Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.09 @ 20:21:57 Player: nixie Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1067) 1067 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2372 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- EM Shotgun EM Shotgun EM Shotgun Ripper > --- INVENTORY (5) ---- Light Ion Engine Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- Beam Rifle Assault Rifle Heavy Assault Rifle Ripper > --- INVENTORY -------- Light Treads Light Treads Wheel Targeting Computer Particle Gun Heavy Assault Rifle Mining Laser Mining Claw [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Targeting Computer Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Weapon Ripper Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 30 | 7 1 8 14 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 1 4 Treads 2 | . . . 2 Leg . | . . . . Wheel 5 | 2 . 1 2 Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device 1 | . . . 1 Storage 3 | 1 1 . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 3 . 5 7 Energy Gun 7 | 2 . . 5 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 2 10 Power 3 | . . 1 2 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 6 | . . 1 5 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Backups 5 | 1 3 5 5 Power . | . 1 . . Propulsion . | . 1 1 . Utility 1 | . . . 1 Weapon 2 | . 1 3 2 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 83 | . 85 94 77 Engine 10 | . 14 13 8 Wheel 20 | . 28 28 15 Storage 10 | . 14 14 8 Processor 9 | . . 10 9 Energy Gun 11 | . 28 6 12 Energy Cannon 2 | . . . 3 Ballistic Gun 8 | . . 11 7 Slashing Weapon 8 | . . 7 10 Peak Build Rating 15 | 6 6 11 15 Average Rating 9 | 5 6 8 11 On Entrance 5 | . 6 6 11 Naked Turns . | . . . . Heaviest Build 95 | 13 27 31 95 Greatest Support 40 | 26 26 26 40 Greatest Overweight (x) 28 | . 1 1 28 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 17 | 7 13 15 20 Most Carried 9 | 5 4 9 8 Average Carried 5 | 1 3 5 5 Final Capacity 15 | 8 15 15 5 Final Carried 8 | 2 4 8 2 Class Distribution -------------------- 86% | Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 644 | 231 35 142 236 Remotely . | . . . . Salvage Created 1681 | . 65 542 1074 Parts 93 | . 7 28 58 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 27 | . 4 6 17 Melee 9 | . . . 9 Guns 14 | . 4 6 4 Cannons 3 | . . . 3 Classes Destroyed 9 | . 2 4 3 Worker 2 | . . 2 . Builder 2 | . . . 2 Tunneler 3 | . . 3 . Recycler 4 | . . 2 2 Watcher 3 | . . . 3 Swarmer 3 | . 3 . . Grunt 15 | . 1 4 10 Brawler 1 | . . . 1 Sentry 8 | . . 2 6 Best Kill Streak 9 | . 4 4 9 Combat Bots Only 4 | . 4 2 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 168 | . 17 28 123 Missed 48 | . 5 15 28 Hits 120 | . 12 13 95 Projectile 120 | . 12 13 95 AOE 1 | . . . 1 Critical Strikes 4 | . . 2 2 Damage Taken 1782 | . 77 402 1303 Core 472 | . 20 48 404 Absorbed by Shields . | . . . . Ignored by Resistances 374 | . 24 42 308 Regen/Repaired (Parts) 57 | . . . 57 Core Remaining (%) 86 | 100 . 72 . Volleys Fired 73 | 11 7 28 27 Largest 2 | 2 2 2 2 Hottest 121 | 60 80 100 121 Shots Fired 134 | 22 14 50 48 Gun 105 | 22 14 44 25 Cannon 19 | . . . 19 Launcher . | . . . . Special 10 | . . 6 4 Kinetic 17 | 11 . 6 . Thermal 94 | 11 14 44 25 Explosive . | . . . . Electromagnetic 23 | . . . 23 Robot Hit Streak 29 | 12 4 29 26 Robot Miss Streak 3 | 1 3 1 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 125 | 18 10 44 53 Core Hits 52 | 1 5 20 26 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 1 | . . . 1 Destroy 1 | . . 1 . Melee Attacks 37 | . . 7 30 Impact . | . . . . Slashing 37 | . . 7 30 Piercing . | . . . . Sneak Attacks 8 | . . 5 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2614 | 212 125 775 1502 Guns 1100 | 212 125 442 321 Cannons 370 | . . . 370 Explosions 40 | . . . 40 Melee 1100 | . . 333 767 Ramming 4 | . . . 4 Kinetic 176 | 114 . 62 . Thermal 924 | 98 125 380 321 Explosive . | . . . . Electromagnetic 410 | . . . 410 Impact . | . . . . Slashing 1100 | . . 333 767 Piercing . | . . . . Highest Corruption 2 | . . 2 1 Average Corruption 1 | . . 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Message Errors 2 | . . 2 . Matter Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 125 | . . 39 86 Projectiles 6 | . . . 6 Explosions . | . . . . Melee 119 | . . 39 80 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 364 | . 92 241 364 Average Temperature 88 | . 40 86 101 Received Heat Transfer 645 | . 6 108 531 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 2115 | 225 275 875 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 104 | . 95 99 104 Initial 28 | . . 28 3 Average 31 | . 29 40 29 Influence Increases 794 | . 105 177 512 Destroy 0b10 Robot/C 540 | . 80 120 340 Destroy 0b10 Robot/NC 70 | . . 35 35 Destroy Leader 126 | . 