Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 21:39:18 Player: Inomamais Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (459) 2295 Value Destroyed (17755) 17755 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (3431) 3431 TOTAL SCORE: 35881 Bonus ------- High Alert Combat Kills 1132 Follower Combat Kills 99 Entered Garrisons 600 Used RIF Installer 500 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 188/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Advanced Shield Generator Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Advanced Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector High-capacity Storage Unit Advanced Sensor Array Advanced Target Analyzer Graphene Brace Focal Shield Advanced Shield Generator Advanced Force Field Advanced Recalibrator > --- WEAPON ----------- Quantum Rifle Quantum Rifle Improved KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Improved Cooling System High-capacity Matter Pod Seismic Detector Improved Kinecellerator Heavy Servo Lattice Advanced Shield Generator Makeshift Hacking Suite Quantum Rifle Quantum Rifle KE Penetrator KE Penetrator Mass Driver Heavy Hammer [Rating: 141] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Q-thruster Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Heavy Armor Plating Weapon Improved KE Penetrator Energy Gun Quantum Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Smartbomb Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Gar Acc Gar Slots Evolved 18 | . . 2 . 2 . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . Utility 10 | . . . . 1 . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . 2 2 . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 636 | 7 8 16 4 18 20 13 14 8 59 26 8 46 5 . 3 9 17 2 96 15 10 17 4 93 7 15 . 3 65 6 1 . 21 . Power 54 | 1 2 2 . . 2 . . 1 1 1 3 3 2 . . . 2 . 11 . 2 1 . 10 . . . . 6 . 1 . 3 . Engine 18 | 1 2 2 . . . . . . 1 1 . 3 1 . . . . . 5 . 1 . . 1 . . . . . . . . . . Core 22 | . . . . . 2 . . 1 . . 3 . 1 . . . 2 . 6 . 1 . . 4 . . . . . . 1 . 1 . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . . 6 . . . 2 . Propulsion 127 | 2 . 4 . 4 3 2 2 . 6 4 2 9 1 . . 1 1 1 24 2 2 3 . 21 . 2 . 3 19 4 . . 5 . Treads 47 | 2 . 4 . 4 3 2 2 . 4 2 1 7 1 . . 1 1 . . 2 . . . 9 . . . . 2 . . . . . Leg 34 | . . . . . . . . . . . . . . . . . . . 8 . 2 3 . 12 . 2 . 3 4 . . . . . Wheel 28 | . . . . . . . . . 2 2 1 2 . . . . . 1 16 . . . . . . . . . 4 . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Flight 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 5 . Utility 264 | 2 1 5 4 3 6 8 9 7 42 8 1 22 2 . . 3 14 1 30 2 1 6 1 43 3 10 . . 19 2 . . 9 . Device 197 | 1 . 2 2 1 3 8 8 7 37 8 1 16 1 . . 3 11 1 18 1 . 3 1 29 3 10 . . 15 2 . . 5 . Storage 8 | 1 1 1 . . . . . . 2 . . . . . . . . . 2 . . 1 . . . . . . . . . . . . Processor 14 | . . . . . 1 . . . . . . 2 . . . . 1 . 4 . 1 . . 2 . . . . 1 . . . 2 . Hackware 11 | . . . . 1 . . . . . . . 1 . . . . 1 . 3 . . . . 3 . . . . 1 . . . 1 . Protection 34 | . . 2 2 1 2 . 1 . 3 . . 3 1 . . . 1 . 3 1 . 2 . 9 . . . . 2 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 191 | 2 5 5 . 11 9 3 3 . 10 13 2 12 . . 3 5 . . 31 11 5 7 3 19 4 3 . . 21 . . . 4 . Energy Gun 31 | . . . . . . . . . 4 5 . 1 . . . . . . 10 . . . . 2 2 2 . . 5 . . . . . Energy Cannon 6 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 4 . Ballistic Gun 71 | 2 5 5 . 8 4 1 . . 2 2 1 2 . . . . . . 7 8 3 3 . 11 1 1 . . 5 . . . . . Ballistic Cannon 36 | . . . . . 2 1 3 . 1 1 1 6 . . 3 3 . . 4 . . 3 2 3 . . . . 3 . . . . . Launcher 18 | . . . . . 1 1 . . 1 4 . 1 . . . 2 . . 2 2 1 . 1 1 . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 26 | . . . . 3 2 . . . . 1 . 1 . . . . . . 7 1 1 1 . 2 1 . . . 6 . . . . . Slashing Weapon 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . 2 1 . . . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . System Corruption 25 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 23 . . . . . . Parts Lost 198 | . . . . 1 3 . . 4 8 6 7 14 2 . . 2 1 8 29 8 5 . . 39 . 3 . . 38 . . 4 16 . Power 32 | . . . . . 1 . . . . 1 2 3 1 . . . . 2 5 1 2 . . 7 . . . . 5 . . . 2 . Propulsion 62 | . . . . 1 . . . 1 3 2 3 3 1 . . 1 . 2 8 4 2 . . 9 . 1 . . 13 . . 2 6 . Utility 70 | . . . . . 2 . . 2 2 2 2 8 . . . 1 1 4 9 2 1 . . 12 . 1 . . 13 . . . 8 . Weapon 34 | . . . . . . . . 1 3 1 . . . . . . . . 7 1 . . . 11 . 1 . . 7 . . 2 . . Highest Loss Streak 16 | . . . . 1 2 . . 4 6 4 7 4 2 . . 1 1 4 11 4 3 . . 12 . 2 . . 10 . . 4 16 . To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 100 99 97 90 84 69 77 85 85 90 92 93 74 92 92 70 81 74 77 72 93 81 73 76 78 78 75 39 39 34 46 4 Engine 2 | . 14 11 11 9 1 . . . 2 7 4 3 4 . . . . . 2 5 2 . . . . . . . . . . . . . Core 3 | . . . . . 6 9 7 7 4 . 2 2 . 6 6 6 11 8 4 2 2 5 5 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 5 6 10 10 10 10 7 . . . 2 . Treads 16 | . 28 33 33 35 34 27 23 18 20 17 11 14 25 26 26 25 22 11 . 3 2 . . 9 10 10 10 10 5 . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . 5 2 5 16 23 9 . . . . 3 . . . . . Wheel 2 | . . . . . . . . . 1 4 7 5 . . . . . 2 12 4 . . . . . . . . 2 . . . . . Device 15 | . 14 10 5 9 9 9 7 5 8 19 22 27 20 20 20 20 17 12 14 11 17 17 22 15 15 24 31 31 23 8 8 8 18 . Storage 6 | . 14 11 11 9 9 9 7 5 4 7 7 6 6 6 6 6 5 5 4 5 5 5 5 5 5 5 5 5 1 . . . . . Processor 5 | . . . . . . 9 7 7 7 7 4 2 6 6 6 6 5 5 6 11 14 14 5 4 5 5 5 5 8 8 8 8 9 4 Hackware 2 | . . . . . . . . . . . . . . . . . 4 5 7 5 5 3 . 7 5 1 . . . . . . 1 . Protection 4 | . . . 5 8 7 . 7 5 7 2 . 5 5 6 6 6 4 4 3 2 2 1 5 4 5 2 . . 1 . . . 1 . Energy Gun 2 | . . . . . . . . . 4 10 7 3 . . . . . . 3 . . . . 2 4 5 10 10 5 . . . . . Ballistic Gun 9 | . 28 33 33 25 21 10 4 . 12 1 12 3 . . . . . . 5 13 14 . . 10 10 9 5 5 2 . . . . . Ballistic Cannon 5 | . . . . . 4 16 18 17 . 2 2 10 20 20 1 19 17 10 2 . . . 