Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.06 @ 14:06:45 Player: Michael Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (1884) 1884 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 5393 Bonus ------- High Alert Combat Kills 39 Cogmind --------- Core Integrity 55/850 Matter 250/300 Energy 8/100 System Corruption 7% Temperature Cool (27) Movement Rolling (90) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Transmission Jammer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit High-capacity Storage Unit Improved Terrain Scanner Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved Transmission Jammer Improved ECM Suite Long-range Tractor Beam > --- WEAPON ----------- High-powered Electrolaser High-powered Electrolaser Mini Grenade Launcher > --- INVENTORY -------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel Medium Storage Unit Improved Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Improved Propulsion Shielding Improved Medium Armor Plating Dynamic Insulation System [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . . 2 1 2 Weapon 3 | . . 2 . 1 . Parts Attached 110 | 6 10 15 28 31 20 Power 4 | 1 . 1 . 2 . Engine 2 | 1 . 1 . . . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 26 | 2 3 1 5 8 7 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 24 | . 3 1 5 8 7 Hover . | . . . . . . Flight . | . . . . . . Utility 34 | 1 4 . 7 13 9 Device 16 | . 2 . 4 7 3 Storage 8 | 1 2 . . 2 3 Processor 6 | . . . 2 2 2 Hackware . | . . . . . . Protection 4 | . . . 1 2 1 Artifact . | . . . . . . Weapon 46 | 2 3 13 16 8 4 Energy Gun 13 | 2 . 5 3 1 2 Energy Cannon . | . . . . . . Ballistic Gun 19 | . 3 5 7 4 . Ballistic Cannon . | . . . . . . Launcher 14 | . . 3 6 3 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 35 | . . 2 5 19 9 Power 3 | . . . . 3 . Propulsion 11 | . . . 2 5 4 Utility 7 | . . . 1 3 3 Weapon 14 | . . 2 2 8 2 Highest Loss Streak 12 | . . 1 3 12 3 Average Slot Usage (%) 88 | . 96 98 98 92 61 Engine 6 | . 14 11 9 4 . Wheel 17 | . 27 22 18 14 9 Device 13 | . 10 11 15 13 17 Storage 8 | . 14 11 9 7 5 Processor 10 | . . . 9 15 20 Energy Gun 6 | . 10 11 10 . 7 Ballistic Gun 20 | . 18 31 24 29 . Launcher 1 | . . . . 2 . Naked Turns . | . . . . . . Heaviest Build 58 | 13 25 30 36 58 45 Greatest Support 24 | 20 20 20 20 24 24 Greatest Overweight (x) 3 | . 1 1 1 3 1 Average Overweight (x) 1 | . . 1 1 1 . Largest Inventory Capacity 12 | 6 10 10 10 12 12 Average Capacity 10 | 5 7 10 10 11 9 Most Carried 12 | 3 10 10 10 12 12 Average Carried 9 | 1 6 9 9 11 7 Final Capacity 10 | 6 10 10 10 8 4 Final Carried 10 | 3 10 10 10 5 4 Class Distribution -------------------- 48% | Skirmisher 21% | Infiltrator-Mutant 16% | Mutant 8% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Infiltrator-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2840 | 236 159 377 660 1006 402 Remotely 170 | . . . . . 170 Salvage Created 3100 | . 221 715 818 1118 228 Parts 186 | . 18 39 57 66 6 Haulers Intercepted 4 | . 1 2 1 . . Recyclers Shooed 9 | . 2 . 3 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 48 | . 5 14 13 12 4 Melee 1 | . . . . . 1 Guns 27 | . 3 11 6 6 1 AOE 20 | . 2 3 7 6 2 Classes Destroyed 10 | . 4 3 2 1 . Worker 12 | . . . 1 9 2 Builder 9 | . . . 4 5 . Hauler 4 | . 1 2 1 . . Recycler 13 | . . 1 3 8 1 Watcher 4 | . 2 . 2 . . Swarmer 19 | . 3 3 4 5 4 Grunt 22 | . 2 8 8 4 . Brawler 1 | . . 1 . . . Sentry 4 | . . 2 1 1 . Programmer 2 | . . . . 2 . Best Kill Streak 13 | . 6 7 8 13 3 Combat Bots Only 6 | . 5 6 4 4 3 Max Kills in Single Turn 4 | . 2 3 4 3 2 Gunslinging 1 | . . . . 1 . Exploded 3 | . 1 3 3 2 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 5399 | . 250 545 517 2127 1960 Core 1491 | . 122 47 40 487 795 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 51 88 92 30 . Volleys Fired 174 | . 21 42 46 58 7 Largest 5 | . 2 4 4 5 3 Hottest 170 | . 60 120 125 128 170 Shots Fired 543 | . 42 143 153 192 13 Gun 505 | . 