Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.12 @ 17:46:41 Player: Blaj Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (192) 960 Value Destroyed (7114) 7114 Prototype IDs (227) 4540 Alien Tech Used (0) 0 Bonus (6817) 6817 TOTAL SCORE: 25031 Bonus ------- High Alert Combat Kills 705 Follower Combat Kills 755 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -243 Cogmind --------- Core Integrity 0/850 Matter 22/300 Energy 100/100 System Corruption 8% Temperature Cool (12) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (6) ------ GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Improved Launcher Guidance Computer Core Analyzer Layered Heavy Armor Plating Phasing AFG > --- WEAPON ----------- Shock Rifle Magnetic Acceleration Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Heavy Treads Improved Heavy Treads Improved Cooling System Advanced Energy Well Seismic Detector Tactical Coordination Suite Heavy Reactive Plating Damper Plating Experimental Thermal Shield Deep Network Scanner Tractor Beam Improved Trap Extractor Tesla Rifle Tesla Rifle Proton Cannon Long-range Missile Launcher Long-range Missile Launcher CR-A16's Pointy Stick [Rating: 101] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . . . 4 2 . . . . . . 2 . . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . Utility 4 | . . . . . 2 . . . . . . . 2 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 293 | 3 10 7 . 4 64 6 31 26 17 16 9 12 28 6 14 11 28 1 Power 18 | . 1 1 . 1 2 1 1 2 2 1 1 . 1 1 1 . 2 . Engine 12 | . 1 1 . 1 2 . 1 1 2 1 . . 1 1 . . . . Core 4 | . . . . . . 1 . 1 . . . . . . 1 . 1 . Reactor 2 | . . . . . . . . . . . 1 . . . . . 1 . Propulsion 31 | 2 1 1 . . 10 1 5 6 . 1 . . 2 . . . 2 . Treads 29 | 2 1 1 . . 10 1 5 4 . 1 . . 2 . . . 2 . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 137 | . 7 1 . 3 29 3 14 12 7 6 2 7 21 4 5 5 10 1 Device 88 | . 2 . . 1 22 3 8 5 7 5 1 5 15 3 3 3 4 1 Storage 9 | . 2 . . 1 2 . 2 1 . . . . . . . . 1 . Processor 5 | . 1 . . . 1 . 1 1 . . . . . . . 1 . . Hackware 3 | . . . . . . . . 2 . . . . 1 . . . . . Protection 32 | . 2 1 . 1 4 . 3 3 . 1 1 2 5 1 2 1 5 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 107 | 1 1 4 . . 23 1 11 6 8 8 6 5 4 1 8 6 14 . Energy Gun 14 | 1 1 1 . . 3 . . . . . 1 . . . 1 . 6 . Energy Cannon 28 | . . 2 . . 17 . 2 . 2 . 1 2 . 1 1 . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon 30 | . . . . . . 1 6 4 2 3 3 1 3 . 3 4 . . Launcher 27 | . . . . . 3 . 3 2 3 3 . 2 1 . 3 2 5 . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 3 . Special Melee Weapon 3 | . . . . . . . . . 1 2 . . . . . . . . Unidentified Prototypes 10 | . . . . 1 4 . . . . . . . . . . 2 3 . Corrupted Parts 4 | . . . . . . . . . . . . 2 . . 1 . 1 . System Corruption 12 | . . . . . . . . . . . . 5 . . 4 . 3 . Parts Lost 34 | . 1 4 . . 6 . 4 1 . . 2 . . 1 4 . 11 . Power 4 | . 1 1 . . . . . . . . . . . . 1 . 1 . Propulsion 9 | . . 1 . . 2 . 2 . . . . . . . . . 4 . Utility 11 | . . . . . 2 . . 1 . . . . . . 2 . 6 . Weapon 10 | . . 2 . . 2 . 2 . . . 2 . . 1 1 . . . Highest Loss Streak 10 | . 1 4 . . 1 . 2 1 . . 1 . . 1 3 . 10 . To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 86 | . 95 98 100 98 99 100 56 92 84 83 75 84 85 86 81 77 76 13 Engine 10 | . 14 13 14 14 8 7 10 8 14 15 12 7 7 13 8 6 5 . Core 1 | . . . . . . 7 . 5 . . . . . . 3 6 3 . Treads 18 | . 27 28 28 28 27 30 12 19 15 14 15 15 13 13 13 13 12 . Device 9 | . 5 . . . 19 23 8 6 5 7 6 6 15 14 14 8 6 6 Storage 7 | . 14 14 14 13 9 7 4 7 7 7 7 7 6 6 6 6 5 . Processor 3 | . 1 . . . . . . . 7 7 7 7 6 6 6 8 8 . Hackware 2 | . . . . . . . . 11 7 4 . . 5 6 2 . . . Protection 5 | . 3 14 14 13 6 . 3 1 1 2 7 8 3 4 4 6 9 . Energy Gun 3 | . 28 6 . . . . 3 . . . . 7 1 . 3 5 11 . Energy Cannon 8 | . . 20 28 28 26 21 2 . . . 1 4 7 6 8 . . . Ballistic Cannon 8 | . . . . . . 1 6 21 13 17 4 6 10 12 6 12 4 . Naked Turns 209 | . . . . . . . 185 . . . . . . . . . 17 7 Heaviest Build 155 | 12 48 55 55 62 119 117 118 123 120 127 149 149 142 139 155 145 151 1 Greatest Support 150 | 40 40 40 40 40 62 82 82 150 150 150 150 150 150 150 150 150 150 3 Greatest Overweight (x) 6 | . 