16 1 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 160 | 11 18 97 101 103 119 116 142 141 127 107 114 128 143 142 142 142 160 160 87 86 80 114 116 116 120 132 123 123 138 21 16 16 33 . Greatest Support 215 | 40 40 60 60 80 110 110 113 112 115 71 28 88 96 96 96 104 104 104 84 43 48 118 118 215 140 140 140 140 170 20 20 20 51 3 Greatest Overweight (x) 13 | . . 1 1 1 1 1 1 1 8 8 4 4 1 1 1 1 1 13 7 5 3 1 . 1 . . . . 13 1 . . 1 . Average Overweight (x) . | . . . 1 1 1 . 1 . . 5 3 3 1 1 1 1 1 5 1 2 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 20 | 7 8 12 25 25 25 25 25 21 15 25 25 25 25 25 25 25 25 24 16 20 20 20 20 20 20 20 20 20 10 5 5 5 5 5 Most Carried 25 | 7 9 14 20 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 5 4 4 5 3 Average Carried 18 | 4 8 10 18 24 24 24 24 21 12 20 22 23 24 25 25 24 24 23 12 19 17 19 18 19 19 19 20 19 10 2 3 4 3 3 Final Capacity 25 | 8 10 25 25 25 25 25 25 5 25 25 25 25 25 25 25 25 25 5 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 25 | 7 9 14 20 25 25 25 25 5 22 24 20 25 25 25 25 25 25 5 18 19 19 19 19 20 20 20 20 18 5 3 4 4 3 3 Class Distribution -------------------- 17% | Skirmisher 15% | Mutant 15% | Tank 14% | Gunner 14% | Scavenger-Tank 6% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Waste Skirmisher | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Tank | -4/Factory Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Tank | -4/Warlord Tank | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Mutant | -2/Quarantine Mutant | -2/Garrison Sprinter | -1/Access Sprinter | -1/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Gar Acc Gar Matter Collected 19940 | 280 376 815 272 577 376 855 479 277 2063 664 170 1611 765 27 . 773 328 . 2058 1047 598 227 284 3201 257 361 . 146 935 . . . 118 . Remotely 1681 | . . . . . 59 115 . 33 483 77 . 131 . . . 157 141 . . . . . . . . . . . 485 . . . . . Salvage Created 18941 | 124 419 716 405 717 386 841 124 . 2049 484 45 1286 373 10 . 589 166 . 2040 785 329 320 62 4152 221 492 . 238 1568 . . . . . Parts 981 | 7 40 55 32 43 31 44 9 . 110 21 3 62 11 . . 26 10 . 108 25 8 4 6 220 9 13 . 16 68 . . . . . Haulers Intercepted 11 | . 1 3 . 2 . 3 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 142 | . . . . . . . . . . 14 3 . 10 6 . 18 . . . 21 2 . 5 . 23 21 . 19 . . . . . . Prevented 20 | . . . . . . . . . . 4 . . . 3 . 7 . . . . . 1 . . 1 4 . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Gar Acc Gar Combat Hostiles Destroyed 341 | . 10 12 16 13 13 14 2 . 33 19 1 23 9 . . 13 3 . 26 24 5 . 4 67 3 6 . 5 20 . . . . . Melee 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . Guns 215 | . 10 12 16 13 10 3 1 . 28 5 1 8 . . . . . . 13 15 2 . . 53 3 6 . 5 11 . . . . . Cannons 67 | . . . . . . 11 1 . 1 2 . 12 9 . . 11 3 . 9 . . . . 4 . . . . 4 . . . . . AOE 43 | . . . . . 3 . . . 4 12 . 3 . . . 1 . . . 9 3 . 4 1 . . . . 3 . . . . . Classes Destroyed 21 | 2 5 2 . 2 . . 1 . 3 . 1 . 1 . . . . . 1 1 1 . . . . . . 1 . . . . . . Worker 32 | . . 2 . 1 . 1 1 . 9 . . 1 . . . . . . 10 . . . . 3 . . . . 4 . . . . . Builder 29 | . 2 3 . . . 1 . . 3 . . 3 . . . . . . 5 . . . . 7 . . . . 5 . . . . . Tunneler 13 | 2 . . . . . 1 . . 1 . . 2 . . . . 1 . 4 . . . . . . . . . 2 . . . . . Hauler 11 | . 1 3 . 2 . 3 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 15 | 1 . . 1 1 . 3 . . 3 . . 1 . . . . . . 3 . . . . . . . . . 2 . . . . . Mechanic 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 19 | . 3 1 . . . 1 1 . 3 . . 4 . . . . 2 . 3 . . . . 1 . . . . . . . . . . Swarmer 86 | . 6 4 13 4 7 4 . . 1 10 . 4 1 . . . . . 4 6 1 . 4 10 . 1 . . 6 . . . . . Grunt 105 | . 4 4 3 2 2 7 1 . 16 8 . 7 5 . . 5 2 . 5 9 1 . . 16 3 1 . . 4 . . . . . Brawler 10 | . . . . 1 . . . . 1 . . 2 1 . . 1 . . . 2 . . . . . 1 . . 1 . . . . . Duelist 8 | . . . . . . . . . 4 . . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . Sentry 36 | . . 4 . 3 3 2 . . 2 1 . 5 1 . . 1 . . 2 1 1 . . 5 . 1 . . 4 . . . . . Specialist 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . Hunter 31 | . . . . 3 1 1 . . 2 . . 2 . . . 4 . . 5 . 1 . . 9 . . . 1 2 . . . . . Programmer 48 | . . . . . . . 1 . 5 . . 2 . . . 2 1 . 10 2 . . . 20 . . . 2 3 . . . . . Behemoth 4 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . Decomposer 5 | . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 2 . . . . . . . . Assembled 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | 3 3 6 4 6 9 3 1 . 10 7 1 5 3 . . 4 2 . 5 5 3 . 4 10 3 5 . 2 6 . . . . . Combat Bots Only 9 | . 3 4 4 6 9 3 1 . 6 7 1 4 3 . . 4 2 . 4 5 3 . 4 9 3 5 . 2 3 . . . . . Max Kills in Single Turn 5 | 1 2 1 1 2 3 3 1 . 5 3 1 2 2 1 . 1 1 . 3 2 2 . 4 3 1 2 . 1 3 . . . . . Gunslinging 1 | . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 4 | . . . . . 3 . . . 3 3 . 2 . . . 1 . . . 2 2 . 4 1 . . . . 3 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Gar Acc Gar Hostile Shots Fired 3178 | . 23 28 46 42 53 53 17 8 192 67 33 272 87 . . 77 14 17 342 86 63 . 3 808 16 46 . 36 470 . 19 61 198 1 Missed 977 | . 6 6 12 7 18 11 7 1 74 24 14 94 28 . . 25 5 . 77 35 18 . 3 193 1 11 . 8 165 . 10 32 92 . Damage Taken 36967 | . 185 264 286 486 411 522 147 438 2226 644 454 1823 838 . . 920 178 770 4604 958 697 . . 10700 217 562 39 193 4886 . 39 609 2848 23 Core 5408 | . 44 29 7 12 60 43 . 175 235 102 59 155 47 . . 21 18 97 724 79 73 . . 920 . 24 . 15 498 . 7 354 1587 23 Absorbed by Shields 3599 | . . . . . . . . . . . 56 322 . . . . . . 147 . . . . 1046 81 447 42 207 1251 . . . . . Reduced by Siege Mode 881 | . . . . . . 5 . . 23 . . . . . . . . . . . . . . 727 18 48 . 25 35 . . . . . Redirected to Shielding 211 | . . . . . . . . . . . . . . . . . . . . . . . . 102 . . . . . . . . 109 . Ignored by Resistances 293 | . . . . . . . . . . . . . . . . . . . 288 . . . . 5 . . . . . . . . . . Regen/Repaired (Parts) 793 | . . . . . . . . . . . . . . . . . 793 . . . . . . . . . . . . . . . . . Core Remaining (%) 59 | 100 82 . 