Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.11 @ 17:34:43 Player: Endlessblaze Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (357) 357 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1587 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Flail > --- INVENTORY (6) ---- Medium Matter Pod (100) Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Propulsion Shielding > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Medium Matter Pod Medium Armor Plating [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 15 | 7 1 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 2 | . . 2 Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 3 . 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 79 | . 87 74 Engine 11 | . 14 9 Treads 2 | . . 4 Leg 19 | . 28 15 Storage 12 | . 14 11 Processor 7 | . 2 11 Protection 5 | . . 8 Energy Gun 9 | . 14 6 Ballistic Gun 9 | . 14 6 Impact Weapon 1 | . . 3 Naked Turns . | . . . Heaviest Build 12 | 11 11 12 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 4 6 6 Most Carried 5 | 2 5 4 Average Carried 3 | . 4 3 Final Capacity 6 | 6 6 6 Final Carried 4 | 2 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 458 | 204 . 254 Remotely . | . . . Salvage Created 424 | . . 424 Parts 19 | . . 19 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . . 9 Melee 1 | . . 1 Guns 6 | . . 6 Classes Destroyed 4 | . . 4 Watcher 1 | . . 1 Grunt 6 | . . 6 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 3 | . . 3 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1356 | . . 1356 Core 409 | . . 409 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 26 | . 1 25 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 50 | . 2 48 Gun 50 | . 2 48 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 26 | . 1 25 Thermal 24 | . 1 23 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . . 14 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 61 | . . 61 Core Hits 21 | . . 21 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 27 | . . 27 Impact 27 | . . 27 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 811 | . . 811 Guns 363 | . . 363 Cannons . | . . . Explosions . | . . . Melee 442 | . . 442 Ramming 6 | . . 6 Kinetic 156 | . . 156 Thermal 207 | . . 207 Explosive . | . . . Electromagnetic . | . . . Impact 442 | . . 442 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 36 | . . 36 Projectiles . | . . . Explosions . | . . . Melee 36 | . . 36 Knockbacks 2 | . . 2 Impact 2 | . . 2 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 3 | . . 3 Targets Rammed 4 | . . 4 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 66 | . 20 66 Average Temperature 24 | . 15 24 Received Heat Transfer 582 | . . 582 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . . 3 Impact Corruptions 3 | . . 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 450 | . . 450 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 214 | . 30 214 Initial 12 | . . 12 Average 59 | . 19 94 Maximum Alert Level 1 | . . 1 Low Security (%) 95 | 100 100 91 Level 1 4 | . . 8 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 4 16 Peak Tracking Total 5 | . 2 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 10 2 Successful 6 | . 4 2 Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . . 1 Terminals 12 | . 10 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Record 2 | . 2 . Prototype ID Bank 2 | . 2 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 823 | 85 270 468 Spaces Moved 498 | 61 218 219 Core 32 | 11 . 21 Treads 25 | . . 25 Legs 441 | 50 218 173 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 120 | 107 120 124 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 38 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 631 | 77 224 330 Wait 52 | 7 2 43 Move 496 | 60 217 219 Hop . | . . . Pick Up 7 | 2 3 2 Fast Attach 11 | 7 . 4 Attach 4 | . 1 3 Detach . | . . . Swap . | . . . Drop 4 | 1 . 3 Fire 26 | . 1 25 Melee 27 | . . 27 Ram . | . . . Kick 4 | . . 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 283 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Identified exit to Materials 335 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered another Materials area 356 | -9/Materials | Evolved 2 slots: Utility x2 706 | -9/Materials | Core integrity fell below 50% 732 | -9/Materials | Discovered new exit (range 9) 738 | -9/Materials | Lost 6 parts (1p2n1u2w) 816 | -9/Materials | Core integrity fell below 20% 824 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- G-34 Mercenary knocked back. K-01 Serf collects debris. K-01 Serf cleans the Electrolysis Chamber. Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system terminally corrupted. Heat Sink fried. Beam Rifle fried. R-06 Scavenger collects Lgt. Treads. Acquired 35 matter. K-01 Serf cleans the Electrolysis Chamber. K-01 Serf cleans the Terminal. K-01 Serf collects debris. Lgt. Treads destroyed. K-01 Serf cleans the Electrolysis Chamber. Lgt. Treads destroyed. K-01 Serf cleans the Electrolysis Chamber. K-01 Serf collects debris. Ion Engine destroyed. K-01 Serf cleans the Electrolysis Chamber. 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""" # #?# """ [[% #??????????????????? | | = """ # #?# """ [[ #??????????????????? | | """ # #?# """ #??????????????????? | | ! # #?# k #??????????????????? | | ######## #?# % #??????????????????? | | ??????? #?####+######??????????????????? | | ??????? #??# =#?????????????????????? | | ??????? %#?????????????????????? | | ??????? < [#?????????????????????? | | ??????? #?????????????????????? | | ??????? ##### #?????????????????????? | | ??????? ?????## ##?????????????????????? | | ??????? ???????? #??????????????????????? | | ??????????? ????????? #??????????????????????? | | ???????????????????? #??????????????????????? | | ???????????????????? #??????????????????????? | | ???????????????????! #??????????????????????? | | ???????????????????! #??????????????????????? | | ??????????????????#### #??????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityAlertStick Manual? 0 Play Time 00:12:25 Cumulative 10.3 hours Start 2021.06.11 @ 17:25:04 End 2021.06.11 @ 17:34:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 27b769a5-960f-490f-9be5-45a7e40628cf