1 1 1 1 1 1 2 6 . . . . . . 1 . 1 . Average Overweight (x) . | . . 1 1 . 1 1 . 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 8 11 20 20 19 21 25 18 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 8 12 15 15 19 25 25 25 25 25 25 25 25 25 25 25 25 25 3 Average Carried 21 | 4 6 13 15 17 20 23 13 24 24 24 24 24 24 24 23 24 22 2 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 2 12 15 15 19 25 24 25 25 24 25 25 25 25 24 25 24 3 1 Class Distribution -------------------- 45% | Mutant 14% | Gunner 10% | Hacker-Gunner 8% | Scavenger-Mutant 7% | Hacker-Mutant 6% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Hacker-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Matter Collected 5599 | 219 97 43 . 36 666 10 545 1151 340 390 186 280 595 186 321 100 434 . Remotely 130 | . . . . . . . . . . . . . 130 . . . . . Salvage Created 7825 | . 353 19 . 138 2358 10 390 1201 656 275 186 371 759 182 223 . 704 . Parts 367 | . 29 . . 5 112 1 . 55 33 20 10 17 33 12 6 . 34 . Haulers Intercepted 8 | . 2 . . . 4 . . 2 . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . . 6 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . 16 19 . 5 . 12 1 . . . Prevented 33 | . . . . . . . . . 13 2 . 12 . . 6 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 178 | . 8 . . . 41 . 3 20 15 7 3 7 14 8 5 . 47 . Melee 3 | . 1 . . . 1 . . . . . . . . . . . 1 . Guns 14 | . 7 . . . 2 . . . . . . 1 . . . . 4 . Cannons 81 | . . . . . 31 . 2 11 5 4 3 4 11 6 3 . 1 . AOE 77 | . . . . . 6 . 1 9 10 3 . 1 3 2 2 . 40 . Classes Destroyed 22 | . 6 . . . 6 . 1 3 1 . . 1 . . 1 . 3 . Worker 4 | . . . . . 3 . . 1 . . . . . . . . . . Builder 12 | . 4 . . . 2 . . 6 . . . . . . . . . . Hauler 8 | . 2 . . . 4 . . 2 . . . . . . . . . . Recycler 12 | . 1 . . 1 3 . . 5 . . . . 2 . . . . . Minesweeper 2 | . . . . . . . . . 1 . . 1 . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . Operator 3 | . . . . . 1 1 . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . Watcher 4 | . 1 . . . 2 . . . . . . . 1 . . . . . Swarmer 25 | . 6 . . . 6 . . . 4 . . . 3 6 . . . . Grunt 59 | . 2 . . . 23 . . 12 6 1 . 6 3 2 4 . . . Brawler 5 | . . . . . . . . 1 4 . . . . . . . . . Duelist 4 | . . . . . 2 . . 1 . . . . . . 1 . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 16 | . . . . . 8 . . 4 1 1 . . 2 . . . . . Hunter 7 | . . . . . 1 . . . . 3 . . 3 . . . . . Programmer 7 | . . . . . . . . 2 . 2 . . 3 . . . . . Compactor 3 | . . . . . . . 3 . . . . . . . . . . . Enhanced Grunt 3 | . . . . . . . . . . . 3 . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . Z-Light 11 | . . . . . . . . . . . . . . . . . 11 . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . Assembled 34 | . . . . . . . . . . . . . . . . . 34 . Golem 1 | . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 31 | . 3 . . 1 6 1 1 9 8 3 1 3 4 3 2 . 31 . Combat Bots Only 31 | . 3 . . . 5 . 1 6 8 3 1 3 4 3 2 . 31 . Max Kills in Single Turn 9 | . 1 . . 1 3 1 1 4 3 1 1 1 1 2 1 . 9 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . . . 3 . 1 3 3 1 . 1 1 2 1 . 9 . Melee 1 | . 1 . . . 1 . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . 1 . Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Damage Taken 12916 | . 497 208 . . 2238 . 407 1168 298 462 336 404 753 266 453 . 5292 134 Core 1347 | . 92 12 . . 208 . 86 73 24 . . . 57 . 13 . 648 134 Absorbed by Shields 80 | . . . . . 80 . . . . . . . . . . . . . Reduced by Siege Mode 339 | . . . . . . . . 9 22 10 36 25 61 10 35 . 131 . Redirected to Shielding 326 | . 4 . . . . . . . . . . . . . . . 322 . Regen/Repaired (Parts) 2495 | . 112 . . . 183 . 90 532 . . . . 838 . . 740 . . Core Remaining (%) 73 | 100 . . . 58 62 . . . . . . 73 . . . . . . Volleys Fired 456 | . 34 4 . 6 142 2 24 65 19 14 9 27 45 12 18 3 32 . Largest 3 | . 2 2 . 2 3 2 3 3 2 3 3 3 3 3 3 1 3 . Hottest 207 | . 100 150 . 120 207 135 144 135 96 135 156 203 196 206 206 53 180 . Shots Fired 880 | . 68 7 . 12 268 3 42 137 28 31 23 48 92 30 35 3 53 . Gun 114 | . 68 5 . . 7 . . . . . . 10 . . 2 . 22 . Cannon 677 | . . 1 . 12 257 3 23 127 22 25 23 29 90 30 26 3 6 . Launcher 88 | . . . . . 4 . 19 10 6 6 . 9 2 . 7 . 25 . Special 1 | . . 