Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 20:50:36 Player: javashane Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (2523) 2523 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 5463 Bonus ------- High Alert Combat Kills 245 Cogmind --------- Core Integrity 0/700 Matter 40/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Medium Storage Unit Medium Matter Pod (0) Improved Sensor Array Advanced ECM Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Matter Filter Kinecellerator Reactive Plating > --- WEAPON ----------- Minigun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Medium Storage Unit Medium Matter Pod Advanced Visual Processing Unit Improved Sensor Array Advanced ECM Suite Medium Armor Plating Spread Laser Gauss Rifle Rocket Launcher [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Kinecellerator Storage Medium Storage Unit Processor Core Analyzer Protection Reactive Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . . 2 1 Weapon 1 | . . 1 . . Parts Attached 66 | . 6 9 26 25 Power 6 | . . 2 3 1 Engine 3 | . . 2 1 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 14 | . 1 1 6 6 Treads . | . . . . . Leg 14 | . 1 1 6 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | . 2 1 9 8 Device 12 | . . 1 7 4 Storage 2 | . 1 . 1 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 4 | . 1 . . 3 Artifact . | . . . . . Weapon 26 | . 3 5 8 10 Energy Gun 10 | . 2 3 3 2 Energy Cannon . | . . . . . Ballistic Gun 2 | . . . . 2 Ballistic Cannon 4 | . . . 2 2 Launcher 10 | . 1 2 3 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . . 1 3 19 Power 2 | . . . 1 1 Propulsion 6 | . . . . 6 Utility 6 | . . 1 1 4 Weapon 9 | . . . 1 8 Highest Loss Streak 16 | . . 1 2 16 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 88 95 98 97 Engine 5 | . 14 11 5 . Core 3 | . . . 3 6 Leg 28 | . 27 29 26 29 Device 12 | . . 2 25 14 Storage 9 | . 14 11 9 7 Processor 2 | . . . 1 6 Protection 5 | . 3 8 . 7 Energy Gun 17 | . 12 32 20 3 Ballistic Gun 1 | . 10 . . . Ballistic Cannon 5 | . . . 3 14 Launcher 2 | . 5 . 2 2 Peak Build Rating 45 | . 10 16 38 45 Average Rating 26 | . 7 14 25 41 On Entrance 15 | 6 6 10 16 38 Naked Turns 2 | . . . . 2 Heaviest Build 66 | 12 22 29 47 66 Greatest Support 70 | 20 20 30 47 70 Greatest Overweight (x) 7 | . 1 1 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 10 10 15 15 Average Capacity 11 | . 8 10 10 14 Most Carried 15 | . 8 10 15 15 Average Carried 10 | . 7 9 10 12 Final Capacity 15 | 8 10 10 15 5 Final Carried 15 | 6 8 10 15 5 Class Distribution -------------------- 30% | Gunner 28% | Tank 12% | Scavenger-Skirmisher 10% | Scavenger-Gunner 9% | Skirmisher 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1325 | 192 114 158 288 573 Remotely . | . . . . . Salvage Created 2198 | . 131 690 577 800 Parts 130 | . 7 42 42 39 Haulers Intercepted 4 | . 1 2 1 . Recyclers Shooed 4 | . . 2 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 60 | . 4 21 16 19 Guns 33 | . 2 15 15 1 Cannons 14 | . . . . 14 AOE 13 | . 2 6 1 4 Classes Destroyed 13 | . 3 5 1 4 Worker 1 | . . . . 1 Builder 5 | . . . 1 4 Tunneler 2 | . . 1 . 1 Hauler 4 | . 1 2 1 . Recycler 3 | . . 1 . 2 Operator 2 | . . 1 1 . Watcher 2 | . . 1 1 . Swarmer 13 | . 2 4 4 3 Grunt 30 | . 2 11 7 10 Brawler 1 | . . . . 1 Sentry 11 | . . 6 5 . Specialist 1 | . . . . 1 Programmer 4 | . . . . 4 Best Kill Streak 8 | . 4 5 5 8 Combat Bots Only 4 | . 4 4 4 4 Max Kills in Single Turn 3 | . 2 2 1 3 Gunslinging . | . . . . . Exploded 2 | . 2 2 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 341 | . 44 48 39 210 Missed 94 | . 16 11 16 51 Damage Taken 3976 | . 258 454 338 2926 Core 839 | . 44 75 15 705 Absorbed by Shields . | . . . . . Ignored by Resistances 75 | . . . . 75 Regen/Repaired (Parts) 220 | . 73 . 147 . Core Remaining (%) 90 | 100 82 81 97 . Volleys Fired 137 | . 