42 140 144 169 10 Cannon . | . . . . . . Launcher 38 | . . 3 9 23 3 Special . | . . . . . . Kinetic 413 | . 31 117 101 164 . Thermal 10 | . . . . . 10 Explosive 38 | . . 3 9 23 3 Electromagnetic 82 | . 11 23 43 5 . Robot Hit Streak 14 | . 6 14 8 6 8 Robot Miss Streak 7 | . 4 3 6 7 . Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 285 | . 25 87 78 88 7 Core Hits 176 | . 17 38 42 67 12 Critical Hits 3 | . . 2 1 . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5999 | . 460 1014 1593 2473 459 Guns 3646 | . 283 811 924 1434 194 Cannons . | . . . . . . Explosions 2313 | . 177 203 669 1018 246 Melee . | . . . . . . Ramming 40 | . . . . 21 19 Kinetic 2775 | . 169 606 592 1408 . Thermal 373 | . 35 . 144 . 194 Explosive 1992 | . . 203 525 1018 246 Electromagnetic 819 | . 256 205 332 26 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . 11 7 Average Corruption 6 | . . . . 6 2 Corruption Purged . | . . . . . . Effects 17 | . . . . 16 1 Message Errors 1 | . . . . 1 . Matter Fused 3 | . . . . 3 . Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Targeting Errors 7 | . . . . 7 . Weapon Failures 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 77 | . . 3 45 29 . Projectiles . | . . . . . . Explosions 77 | . . 3 45 29 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 260 | . 141 . 46 64 9 Shots 5 | . 2 . 1 2 . Rammed 6 | . . . . 4 2 Targets Rammed 6 | . . . . 4 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 194 | . 30 194 187 178 138 Average Temperature 42 | . 15 48 42 39 36 Received Heat Transfer 966 | . 18 186 180 357 225 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 1 1 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 396 | . 50 . 50 . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 . 3 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 530 | . 216 530 409 312 173 Average Influence 208 | . 123 333 268 218 113 Maximum Alert Level 2 | . 1 2 2 1 . Low Security (%) 54 | 100 63 26 25 50 100 Level 1 37 | . 36 37 62 49 . Level 2 8 | . . 36 12 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 2 3 5 2 Investigation 4 | . . 1 2 . 1 Extermination 3 | . . . . 2 1 Reinforcement 5 | . . 1 1 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 8 | . . 3 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 8 27 23 21 15 Peak Tracking Total 8 | . 3 8 6 8 7 Tactical Retreats 4 | . 1 . 2 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 7 | . 2 1 4 . . Indirectly 2 | . 2 . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 5 | . 2 . 2 1 . Max in Single Turn 1 | . 1 . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 23 | . 2 1 3 9 8 Terminals 10 | . 1 . 1 4 4 Fabricators 5 | . . . . 3 2 Repair Stations 2 | . . 1 . 1 . Recycling Units 5 | . 1 . 2 . 2 Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 54 | . 6 5 4 23 16 Successful 30 | . 4 4 3 10 9 Failed 24 | . 2 1 1 13 7 Catastrophic 4 | . . . . 2 2 Database Lockouts . | . . . . . . Manual 13 | . 2 . 1 10 . Terminals 26 | . 5 . 2 12 7 Fabricators 14 | . . . . 8 6 Repair Stations 6 | . . 5 . 1 . Recycling Units 6 | . 1 . 2 . 3 Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 11 | . 2 . 1 5 3 Part Schematic 2 | . . . . 1 1 Level Access Points 1 | . . . . 1 . Emergency Access Points 2 | . . . 1 . 1 Terminal Index 2 | . . . . 1 1 Locate Traps 2 | . 1 . . 1 . Patrol Status 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks 9 | . . . . 4 5 Load Schematic 5 | . . . . 3 2 Build 4 | . . . . 1 3 Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 4 | . 1 . 2 . 1 Retrieve Components 4 | . 1 . 2 . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . Terminals 2 | . 1 . . 1 . Assimilate 1 | . 1 . . . . Botnet 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 1 1 3 8 7 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 1 1 Parts Built 8 | . . . . 2 6 Matter 496 | . . . . 124 372 Time 248 | . . . . 62 186 Total Part Build Rating 16 | . . . . 4 12 Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 14 | . 4 . 