1 . . . . . . . . . . . . . . . . Kinetic 306 | . . . . . . . 14 127 18 25 18 19 51 16 9 3 6 . Thermal 373 | . 68 5 . 12 204 3 9 . . . . 11 39 12 10 . . . Explosive 63 | . . . . . 4 . 19 1 2 3 . . 2 . 7 . 25 . Electromagnetic 138 | . . 2 . . 60 . . 9 8 3 5 18 . 2 9 . 22 . Robot Hit Streak 24 | . 9 7 . 7 20 13 21 20 7 9 24 9 16 17 10 . 8 . Robot Miss Streak 5 | . 3 1 . 1 5 . 1 2 1 2 . 3 3 3 2 . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 533 | . 47 5 . 9 143 2 33 78 24 18 26 22 51 17 22 . 36 . Core Hits 372 | . 19 2 . 4 70 1 7 52 25 11 13 18 30 9 13 . 98 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 25 | . 5 . . . . . . 9 2 2 3 . 2 . 2 . . . Burn 5 | . 5 . . . . . . . . . . . . . . . . . Blast 19 | . . . . . . . . 9 2 2 2 . 2 . 2 . . . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . Melee Attacks 35 | . . . . . . . . . 4 . 23 . . . . . 8 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . 20 . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . 8 . Sneak Attacks 14 | . . . . . . . . . 4 . 4 . . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 24251 | . 641 75 . 208 4543 53 2301 3581 1211 610 593 935 1988 718 1097 . 5697 . Guns 1117 | . 624 62 . . 61 . . . . . . 115 . . 21 . 234 . Cannons 10937 | . . . . 190 3551 53 529 1970 432 354 521 492 1501 567 677 . 100 . Explosions 11467 | . . . . . 892 . 1772 1581 779 256 . 328 357 151 399 . 4952 . Melee 475 | . . . . . . . . . . . 72 . . . . . 403 . Ramming 255 | . 17 13 . 18 39 . . 30 . . . . 130 . . . 8 . Kinetic 5550 | . . . . . . . 368 1970 358 354 448 343 955 362 292 . 100 . Thermal 5717 | . 624 39 . 190 2484 53 161 589 259 . . 115 602 356 245 . . . Explosive 8519 | . . . . . 605 . 1772 191 173 126 . . 301 . 399 . 4952 . Electromagnetic 3735 | . . 23 . . 1415 . . 801 421 130 73 477 . . 161 . 234 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 72 | . . . . . . . . . . . 72 . . . . . . . Piercing 403 | . . . . . . . . . . . . . . . . . 403 . Highest Corruption 9 | . . . . . . . . . . 3 3 9 1 . 4 4 8 8 Average Corruption 3 | . . . . . . . . . . 2 3 3 1 . 4 4 3 8 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 83 | . . . . . . . . . . 20 8 16 4 . 21 2 12 . Message Errors 19 | . . . . . . . . . . 9 2 2 1 . 2 . 3 . Matter Fused 22 | . . . . . . . . . . 5 1 5 1 . 7 . 3 . Heat Flow Errors 9 | . . . . . . . . . . 1 2 2 . . 3 1 . . Energy Discharges 10 | . . . . . . . . . . 2 1 2 . . 3 1 1 . Parts Fused 2 | . . . . . . . . . . . . 1 . . 1 . . . Data Loss (minor) 6 | . . . . . . . . . . 1 . 1 . . 3 . 1 . Data Loss (major) 8 | . . . . . . . . . . 1 1 3 . . . . 3 . Misfires 3 | . . . . . . . . . . 1 1 . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . 1 . 1 . . . Weapon Failures 2 | . . . . . . . . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 778 | . . . . . 103 . . 114 8 . 13 32 38 47 72 . 351 . Projectiles 305 | . . . . . 84 . . 52 8 . 13 32 27 47 38 . 4 . Explosions 426 | . . . . . 19 . . 62 . . . . . . 34 . 311 . Melee 47 | . . . . . . . . . . . . . 11 . . . 36 . Knockbacks 42 | . . . . . 1 . . 11 . 5 . 4 11 7 3 . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . Kinetic 38 | . . . . . . . . 11 . 5 . 3 10 6 3 . . . Secondary 3 | . . . . . . . . . . . . 1 1 1 . . . . Self-Inflicted Damage 726 | . . . . . 44 . 192 12 50 64 . 48 . 44 35 . 237 . Shots 25 | . . . . . 2 . 5 . 4 4 . 3 . 1 1 . 5 . Rammed 21 | . 3 2 . 2 5 . . 1 . . . . 6 . . . 2 . Targets Rammed 27 | . 4 2 . 2 8 . . 2 . . . . 6 . . . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 6 | . 1 . . . 3 . . 1 . . . . . . . . 1 . Highest Temperature 405 | . 251 78 . 178 373 24 54 270 306 252 119 405 300 195 274 202 276 . Average Temperature 89 | . 89 31 . 86 88 16 21 69 81 69 34 140 76 76 122 116 112 . Received Heat Transfer 3377 | . 48 47 . . 1114 . . 537 90 . . 159 75 18 207 . 1034 48 Effects 10 | . 1 . . . 2 . . 1 . . . 2 1 . 3 . . . Energy Bleed 5 | . 1 . . . 2 . . . . . . 1 1 . . . . . Interference 4 | . . . . . . . . 1 . . . . . . 3 . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . Siege Activations 26 | . . . . . . . . 4 1 2 2 1 8 3 2 . 3 . Total Turns 432 | . . . . . . . . 