10 20 96 Allied During Kill 1 | . . 1 . Successful Hack 15 | . . . 15 Destroy Structure 12 | . . 1 11 Lose Combat Pursuer 30 | . 15 . 15 Influence Decreases 752 | . 20 252 480 Entered New Map 64 | . . 57 7 Time Decay 568 | . 20 175 373 Lost Part 120 | . . 20 100 Squads Dispatched 3 | . 1 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 6 6 25 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 1 . 5 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 22 | . 4 . 18 Successful 17 | . 2 . 15 Failed 5 | . 2 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 4 . 6 Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units 2 | . . . 2 Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 6 | . 2 . 4 Record 6 | . 2 . 4 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . . 5 Scan Component 3 | . . . 3 Repair 2 | . . . 2 Recycling Unit Hacks 2 | . . . 2 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 64 | . . . 64 Parts Recycled . | . . . . Recycled Matter 124 | . . . 124 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 4 | . . 4 . Total Damage 64 | . . 64 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1660 | 107 90 497 966 Spaces Moved 933 | 58 64 382 429 Core 125 | 6 . . 119 Treads 5 | . . . 5 Legs . | . . . . Wheels 803 | 52 64 382 305 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 95 50 Average Speed 111 | 85 101 96 130 Slowest Speed 1450 | 90 105 105 1450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 13 | . . 5 8 Cave-ins Triggered 2 | . . 1 1 Exploration Rate (%) 31 | 5 25 52 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 21 | . . 6 15 Terrain Destroyed 25 | . . 7 18 Melee 12 | . . 1 11 Projectile 10 | . . 6 4 AOE 3 | . . . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1343 | 93 75 439 736 Wait 205 | 8 . 1 196 Move 928 | 57 63 380 428 Hop . | . . . . Pick Up 38 | 9 3 11 15 Fast Attach . | . . . . Attach 23 | 6 . 3 14 Detach 3 | . . . 3 Swap 18 | 1 1 5 11 Drop 17 | 1 1 4 11 Fire 73 | 11 7 28 27 Melee 35 | . . 6 29 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis 2 | . . 1 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 8) 198 | -10/Materials | Entered Mines 234 | -10/Mines | Met a Derelict bent on vengeance 329 | -10/Mines | Build established: Mutant 329 | -10/Mines | Learned Materials terminal intel 333 | -10/Mines | Assembled infested the area 346 | -10/Mines | Received a Mining Laser from a helpful Derelict 447 | -10/Mines | Crushed by falling debris 626 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 669 | -10/Mines | Discovered new exit (range 9) 695 | -10/Mines | Entered Materials 695 | -9/Materials | Evolved 2 slots: Weapon x2 696 | -9/Materials | Loaded intel: 12 terminal locations 911 | -9/Materials | Repaired Beam Rifle 943 | -9/Materials | Repaired Hvy. Assault Rifle? 1498 | -9/Materials | Lost 4 parts (1p1n2w) 1514 | -9/Materials | Core integrity fell below 50% 1602 | -9/Materials | Crushed by falling debris 1603 | -9/Materials | Core integrity fell below 20% 1661 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Crushed by falling debris. Mining Claw destroyed. System corrupted by crushing effect (+1). Connecting with Scanalyzer... >>Insert(Lgt. Ion Engine) Scanning Lgt. Ion Engine... Ready to analyze. >>Scanalyze Scanning: Lgt. Ion Engine... Schematic downloaded. Connecting with Scanalyzer... >>Insert(Ripper) Scanning Ripper... Ready to analyze. >>Scanalyze Scanning: Ripper... Schematic downloaded. Y-45 Defender destroyed. Acquired 45 matter. R-06 Scavenger collects Lgt. Treads. Map ----- +----------------------------------------------------+ | ???????????# "# #????????????????????? | | ???????????# !! 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"Y" ##??? | | ??????????????# ####+###### [ #???? | | ??????????????#w ###########???? | | ??????????????# s #???????? | | ??????????????# ss @ #???????? | | ??????????????# ####+####### #######???????? | | ?????????????????????????????? #?????????????? | | ??????????????????????????????? #????????????? | | ??????????????????????????????? #???????????? | | ???????????????????????????????? #???????????? | | ????????????????????????????????? #???????????? | | ????????????????????????????????? #???????????? | | ????????????????T?????????????????"#???????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Ripper | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 50% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseCloakGravjet Manual? 0 Play Time 00:21:43 Cumulative 7.7 hours Start 2025.08.09 @ 20:02:01 End 2025.08.09 @ 20:21:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 11 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x20 Zoom Use 65% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d1f3e3d0-69b1-4f3a-8b32-21b3cdcde32e