91 . . 79 . . . . 18 . . . . 73 . . . . . . . . . . . 16 61 . . 75 . . Volleys Fired 1241 | 5 35 41 21 37 18 50 43 13 77 38 9 105 21 2 . 32 9 4 133 49 29 . 7 215 61 88 . 16 77 . . . 6 . Largest 3 | 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 . 3 3 3 3 . 3 3 . . . 1 . Hottest 291 | 40 40 69 69 76 78 139 170 170 136 199 100 176 159 159 . 159 159 159 209 99 99 . 187 291 141 160 . 221 282 . . . 120 . Shots Fired 2859 | 10 70 123 63 111 46 128 69 39 203 51 19 260 65 7 . 77 27 12 268 120 63 . 21 581 74 129 . 45 172 . . . 6 . Gun 2077 | 10 70 123 63 111 45 49 9 . 186 15 13 102 . . . . . . 194 109 59 . . 527 74 129 . 45 144 . . . . . Cannon 732 | . . . . . . 78 60 39 14 21 6 156 65 7 . 67 27 12 74 . . . 20 53 . . . . 27 . . . 6 . Launcher 50 | . . . . . 1 1 . . 3 15 . 2 . . . 10 . . . 11 4 . 1 1 . . . . 1 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2247 | 10 70 123 63 111 45 127 69 39 140 22 17 206 65 7 . 67 27 12 208 109 59 . 20 477 25 40 . 15 74 . . . . . Thermal 546 | . . . . . . . . . 60 14 2 50 . . . . . . 46 . . . . 103 49 89 . 30 97 . . . 6 . Explosive 34 | . . . . . 1 1 . . 3 11 . . . . . . . . . 11 4 . 1 1 . . . . 1 . . . . . Electromagnetic 32 | . . . . . . . . . . 4 . 4 . . . 10 . . 14 . . . . . . . . . . . . . . . Robot Hit Streak 42 | 6 15 14 11 9 8 13 5 23 27 5 7 15 13 4 . 7 6 7 23 7 18 . 2 39 13 42 . 8 11 . . . . . Robot Miss Streak 7 | 1 3 3 2 6 3 4 5 1 6 6 3 5 3 1 . 3 1 2 4 5 4 . . 7 1 1 . 3 3 . . . . . Penetration Max 2 | . . . . 1 . 1 . . 1 . . 1 . . . . . . 1 . . . . 1 1 1 . . 2 . . . . . Secondary Targets 27 | . . . 4 1 4 . . . 5 . . . . . . . . . . 1 . . . 8 2 2 . . . . . . . . Max Gunslinging Chain 2 | . . . 1 1 2 . . . 1 . . . . . . . . . . 1 . . . 1 1 1 . . . . . . . . Shots Hit Robots 1795 | 8 45 79 38 69 36 73 18 34 137 18 14 162 40 5 . 47 14 9 189 61 39 5 1 415 16 60 . 26 137 . . . . . Core Hits 827 | 6 23 29 21 29 21 29 6 1 124 33 5 68 16 . . 21 7 2 69 42 17 1 6 153 9 22 . 12 55 . . . . . Critical Kills 20 | . 1 . . . . . 1 . . . . . . . . . . . 1 1 . . . 10 . 1 . 2 3 . . . . . Critical Parts Destroyed 69 | . . 2 . . 2 . 2 3 2 . . 1 . . . . . . 4 3 4 2 . 35 . 2 . 1 6 . . . . . Critical Strikes 137 | . 1 2 . . 2 5 3 10 3 1 . 13 4 . . 4 4 . 8 4 4 2 . 51 . 3 . 3 10 . . . . . Burn 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Destroy 85 | . 1 2 . . 2 . 3 10 2 . . 1 . . . . . . 3 4 4 . . 42 . 3 . 3 5 . . . . . Blast 30 | . . . . . . 5 . . 1 1 . 5 4 . . 4 4 . 3 . . . . 2 . . . . 1 . . . . . Smash 15 | . . . . . . . . . . . . . . . . . . . 2 . . 2 . 7 . . . . 4 . . . . . Melee Attacks 185 | . . . . 9 2 . . . 8 4 . 2 . . . . . . 51 3 1 5 . 31 5 . . . 54 . 6 4 . . Impact 175 | . . . . 9 2 . . . . 4 . 2 . . . . . . 51 3 1 5 . 31 5 . . . 52 . 6 4 . . Slashing 10 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . 2 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . . . . . . . . . . . . 12 1 . . . 1 . . . . 7 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52298 | 71 549 1155 585 1119 736 1925 403 686 4144 1451 322 4073 1414 175 . 1730 519 315 5812 3015 1260 358 240 12304 405 1701 . 656 5164 . . . 11 . Guns 30653 | 71 542 1155 577 1119 576 654 148 . 3223 187 186 1426 . . . . . . 2827 1372 751 . . 10033 405 1701 . 656 3044 . . . . . Cannons 11850 | . . . . . . 1265 255 686 206 63 136 2509 1414 175 . 1429 514 315 1631 . . . . 630 . . . . 622 . . . . . Explosions 5466 | . . . . . 160 . . . 694 1201 . 123 . . . 301 . . . 1605 509 . 240 366 . . . . 267 . . . . . Melee 4127 | . . . . . . . . . . . . . . . . . . . 1354 38 . 358 . 1213 . . . . 1164 . . . . . Ramming 202 | . 7 . 8 . . 6 . . 21 . . 15 . . . . 5 . . . . . . 62 . . . . 67 . . . 11 . Kinetic 33882 | 71 542 1155 577 1119 576 1919 403 686 1979 63 286 3301 1414 175 . 1429 514 315 3405 1372 751 . . 8731 350 900 . 158 1691 . . . . . Thermal 8726 | . . . . . . . . . 1558 187 36 634 . . . . . . 841 . . . . 2141 55 801 . 498 1975 . . . . . Explosive 4495 | . . . . . 160 . . . 586 971 . . . . . . . . . 1605 509 . 240 157 . . . . 267 . . . . . Electromagnetic 866 | . . . . . . . . . . 230 . 123 . . . 301 . . 212 . . . . . . . . . . . . . . . Impact 4127 | . . . . . . . . . . . . . . . . . . . 1354 38 . 358 . 1213 . . . . 1164 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . . . 2 23 23 20 20 11 11 11 11 11 1 1 17 16 19 19 19 14 14 14 15 39 23 . . 2 6 6 Average Corruption 12 | . . . . . . . 1 13 16 20 20 8 11 11 11 11 1 1 8 15 17 19 19 8 14 14 14 15 13 . . 1 6 6 Corruption Purged 20 | . . . . . . . . . 10 . . . . . . . . . 10 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 969 | . . . . . . . 10 12 145 71 19 49 35 11 9 43 2 2 97 81 37 16 38 88 61 56 4 47 35 . . 1 . . Message Errors 224 | . . . . . . . 2 2 36 22 4 4 12 4 1 11 . . 17 19 4 6 7 23 19 15 1 9 5 . . 1 . . Matter Fused 225 | . . . . . . . 3 1 39 18 5 11 11 1 3 15 1 . 29 14 11 3 11 17 9 10 1 10 2 . . . . . Heat Flow Errors 115 | . . . . . . . 2 1 17 6 1 9 2 3 3 2 . . 10 12 2 2 6 12 5 5 1 4 10 . . . . . Energy Discharges 111 | . . . . . . . 1 3 15 8 1 3 1 . 1 7 1 . 14 11 5 3 3 11 6 11 1 4 1 . . . . . Parts Rejected 9 | . . . . . . . . 2 . 1 1 . . . . . . . 2 . 1 . . . . . . . 2 . . . . . Parts Fused 15 | . . . . . . . . . 4 1 . 2 . . . . . . 1 3 . 1 . . 1 . . 2 . . . . . . Data Loss (minor) 109 | . . . . . . . 2 3 14 8 5 3 6 2 . 5 . 1 9 7 4 1 3 6 11 5 . 8 6 . . . . . Data Loss (major) 51 | . . . . . . . . . 5 4 1 4 1 . 1 . . 1 8 3 3 . 2 5 3 3 . 5 2 . . . . . Misfires 44 | . . . . . . . . . 7 3 . 5 2 1 . 2 . . 2 5 1 . 3 6 2 4 . 1 . . . . . . Alerts 15 | . . . . . . . . . 2 . . 3 . . . . . . 2 1 . . 1 2 2 . . 1 1 . . . . . Misdirections 11 | . . . . . . . . . 1 . 1 1 . . . . . . . 1 1 . 1 . . . . . 5 . . . . . Weapon Failures 40 | . . . . . . . . . 5 . . 4 . . . 1 . . 3 5 5 . 1 6 3 3 . 3 1 . . . . . Overload Shots 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Overflow Damage 2209 | . . . . . 