Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 13:22:12 Player: Patches Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (789) 789 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5184 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 99/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Combat Airjet Combat Airjet Combat Airjet Improved Heat Sink DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Fusion Compressor Fusion Compressor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Scrap Suit Improved Heat Sink Small Storage Unit Improved System Restoration Module > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Combat Airjet Combat Airjet Combat Airjet Improved Heat Sink Hardened Light Armor Plating Shock Rifle DRS Beacon [Rating: 56] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fusion Compressor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Airjet Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 5 | . . . . . 5 . Weapon 1 | . . . . . 1 . Parts Attached 39 | 4 3 4 1 4 22 1 Power 6 | 1 . 1 . 1 3 . Engine 4 | 1 . 1 . 1 1 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 10 | 2 . 1 1 1 5 . Treads . | . . . . . . . Leg 7 | 2 . 1 1 1 2 . Wheel . | . . . . . . . Hover 3 | . . . . . 3 . Flight . | . . . . . . . Utility 11 | 1 1 1 . 1 7 . Device 9 | . 1 1 . 1 6 . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 12 | . 2 1 . 1 7 1 Energy Gun 4 | . 1 . . . 3 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | . 1 1 . . . . Ballistic Cannon 5 | . . . . 1 4 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 23 | . . . 1 . 11 11 Power 2 | . . . . . . 2 Propulsion 7 | . . . . . 4 3 Utility 9 | . . . 1 . 4 4 Weapon 5 | . . . . . 3 2 Highest Loss Streak 11 | . . . 1 . 8 11 To Critical Strikes . | . . . . . . . Average Backups 4 | 2 6 5 4 5 2 5 Power . | . 1 1 1 1 . . Propulsion 1 | . 3 2 2 1 . 3 Utility 1 | . . 1 1 1 . 1 Weapon . | 1 1 . . . 1 . Tool/Special . | . . . . . . . Unused Backups 12 | 2 2 2 . 1 . 5 Power . | . . . . . . . Propulsion 8 | 2 2 1 . . . 3 Utility 2 | . . . . . . 2 Weapon 1 | . . 1 . . . . Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 93 | . 82 100 97 100 79 28 Engine 13 | . 14 14 14 14 10 . Leg 24 | . 28 28 28 28 16 . Device 15 | . 5 14 11 14 22 7 Storage 12 | . 14 14 14 14 6 6 Energy Gun 11 | . 9 14 14 14 5 . Ballistic Gun 4 | . 9 14 14 . 4 . Ballistic Cannon 8 | . . . . 13 6 . Peak Build Rating 56 | 4 9 9 10 14 56 51 Average Rating 16 | 2 6 8 7 13 34 17 On Entrance 13 | . 4 9 8 10 14 51 Naked Turns 1 | . . . . . . 1 Heaviest Build 47 | 10 14 15 15 21 47 30 Greatest Support 49 | 20 20 20 20 29 49 36 Greatest Overweight (x) 2 | . . . . 1 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 6 7 8 8 8 8 8 Average Carried 6 | 2 6 7 7 7 4 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 7 8 7 8 8 5 Class Distribution -------------------- 80% | Mutant 14% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Low Matter Collected 745 | 188 93 49 35 30 286 64 Remotely . | . . . . . . . Salvage Created 558 | . 173 59 84 . 242 . Parts 43 | . 13 3 7 . 20 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Combat Hostiles Destroyed 17 | . 3 2 2 . 10 . Guns 8 | . 3 2 2 . 1 . Cannons 6 | . . . . . 6 . AOE 3 | . . . . . 3 . Classes Destroyed 6 | . 2 1 . . 3 . Watcher 2 | . 2 . . . . . Swarmer 6 | . . 1 . . 5 . Grunt 7 | . 3 1 2 . 1 . Sentry 1 | . . . . . 1 . Programmer 2 | . . . . . 2 . Behemoth 1 | . . . . . 1 . Best Kill Streak 4 | . 4 1 2 . 3 . Combat Bots Only 3 | . 2 1 2 . 3 . Max Kills in Single Turn 3 | . 1 1 1 . 3 . Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Low Hostile Shots Fired 318 | . 9 12 12 . 125 160 Missed 107 | . 3 . 1 . 48 55 Hits 211 | . 6 12 11 . 77 105 Projectile 211 | . 6 12 11 . 77 105 AOE 2 | . . . . . 2 . Critical Strikes 1 | . . . . . 1 . Damage Taken 3887 | . 68 189 137 . 1916 1577 Core 920 | . . 27 39 . 265 589 Absorbed by Shields . | . . . . . . . Ignored by Resistances 92 | . . . . . 92 . Regen/Repaired (Parts) 97 | . . . . . 97 . Core Remaining (%) 86 | 100 . . . 73 . . Volleys Fired 60 | . 11 9 8 . 29 3 Largest 3 | . 2 2 2 . 3 1 Hottest 127 | . 70 70 70 . 127 50 Shots Fired 140 | . 22 18 16 . 81 3 Gun 103 | . 22 18 16 . 44 3 Cannon 37 | . . . . . 