Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 13:18:08
Player: Sasha
Result: Self-destructed
Performance
-------------
Evolutions (1) 500
Regions Visited (3) 600
Robots Destroyed (27) 135
Value Destroyed (640) 640
Prototype IDs (1) 20
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 1895
Bonus
-------
None
Cogmind
---------
Core Integrity 269/400
Matter 132/300
Energy 100/100
System Corruption 0%
Temperature Warm (187)
Movement Core (200) Ox3
Location -9/Materials
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (2) ---
(None)
> --- UTILITY (3) ------
Structural Scanner
Targeting Computer
Hardened Light Armor Plating
> --- WEAPON (2) -------
Improved Light Cannon
> --- INVENTORY (5) ----
Hardened Light Armor Plating
Peak State
------------
> --- POWER ------------
Ion Engine
Ion Engine
> --- PROPULSION -------
Light Treads
Light Treads
> --- UTILITY ----------
Structural Scanner
Hardened Light Armor Plating
Hardened Light Armor Plating
> --- WEAPON -----------
Improved Medium Laser
Improved Light Cannon
> --- INVENTORY --------
Hardened Light Armor Plating
Improved Light Cannon
Mining Laser
[Rating: 14]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Propulsion Light Treads
Treads Light Treads
Leg Aluminum Leg
Utility Structural Scanner
Device Structural Scanner
Processor Targeting Computer
Protection Hardened Light Armor Plating
Weapon Improved Light Cannon
Energy Gun Improved Medium Laser
Ballistic Gun Assault Rifle
Ballistic Cannon Improved Light Cannon
Special Weapon Mining Laser
Build | -11 -10 -10 -9
------- Run | Yrd Mat Min Mat
Slots Evolved 2 | . . . 2
Power 1 | . . . 1
Propulsion . | . . . .
Utility 1 | . . . 1
Weapon . | . . . .
Parts Attached 40 | 5 21 3 11
Power 4 | 1 1 1 1
Engine 4 | 1 1 1 1
Core . | . . . .
Reactor . | . . . .
Propulsion 12 | 2 9 1 .
Treads 10 | 2 7 1 .
Leg 2 | . 2 . .
Wheel . | . . . .
Hover . | . . . .
Flight . | . . . .
Utility 13 | . 8 . 5
Device 5 | . 5 . .
Storage . | . . . .
Processor 1 | . . . 1
Hackware . | . . . .
Protection 7 | . 3 . 4
Artifact . | . . . .
Weapon 11 | 2 3 1 5
Energy Gun 1 | . . . 1
Energy Cannon . | . . . .
Ballistic Gun 3 | 2 1 . .
Ballistic Cannon 3 | . 1 1 1
Launcher . | . . . .
Special Weapon 4 | . 1 . 3
Impact Weapon . | . . . .
Slashing Weapon . | . . . .
Piercing Weapon . | . . . .
Special Melee Weapon . | . . . .
Unidentified Prototypes 1 | . . . 1
Parts Lost 7 | . . . 7
Power 2 | . . . 2
Propulsion 2 | . . . 2
Utility 1 | . . . 1
Weapon 2 | . . . 2
Highest Loss Streak 7 | . . . 7
To Critical Strikes . | . . . .
Average Slot Usage (%) 94 | . 94 100 91
Engine 14 | . 14 14 16
Treads 23 | . 24 28 21
Leg 2 | . 3 . .
Device 14 | . 14 14 11
Processor 1 | . . . 8
Protection 9 | . 7 14 13
Ballistic Gun 13 | . 18 . .
Ballistic Cannon 7 | . 3 28 13
Special Weapon 5 | . 4 . 7
Peak Build Rating 14 | 5 10 10 14
Average Rating 7 | 3 7 10 10
On Entrance 6 | . 5 9 10
Naked Turns . | . . . .
Heaviest Build 26 | 6 16 19 26
Greatest Support 40 | 40 40 40 40
Greatest Overweight (x) 3 | . 3 . .
Average Overweight (x) . | . . . .
Largest Inventory Capacity 5 | 5 5 5 5
Average Capacity 5 | 5 5 5 5
Most Carried 5 | 3 5 5 4
Average Carried 3 | 2 3 4 2
Final Capacity 5 | 5 5 5 5
Final Carried 5 | 3 5 4 1
Class Distribution
--------------------
100% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -9/Materials
Resources | -11 -10 -10 -9
----------- Run | Yrd Mat Min Mat
Matter Collected 878 | 175 384 207 112
Remotely . | . . . .