14 25 9 . 13 2 . 6 50 92 . 44 28 . 526 126 . 250 . 355 . . . . 600 . . . 69 . Projectiles 336 | . . . . . . 25 9 . . . . 6 50 92 . 24 28 . 26 . . . . 35 . . . . 41 . . . . . Explosions 211 | . . . . . 14 . . . 13 2 . . . . . 20 . . . 90 . . . 3 . . . . . . . . 69 . Melee 1662 | . . . . . . . . . . . . . . . . . . . 500 36 . 250 . 317 . . . . 559 . . . . . Knockbacks 93 | . . . . . . 6 4 . 1 . . 17 3 1 . 8 7 . 30 . . . . 11 . . . . 5 . . . . . Impact 12 | . . . . . . . . . . . . . . . . . . . 7 . . . . 2 . . . . 3 . . . . . Kinetic 81 | . . . . . . 6 4 . 1 . . 17 3 1 . 8 7 . 23 . . . . 9 . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 371 | . . . . . 32 . . . 97 1 . . . . . 47 . . . 40 . . . 12 . . . . 51 . . . 91 . Shots 10 | . . . . . 1 . . . 2 1 . . . . . 2 . . . 1 . . . 1 . . . . 1 . . . 1 . Rammed 17 | . 2 . 1 . . . . . 5 . . 2 . . . . 1 . . . . . . 1 . . . . 4 . . . 1 . Targets Rammed 21 | . 2 . 1 . . 1 . . 5 . . 3 . . . . 1 . . . . . . 3 . . . . 4 . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Crushed 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Highest Temperature 567 | . 33 72 60 147 146 202 270 567 301 256 241 242 137 217 216 175 73 129 383 334 135 181 239 284 185 168 131 191 277 . . . 104 . Average Temperature 74 | . 19 11 22 29 52 40 86 166 90 77 91 76 45 115 88 69 28 66 96 107 69 96 99 73 53 56 83 67 80 . . . 39 . Received Heat Transfer 4581 | . 108 81 21 126 54 144 18 . 432 72 332 481 243 . . 99 45 . 564 101 72 . . 1067 59 47 . . 343 . 9 63 . . Effects 8 | . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 26 | . . . . . . 1 . . 5 . . . . . . . . . . . . . . 12 1 3 . 2 2 . . . . . Total Turns 631 | . . . . . . 39 . . 102 . . . . . . . . . . . . . . 316 16 69 . 25 64 . . . . . Longest Duration 93 | . . . . . . 39 . . 55 . . . . . . . . . . . . . . 93 16 34 . 16 41 . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 36 | . . . . . . . . . . 1 . . . . . 2 . . 17 . . . . 8 . . . . 8 . . . . . Impact Corruptions 58 | . . . . . . . . . . . . . . . . . . . 18 2 . 4 . 13 . . . . 21 . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Parts Melted 35 | . . . . . . . . . 4 2 . 4 . . . . . . 11 . . . . 6 . 1 . 4 3 . . . . . Heat Transferred 14352 | . . . . . . . . . 3275 425 74 1887 . . . . . . 1633 . . . . 2951 74 1036 . 592 2405 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Gar Acc Gar Peak Influence 853 | 15 272 246 265 196 311 355 219 1 852 . . 436 . . . . 119 30 411 . . . . 853 . . . . 740 411 249 243 190 73 Initial 450 | . 9 32 54 44 . 151 161 . . . . 190 . . . . 72 24 . . . . . . . . . . 450 411 231 186 133 73 Average 200 | 5 105 133 149 47 245 126 69 . 173 . . 215 . . . . 77 11 155 . . . . 476 . . . . 409 411 236 215 148 73 Maximum Alert Level 3 | . 1 1 1 . 1 1 1 . 3 . . 2 . . . . . . 2 . . . . 3 . . . . 3 2 1 1 . . Low Security (%) 62 | 100 94 84 93 100 20 71 83 100 76 . . 56 . . . . 100 100 63 . . . . 10 . . . . 3 . . 10 100 100 Level 1 23 | . 5 15 6 . 79 28 16 . 6 . . 31 . . . . . . 34 . . . . 30 . . . . 46 . 100 89 . . Level 2 11 | . . . . . . . . . 7 . . 11 . . . . . . 1 . . . . 44 . . . . 44 100 . . . . Level 3 3 | . . . . . . . . . 9 . . . . . . . . . . . . . . 14 . . . . 5 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 3 . . 2 . 2 2 . 12 . . 4 . . . . 1 . 10 . . . . 18 . . . . 9 . 1 . 3 . Investigation 8 | . 1 . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . 2 . . . . . Extermination 29 | . . . . . . . 2 . 4 . . 2 . . . . 1 . 6 . . . . 10 . . . . 3 . . . 1 . Reinforcement 24 | . 2 . . 1 . 1 . . 6 . . 1 . . . . . . 1 . . . . 6 . . . . 3 . 1 . 2 . Assault 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Garrison 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Gar Acc Gar Distress Signals 16 | . 2 . . 2 . . 1 . 3 . . 1 . . . . . . 2 . . . . 5 . . . . . . . . . . Communications Jammed 90 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . 81 . . . . . Distress Signals 61 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . 52 . . . . . Times Spotted 590 | . 19 18 17 20 13 23 10 6 52 20 1 37 10 . . 12 7 6 45 27 5 . 2 94 3 6 . 8 69 . 7 13 38 2 Peak Tracking Total 26 | . 5 3 4 4 7 5 4 6 8 6 1 5 3 . . 4 4 6 5 5 3 . 2 9 3 5 . 2 20 . 7 15 26 6 Tactical Retreats 61 | . 3 . 2 1 . 3 . 2 7 2 . 4 1 . . 2 . 1 3 3 . . . 9 . . . . 14 . . . 4 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Gar Acc Gar Traps Triggered 21 | . 1 . . . 3 2 1 . 2 . . 1 . . . . 1 . 3 1 . . . . . 1 1 . 3 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . 3 . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Gar Acc Gar Machines Disabled 39 | . . 1 . . . 5 2 . 2 . . 4 . . . . . . 9 . 1 . . 10 1 1 . . 2 . . . 1 . Max in Single Turn 3 | . . 1 . . . 2 1 . 1 . . 1 . . . . . . 2 . 1 . . 3 1 1 . . 1 . . . 1 . Garrison Access 8 | . . . . . . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . 2 . . . 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Gar Acc Gar Machines Accessed 98 | . 6 2 . 6 2 6 5 . 7 1 . 8 1 . 4 . 1 . 9 1 . 6 1 9 2 1 . . 8 . 2 3 7 . Terminals 64 | . 6 2 . 5 2 4 3 . 6 . . 5 . . . . . . 8 . . . 1 8 . . . . 6 . 1 3 4 . Fabricators 4 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 1 . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . 2 . 1 . 3 . Total Hacks 266 | . 14 6 . 21 2 19 10 . 13 1 . 15 1 . 30 . 7 . 44 1 . 19 2 29 2 1 . . 13 . 2 5 9 . Successful 148 | . 6 3 . 11 1 10 6 . 4 1 . 6 1 . 30 . 4 . 22 1 . 19 2 9 2 1 . . 3 . 1 2 3 . Failed 118 | . 8 3 . 10 1 9 4 . 9 . . 9 . . . . 3 . 22 . . . . 20 . . . . 10 . 1 3 6 . Catastrophic 30 | . 2 . . 3 1 3 . . 2 . . 1 . . . . . . 3 . . . . 5 . . . . 6 . . 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 11 3 . 8 . 3 6 . 5 . . 4 . . . . . . 29 . . . . 13 . . . . 4 . . . 1 . Terminals 177 | . 14 6 . 20 2 11 7 . 12 . . 12 . . . . . . 41 . . . 2 27 . . . . 11 . 1 5 6 . Fabricators 6 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 1 . