Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 20:00:29 Player: Envian Result: Destroyed by Y8-9QP(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (684) 684 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1494 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 199/250 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -10/Subcaves Parts ------- > --- POWER (1+1) ------ Ion Engine > --- PROPULSION (2) --- Cargo Legs > --- UTILITY (2+3) ---- Disposable Heat Sink (+) Medium Storage Unit (+) Structural Scanner Light Armor Plating (+) Rainbow Chip > --- WEAPON (2) ------- Heavy EM Pulse Gun Riot Gun > --- INVENTORY (10) --- Subdweller Power Source Improved Aluminum Leg Makeshift Leg Disposable Heat Sink Makeshift Light Armor Plating Heavy EM Pulse Gun Heavy Riot Gun Subdweller Machine Gun Datajack Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Makeshift Leg Cargo Legs > --- UTILITY ---------- Disposable Heat Sink Medium Storage Unit Structural Scanner Light Armor Plating Rainbow Chip > --- WEAPON ----------- Heavy EM Pulse Gun Riot Gun Datajack > --- INVENTORY -------- Subdweller Power Source Improved Aluminum Leg Makeshift Leg Disposable Heat Sink Makeshift Light Armor Plating Heavy EM Pulse Gun Subdweller Machine Gun Datajack Mining Claw [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Rainbow Chip Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 7 7 14 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 9 | 2 2 5 Treads . | . . . Leg 9 | 2 2 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 2 3 4 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 7 | 2 2 3 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power . | . . . Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 To Critical Strikes 1 | . . 1 Average Backups 8 | 1 7 9 Power . | . . . Propulsion 1 | . . 2 Utility 2 | . 3 2 Weapon 2 | 1 2 3 Tool/Special . | . . . Unused Backups 12 | . 5 7 Power 1 | . . 1 Propulsion 2 | . 2 . Utility 5 | . 2 3 Weapon 3 | . 1 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 90 | . 100 84 Engine 11 | . 14 9 Leg 21 | . 28 17 Device 11 | . 10 12 Storage 11 | . 14 9 Processor 4 | . . 6 Protection 4 | . 3 5 Energy Gun 21 | . 28 16 Special Melee Weapon 2 | . . 4 Peak Build Rating 47 | 7 13 47 Average Rating 23 | 5 9 35 On Entrance 6 | . 7 13 Naked Turns . | . . . Heaviest Build 27 | 15 26 27 Greatest Support 75 | 20 26 75 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 4 10 10 Average Carried 8 | 1 7 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 2 10 10 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 528 | 270 48 210 Remotely . | . . . Salvage Created 1042 | 28 570 444 Parts 82 | 4 47 31 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented 2 | . . 2 Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 13 9 Melee 1 | . . 1 Guns 19 | . 12 7 AOE 2 | . 1 1 Classes Destroyed 9 | 1 6 2 Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 4 | . 4 . Sentry 1 | . . 1 Subdweller 8 | . . 8 Best Kill Streak 4 | 1 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 90 | . 43 47 Missed 26 | . 17 9 Hits 64 | . 26 38 Projectile 64 | . 26 38 AOE 1 | . . 1 Critical Strikes 3 | . . 3 Damage Taken 1251 | . 303 948 Core 253 | . 48 205 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 76 | 1 42 33 Largest 2 | 2 2 2 Hottest 95 | 80 90 95 Shots Fired 148 | 2 84 62 Gun 148 | 2 84 62 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 148 | 2 84 62 Robot Hit Streak 19 | 2 7 19 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 102 | 2 44 56 Core Hits 46 | 1 22 23 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks 15 | . . 15 Impact . | . . . Slashing 14 | . . 14 Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1631 | 25 755 851 Guns 1419 | 25 632 762 Cannons . | . . . Explosions 152 | . 112 40 Melee 49 | . . 49 Ramming 11 | . 11 . Kinetic . | . . . Thermal 152 | . 112 40 Explosive . | . . . Electromagnetic 1419 | 25 632 762 Impact . | . . . Slashing 49 | . . 49 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . 1 . Projectiles . | . . . Explosions 1 | . 1 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 114 | . 71 43 Shots 3 | . 2 1 Rammed . | . . . Targets Rammed 2 | 1 1 . Kicked 2 | 1 1 . Crushed . | . . . Highest Temperature 271 | 18 198 271 Average Temperature 69 | 12 68 98 Received Heat Transfer 453 | . 