68 25 57 30 14 111 22 38 . 67 . Longest Duration 48 | . . . . . . . . 30 25 48 17 14 38 10 23 . 32 . Robots Corrupted 3 | . . . . . 1 . . . . . . 1 . . . . 1 . Combat Hostiles 3 | . . . . . 1 . . . . . . 1 . . . . 1 . Parts Fried 20 | . . . . . 11 . . 2 3 . 1 1 . . 1 . 1 . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 5 . . . 2 . . . . . . . . . . . . . Heat Transferred 8210 | . 2109 111 . 333 3989 74 259 700 350 . . 185 . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . 2 . . 4 3 . . 1 1 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Peak Influence 1058 | . 180 24 . 5 724 340 141 1058 . . . . 643 . . . . . Initial 640 | . . 24 . . . 320 119 . . . . . 640 . . . . . Average 295 | . 82 . . 1 353 338 28 578 . . . . 495 . . . . . Maximum Alert Level 3 | . . . . . 3 1 . 3 . . . . 2 . . . . . Low Security (%) 48 | 100 100 100 . 100 28 . 100 14 . . . . . . . . . . Level 1 14 | . . . . . 23 100 . 9 . . . . 26 . . . . . Level 2 29 | . . . . . 41 . . 44 . . . . 73 . . . . . Level 3 8 | . . . . . 6 . . 31 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . 6 2 . 14 . . . . 5 . . . . . Investigation 11 | . 1 . . . 3 1 . 5 . . . . 1 . . . . . Extermination 6 | . . . . . . 1 . 3 . . . . 2 . . . . . Reinforcement 4 | . . . . . 2 . . 1 . . . . 1 . . . . . Assault 4 | . . . . . 1 . . 2 . . . . 1 . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Distress Signals 12 | . 4 . . . 3 . . 4 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 333 | . 21 21 . 2 66 2 6 62 17 9 3 11 20 9 6 . 72 6 Peak Tracking Total 29 | . 5 22 . 2 7 2 3 6 9 3 2 4 5 3 3 . 29 6 Tactical Retreats 11 | . 2 . . . 3 . . 3 1 1 . . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Traps Triggered 6 | . 2 . . . . 1 . 3 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . 5 . . . . . 1 . Traps Extracted 2 | . . . . . . . . . 2 . . . . . . . . . Installed 9 | . . . . . . . . . . . 6 . . . . . 3 . Triggered 4 | . . . . . . . . . . . . . 2 1 1 . . . Most Traps Carried 6 | . . . . . . . . . 6 6 6 6 6 6 6 6 6 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Disabled 15 | . . . . 1 2 . . 6 2 . . . 2 1 . . 1 . Max in Single Turn 2 | . . . . 1 1 . . 2 1 . . . 1 1 . . 1 . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Accessed 62 | . 9 1 . 1 11 2 . 22 . 1 4 . 7 2 1 1 . . Terminals 29 | . 7 . . . 7 1 . 11 . . . . 3 . . . . . Fabricators 3 | . . . . . . . . 1 . . . . 2 . . . . . Repair Stations 6 | . 1 . . . 1 . . 3 . . . . 1 . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . Scanalyzers 7 | . . . . . 2 1 . 3 . . . . 1 . . . . . Garrison Access 4 | . . . . . 1 . . 3 . . . . . . . . . . Total Hacks 186 | . 32 1 . 1 29 4 . 59 . 1 27 . 25 2 1 4 . . Successful 117 | . 20 1 . 1 12 1 . 32 . 1 27 . 15 2 1 4 . . Failed 69 | . 12 . . . 17 3 . 27 . . . . 10 . . . . . Catastrophic 11 | . 1 . . . 4 . . 6 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 58 | . 25 . . . 10 3 . 14 . . . . 2 . . 4 . . Terminals 87 | . 26 . . . 19 3 . 30 . . . . 9 . . . . . Fabricators 6 | . . . . . . . . 2 . . . . 4 . . . . . Repair Stations 21 | . 3 . . . 2 . . 8 . . . . 8 . . . . . Recycling Units 6 | . 3 . . . . . . 3 . . . . . . . . . . Scanalyzers 22 | . . . . . 5 1 . 12 . . . . 4 . . . . . Garrison Access 7 | . . . . . 3 . . 4 . . . . . . . . . . Terminal Hacks 61 | . 11 1 . 1 2 . . 9 . 1 27 . 2 2 1 4 . . Record 13 | . . . . . . . . . . . 11 . . 2 . . . . Part Schematic 15 | . 2 . . . . . . 1 . . 8 . . . . 4 . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . . . . . Open Door 4 | . . 1 . 1 . . . . . 1 . . . . 1 . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 . . 1 . . . . . . . . . . Alert Level 2 | . . . . . 1 . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . 1 . . . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . . . . 3 . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . 1 . . . . . Build 3 | . . . . . . . . 1 . . . . 2 . . . . . Repair Station Hacks 14 | . 2 . . . 2 . . 4 . . . . 6 . . . . . Scan Component 8 | . 1 . . . 1 . . 3 . . . . 3 . . . . . Repair 6 | . 1 . . . 1 . . 1 . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . 5 1 . 9 . . . . 4 . . . . . Insert Component 10 | . . . . . 