 Power 13 | 1 . 1 4 1 2 4 Engine 10 | 1 . 1 4 . 2 2 Core 2 | . . . . 1 . 1 Reactor 1 | . . . . . . 1 Propulsion 13 | 2 . . 3 2 2 4 Treads . | . . . . . . . Leg 10 | 2 . . . 2 2 4 Wheel 3 | . . . 3 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 3 4 2 2 . 4 Device 5 | . 1 2 1 . . 1 Storage 3 | 1 2 . . . . . Processor 6 | . . 2 1 1 . 2 Hackware 2 | . . . . 1 . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 26 | 2 . 1 9 1 5 8 Energy Gun 14 | 2 . 1 6 1 2 2 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 8 | . . . 2 . 2 4 Ballistic Cannon 2 | . . . 1 . . 1 Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 55 | . . 1 17 1 10 26 Power 13 | . . . 4 1 2 6 Propulsion 11 | . . . 4 . 1 6 Utility 5 | . . . 1 . 1 3 Weapon 26 | . . 1 8 . 6 11 Highest Loss Streak 17 | . . 1 11 1 6 17 To Critical Strikes 1 | . . . 1 . . . Average Backups 10 | 3 6 4 12 17 18 15 Power . | . . . 1 2 1 . Propulsion 2 | . 1 2 1 3 5 4 Utility 4 | . 2 . 5 9 8 7 Weapon 2 | 1 2 1 3 3 2 2 Tool/Special . | . . . . . . . Unused Backups 13 | 1 . . . . 3 9 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 11 | 1 . . . . 1 9 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 100 93 90 95 78 89 Engine 12 | . 14 10 16 9 6 9 Leg 14 | . 28 21 6 8 12 12 Wheel 2 | . . . 7 2 . . Device 10 | . 14 16 8 7 7 5 Storage 9 | . 14 11 9 7 7 6 Processor 15 | . . 14 18 22 15 19 Hackware 1 | . . . . . 1 5 Energy Gun 13 | . 28 19 11 14 9 3 Ballistic Gun 8 | . . . 8 7 7 23 Ballistic Cannon 1 | . . . 4 7 1 . Peak Build Rating 59 | 6 8 14 25 40 40 59 Average Rating 23 | 5 7 12 20 36 32 50 On Entrance 18 | . 6 8 14 25 40 36 Naked Turns . | . . . . . . . Heaviest Build 89 | 13 49 52 61 64 64 89 Greatest Support 40 | 20 20 20 32 40 40 36 Greatest Overweight (x) 13 | . 2 13 5 6 2 13 Average Overweight (x) 1 | . . 2 2 3 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 12 20 20 20 20 20 Most Carried 20 | 5 9 8 19 19 20 20 Average Carried 10 | 3 6 4 12 17 18 15 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 5 7 4 19 18 20 11 Class Distribution -------------------- 46% | Scavenger-Skirmisher 34% | Mutant 10% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1256 | 260 10 160 305 . 190 331 Remotely . | . . . . . . . Salvage Created 2488 | 278 93 286 862 . 418 551 Parts 184 | 20 12 21 70 . 24 37 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 4 | . . . . . . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 41 | . . 10 17 . 6 8 Guns 28 | . . 10 10 . 3 5 Cannons 9 | . . . 5 . 3 1 AOE 2 | . . . 1 . . 1 Classes Destroyed 13 | 2 2 3 3 . 2 1 Worker 2 | . . . 1 . . 1 Builder 7 | . 2 . 3 . . 2 Tunneler 11 | 8 . . 1 . . 2 Hauler 1 | . . . . . 1 . Recycler 1 | 1 . . . . . . Operator 1 | . . . 1 . . . Watcher 4 | . 2 1 1 . . . Swarmer 12 | . . 7 5 . . . Grunt 15 | . . 2 5 . 3 5 Sentry 8 | . . 1 6 . . 1 Specialist 3 | . . . . . 3 . Hunter 2 | . . . 1 . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 5 | 3 2 4 5 . 4 5 Combat Bots Only 4 | . . 4 4 . 3 2 Max Kills in Single Turn 2 | 1 1 2 2 . 2 2 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 600 | . . 64 151 . 61 324 Missed 174 | . . 11 43 . 22 98 Hits 426 | . . 53 108 . 39 226 Projectile 426 | . . 53 108 . 39 226 Critical Strikes 13 | . . . 6 . 2 5 Damage Taken 6345 | . 4 503 1526 62 989 3261 Core 1483 | . . 162 393 . 77 851 Absorbed by Shields 11 | . . . . . 11 . Regen/Repaired (Parts) 14 | . . 14 . . . . Core Remaining (%) 75 | 100 100 59 28 . 89 . Volleys Fired 155 | 21 9 25 49 . 12 39 Largest 5 | 2 2 2 3 . 4 5 Hottest 231 | 80 80 90 135 . 231 169 Shots Fired 402 | 42 18 48 122 . 40 132 Gun 374 | 42 18 48 103 . 35 128 Cannon 28 | . . . 19 . 5 4 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 197 | . . . 64 . 14 119 Thermal 105 | 21 9 33 20 . 17 5 Explosive . | . . . . . . . Electromagnetic 100 | 21 9 15 38 . 9 8 Robot Hit Streak 12 | 9 4 6 12 . 5 11 Robot Miss Streak 6 | 3 2 3 3 . 