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . 2 . 1 . 3 . Terminal Hacks 105 | . 6 2 . 8 1 3 1 . 2 1 . 2 1 . 30 . . . 14 1 . 19 2 6 2 1 . . 1 . . 2 . . Record 21 | . . . . . . . . . . . . . . . 11 . . . . . . 7 2 . 1 . . . . . . . . . Part Schematic 17 | . 2 . . . . . . . . . . . . . 9 . . . 2 . . 4 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 1 . . . . . . . . . . . . . . . . . 5 . . 4 . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . 1 . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 1 . . . . . . . . Branch Access Points 6 | . . . . 1 . 1 . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . 2 . 1 . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . Locate Traps 8 | . 1 . . 2 . 1 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Transport Status 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Registry 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . 1 . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . 2 . 1 . 3 . Unlock Access 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Seal Access 8 | . . . . . . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . 2 . . . 2 . Unauthorized Hacks 18 | . . 1 . 2 . . 3 . 1 . . 1 . . . . . . 7 . . . . 3 . . . . . . . . . . Terminals 18 | . . 1 . 2 . . 3 . 1 . . 1 . . . . . . 7 . . . . 3 . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Botnet 13 | . . 1 . 1 . . 3 . 1 . . 1 . . . . . . 4 . . . . 2 . . . . . . . . . . Operators 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 6 2 . 5 2 5 4 . 6 . . 6 . . . . 1 . 9 . . . 1 8 . . . . 6 . 2 3 5 . Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 2 . . . . 3 . . . . . . . . 9 . . . 2 . . 4 . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . 106 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Time 88 | . . . . . . . . . . . . . . . . . 88 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Gar Acc Gar Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Gar Acc Gar Total Allies 8 | . . . 3 . . . . . . . 1 . . . . . . 1 3 . . . . . . . . . . . . . . . Largest Group 3 | . . . 3 3 . . . . . . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . Highest-Rated Group 141 | . . . 40 40 . . . . . . 141 . . . . . . 31 52 . . . . . . . . . . . . . . . Highest-Rated Ally 141 | . . . 16 16 . . . . . . 141 . . . . . . 31 49 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . 31 . . . . . . . . . . . . . 7 4 . . . . . . . . . . . . . . . Total Damage 611 | . . . . 390 . . . . . . . . . . . . . 83 138 . . . . . . . . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Gar Acc Gar Robot Analysis Total 10 | . 1 . . . . . . . . . . . . . . . . . 5 . . 4 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 2 . . . . . . . . . 2 . . 3 . . . 1 . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Gar Acc Gar Turns Passed 38063 | 119 1364 975 970 1708 1128 2206 1760 257 3239 1519 365 2860 937 337 229 1054 702 228 3040 1779 681 347 811 3400 1424 1314 95 1032 1539 33 57 66 483 5 Spaces Moved 18071 | 56 674 415 365 564 423 713 631 81 1424 635 225 1217 348 137 93 370 212 94 1906 703 229 190 454 1436 650 632 60 508 1155 61 86 153 1161 10 Core 178 | 3 . . . . . . . . . . . . . . . . . 12 113 . . . . . . . . . 2 . . . 38 10 Treads 10109 | 53 674 415 365 564 423 713 631 81 1288 189 . 283 348 137 93 370 212 36 . 218 58 . . 902 650 632 60 508 206 . . . . . Legs 1746 | . . . . . . . . . . . . . . . . . . . 376 . 171 190 454 534 . . . . 21 . . . . . Wheels 3789 | . . . . . . . . . 136 446 225 934 . . . . . 46 1417 485 . . . . . . . . 100 . . . . . Hover 826 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 826 . . . . . Flight 1423 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 86 153 1123 . Fastest Speed 29 | 50 160 160 240 240 242 163 238 160 150 145 145 135 242 242 242 242 242 50 50 108 190 120 120 110 160 160 160 160 31 34 34 34 29 50 Average Speed 161 | 154 160 171 240 240 242 242 240 210 176 210 146 174 242 242 242 242 242 214 111 206 242 156 120 145 160 160 160 160 73 35 34 35 32 50 Slowest Speed 700 | 160 160 240 240 242 243 243 243 245 480 320 160 242 243 242 242 243 242 285 260 400 400 190 120 240 160 160 160 160 700 114 34 40 108 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 99 34 62 58 48 60 21 80 36 72 37 31 57 26 71 63 6 82 45 78 43 63 60 30 56 62 10 59 42 2 16 38 32 4 Regions Visited 34 Branch Regions 16 Pre-discovered Areas 9 | . . . 3 . . . . . . . . . 1 . 1 . . . . . . 3 . . 1 . . . . . . . . . Known Exits Taken 11 | . . . . 1 . 1 . . 1 1 1 1 . . . . . . 1 . . . 1 1 . . . . . . 1 . 1 . Unknown Exits Taken 17 | 1 1 1 1 . . . . . . . . . 1 1 1 1 . . . 1 1 1 . . 1 1 1 1 1 1 . . . . Scrap Searched 17 | . . . 1 . . . . . . 5 . . 1 . . 2 . . . 1 . . 1 . 3 2 . 1 . . . . . . Spaces Dug 245 | . . . . 5 . 17 12 . 18 4 . 14 . . . . . . 31 14 5 . 18 31 29 11 . 4 20 . 6 1 5 . Terrain Destroyed 1056 | . . . . 5 7 92 21 1 71 99 1 37 21 2 . 26 11 3 81 163 36 . 42 146 51 54 . 12 40 . 6 1 27 . Melee 72 | . . . . 5 . . . . 8 4 . 2 . . . . . . 22 1 . . . 3 2 . . . 18 . 6 1 . . Projectile 510 | . . . . . . 39 21 1 3 . 1 35 21 2 . 26 11 3 41 21 18 . 21 114 49 54 . 12 12 . . . 5 . AOE 472 | . . . . . 7 53 . . 60 95 . . . . . . . . 18 141 18 . 21 27 . . . . 10 . . . 22 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Gar Acc Gar Total 24261 | 77 899 599 413 830 498 1100 823 134 1945 761 245 1744 398 139 98 466 382 110 2490 931 297 234 708 2232 954 823 59 691 1600 73 102 155 1241 10 Wait 3413 | 3 154 105 17 175 9 285 116 31 333 30 2 311 10 1 . 49 125 11 171 148 18 1 234 359 223 71 . 165 205 . . . 51 . Move 18006 | 55 673 414 364 563 421 712 631 80 1424 634 224 1216 347 136 92 369 212 93 1905 702 228 189 453 1435 649 631 59 507 1154 60 85 151 1128 10 Hop 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Pick Up 316 | 7 11 10 6 14 8 16 8 1 29 17 2 30 8 . . 4 9 . 47 5 7 5 4 41 3 10 . . 11 1 . . 2 . Fast Attach 206 | 7 . . . . 