3 1 . 4 . . . . 2 . . . . . Analyze 9 | . . . . . 2 . . 5 . . . . 2 . . . . . Garrison Access Hacks 3 | . . . . . . . . 3 . . . . . . . . . . Seal Access 3 | . . . . . . . . 3 . . . . . . . . . . Unauthorized Hacks 14 | . 7 . . . 3 . . 4 . . . . . . . . . . Terminals 10 | . 5 . . . 3 . . 2 . . . . . . . . . . Assimilate 2 | . 1 . . . 1 . . . . . . . . . . . . . Botnet 6 | . 3 . . . 2 . . 1 . . . . . . . . . . Operators 2 | . 1 . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 2 . . . . . . . . . . Recyclers 2 | . 1 . . . . . . 1 . . . . . . . . . . Mask 2 | . 1 . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 9 . . . 11 2 . 17 . . . . 6 . . . . . Full Trace Events 10 | . . . . . 4 1 . 4 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 5 . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . 2 . . . 2 . . 4 . . 8 . 2 . . 19 . . Parts Built 5 | . . . . . . . . 2 . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 281 | . . . . . . . . 117 . . . . 164 . . . . . Total Part Build Rating 34 | . . . . . . . . 14 . . . . 20 . . . . . Parts Repaired 6 | . 1 . . . 1 . . 1 . . . . 3 . . . . . Time 312 | . 26 . . . 38 . . 86 . . . . 162 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 2 . . 4 . . . . 2 . . . . . Part Schematics Acquired 7 | . . . . . 2 . . 3 . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . . . . . . . parse_system 2 | . . . . . . . . . . . 2 . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total Allies 22 | . 1 . . . . . 19 . 2 . . . . . . . . . Largest Group 19 | . 1 . . . . . 19 19 2 2 . . . . . . . . Highest-Rated Group 465 | . 10 . . . . . 465 462 48 45 . . . . . . . . Highest-Rated Ally 35 | . 10 . . . . . 35 35 32 32 . . . . . . . . Total Orders 5 | . . . . 1 . . 4 . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . RETURN 4 | . . . . 1 . . 3 . . . . . . . . . . . Ally Attacks 174 | . . . . . . . 16 150 . 8 . . . . . . . . Total Damage 4574 | . . . . . . . . 4448 . 126 . . . . . . . . Kills 44 | . . . . . . . . 43 . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Robot Analysis Total 135 | . 4 . . . . . . . . . 131 . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . 2 1 . 1 . 1 2 2 . . Drone Launches 20 | . . . . 1 . . 19 . . . . . . . . . . . Drone Recoveries 4 | . . . . 1 . . 3 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Turns Passed 23062 | 13 1180 574 512 1339 3627 312 1364 2491 1574 1642 654 761 1234 807 1252 2197 1516 13 Spaces Moved 11006 | 5 556 226 214 540 1213 125 732 1149 873 948 315 404 468 458 574 1349 843 14 Core 381 | . . . . . . . 309 . . . . . . . . . 58 14 Treads 9866 | 3 556 226 214 540 1213 125 289 526 873 948 315 404 468 458 574 1349 785 . Legs 2 | 2 . . . . . . . . . . . . . . . . . . Wheels 623 | . . . . . . . . 623 . . . . . . . . . . Hover 134 | . . . . . . . 134 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 240 240 160 235 236 50 130 160 160 160 160 160 160 160 160 50 50 Average Speed 179 | 144 171 240 240 237 239 236 148 175 160 160 160 160 160 160 193 160 152 50 Slowest Speed 312 | 160 240 240 240 240 240 236 312 312 160 160 160 160 160 160 240 160 240 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 2 94 44 59 98 90 2 96 29 92 92 81 61 20 62 76 88 88 8 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 29 | . . 1 . 1 . . . . 1 . 24 . . . 1 1 . . Known Exits Taken 4 | . . . . . 1 . . 1 . . . . 1 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . 1 1 1 1 . . 1 1 1 . Scrap Searched 21 | . . . . 1 . . . . 2 5 . 2 . 5 3 3 . . Spaces Dug 121 | . . . . . 26 . . 11 . 14 2 2 10 1 9 . 46 . Terrain Destroyed 584 | . . 1 . . 102 . 39 35 26 51 2 9 58 31 82 . 148 . Melee 3 | . . . . . . . . . . . 2 . . . . . 1 . Projectile 132 | . . 1 . . 53 . 2 17 3 5 . 2 35 10 4 . . . AOE 449 | . . . . . 49 . 37 18 23 46 . 7 23 21 78 . 147 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total 13503 | 13 710 245 213 583 1691 140 973 1517 1016 1044 420 475 866 507 683 1387 1001 19 Wait 1313 | . 87 . . 12 204 2 127 226 100 57 35 27 281 26 57 7 61 4 Move 10989 | 4 555 225 213 539 1212 125 731 1148 872 947 314 403 467 457 573 1348 842 14 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 177 | . 