2 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 7 | . . 2 1 . 2 2 Max Gunslinging Chain 1 | . . 1 1 . 1 1 Shots Hit Robots 242 | 28 10 29 77 . 25 73 Core Hits 116 | 9 3 15 39 . 12 38 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 6 | . . 1 2 . . 3 Burn 1 | . . 1 . . . . Destroy 4 | . . . 1 . . 3 Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4749 | 373 249 332 1617 . 545 1633 Guns 3903 | 373 134 332 1079 . 445 1540 Cannons 428 | . . . 235 . 100 93 Explosions 418 | . 115 . 303 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2341 | . . . 686 . 235 1420 Thermal 1379 | 163 181 243 475 . 200 117 Explosive . | . . . . . . . Electromagnetic 1029 | 210 68 89 456 . 110 96 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 22 | . 18 . 4 . . . Projectiles 4 | . . . 4 . . . Explosions 18 | . 18 . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact . | . . . . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 34 | . 4 . 30 . . . Shots 3 | . 1 . 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 491 | 72 48 90 250 . 341 491 Average Temperature 97 | 29 17 34 68 . 150 180 Received Heat Transfer 1221 | . . 72 567 . 135 447 Effects 11 | . . . . . 2 9 Shutdowns 6 | . . . . . . 6 Energy Bleed 1 | . . . . . 1 . Interference 1 | . . . . . . 1 Short Circuit 1 | . . . . . 1 . Damage (minor) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 3 | . . 2 . . . 1 Heat Transferred 2871 | 375 300 683 844 . 407 262 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 1 . 4 . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 150 | 10 12 116 150 60 120 70 Initial 63 | . . . 25 60 2 63 Average 35 | 2 1 47 68 14 47 17 Influence Increases 1263 | 45 31 247 511 4 190 235 Destroy 0b10 Robot/C 820 | . . 200 340 . 120 160 Destroy 0b10 Robot/NC 135 | 45 20 5 35 . 5 25 Destroy Leader 218 | . 4 42 102 . 20 50 Successful Hack 11 | . 7 . . 4 . . Disable Machine 15 | . . . . . 15 . Destroy Structure 19 | . . . 19 . . . Lose Combat Pursuer 45 | . . . 15 . 30 . Influence Decreases 1223 | 45 31 187 437 134 74 315 Entered New Map 168 | . . . 35 74 2 57 Time Decay 718 | 45 31 177 272 50 . 143 Lost Part 337 | . . 10 130 10 72 115 Squads Dispatched 11 | . . . 7 . 1 3 Investigation 1 | . . . 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 6 | . . . 3 . 1 2 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 5 | . . 1 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 5 14 21 . 8 14 Peak Tracking Total 6 | . 2 5 4 . 3 6 Tactical Retreats 3 | . . . 1 . 2 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 5 | . . 3 . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 7 | . 3 2 . 1 . 1 Terminals 5 | . 2 1 . 1 . 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 6 3 . 1 . 1 Successful 9 | . 4 3 . 1 . 1 Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 5 1 . 1 . 1 Fabricators . | . . . . . . . Repair Stations 3 | . 1 2 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 1 . 1 . 1 Open DSF 2 | . . . . 1 . 1 Alert Level 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 1 2 . . . . Scan Component 2 | . 1 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 32 | . . 32 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Active Infowar (turns) 2862 | . 355 607 834 266 227 573 Optics 2131 | . . 231 834 266 227 573 Terrain 1600 | . . 361 402 266 227 344 Seismic 731 | . 355 376 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 3225 | 254 355 698 834 266 227 591 Spaces Moved 1307 | 151 212 180 377 137 78 172 Core 15 | 12 . 2 . . . 1 Treads . | . . . . . . . Legs 942 | 139 212 178 83 81 78 171 Wheels 350 | . . . 294 56 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 260 115 155 190 190 Average Speed 187 | 114 151 267 165 187 207 253 Slowest Speed 700 | 120 260 700 260 200 270 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 37 21 56 3 77 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 19 | . . . 17 . . 2 Melee . | . . . . . . . Projectile 3 | . . . 