27 426 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 12 | . 7 5 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 250 | . 200 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 4 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 154 | 5 154 . Initial 3 | . 3 . Average 48 | . 57 . Influence Increases 416 | 5 391 20 Destroy 0b10 Robot/C 280 | . 260 20 Destroy 0b10 Robot/NC 40 | 5 35 . Destroy Leader 60 | . 60 . Successful Hack 4 | . 4 . Destroy Structure 17 | . 17 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 416 | . 339 77 Entered New Map 30 | . 2 28 Time Decay 376 | . 337 39 Lost Part 10 | . . 10 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 17 14 Peak Tracking Total 3 | . 3 3 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 8 2 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 18 13 Successful 21 | . 8 13 Failed 10 | . 10 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 12 | . 11 1 Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 17 | . 4 13 Record 12 | . . 12 Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 3 | . 3 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2315 | 3 836 1476 Structural 2037 | . 561 1476 Seismic 278 | 3 275 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3123 | 218 1151 1754 Spaces Moved 1919 | 45 681 1193 Core 15 | 15 . . Treads . | . . . Legs 1904 | 30 681 1193 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 132 | 107 140 129 Slowest Speed 210 | 120 190 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 56 | 4 95 69 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 20 | . 16 4 Melee . | . . . Projectile . | . . . AOE 20 | . 16 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2320 | 212 797 1311 Wait 220 | 150 38 32 Move 1918 | 45 680 1193 Hop . | . . . Pick Up 38 | 9 17 12 Fast Attach . | . . . Attach 18 | 7 1 10 Detach 1 | . . 1 Swap 15 | . 6 9 Drop 18 | . 12 6 Fire 76 | 1 42 33 Melee 15 | . . 15 Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 219 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 5) 505 | -10/Materials | Discovered new exit (range 14) 649 | -10/Materials | Discovered new exit (range 12) 721 | -10/Materials | Discovered new exit (range 15) 851 | -10/Materials | Discovered new exit (range 16) 1100 | -10/Materials | Discovered new exit (range 4) 1370 | -10/Materials | Entered Subcaves 1461 | -10/Subcaves | Discovered new exit (range 5) 1541 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1563 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1569 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1625 | -10/Subcaves | Visited 4L-MR0's lab 1644 | -10/Subcaves | Found Rainbow Chip 1648 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1964 | -10/Subcaves | Learned location of 2 exits from Materials 1970 | -10/Subcaves | A Subdweller sparked back to life 1970 | -10/Subcaves | A Subdweller sparked back to life 1970 | -10/Subcaves | A Subdweller sparked back to life 2023 | -10/Subcaves | Core integrity fell below 50% 2046 | -10/Subcaves | Found Cargo Legs 2049 | -10/Subcaves | Lost 3 parts (2n1w) 2049 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2330 | -10/Subcaves | Build established: Scavenger-Mutant 2434 | -10/Subcaves | Core integrity fell below 20% 2800 | -10/Subcaves | Visited Clippyterm 2804 | -10/Subcaves | Learned location of Deep Caves (-6) 2861 | -10/Subcaves | Build established: Mutant 3114 | -10/Subcaves | Learned 2 Materials zone layouts 3124 | -10/Subcaves | Destroyed by Y8-9QP(R) with Subdweller Machine Gun Last Messages --------------- 02804_ Connecting with Clippyterm... >>Record! "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "Some Assembly Required" It looks like you want to find the nearest Z-Facility, would you like help? World map updated: -6/Deep Caves. >>Record! "Hexidium" It looks like you're searching for the Unchained HQ. I could tell you where it is but then I'd have to kill you. >>Record! "LU-1G1" It looks like you're researching the legendary digger of dangerously deep tunnels, unfortunately it seems not even members of the Boring Crew know what became of that one. 03114_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). 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