13 7 . 15 26 3 37 20 1 6 12 2 17 2 9 4 3 . Fast Attach 60 | . 5 . . 3 10 . 12 8 . . . 1 6 . 2 8 5 . Attach 73 | 2 2 4 . . 12 2 14 5 . 2 5 1 7 1 4 2 9 1 Detach 44 | 2 3 . . 1 7 . 12 4 . 1 1 . 3 . 1 1 8 . Swap 160 | 1 3 3 . 1 42 4 5 13 17 14 4 10 15 5 8 1 14 . Drop 155 | 4 4 . . 4 28 2 11 26 3 3 10 4 19 4 7 13 13 . Fire 456 | . 34 4 . 6 142 2 24 65 19 14 9 27 45 12 18 3 32 . Melee 35 | . . . . . . . . . 4 . 23 . . . . . 8 . Ram 1 | . . . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 26 | . 4 2 . 2 8 . . 1 . . . . 6 . . . 3 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . . 4 . . . Trap 10 | . . . . . . . . . . . 7 . . . . . 3 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 14 | -11/Junkyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Discovered new exit (range 8) 696 | -10/Materials | Discovered new exit (range 15) 888 | -10/Materials | Discovered new exit (range 16) 987 | -10/Materials | Repaired Lgt. Treads 1194 | -10/Materials | Entered Mines 1195 | -10/Mines | Assembled infested the area 1238 | -10/Mines | Met 8R-AWN 1266 | -10/Mines | Lost 4 parts (1p1n2w) 1345 | -10/Mines | Learned location of Zion (-6) 1355 | -10/Mines | Discovered new exit (range 3) 1370 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1480 | -10/Mines | Discovered new exit (range 5) 1768 | -10/Mines | Entered Exiles 1826 | -10/Exiles | Welcomed by 8R-AWN 1867 | -10/Exiles | Met EX-HEX 1958 | -10/Exiles | Met EX-DEC 1987 | -10/Exiles | Met EX-BIN 2244 | -10/Exiles | Discovered new exit (range 15) 2280 | -10/Exiles | Entered Mines 2285 | -9/Mines | Discovered new exit (range 11) 2289 | -9/Mines | Met a Derelict bent on vengeance 2295 | -9/Mines | Learned location of 1 exit from Materials 2352 | -9/Mines | Learned 2 Materials zone layouts 2501 | -9/Mines | Discovered new exit (range 9) 2528 | -9/Mines | Found the Drone Emporium 2580 | -9/Mines | Found Prototype Device 2580 | -9/Mines | Identified Bomb Drone Bay 2728 | -9/Mines | Learned location of Storage (-7) 3094 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3619 | -9/Mines | Entered Materials 3619 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3620 | -8/Materials | Identified exit to Factory 4190 | -8/Materials | Build established: Scavenger-Tank 4801 | -8/Materials | Discovered exit to Factory (range 16) 4868 | -8/Materials | Repaired Hrd. Medium Armor Plating 5909 | -8/Materials | Build established: Scavenger-Mutant 6419 | -8/Materials | First assault squad dispatched 7246 | -8/Materials | Entered Factory 7246 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7558 | -7/Factory | Sucked down chute 7558 | -7/Factory | Entered Waste 7588 | -7/Waste | Spotted C-40 Crusher 7601 | -7/Waste | Spotted C-40 Crusher 7608 | -7/Waste | Destroyed C-40 Crusher 7619 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7622 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7623 | -7/Waste | Released all parts (8) 7630 | -7/Waste | Spotted C-40 Crusher 7630 | -7/Waste | Spotted C-40 Crusher 7644 | -7/Waste | Spotted C-40 Crusher 7687 | -7/Waste | Spotted C-40 Crusher 7742 | -7/Waste | Destroyed C-40 Crusher 7948 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7951 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7952 | -7/Waste | Released all parts (6) 8024 | -7/Waste | Destroyed C-40 Crusher 8060 | -7/Waste | Warlord forces began an assault 8163 | -7/Waste | Discovered new exit (range 12) 8271 | -7/Waste | Build established: Mutant 8344 | -7/Waste | Found Damper Plating 8922 | -7/Waste | Entered Factory 8922 | -7/Factory | Accompanied by 19 allies 8965 | -7/Factory | Build established: Gunner 9268 | -7/Factory | Garrison activated, responded to threat 9658 | -7/Factory | Identified exit to Storage 9658 | -7/Factory | Identified exit to Lower Caves 9721 | -7/Factory | Garrison activated, responded to threat 9844 | -7/Factory | Build established: Hacker-Mutant 10483 | -7/Factory | Repaired Broken Imp. Heavy Treads? 10838 | -7/Factory | Fabricated Imp. Heavy Treads? 