Salvage Created 686 | . 441 69 176
Parts 50 | . 33 5 12
Haulers Intercepted . | . . . .
Recyclers Shooed . | . . . .
Parts Field Recycled . | . . . .
Retrieved Matter . | . . . .
Parts Self-Destructed . | . . . .
Prevented . | . . . .
Kills | -11 -10 -10 -9
------- Run | Yrd Mat Min Mat
Combat Hostiles Destroyed 21 | . 11 5 5
Guns 11 | . 11 . .
Cannons 10 | . . 5 5
Classes Destroyed 8 | . 5 . 3
Worker 2 | . 1 . 1
Builder 1 | . . . 1
Tunneler 1 | . 1 . .
Recycler 1 | . . . 1
Operator 1 | . 1 . .
Swarmer 7 | . 1 3 3
Grunt 12 | . 10 2 .
Sentry 2 | . . . 2
Best Kill Streak 6 | . 3 3 6
Combat Bots Only 3 | . 3 3 2
Max Kills in Single Turn 2 | . 2 1 1
Gunslinging . | . . . .
Exploded . | . . . .
Melee . | . . . .
Uniques/NPCs Destroyed . | . . . .
Combat | -11 -10 -10 -9
-------- Run | Yrd Mat Min Mat
Hostile Shots Fired 239 | . 83 31 125
Missed 62 | . 25 6 31
Damage Taken 1907 | . 725 277 905
Core 283 | . 109 43 131
Absorbed by Shields . | . . . .
Regen/Repaired (Parts) 120 | . 106 . 14
Core Remaining (%) 69 | 100 . 39 .
Volleys Fired 105 | . 57 12 36
Largest 2 | . 2 2 2
Hottest 100 | . 100 78 100
Shots Fired 159 | . 94 20 45
Gun 88 | . 88 . .
Cannon 69 | . 5 20 44
Launcher . | . . . .
Special 2 | . 1 . 1
Kinetic 157 | . 93 20 44
Thermal 2 | . 1 . 1
Explosive . | . . . .
Electromagnetic . | . . . .
Robot Hit Streak 10 | . 10 5 7
Robot Miss Streak 8 | . 4 1 8
Penetration Max . | . . . .
Secondary Targets . | . . . .
Shots Hit Robots 89 | . 55 14 20
Core Hits 40 | . 26 6 8
Critical Kills 2 | . 2 . .
Critical Parts Destroyed 1 | . 1 . .
Critical Strikes 7 | . 3 1 3
Destroy 3 | . 3 . .
Blast 4 | . . 1 3
Melee Attacks . | . . . .
Impact . | . . . .
Slashing . | . . . .
Piercing . | . . . .
Sneak Attacks . | . . . .
Combat Hostiles . | . . . .
Follow-up Attacks . | . . . .
Damage Inflicted 1620 | . 703 316 601
Guns 641 | . 641 . .
Cannons 979 | . 62 316 601
Explosions . | . . . .
Melee . | . . . .
Ramming . | . . . .
Kinetic 1620 | . 703 316 601
Thermal . | . . . .
Explosive . | . . . .
Electromagnetic . | . . . .
Impact . | . . . .
Slashing . | . . . .
Piercing . | . . . .
Highest Corruption 2 | . 2 2 .
Average Corruption 1 | . 1 2 .
Corruption Purged . | . . . .
Corruption Blocked . | . . . .
Effects 5 | . 3 2 .
Message Errors 1 | . 1 . .
Matter Fused 2 | . . 2 .
Heat Flow Errors 1 | . 1 . .
Data Loss (minor) 1 | . 1 . .
Overload Shots . | . . . .
Overflow Damage 3 | . . . 3
Projectiles 3 | . . . 3
Explosions . | . . . .
Melee . | . . . .
Knockbacks 8 | . 1 4 3
Impact . | . . . .
Kinetic 8 | . 1 4 3
Secondary . | . . . .
Self-Inflicted Damage . | . . . .
Shots . | . . . .
Rammed . | . . . .
Targets Rammed . | . . . .
Kicked . | . . . .
Crushed . | . . . .