7 . 3 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 2981 | 61 348 456 601 894 621 Spaces Moved 2114 | 47 243 254 436 638 496 Core 107 | 10 . . . 1 96 Treads . | . . . . . . Legs 47 | 37 10 . . . . Wheels 1960 | . 233 254 436 637 400 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 90 90 50 Average Speed 92 | 105 82 90 90 101 86 Slowest Speed 150 | 120 120 90 90 150 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 27 | 3 49 38 41 19 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 68 | . . . 30 38 . Terrain Destroyed 227 | . 36 34 62 83 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 227 | . 36 34 62 83 12 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2775 | 55 353 395 538 757 677 Wait 289 | . 58 77 12 12 130 Move 2109 | 46 242 253 435 637 496 Hop . | . . . . . . Pick Up 42 | 3 9 5 9 5 11 Fast Attach 30 | 6 5 3 2 7 7 Attach 31 | . 1 4 7 9 10 Detach 12 | . 5 . 1 2 4 Swap 49 | . 4 8 19 15 3 Drop 33 | . 8 3 7 8 7 Fire 174 | . 21 42 46 58 7 Melee . | . . . . . . Ram 6 | . . . . 4 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 5) 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Weapon x2 704 | -9/Materials | Build established: Skirmisher 768 | -9/Materials | Repaired EM Pulse Gun 796 | -9/Materials | Repaired Assault Rifle 859 | -9/Materials | Discovered new exit (range 9) 866 | -9/Materials | Entered another Materials area 866 | -8/Materials | Evolved 2 slots: Utility x2 1281 | -8/Materials | Lost 3 parts (1n1u1w) 1381 | -8/Materials | Discovered new exit (range 10) 1465 | -8/Materials | Identified exit to Factory 1467 | -8/Materials | Entered Factory 1467 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1662 | -7/Factory | Identified exit to Factory 1689 | -7/Factory | Discovered new exit (range 11) 1719 | -7/Factory | Identified exit to Lower Caves 1990 | -7/Factory | Fabricated Arm. Wheel? 2248 | -7/Factory | Crushed by falling debris 2248 | -7/Factory | System corruption reached 10% 2355 | -7/Factory | Core integrity fell below 50% 2361 | -7/Factory | Entered another Factory area 2361 | -6/Factory | Evolved 2 slots: Utility x2 2391 | -6/Factory | Lost 12 parts (1p5n2u4w) 2597 | -6/Factory | Fabricated Arm. Wheel (x2) 2621 | -6/Factory | Build established: Infiltrator-Mutant 2659 | -6/Factory | Fabricated Arm. Wheel (x2) 2743 | -6/Factory | Fabricated Arm. Wheel (x2) 2894 | -6/Factory | Lost 3 parts (1u2w) 2907 | -6/Factory | Core integrity fell below 50% 2935 | -6/Factory | Lost 3 parts (2n1u) 2976 | -6/Factory | Core integrity fell below 20% 2982 | -6/Factory | Self-destructed Last Messages --------------- 02944_ K-01 Serf collects debris. 02946_ K-01 Serf destroyed. 02951_ Connecting with Terminal... 02954_ Critical hit. 02954_ Imp. ECM Suite destroyed. 02959_ K-01 Serf collects debris. 02968_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 3 components... Recoil Nullifier Imp. Plasma Cutter Arm. Medium Treads 02969_ Acquired Arm. Medium Treads. 02970_ System corrupted: Heat flow error (+175). 02972_ S-27 Virus destroyed. 02973_ Arm. Wheel destroyed. 02978_ Dropped Hpw. Electrolaser. 02980_ Dropped Dynamic Insulation System. 02981_ R-10 Processor collects Hpw. Electrolaser. 02981_ Dropped Arm. Medium Treads. Map ----- +----------------------------------------------------+ | ????????????????????????????# #???????????# """" | | ???????????????????????????? ???????????#! 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Wheel | -7/Factory | Hacked Adv. Thermal Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -6/Factory Arm. Wheel | x2 | -6/Factory Arm. Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordBeamNukerbomber Manual? 0 Play Time 00:48:02 Cumulative 294.6 hours Start 2020.07.02 @ 17:41:31 End 2020.07.06 @ 14:06:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 101 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 36 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fb77dc53-ac3a-4f9a-91b2-473a11526a12