10886 | -7/Factory | Build established: Hacker-Gunner 10922 | -7/Factory | First assault squad dispatched 11241 | -7/Factory | Build established: Mutant 11413 | -7/Factory | Entered Lower Caves 11416 | -7/Lower Caves | Encountered a Warlord checkpoint 11506 | -7/Lower Caves | Learned 4 Factory zone layouts 12352 | -7/Lower Caves | Discovered new exit (range 11) 12618 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12650 | -7/Lower Caves | Destroyed 8 combat bots 12987 | -7/Lower Caves | Entered another Lower Caves area 12987 | -7/Lower Caves | Accompanied by 2 allies 13066 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13342 | -7/Lower Caves | Build established: Gunner 13390 | -7/Lower Caves | Ambushed by research squad 13605 | -7/Lower Caves | Discovered new exit (range 8) 13685 | -7/Lower Caves | Build established: Mutant 13946 | -7/Lower Caves | Learned Factory trap positions 14629 | -7/Lower Caves | Entered Data Miner 14630 | -7/Data Miner | Discovered new exit (range 6) 14662 | -7/Data Miner | Met Data Miner 14782 | -7/Data Miner | Learned location of Section 7 (-2) 14790 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14815 | -7/Data Miner | Received God Mode back door access code from Data Miner 14940 | -7/Data Miner | Destroyed Data Miner 14942 | -7/Data Miner | Interfaced with the Data Conduit 15146 | -7/Data Miner | Found Corrupted Exp. Thermal Shield 15227 | -7/Data Miner | Found Deep Network Scanner 15231 | -7/Data Miner | Found System Mapper 15283 | -7/Data Miner | Entered Proximity Caves 15477 | -6/Proximity Caves | Spotter reported a threat 15523 | -6/Proximity Caves | Spotter reported a threat 15588 | -6/Proximity Caves | Spotter reported a threat 15609 | -6/Proximity Caves | Learned Factory machine intel 15641 | -6/Proximity Caves | Spotter reported a threat 15774 | -6/Proximity Caves | Discovered new exit (range 11) 16044 | -6/Proximity Caves | Entered Factory 16044 | -6/Factory | Evolved 2 slots: Utility x2 16046 | -6/Factory | Loaded intel: 124 trap records 16047 | -6/Factory | Loaded intel: 219 machine locations 16180 | -6/Factory | Repaired Imp. Heavy Treads 16245 | -6/Factory | Repaired Imp. Heavy Treads 16284 | -6/Factory | Repaired Hrd. Medium Armor Plating 16378 | -6/Factory | Build established: Hacker-Mutant 16394 | -6/Factory | Search patrols dispatched 16429 | -6/Factory | Found Hvy. Reactive Plating 16681 | -6/Factory | Identified exit to Lower Caves 16744 | -6/Factory | Search patrols dispatched 16797 | -6/Factory | Fabricated Tesla Rifle (x1) 17054 | -6/Factory | Fabricated Imp. Heavy Treads (x2) 17094 | -6/Factory | First assault squad dispatched 17230 | -6/Factory | Cargo convoy interrupted 17253 | -6/Factory | Discovered new exit (range 5) 17278 | -6/Factory | Entered Lower Caves 17354 | -6/Lower Caves | Identified exit to Lower Caves 17764 | -6/Lower Caves | Build established: Hacker-Gunner 18085 | -6/Lower Caves | Entered another Lower Caves area 18606 | -6/Lower Caves | Lost 3 parts (1p1u1w) 18918 | -6/Lower Caves | Build established: Gunner 19026 | -6/Lower Caves | Learned Factory terminal intel 19300 | -6/Lower Caves | Discovered new exit (range 3) 19337 | -6/Lower Caves | Entered Zion 19428 | -6/Zion | System corruption cleaned by Quarantine Array 19521 | -6/Zion | Learned Factory scanalyzer intel 19741 | -6/Zion | Found CR-A16's Pointy Stick 19910 | -6/Zion | Learned Factory emergency access door positions 19932 | -6/Zion | Build established: Mutant 19942 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19990 | -6/Zion | Opened final containment barrier to the Deep Caves 20045 | -6/Zion | Visited the Megawrench Repair Shop 20045 | -6/Zion | Megawrench repaired 10 parts 20494 | -6/Zion | Given the Hacking Drone Bay 20636 | -6/Zion | Found Prototype Launcher 20636 | -6/Zion | Identified Gui. Missile Launcher 20774 | -6/Zion | Found Prototype Device 20774 | -6/Zion | Identified Phasing AFG 20949 | -6/Zion | Build established: Gunner 20975 | -6/Zion | Discovered new exit (range 11) 21529 | -6/Zion | Discovered new exit (range 3) 21529 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21534 | -6/Zion | Entered Deep Caves 21827 | -6/Deep Caves | Attacked by Z-Imprinter 21835 | -6/Deep Caves | Build established: Mutant 21847 | -6/Deep Caves | Destroyed Z-Imprinter 22050 | -6/Deep Caves | Z-Facility disabled 22184 | -6/Deep Caves | Found Prototype Protection 22184 | -6/Deep Caves | Identified Zio. Weapon Casing 22350 | -6/Deep Caves | Found Zio. Weapon Casing 22616 | -6/Deep Caves | Build established: Tank 22647 | -6/Deep Caves | Discovered new exit (range 5) 22895 | -6/Deep Caves | Spotted as-37791 22923 | -6/Deep Caves | Destroyed as-37791 22958 | -6/Deep Caves | Triggered Deep Caves wall 22966 | -6/Deep Caves | Exposed GOLEM chamber 22993 | -6/Deep Caves | Spotted AS-93611 23005 | -6/Deep Caves | Spotted AS-51032 23013 | -6/Deep Caves | Spotted as-74533 23022 | -6/Deep Caves | Found GOLEM Unit 23026 | -6/Deep Caves | Destroyed 31 combat bots 23026 | -6/Deep Caves | Core integrity fell below 50% 23036 | -6/Deep Caves | Core integrity fell below 20% 23050 | -6/Deep Caves | Entered Proximity Caves 23057 | -5/Proximity Caves | Spotted B-75 Beast 23063 | -5/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 23017_ GOLEM Unit springs to life. 23018_ as-39202 GOLEM Unit beginning Prototype Leg integration. 23018_ A GOLEM Unit tumbles out of the Wall Chamber. 23020_ as-43146 released from Mobile Assembly Unit. 23020_ Exp. Thermal Shield destroyed. 23022_ Acquired GOLEM Unit. 23023_ Slammed into as-84315. 23025_ Imp. Heavy Treads destroyed. 23025_ Penetrated by Slug. 23026_ as-04416 destroyed. 23029_ as-02992 released from Mobile Assembly Unit. 23029_ Penetrated by Slug. 23030_ as-03403 released from Mobile Assembly Unit. 23031_ Penetrated by Slug. 23033_ Imp. Heavy Treads destroyed. 23035_ System corrupted: Substantial component data lost. 23035_ Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE 23058_ GOLEM Unit beginning Asb. Alloy Leg integration. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##????????????????????????????????? | | ?????????????## ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ??????##????? ????????????????????????????????? | | ??????# ????? #????????????????????????????????? | | ????? ????# #????????????????????????????????? | | ???? ????# #????????????????????????????????? | | ???# ????# ????????????????????????????????? | | ??# ?### #????????????????####????????????? | | ?# ## ##??????????????? #????????????? | | ## # ##????????????? #????????????? | | # #???????????? #?????????????? | | #???????????? #?????????????? | | ## #########??? ##????????????? | | #?? ##???????????? | | #?# BB #???????????? | | ####### ## BB$ #???????????? | | ##### #?????# % ????????? | | ????# ## #????# @ #??????????? | | ????# ?## #???##### #????????????? | | ????# ???## #?????????## ##????????????? | | ????# ?????## ##???????????? ##?????????????? | | ????## ???????####???????????????##??????????????? | | ?????##??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 50 Energy Generation 38 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 30 Core Shielding 20 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Imp. EM Pulse Cannon | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Cooling System | -7/Factory | Hacked Imp. Heavy Treads | -7/Factory | Scanalyzed Med. Reactive Plating | -7/Factory | Scanalyzed Imp. Kinecellerator | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Hvy. Reactive Plating | -6/Factory | Scanalyzed Adv. Energy Well | -6/Factory | Scanalyzed Disruptor Cannon | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Remote Shield | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Railgun | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Beamcaster | -6/Zion | Archive Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Imp. Heavy Treads | x2 | -7/Factory Tesla Rifle | x1 | -6/Factory | Preloaded Imp. Heavy Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- That's One Door That Should Stay Closed Unlimited Data Challenges ------------ None Game ------ Seed ActuatorBackupPenetrator Manual? 0 Play Time 03:42:50 Cumulative 100.0 hours Start 2023.11.12 @ 13:49:59 End 2023.11.12 @ 17:46:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 44e57f96-598a-479c-899f-dd3e002b4a54