Highest Temperature 377 | . 151 342 377
Average Temperature 131 | . 20 142 234
Received Heat Transfer 570 | . 324 120 126
Siege Activations . | . . . .
Robots Corrupted . | . . . .
Combat Hostiles . | . . . .
Parts Fried . | . . . .
Impact Corruptions . | . . . .
Robots Melted . | . . . .
Combat Hostiles . | . . . .
Parts Melted . | . . . .
Heat Transferred . | . . . .
Parts Sabotaged . | . . . .
Parts Stolen . | . . . .
Parts Stripped . | . . . .
Power Chain Reactions . | . . . .
Alert | -11 -10 -10 -9
------- Run | Yrd Mat Min Mat
Peak Influence 150 | . 144 121 150
Initial 46 | . . . 46
Average 54 | . 52 86 59
Maximum Alert Level . | . . . .
Low Security (%) 100 | 100 100 100 100
Level 1 . | . . . .
Level 2 . | . . . .
Level 3 . | . . . .
Level 4 . | . . . .
Level 5 . | . . . .
High Security . | . . . .
Max Security . | . . . .
Squads Dispatched 4 | . 4 . .
Investigation 2 | . 2 . .
Extermination . | . . . .
Reinforcement 2 | . 2 . .
Assault . | . . . .
Garrison . | . . . .
Intercept . | . . . .
Searches Triggered . | . . . .
Construction Impeded . | . . . .
Haulers Reinforced . | . . . .
Active Scanning Responses . | . . . .
Cargo Convoy Interrupts . | . . . .
Stealth | -11 -10 -10 -9
--------- Run | Yrd Mat Min Mat
Distress Signals 3 | . 2 . 1
Communications Jammed . | . . . .
Distress Signals . | . . . .
Times Spotted 39 | . 18 5 16
Peak Tracking Total 9 | . 3 3 9
Tactical Retreats 3 | . 2 . 1
Traps | -11 -10 -10 -9
------- Run | Yrd Mat Min Mat
Traps Triggered 4 | . 4 . .
Indirectly . | . . . .
Trap Hack Attempts . | . . . .
Triggered . | . . . .
Disarmed . | . . . .
Reprogrammed . | . . . .
Reused . | . . . .
Traps Extracted . | . . . .
Installed . | . . . .
Triggered . | . . . .
Machines | -11 -10 -10 -9
---------- Run | Yrd Mat Min Mat
Machines Disabled 1 | . . . 1
Max in Single Turn 1 | . . . 1
Machines Repaired . | . . . .
Machines Dismantled . | . . . .
Machines Sabotaged . | . . . .
Overloaded Fab Kills . | . . . .
Hacking | -11 -10 -10 -9
--------- Run | Yrd Mat Min Mat
Machines Accessed 7 | . 5 . 2
Terminals 5 | . 4 . 1
Fabricators . | . . . .
Repair Stations 2 | . 1 . 1
Recycling Units . | . . . .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Total Hacks 24 | . 18 . 6
Successful 18 | . 13 . 5
Failed 6 | . 5 . 1
Catastrophic . | . . . .
Database Lockouts . | . . . .
Manual 11 | . 10 . 1
Terminals 18 | . 14 . 4
Fabricators . | . . . .
Repair Stations 6 | . 4 . 2
Recycling Units . | . . . .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Terminal Hacks 4 | . 2 . 2
Alert Level 1 | . 1 . .
Locate Traps 1 | . . . 1
Zone Layout 2 | . 1 . 1
Fabricator Hacks . | . . . .
Repair Station Hacks 6 | . 4 . 2
Scan Component 3 | . 2 . 1
Repair 3 | . 2 . 1
Recycling Unit Hacks . | . . . .
Scanalyzer . | . . . .
Garrison Access Hacks . | . . . .
Unauthorized Hacks 8 | . 7 . 1
Terminals 8 | . 7 . 1
Track 3 | . 3 . .
Botnet 5 | . 4 . 1
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units . | . . . .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Data Cores Recovered . | . . . .
Used . | . . . .
Hacking Detections 2 | . 2 . .
Full Trace Events 1 | . 1 . .
Feedback Events . | . . . .
Feedback Blocked . | . . . .
Robot Schematics Acquired . | . . . .
Robots Built . | . . . .
Authchips . | . . . .
Time . | . . . .
Total Robot Build Rating . | . . . .