3 1 1 1 9 4 2 11 1 . 3 . 2 . 50 5 1 10 . 38 2 1 . . 37 2 1 . 14 . Attach 164 | . . 2 . 3 3 . 1 . 9 13 5 14 2 . . 2 6 1 25 8 8 3 3 25 . 6 . 2 12 4 . . 7 . Detach 75 | . . . . . 2 . . . 2 5 . 4 1 . . . 3 . 17 5 2 6 3 4 . 1 . . 11 2 1 . 6 . Swap 268 | . 8 14 4 15 14 12 12 7 41 9 1 21 2 . . 7 9 1 21 2 1 5 1 30 6 8 . 1 16 . . . . . Drop 296 | . 16 13 . 14 12 23 11 1 9 7 . 27 6 . 3 3 6 . 38 4 2 10 3 51 5 7 . . 19 4 . . 2 . Fire 1241 | 5 35 41 21 37 18 50 43 13 77 38 9 105 21 2 . 32 9 4 133 49 29 . 7 215 61 88 . 16 77 . . . 6 . Melee 184 | . . . . 9 2 . . . 8 4 . 2 . . . . . . 51 3 1 5 . 31 5 . . . 53 . 6 4 . . Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Crush 14 | . 2 . 1 . . 1 . . 4 . . 3 . . . . 1 . . . . . . 2 . . . . . . . . . . Escape Stasis 47 | . . . . . 6 . . . . . . . . . . . . . 24 . . . . . . . . . . . 9 . 8 . Rewire 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*War]) -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Quarantine -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Garrison History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 16) 727 | -10/Materials | Discovered new exit (range 8) 996 | -10/Materials | Discovered new exit (range 14) 1439 | -10/Materials | Discovered new exit (range 4) 1484 | -10/Materials | Entered another Materials area 1484 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1916 | -9/Materials | Build established: Scavenger-Gunner 2310 | -9/Materials | Discovered new exit (range 8) 2459 | -9/Materials | Entered Mines 2460 | -9/Mines | Learned location of Storage (-8) 2721 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2914 | -9/Mines | Discovered new exit (range 10) 3169 | -9/Mines | Build established: Scavenger-Tank 3325 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3376 | -9/Mines | Discovered new exit (range 5) 3429 | -9/Mines | Entered Materials 3429 | -8/Materials | Accompanied by 3 allies 3429 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3664 | -8/Materials | Garrison activated, responded to threat 3849 | -8/Materials | Discovered new exit (range 7) 4067 | -8/Materials | Identified exit to Storage 4481 | -8/Materials | Discovered new exit (range 12) 5120 | -8/Materials | Identified exit to Garrison 5137 | -8/Materials | Entered Garrison 5143 | -8/Garrison | Triggered checkpoint 5401 | -8/Garrison | Destroyed 9 combat bots 5431 | -8/Garrison | Triggered checkpoint 5503 | -8/Garrison | Discovered new exit (range 10) 5535 | -8/Garrison | Triggered checkpoint 5582 | -8/Garrison | Discovered new exit (range 58) 5582 | -8/Garrison | Discovered new exit (range 64) 5582 | -8/Garrison | Discovered new exit (range 25) 5698 | -8/Garrison | Installed Relay Interface Framework 6262 | -8/Garrison | Identified exit to Materials 6265 | -8/Garrison | Entered Materials 6572 | -8/Materials | Build established: Skirmisher 7679 | -8/Materials | Garrison activated, responded to threat 7737 | -8/Materials | Build established: Gunner 8164 | -8/Materials | Discovered new exit (range 4) 8469 | -8/Materials | Identified exit to Factory 8471 | -8/Materials | Entered Factory 8471 | -7/Factory | Evolved 2 slots: Utility x2 8759 | -7/Factory | Build established: Tank 9503 | -7/Factory | Fabricated Hyp. Gauss Cannon? 9905 | -7/Factory | Discovered new exit (range 13) 10222 | -7/Factory | Identified exit to Factory 10231 | -7/Factory | Sucked down chute 10231 | -7/Factory | Entered Waste 10246 | -7/Waste | EMP discharged 10246 | -7/Waste | System corruption reached 10% 10255 | -7/Waste | Spotted C-40 Crusher 10346 | -7/Waste | EMP discharged 10361 | -7/Waste | Spotted C-40 Crusher 10375 | -7/Waste | Spotted C-40 Crusher 10407 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10417 | -7/Waste | Spotted C-40 Crusher 10419 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10427 | -7/Waste | Spotted C-40 Crusher 10429 | -7/Waste | Crushed by Compactor (1 part destroyed) 10440 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10446 | -7/Waste | EMP discharged 10473 | -7/Waste | Discovered new exit (range 10) 10474 | -7/Waste | Lost 4 parts (1n2u1w) 10486 | -7/Waste | Identified exit to Factory 10488 | -7/Waste | Entered Factory 10726 | -7/Factory | Build established: Mutant 11209 | -7/Factory | Discovered new exit (range 4) 11212 | -7/Factory | Identified exit to Lower Caves 11402 | -7/Factory | Build established: Skirmisher 11572 | -7/Factory | Cargo convoy interrupted 13288 | -7/Factory | First assault squad dispatched 13726 | -7/Factory | Core integrity fell below 50% 13727 | -7/Factory | Entered Lower Caves 13752 | -7/Lower Caves | Lost 6 parts (2n1u3w) 13781 | -7/Lower Caves | Encountered a Warlord checkpoint 14016 | -7/Lower Caves | Build established: Mutant 14215 | -7/Lower Caves | Destroyed 7 combat bots 14520 | -7/Lower Caves | Build established: Scavenger-Skirmisher 14943 | -7/Lower Caves | Build established: Mutant 15006 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 15237 | -7/Lower Caves | Discovered new exit (range 7) 15244 | -7/Lower Caves | Identified exit to Lower Caves 15246 | -7/Lower Caves | Entered another Lower Caves area 15280 | -7/Lower Caves | Build established: Skirmisher 15478 | -7/Lower Caves | Spotted B-75 Beast 15508 | -7/Lower Caves | Core integrity fell below 20% 15512 | -7/Lower Caves | Destroyed B-75 Beast 15541 | -7/Lower Caves | Lost 7 parts (2p3n2u) 15562 | -7/Lower Caves | 1C-UTU showed up to help 15564 | -7/Lower Caves | 1C-UTU revealed a hidden path 15611 | -7/Lower Caves | Entered Factory 15611 | -6/Factory | Evolved 2 slots: Utility x2 15804 | -6/Factory | Build established: Tank 16372 | -6/Factory | Identified exit to Lower Caves 16771 | -6/Factory | Build established: Scavenger-Tank 17257 | -6/Factory | System corruption reached 10% 17294 | -6/Factory | Lost 4 parts (1p3u) 17988 | -6/Factory | Discovered new exit (range 18) 18185 | -6/Factory | Build established: Scavenger-Skirmisher 18411 | -6/Factory | First assault squad dispatched 18471 | -6/Factory | Entered Lower Caves 18559 | -6/Lower Caves | Learned 12 Factory zone layouts 18801 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18920 | -6/Lower Caves | Build established: Gunner 19065 | -6/Lower Caves | Spotted B-75 Beast 19082 | -6/Lower Caves | Destroyed B-75 Beast 19386 | -6/Lower Caves | Discovered new exit (range 9) 19408 | -6/Lower Caves | Entered another Lower Caves area 19738 | -6/Lower Caves | Discovered new exit (range 3) 19745 | -6/Lower Caves | Entered Data Miner 19747 | -6/Data Miner | Discovered new exit (range 7) 19788 | -6/Data Miner | Met Data Miner 19841 | -6/Data Miner | Learned location of Section 7 (-2) 19841 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19883 | -6/Data Miner | Received God Mode back door access code from Data Miner 19974 | -6/Data Miner | Entered Proximity Caves 20017 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20262 | -5/Proximity Caves | Learned Factory garrison access intel 20977 | -5/Proximity Caves | Discovered new exit (range 15) 21011 | -5/Proximity Caves | Learned Factory stockpile data 21028 | -5/Proximity Caves | Entered Factory 21028 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21029 | -5/Factory | Identified exit to Upper Caves 21030 | -5/Factory | Identified exit to Factory 21032 | -5/Factory | Loaded intel: 3 garrison access locations 21217 | -5/Factory | Repaired Imp. Heavy Armor Plating 21256 | -5/Factory | Repaired Arm. Treads 21730 | -5/Factory | Sucked down chute 21730 | -5/Factory | Entered Waste 21731 | -5/Waste | Met a frightened Derelict 21753 | -5/Waste | Spotted C-40 Crusher 21816 | -5/Waste | Spotted C-40 Crusher 21820 | -5/Waste | Spotted C-40 Crusher 21823 | -5/Waste | Spotted C-40 Crusher 21831 | -5/Waste | Spotted C-40 Crusher 21833 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21843 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21849 | -5/Waste | Crushed by Compactor (1 part destroyed) 21855 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21871 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21880 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21886 | -5/Waste | Lost 4 parts (1p2n1u) 21918 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21932 | -5/Waste | Discovered new exit (range 21) 21939 | -5/Waste | Crushed by Compactor (1 part destroyed) 21942 | -5/Waste | Spotted C-40 Crusher 21943 | -5/Waste | Crushed by Compactor (1 part destroyed) 21952 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21958 | -5/Waste | Entered Factory 21983 | -5/Factory | Lost 4 parts (1p3u) 22605 | -5/Factory | System corruption reached 10% 22877 | -5/Factory | Lost 5 parts (1p2n1u1w) 23620 | -5/Factory | Discovered exit to Factory (range 4) 23671 | -5/Factory | Spotted B-75 Beast 23956 | -5/Factory | Lost 5 parts (1p2n1u1w) 23970 | -5/Factory | Build established: Hacker-Mutant 24064 | -5/Factory | Core integrity fell below 50% 24137 | -5/Factory | Lost 11 parts (1p2n5u3w) 24562 | -5/Factory | Core integrity fell below 20% 24761 | -5/Factory | Build established: Scavenger-Tank 24998 | -5/Factory | Entered Upper Caves 25079 | -5/Upper Caves | Build established: Scavenger-Mutant 25125 | -5/Upper Caves | Learned Factory trap positions 25714 | -5/Upper Caves | Build established: Scavenger-Skirmisher 25974 | -5/Upper Caves | Lost 4 parts (1p2n1w) 26061 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26373 | -5/Upper Caves | Build established: Mutant 26656 | -5/Upper Caves | Discovered new exit (range 14) 26746 | -5/Upper Caves | Build established: Skirmisher 26777 | -5/Upper Caves | Entered another Upper Caves area 26779 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27063 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 27125 | -5/Upper Caves | Lost 3 parts (1p1n1u) 27449 | -5/Upper Caves | Discovered new exit (range 5) 27458 | -5/Upper Caves | Entered Zhirov 27460 | -5/Zhirov | Discovered new exit (range 3) 27494 | -5/Zhirov | Met Zhirov 27528 | -5/Zhirov | Learned location of Quarantine (-2) 27528 | -5/Zhirov | Learned location of Testing (-3) 27528 | -5/Zhirov | Learned location of Command (-1) 27559 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27595 | -5/Zhirov | Found Alien Artifact 27595 | -5/Zhirov | Identified Integrated Reactor 27595 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27701 | -5/Zhirov | Found Hvy. Reflective Plating 27755 | -5/Zhirov | Build established: Mutant 27805 | -5/Zhirov | Entered Proximity Caves 28091 | -4/Proximity Caves | Build established: Skirmisher 28517 | -4/Proximity Caves | Discovered exit to Factory (range 21) 28600 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 28616 | -4/Proximity Caves | Entered Factory 28616 | -4/Factory | Evolved 2 slots: Propulsion x2 28617 | -4/Factory | Loaded intel: 96 trap records 28998 | -4/Factory | Lost 12 parts (2p1n5u4w) 29176 | -4/Factory | Lost 8 parts (2p1n2u3w) 29361 | -4/Factory | Found Heavy Servo Lattice 29542 | -4/Factory | Build established: Scavenger-Gunner 29584 | -4/Factory | Core integrity fell below 50% 29625 | -4/Factory | Lost 3 parts (1p1n1u) 30033 | -4/Factory | Destroyed 8 combat bots 30343 | -4/Factory | Build established: Hacker-Gunner 30471 | -4/Factory | Discovered new exit (range 11) 30492 | -4/Factory | System corruption reached 10% 30524 | -4/Factory | Destroyed 9 combat bots 30586 | -4/Factory | Spotted B-86 Titan 30616 | -4/Factory | First assault squad dispatched 30720 | -4/Factory | Incoming assault squad redirected 30796 | -4/Factory | Destroyed B-86 Titan 30804 | -4/Factory | Lost 5 parts (2n2u1w) 31027 | -4/Factory | Discovered new exit (range 10) 31045 | -4/Factory | Build established: Tank 31316 | -4/Factory | Incoming investigation squad redirected 31749 | -4/Factory | Identified