10 35 38 54 Largest 3 | . 2 3 3 3 Hottest 195 | . 130 195 195 161 Shots Fired 337 | . 16 95 95 131 Gun 226 | . 12 90 89 35 Cannon 89 | . . . 4 85 Launcher 22 | . 4 5 2 11 Special . | . . . . . Kinetic 114 | . 8 . 4 102 Thermal 185 | . 4 90 89 2 Explosive 22 | . 4 5 2 11 Electromagnetic 16 | . . . . 16 Robot Hit Streak 16 | . 10 16 12 8 Robot Miss Streak 10 | . 2 7 10 5 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 218 | . 13 76 64 65 Core Hits 245 | . 11 110 85 39 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 2 3 Burn 1 | . . . 1 . Blast 4 | . . . 1 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5650 | . 293 1868 1052 2437 Guns 2382 | . 124 1122 874 262 Cannons 1593 | . . . 60 1533 Explosions 1623 | . 169 724 106 624 Melee . | . . . . . Ramming 52 | . . 22 12 18 Kinetic 1819 | . 93 . 60 1666 Thermal 2045 | . 31 1122 874 18 Explosive 1623 | . 169 724 106 624 Electromagnetic 111 | . . . . 111 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 25 | . . 16 . 9 Projectiles 9 | . . . . 9 Explosions 16 | . . 16 . . Melee . | . . . . . Knockbacks 13 | . . 1 . 12 Impact 1 | . . 1 . . Kinetic 12 | . . . . 12 Secondary . | . . . . . Self-Inflicted Damage 207 | . . . 24 183 Shots 4 | . . . 1 3 Rammed . | . . . . . Targets Rammed 11 | . . 7 3 1 Kicked 11 | . . 7 3 1 Crushed . | . . . . . Highest Temperature 612 | . 156 413 198 612 Average Temperature 134 | . 66 124 95 163 Received Heat Transfer 927 | . 54 171 162 540 Effects 19 | . . 2 . 17 Shutdowns 3 | . . . . 3 Energy Bleed 4 | . . 2 . 2 Matter Decay 3 | . . . . 3 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (major) 6 | . . . . 6 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 2874 | . 40 1395 1402 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 599 | . 129 565 599 536 Initial 238 | . . 53 238 220 Average 303 | . 91 207 461 310 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 30 | . 100 55 . 17 Level 1 30 | . . 29 19 45 Level 2 39 | . . 14 80 37 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . . 1 8 8 Investigation 4 | . . . 3 1 Extermination 3 | . . . . 3 Reinforcement 7 | . . 1 2 4 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 5 29 21 37 Peak Tracking Total 8 | . 5 6 4 8 Tactical Retreats 9 | . . 2 5 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 1 . 6 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 2 7 6 2 Terminals 10 | . 1 5 3 1 Fabricators 1 | . . . . 1 Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . . 1 1 . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 46 | . 5 19 18 4 Successful 35 | . 4 14 14 3 Failed 11 | . 1 5 4 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 3 2 1 . Terminals 18 | . 2 8 6 2 Fabricators 2 | . . . . 2 Repair Stations 11 | . 3 . 8 . Recycling Units 5 | . . 3 2 . Scanalyzers 10 | . . 8 2 . Garrison Access . | . . . . . Terminal Hacks 15 | . 2 6 6 1 Record 8 | . . 2 6 . Robot Analysis 3 | . 2 1 . . Open DSF 1 | . . . . 1 Maintenance Status 2 | . . 2 . . Zone Layout 1 | . . 1 . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 7 | . 2 . 5 . Scan Component 4 | . 1 . 3 . Repair 3 | . 1 . 2 . Recycling Unit Hacks 3 | . . 2 1 . Report Inventory 2 | . . 1 1 . Retrieve Components 1 | . . 1 . . Scanalyzer 8 | . . 6 2 . Insert Component 3 | . . 2 1 . Analyze 5 | . . 4 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 1 3 4 2 Full Trace Events 4 | . . . 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 2 1 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating 6 | . . . . 6 Parts Repaired 3 | . 1 . 2 . Time 78 | . 26 . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . 9 . . Parts Scanalyzed 3 | . . 2 1 . Part Schematics Acquired 3 | . . 2 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 3 | . 2 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3877 | . 301 1174 1062 1340 Spaces Moved 2054 | 1 173 657 501 722 Core 5 | . . . . 