Part Schematics Acquired . | . . . .
Parts Built . | . . . .
Authchips . | . . . .
Time . | . . . .
Total Part Build Rating . | . . . .
Parts Repaired 3 | . 2 . 1
Time 78 | . 52 . 26
Parts Recycled . | . . . .
Recycled Matter . | . . . .
Retrieved Matter . | . . . .
Retrieved Components . | . . . .
Parts Scanalyzed . | . . . .
Part Schematics Acquired . | . . . .
Parts Damaged . | . . . .
Bothacking | -11 -10 -10 -9
------------ Run | Yrd Mat Min Mat
Used RIF Installer . | . . . .
Robots Hacked . | . . . .
Non-combat . | . . . .
Combat . | . . . .
Robot Hacks Applied . | . . . .
Relay Couplers Released . | . . . .
Fabnet Peak Effective % . | . . . .
Robots Rewired . | . . . .
Allies Hacked . | . . . .
Hacks Repelled . | . . . .
Allies | -11 -10 -10 -9
-------- Run | Yrd Mat Min Mat
Total Allies . | . . . .
Largest Group . | . . . .
Highest-Rated Group . | . . . .
Highest-Rated Ally . | . . . .
Total Orders . | . . . .
Ally Attacks . | . . . .
Total Damage . | . . . .
Kills . | . . . .
Allies Corrupted . | . . . .
Allies Melted . | . . . .
Intel | -11 -10 -10 -9
------- Run | Yrd Mat Min Mat
Robot Analysis Total . | . . . .
Derelict Logs Recovered 1 | . . 1 .
Drone Launches . | . . . .
Drone Recoveries . | . . . .
Exploration | -11 -10 -10 -9
------------- Run | Yrd Mat Min Mat
Turns Passed 1841 | 78 1297 135 331
Spaces Moved 761 | 44 527 62 128
Core 3 | 2 1 . .
Treads 644 | 42 412 62 128
Legs 114 | . 114 . .
Wheels . | . . . .
Hover . | . . . .
Flight . | . . . .
Fastest Speed 50 | 50 120 160 160
Average Speed 153 | 155 151 160 160
Slowest Speed 200 | 160 200 160 160
Overloaded Moves . | . . . .
Propulsion Burnouts . | . . . .
Robots Hopped . | . . . .
Cave-ins Triggered . | . . . .
Exploration Rate (%) 24 | 4 57 18 17
Regions Visited 3
Branch Regions 1
Pre-discovered Areas 1 | . . 1 .
Known Exits Taken . | . . . .
Unknown Exits Taken 3 | 1 1 1 .
Scrap Searched 2 | . . 2 .
Spaces Dug 2 | . 1 . 1
Terrain Destroyed 7 | . 1 1 5
Melee . | . . . .
Projectile 7 | . 1 1 5
AOE . | . . . .
Terrain Rammed . | . . . .
Walls Destroyed . | . . . .
Machines Disabled . | . . . .
Actions | -11 -10 -10 -9
--------- Run | Yrd Mat Min Mat
Total 1272 | 51 940 77 204
Wait 331 | . 305 . 26
Move 758 | 43 526 61 128
Hop . | . . . .
Pick Up 18 | 3 13 . 2
Fast Attach 13 | 5 7 . 1
Attach 10 | . 5 . 5
Detach 2 | . 2 . .
Swap 17 | . 9 3 5
Drop 18 | . 16 1 1
Fire 105 | . 57 12 36
Melee . | . . . .
Ram . | . . . .
Kick . | . . . .
Crush . | . . . .
Escape Stasis . | . . . .
Rewire . | . . . .
Trap . | . . . .
Miscellaneous . | . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-10/Mines
-9/Materials
History
---------
Turn | Location | Event
6 | -11/Scrapyard | Discovered new exit (range 15)
79 | -11/Scrapyard | Entered Materials
314 | -10/Materials | Build established: Mutant
456 | -10/Materials | Discovered new exit (range 16)
642 | -10/Materials | Discovered new exit (range 8)
866 | -10/Materials | Repaired Lgt. Assault Rifle
948 | -10/Materials | Repaired Lgt. Armor Plating
1376 | -10/Materials | Entered Mines
1383 | -10/Mines | Core integrity fell below 50%
1490 | -10/Mines | Learned location of Storage (-8)
1498 | -10/Mines | Discovered new exit (range 8)
1511 | -10/Mines | Entered Materials
1511 | -9/Materials | Evolved 2 slots: Power x1, Utility x1
1699 | -9/Materials | Repaired Mining Laser
1842 | -9/Materials | Self-destructed
Last Messages
---------------
K-01 Serf collects debris.