37 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 86 | . 11 9 8 . 58 . Thermal 39 | . 11 9 8 . 11 . Explosive . | . . . . . . . Electromagnetic 15 | . . . . . 12 3 Robot Hit Streak 11 | . 11 6 7 . 8 2 Robot Miss Streak 4 | . 2 3 1 . 4 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 97 | . 15 12 12 . 56 2 Core Hits 54 | . 10 4 6 . 33 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 1 . . 1 1 Burn 2 | . . 1 . . 1 . Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1867 | . 152 133 128 . 1423 31 Guns 717 | . 152 133 128 . 273 31 Cannons 811 | . . . . . 811 . Explosions 339 | . . . . . 339 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1070 | . 41 58 41 . 930 . Thermal 687 | . 111 75 87 . 414 . Explosive . | . . . . . . . Electromagnetic 110 | . . . . . 79 31 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . . 18 16 Average Corruption 10 | . . . . . 9 16 Corruption Purged 2 | . . . . . 2 . Corruption Blocked . | . . . . . . . Effects 19 | . . . . . 13 6 Message Errors 6 | . . . . . 3 3 Matter Fused 4 | . . . . . 4 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 2 | . . . . . 2 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . . 1 2 Alerts 1 | . . . . . 1 . Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 64 | . . . . . 64 . Projectiles . | . . . . . . . Explosions 64 | . . . . . 64 . Melee . | . . . . . . . Knockbacks 3 | . . . . . 3 . Impact . | . . . . . . . Kinetic 3 | . . . . . 3 . Secondary . | . . . . . . . Self-Inflicted Damage 271 | . . . . . 271 . Shots 4 | . . . . . 4 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 261 | . 95 191 10 . 261 . Average Temperature 62 | . 29 88 4 . 72 . Received Heat Transfer 486 | . 39 108 75 . 264 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . . 1 . Heat Transferred 1434 | . 333 296 259 . 546 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 97 | 100 100 100 . . 94 . Level 1 2 | . . . . . 5 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 220 | . 71 30 . . 220 . Initial 27 | . . 27 . . . . Average 31 | . 35 2 . . 58 . Influence Increases 774 | . 121 50 50 . 553 . Destroy 0b10 Robot/C 340 | . 60 40 40 . 200 . Destroy 0b10 Robot/NC 10 | . 10 . . . . . Destroy Leader 104 | . 24 10 10 . 60 . Trap Triggered on 0b10 10 | . . . . . 10 . Successful Hack 45 | . 12 . . . 33 . Disable Machine 105 | . . . . . 105 . Destroy Structure 40 | . . . . . 40 . Lose Combat Pursuer 120 | . 15 . . . 105 . Influence Decreases 774 | . 50 121 20 30 361 192 Entered New Map 146 | . . 44 . 30 . 72 Time Decay 457 | . 50 77 20 . 280 30 Lost Part 171 | . . . . . 81 90 Squads Dispatched 6 | . 1 . . . 5 . Investigation 2 | . . . . . 2 . Extermination 2 | . . . . . 2 . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | . 6 3 2 . 21 5 Peak Tracking Total 5 | . 2 2 2 . 4 5 Tactical Retreats 5 | . 1 . . . 4 . Traps | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed 2 | . . 1 . . 1 . Triggered 1 | . . . . . 1 . Most Traps Carried 2 | . . 2 2 2 1 . Machines | -11 -10 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Low Machines Disabled 7 | . . . . . 7 . Max in Single Turn 6 | . . . . . 6 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Machines Accessed 17 | . 2 . . 9 6 . Terminals 5 | . 2 . . . 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 85 | . 6 . . 59 20 . Successful 70 | . 2 . . 59 9 . Failed 15 | . 4 . . . 11 . Catastrophic 3 | . 1 . . . 2 . Database Lockouts . | . . . . . . . Manual 12 | . . . . . 12 . Terminals 18 | . 6 . . . 12 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 4 . Terminal Hacks 67 | . 2 . . 59 6 . Record 61 | . . . . 58 3 . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . Emergency Access Points 1 | . . . . . 1 . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 . . . 7 . Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . . 1 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Active Infowar (turns) 1079 | . . 918 161 . . . ECM 1079 | . . 918 161 . . . Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Low Turns Passed 5741 | 63 159 1109 208 2864 1208 130 Spaces Moved 3733 | 48 93 875 147 1988 560 22 Core 23 | 15 . . . . 8 . Treads . | . . . . . . . Legs 3564 | 33 93 875 147 1988 428 . Wheels . | . . . . . . . Hover 146 | . . . . . 