1 . . 2 AOE 16 | . . . 16 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 1769 | 190 230 349 489 146 118 247 Wait 134 | . . 121 11 . . 2 Move 1301 | 150 211 179 376 136 77 172 Hop . | . . . . . . . Pick Up 90 | 12 5 10 34 4 13 12 Fast Attach . | . . . . . . . Attach 69 | 6 1 12 18 4 8 20 Detach . | . . . . . . . Swap 10 | . 2 2 1 2 1 2 Drop 6 | 1 2 . . . 3 . Fire 155 | 21 9 25 49 . 12 39 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . 4 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 255 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Entered another Materials area 610 | -9/Materials | Evolved 2 slots: Utility x2 836 | -9/Materials | Repaired Visual Processing Unit 1292 | -9/Materials | Discovered new exit (range 4) 1308 | -9/Materials | Entered another Materials area 1308 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1367 | -8/Materials | Build established: Scavenger-Mutant 1608 | -8/Materials | Core integrity fell below 50% 1626 | -8/Materials | Garrison activated, responded to threat 1641 | -8/Materials | Lost 11 parts (3p2n6w) 1760 | -8/Materials | Lost 3 parts (1n1u1w) 2028 | -8/Materials | Build established: Scavenger-Skirmisher 2138 | -8/Materials | Discovered new exit (range 3) 2142 | -8/Materials | Entered Factory 2142 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2408 | -7/Factory | Identified exit to DSF 2408 | -7/Factory | Entered DSF 2464 | -7/DSF | Additional patrols routed to DSF 2478 | -7/DSF | Lost 3 parts (1u2w) 2515 | -7/DSF | Discovered new exit (range 17) 2554 | -7/DSF | Lost 6 parts (2p1n3w) 2635 | -7/DSF | Entered Factory 2635 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3034 | -6/Factory | Lost 7 parts (2p1n1u3w) 3196 | -6/Factory | Core integrity fell below 50% 3218 | -6/Factory | Core integrity fell below 20% 3226 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- K-01 Serf collects debris. Penetrated by Slug. U-05 Engineer builds a Wall. Slug penetrates Wall. K-01 Serf collects debris. Y-54 Guardian heat spikes uncontrollably. Gatling Laser destroyed. Y-54 Guardian heat damages core (-15). Imp. Light Armor Plating melted. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Fusion Modulator explodes. Mining Laser destroyed. Fusion Modulator explodes. K-01 Serf destroyed. G-50 Soldier destroyed. U-05 Engineer lays Concrete. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????###;;; ;######??????????????? | | ?????????????????????# !![* #??????????????? | | ?????????????????????# !!@ ;#?????????????? | | ????????????????????#; = ;#?????????????? | | ????????????????????#; ;#?????????????? | | ????????????????????#; #?????????????? | | ????????????????????#; #????????????? | | ????????????????????#; ! #????????????? | | ?????? #### #????????????? | | ???????????""""" h ##????????????? | | ???????????"" F" #### h % #?????????????? | | ???????????"" ???????# %* ; #????????????? | | ?????????" ???????#=%% ;##????????????? | | ????? #####u;; ;;;########????### | | ????? ] # ! ! #????# | | ?????# mu # #????# | | ?????# # #????# | | ?????? R + ###### | | ?????? # """ """ / | | ???????##/################# # """ """ ###### | | ??????????????????????????# # """ """ #????# | | ??????????????????????????# # #????# | | ??????????????????????????# ###########????# | | ??????????????????????????# #??????????????# | | ??????????????????????????+ #??????????????# | | ??????????????????????????# #??????????????# | | ??????????????????????????# #??????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Phase Shifting 5 Evasion (%) 55 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Visual Processing Unit | 36% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedUtilityScanner Manual? 0 Play Time 00:38:51 Cumulative 8.9 hours Start 2025.07.19 @ 09:22:20 End 2025.07.19 @ 10:01:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 770282f7-8f8a-4990-a6cf-ababb421442b