exit to Upper Caves 31749 | -4/Factory | Identified exit to Extension 31749 | -4/Factory | Identified exit to Armory 32016 | -4/Factory | Entered Upper Caves 32034 | -4/Upper Caves | Learned Research emergency access door positions 32285 | -4/Upper Caves | Found Alien Artifact 32285 | -4/Upper Caves | Identified Dimensional Node Initializer 32285 | -4/Upper Caves | Initialized slip node 32730 | -4/Upper Caves | Build established: Gunner 33208 | -4/Upper Caves | Spotted B-86 Titan 33404 | -4/Upper Caves | Encountered a Warlord checkpoint 33418 | -4/Upper Caves | Discovered new exit (range 8) 33440 | -4/Upper Caves | Entered another Upper Caves area 33518 | -4/Upper Caves | Spotted B-86 Titan 33745 | -4/Upper Caves | Discovered new exit (range 15) 33938 | -4/Upper Caves | Destroyed B-86 Titan 34002 | -4/Upper Caves | Core integrity fell below 20% 34300 | -4/Upper Caves | Build established: Scavenger-Tank 34394 | -4/Upper Caves | Encountered a Warlord checkpoint 34506 | -4/Upper Caves | Discovered new exit (range 5) 34754 | -4/Upper Caves | Entered Warlord 34799 | -4/Warlord | Discovered new exit (range 15) 34849 | -4/Warlord | Entered Proximity Caves 34926 | -3/Proximity Caves | Build established: Tank 35122 | -3/Proximity Caves | Spotter reported a threat 35175 | -3/Proximity Caves | Spotter reported a threat 35409 | -3/Proximity Caves | Spotter reported a threat 35866 | -3/Proximity Caves | Discovered new exit (range 8) 35880 | -3/Proximity Caves | System corruption reached 30% 35881 | -3/Proximity Caves | Entered Research 35881 | -3/Research | Evolved 2 slots: Utility x2 36179 | -3/Research | Search patrols dispatched 36523 | -3/Research | Lost 8 parts (1p3n4u) 36750 | -3/Research | System corruption reached 10% 36792 | -3/Research | Lost 10 parts (2p4n2u2w) 37020 | -3/Research | Spotted B-86 Titan 37040 | -3/Research | Lost 6 parts (1n3u2w) 37131 | -3/Research | Search patrols dispatched 37172 | -3/Research | Lost 5 parts (2n1u2w) 37359 | -3/Research | Build established: Mutant 37381 | -3/Research | Search patrols dispatched 37384 | -3/Research | Lost 3 parts (1n2u) 37394 | -3/Research | Garrison activated, responded to threat 37405 | -3/Research | Spotted B-86 Titan 37410 | -3/Research | Discovered new exit (range 13) 37420 | -3/Research | Entered another Research area 37420 | -2/Research | Evolved 2 slots: Utility x2 37448 | -2/Research | Discovered new exit (range 16) 37453 | -2/Research | Entered Quarantine 37479 | -2/Quarantine | Scanned by Researcher 37505 | -2/Quarantine | Identified exit to Garrison 37510 | -2/Quarantine | Entered Garrison 37541 | -2/Garrison | Spotted B-90 Cyclops 37545 | -2/Garrison | Discovered new exit (range 74) 37545 | -2/Garrison | Discovered new exit (range 31) 37545 | -2/Garrison | Discovered new exit (range 51) 37550 | -2/Garrison | Spotted B-90 Cyclops 37552 | -2/Garrison | Triggered checkpoint 37576 | -2/Garrison | Entered Access 37576 | -1/Access | Evolved 2 slots: Propulsion x2 37606 | -1/Access | Lost 4 parts (2n2w) 37718 | -1/Access | Spotted B-99 Colossus 37831 | -1/Access | Found Unknown Device 37831 | -1/Access | Identified Quantum Capacitor 38019 | -1/Access | Spotted B-99 Colossus 38030 | -1/Access | Energy Cycler disabled 38049 | -1/Access | Core integrity fell below 50% 38055 | -1/Access | Spotted B-99 Colossus 38056 | -1/Access | Core integrity fell below 20% 38059 | -1/Access | Identified exit to Garrison 38059 | -1/Access | Entered Garrison 38064 | -1/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 38051_ Slug penetrates Wall. 38052_ Detecting nearby Garrison Access. 38053_ Penetrated by Slug. 38053_ Slug penetrates Wall. 38054_ K-01 Serf collects debris. 38054_ Penetrated by Slug. 38055_ Adv. Target Analyzer severed. 38056_ Knocked back. 38056_ Penetrated by Slug. 38056_ Slug penetrates Wall. 38057_ Penetrated by Slug. 38059_ Connecting with Garrison Access... >>Unlock Access door unlocked. 38059_ EXIT=UNLOCKED: GARRISON 38059_ Imp. Melee Analysis Suite severed. LOCATION=GARRISON GOAL=ESCAPE [Achievement: Tester] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????s ?????????????????????? | | ?????????????????????? #????????????????????? | | ?????????????????????? s#????????????????????? | | ?????????????????????? #????????????????????? | | ?????????????????????? #????????????????????? | | ?????????????????????? #????????????????????? | | ?????????????????????? #????????????????????? | | ?????????????????????# #????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????? #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ??????????############ #????????????????????? | | ??????????# #????????????????????? | | ??????????# @ #????????????????????? | | ??????????# #????????????????????? | | ??????????################????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 80 Energy Generation 47 Energy Capacity 550 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 25 Resistance: EM 15 Core Shielding 30 Weapon Shielding 90 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 76 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 22 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Adv. Cooling System | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Adv. Concussive RPG | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Arm. Treads | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Hyp. Gauss Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Achievements -------------- Below Punisher Tester Challenges ------------ None Game ------ Seed DrainedPlatingFacilitator Manual? 0 Play Time 06:10:07 Cumulative 138.7 hours Start 2024.05.06 @ 14:37:26 End 2024.05.09 @ 21:39:18 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 64 Adventurer 1 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 51 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04015a17-0fa0-4366-831a-8ef38246f640