5 Treads . | . . . . . Legs 2049 | 1 173 657 501 717 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 120 50 Average Speed 134 | 120 121 141 136 130 Slowest Speed 400 | 120 190 190 193 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 2 23 53 41 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 213 | . 10 39 23 141 Melee . | . . . . . Projectile 24 | . . . 2 22 AOE 189 | . 10 39 21 119 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2885 | . 252 827 796 1010 Wait 547 | . 45 102 201 199 Move 2050 | . 172 656 500 722 Hop . | . . . . . Pick Up 40 | . 10 10 16 4 Fast Attach 12 | . 2 1 5 4 Attach 23 | . 1 2 6 14 Detach 1 | . . . . 1 Swap 31 | . 3 6 15 7 Drop 33 | . 9 8 12 4 Fire 137 | . 10 35 38 54 Melee . | . . . . . Ram . | . . . . . Kick 11 | . . 7 3 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Repaired Aluminum Leg 283 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 591 | -9/Materials | Build established: Tank 1136 | -9/Materials | Discovered new exit (range 16) 1474 | -9/Materials | Discovered new exit (range 3) 1476 | -9/Materials | Entered another Materials area 1476 | -8/Materials | Evolved 2 slots: Utility x2 1509 | -8/Materials | Garrison activated, responded to threat 1767 | -8/Materials | Build established: Skirmisher 2023 | -8/Materials | Repaired Aluminum Leg 2051 | -8/Materials | Repaired Aluminum Leg 2261 | -8/Materials | Discovered new exit (range 15) 2307 | -8/Materials | Build established: Scavenger-Skirmisher 2481 | -8/Materials | Met 7R-MNS 2538 | -8/Materials | Entered Factory 2538 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2636 | -7/Factory | Build established: Scavenger-Gunner 2995 | -7/Factory | Fabricated Imp. Sensor Array? 3046 | -7/Factory | Build established: Gunner 3857 | -7/Factory | Core integrity fell below 50% 3866 | -7/Factory | Core integrity fell below 20% 3876 | -7/Factory | Released all parts (3) 3878 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 03848_ Knocked back. 03849_ Rocket Launcher destroyed. 03851_ Penetrated by Slug. 03851_ Knocked back. 03852_ System corrupted: Spread Laser rejected. 03852_ Slug penetrates X-57 Shotgunner. 03853_ R-06 Scavenger collects Shock Rifle. 03856_ Slug penetrates X-57 Shotgunner. 03861_ Penetrated by Slug. 03861_ Gauss Rifle destroyed. 03861_ R-06 Scavenger collects VSS Leg. 03864_ K-01 Serf collects debris. 03871_ The unstable cave ceiling collapses. 03874_ Carbon-fiber Leg destroyed. 03876_ Aluminum Leg destroyed. 03876_ Released Lrg. Storage Unit. 03876_ Released Nuclear Core. 03876_ Released Aluminum Leg. 03877_ K-01 Serf collects debris. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ????????????????+ | | ????????????????### #####+##############+#######?? | | ??????????????????# # #???# % #?? | | ??????????????????# # % #???# """ """ #?? | | ??????????????????# # #???# """ """ ### | | ??????????????????# # " " #???# """ """ + | | ??????????????????# # """" #???# ### | | ??????????????????# # """"" #???# """ """ #?? | | ??????????????????# # #???# """ """ #?? | | ??????????????????# # #???# ! """ """ #?? | | ????????###########+###########???# #?? | | ????????# #???????# = #?? | | ????????# """" ! ! #???????#^ ? #?? | | ????????# """" #???????# ???? #?? | | ????????# """" #????????##????#######?? | | ????????# """" #??????????????????????? | | ????????#! 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Sensor Array | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed Target Analyzer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed PersonalNeutronNanovents Manual? 0 Play Time 00:51:07 Cumulative 31.3 hours Start 2024.08.13 @ 13:10:45 End 2024.08.13 @ 20:50:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 49 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 362371a8-0c8e-4d9c-93d4-288a8a989b96