U-05 Engineer suffers critical hit (Blast).
Destroyed Lgt. Ion Engine.
U-05 Engineer builds a Wall.
R-06 Scavenger collects Imp. Medium Laser.
R-06 Scavenger collects Com. Wheel.
K-01 Serf collects debris.
K-01 Serf knocked back.
K-01 Serf destroyed.
R-06 Scavenger collects Wheel.
C-30 ARC bursts open, deploying its payload.
S-10 Pest unfolds itself. <x3>
Lgt. Treads destroyed.
R-06 Scavenger collects Com. Wheel.
U-05 Engineer destroyed.
R-06 Scavenger collects Med. Matter Pod.
Imp. Light Cannon destroyed.
Lgt. Treads destroyed.
R-06 Scavenger collects Heat Sink.
S-10 Pest destroyed.
Map
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ????????????????????? ?????????????????????????? |
| ????????????????????? ?????????????????????????? |
| ???????????????????## ##???????????????????????? |
| ??????????????????? # ##???????????????????????? |
| ??????????????????? + ##???????????????????????? |
| ??????????????????? # ##"??????????????????????? |
| ??????????????????? # ##"??????????????????????? |
| T# # ????? # ??????????????????????? |
| "# """" # ????? # ????????????????????????? |
| # """" # ????? # ???????????????????????? |
| # """" # ????? # ##???????????????????????? |
| # # # ????? # ##???????????????????????? |
| # ############?????## ##???????????????????????? |
| # ##########???????## ##???????????????????????? |
| # ### ##???????## ##???????????????????????? |
| # ### """ ############ ###???????????????????????? |
| # ### "R" ############+###???????????????????????? |
| # + " " # #! ##???????????????????????? |
| # # # # """ ##???????????????????????? |
| # # """ # = """# """ ##???????????????????????? |
| # + """ + """# """ ##???????????????????????? |
| # # """ # """# ##???????????????????????? |
| # # # # =##### ??????????????? |
| # ##########+######+#######s#####??????????????? |
| # ^ %Y %@ =!%% %s %%% ????????? |
| # ^ ^ % %%% % s %% ????????? |
| # """ """ """ %% m! s%r %%????????? |
| + """ """^^"" #############;####### ?????????? |
| # """ """ " " ################### ##?????????? |
| # ^ ##??????####???????????????????? |
| # ##?????????????????????????????? |
| ?????????????????????????????? |
| ??????????????????????????????? |
| ????????????????????????????? |
| # #################????????????????????????????? |
| # # [ ####????????????????????????????? |
| # # ##??????????????????????????????? |
| # + ##??????????????????????????????? |
| # # ##??????????????????????????????? |
| # # ##??????????????????????????????? |
| # ######+###########???????????????????????????? |
| # ###### ###########???????????????????????????? |
| # ##??## # ! ##???????????????????????????? |
| # ###### # ##???????????????????????????? |
| + ###### # ##???????????????????????????? |
| # # ##???????????????????????????? |
| # + """ ##???????????????????????????? |
| # # """ ##???????????????????????????? |
| ############ """ ##???????????????????????????? |
+----------------------------------------------------+
Best States
-------------
Heat Dissipation 35
Energy Generation 15
Energy Capacity 400
Matter Stores 293
Matter Capacity 300
Sight Range 16
Robot Scan Range 14
Terrain Scan Density 10
Armor Coverage 300
Evasion (%) 55
Targeting Accuracy 5
Recoil Reduction 2
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed ArmageddonWeaponRedirector
Manual? 0
Play Time 00:15:40
Cumulative 9.0 hours
Start 2025.02.07 @ 13:02:39
End 2025.02.07 @ 13:18:08
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 16
Rogue 15
Adventurer 1
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 4
Gallery% 15
Achievement% 17
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 24/Smallcaps
Map View 50x35
Zoom Use 0%
Tactical HUD 0
Map Filters NONE
Filters NONE
Steam 1
RUN: b0230cd5-ab5e-429e-bdc9-642ea5fb5b00