124 22 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 74 74 Average Speed 125 | 98 120 120 120 132 114 80 Slowest Speed 190 | 120 120 120 120 190 190 147 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 36 | 3 22 100 11 95 19 7 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 7 | . . 2 . 4 . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 63 | . . . . . 63 . Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 61 | . . . . . 61 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Total 4681 | 65 121 919 164 2213 1067 132 Wait 767 | . 7 21 5 210 420 104 Move 3727 | 47 92 874 146 1987 559 22 Hop . | . . . . . . . Pick Up 46 | 12 6 4 . 5 19 . Fast Attach 13 | . . 2 2 2 7 . Attach 28 | 4 3 . 1 1 17 2 Detach 4 | . . . . 1 3 . Swap 6 | . . 2 . 1 3 . Drop 28 | 2 2 6 2 6 9 1 Fire 60 | . 11 9 8 . 29 3 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . 1 . . 1 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Identified exit to Mines 223 | -10/Materials | Entered Mines 253 | -10/Mines | Found a hidden stash of uninstalled traps 268 | -10/Mines | Met a Derelict bent on vengeance 302 | -10/Mines | Build established: Mutant 447 | -10/Mines | Discovered new exit (range 15) 554 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 558 | -10/Mines | Found Scrap Suit 1026 | -10/Mines | Learned location of Zion (-7) 1124 | -10/Mines | Discovered new exit (range 6) 1132 | -10/Mines | Learned Materials stockpile data 1324 | -10/Mines | Discovered new exit (range 6) 1332 | -10/Mines | Entered Subcaves 1333 | -10/Subcaves | Approached by a straggling Scientist 1516 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1540 | -10/Subcaves | Entered Scraptown 1772 | -8/Scraptown | Received an X-ray algorithm 2079 | -8/Scraptown | Visited TADAMA 2136 | -8/Scraptown | Visited Red Mages 2605 | -8/Scraptown | Visited UFD Registry 2610 | -8/Scraptown | Registered with UFD as "Slugspreader" 2639 | -8/Scraptown | Visited Cyclists 2658 | -8/Scraptown | Entered Cyclist Reading Room 2693 | -8/Scraptown | Visited Fellowship of the Rings 2751 | -8/Scraptown | Visited SPCMW 2813 | -8/Scraptown | Visited CPS Storage 3053 | -8/Scraptown | Discovered new exit (range 5) 3224 | -8/Scraptown | Visited Observation Area 3284 | -8/Scraptown | Visited Science Guys 3331 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3360 | -8/Scraptown | Found DCF Scrap (29 items) 3593 | -8/Scraptown | Visited LU-1G1's Boring Crew 3668 | -8/Scraptown | Visited Infowarlord's Domain 3705 | -8/Scraptown | Visited Chapter 10 3808 | -8/Scraptown | Visited Abandonware Association 3825 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3854 | -8/Scraptown | Visited Scrap Suit Storage 3929 | -8/Scraptown | Visited Derelict Rescue Squad 3938 | -8/Scraptown | Found DRS Beacon 4119 | -8/Scraptown | Discovered new exit (range 3) 4191 | -8/Scraptown | Met Optimus 4191 | -8/Scraptown | Accepted into 0bPrime 4404 | -8/Scraptown | Entered Factory 4404 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 4714 | -6/Factory | Build established: Scavenger-Gunner 4849 | -6/Factory | Identified exit to Lower Caves 4849 | -6/Factory | Identified exit to Extension 5128 | -6/Factory | Repaired Aluminum Leg 5272 | -6/Factory | Ran an X-ray algorithm 5273 | -6/Factory | Ran an X-ray algorithm 5401 | -6/Factory | Spotted B-75 Beast 5427 | -6/Factory | Crushed by falling debris 5427 | -6/Factory | System corruption reached 10% 5427 | -6/Factory | Destroyed B-75 Beast 5458 | -6/Factory | Lost 8 parts (3n4u1w) 5612 | -6/Factory | Entered Lower Caves 5660 | -6/Lower Caves | Core integrity fell below 50% 5710 | -6/Lower Caves | Core integrity fell below 20% 5727 | -6/Lower Caves | Build established: Mutant 5742 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05628_ Found Power Shielding. 05628_ Found Coil Gun. 05628_ Found Hcp. Matter Pod. 05628_ Found 64 Matter. 05629_ Acquired 64 matter. 05638_ Scrap Suit destroyed. 05638_ Fusion Compressor destroyed. 05643_ Shock Rifle destroyed. 05644_ Fusion Compressor destroyed. 05645_ Imp. System Restoration Module destroyed. 05647_ VM2&OQ&9YR56OIV>ZL,BYZJ 05653_ Proton Cannon destroyed. 05655_ S-27 Virus misfires. 05673_ TKV6SCSR