Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 22:45:01 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (179) 895 Value Destroyed (7946) 7946 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (1939) 1939 TOTAL SCORE: 18180 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 91 Follower Combat Kills 48 Aligned with FarCom 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 120/1300 Matter 105/300 Energy 190/190 System Corruption 17% Temperature Cool (9) Movement Flying (31) Location -3/Testing Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (7) --- Impulse Thruster Field Propulsion Array Improved Q-thruster Improved Q-thruster > --- UTILITY (9) ------ Experimental Target Analyzer Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Centrium Medium Armor Plating Improved Force Field Advanced Point Defense System Advanced Point Defense System Experimental Hacking Suite > --- WEAPON ----------- Quantum Rifle KE Penetrator Mass Driver > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Q-thruster Improved Q-thruster Advanced Heat Sink Improved Kinecellerator Improved Kinecellerator Transmission Jammer Advanced Reaction Control System Improved Force Field Improved Recalibrator Advanced Recalibrator Micro-nuke Launcher Force Lance [Rating: 147] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Flight Unit Improved Q-thruster Utility Large Storage Unit Device Point Defense System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Slashing Weapon Molecular Scythe Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Tes Slots Evolved 14 | . . . . . 4 . . 4 2 . . 2 2 . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . 1 . . 1 1 . . 1 1 . Utility 7 | . . . . . 2 . . 2 1 . . 1 1 . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 147 | 6 6 7 1 3 18 3 3 10 12 14 3 15 40 6 Power 20 | 1 1 1 . 1 2 1 2 1 . 3 1 1 4 1 Engine 10 | 1 1 1 . . 2 1 2 1 . 1 . . . . Core 3 | . . . . 1 . . . . . 2 . . . . Reactor 7 | . . . . . . . . . . . 1 1 4 1 Propulsion 48 | 2 1 2 . 2 4 1 . 5 5 6 . 5 14 1 Treads . | . . . . . . . . . . . . . . . Leg 40 | 2 1 2 . 2 4 1 . 5 5 6 . 5 7 . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . 7 1 Utility 53 | 1 3 2 . . 6 . . 4 6 5 2 6 15 3 Device 30 | . 1 1 . . 2 . . 2 5 3 1 2 11 2 Storage 3 | 1 1 . . . . . . . . . . . 1 . Processor 5 | . . . . . 2 . . . . . . 1 1 1 Hackware 4 | . . . . . . . . 1 . . . 2 1 . Protection 11 | . 1 1 . . 2 . . 1 1 2 1 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 26 | 2 1 2 1 . 6 1 1 . 1 . . 3 7 1 Energy Gun 3 | 1 . 1 . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 15 | 1 1 1 . . 5 . 1 . . . . 3 3 . Ballistic Cannon 3 | . . . . . 1 . . . 1 . . . 1 . Launcher 2 | . . . . . . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . 1 . . . 1 1 1 1 3 Parts Lost 69 | . 2 2 . . 3 1 1 1 1 6 3 9 36 4 Power 9 | . 1 . . . 1 . . . . 1 1 1 3 1 Propulsion 22 | . . . . . . . . 1 . 1 . 5 15 . Utility 28 | . . 1 . . 2 1 . . . 4 2 3 13 2 Weapon 10 | . 1 1 . . . . 1 . 1 . . . 5 1 Highest Loss Streak 24 | . 2 2 . . 2 1 1 1 1 2 3 9 24 4 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Backups 13 | 2 12 14 13 13 12 12 12 11 14 14 14 12 16 3 Power 1 | 1 2 2 1 1 2 2 1 . 1 . 1 2 3 2 Propulsion 4 | . 6 8 5 5 4 6 6 4 4 4 5 3 2 . Utility 3 | . 2 3 3 3 1 . . 3 6 5 3 2 6 1 Weapon 2 | 1 1 1 3 3 2 3 2 2 1 2 4 3 3 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 21 | . 1 1 3 . 3 . . 4 1 2 1 . 3 2 Power 3 | . . . 1 . 1 . . . . . . . . 1 Propulsion 3 | . 1 . 2 . . . . . . . . . . . Utility 9 | . . 1 . . . . . 3 . 1 . . 3 1 Weapon 3 | . . . . . 2 . . . . 1 . . . . Tool/Special 3 | . . . . . . . . 1 1 . 1 . . . Average Slot Usage (%) 93 | . 99 99 100 100 98 98 89 98 87 87 86 94 92 51 Engine 8 | . 14 14 14 2 8 9 9 12 11 5 . . . . Core 1 | . . . . 11 . . . . . 4 6 3 . . Reactor 1 | . . . . . . . . . . . 2 5 8 6 Leg 27 | . 28 28 28 28 27 27 27 26 28 29 29 30 30 . Device 12 | . 13 6 . . 8 7 . 12 22 21 23 15 13 8 Storage 7 | . 14 14 14 14 9 9 9 6 5 5 5 5 3 . Processor 5 | . . . . . 8 9 9 6 5 5 5 5 8 7 Hackware 1 | . . . . . . . . 5 . . . 5 5 . Protection 6 | . . 7 14 14 9 9 9 6 5 5 4 6 3 . Ballistic Gun 15 | . 22 27 15 28 23 26 26 20 . . . 10 10 . Ballistic Cannon 1 | . . . . . 3 . . . 4 5 5 1 1 . Peak Build Rating 147 | 6 9 17 14 15 37 37 32 55 98 102 109 120 147 113 Average Rating 61 | 2 8 10 12 14 30 36 31 53 95 97 103 111 125 90 On Entrance 45 | . 6 9 11 14 15 37 33 32 55 98 100 109 112 52 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 131 | 12 30 35 35 35 48 46 42 54 117 125 130 130 131 40 Greatest Support 169 | 20 20 20 20 20 35 35 35 56 88 91 91 133 169 40 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 1 1 1 1 1 2 . Average Overweight (x) . | . . 1 1 1 1 1 1 . . 1 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 5 Average Capacity 15 | 5 14 15 15 15 15 15 15 15 15 15 15 15 17 5 Most Carried 20 | 5 15 15 15 15 15 15 15 15 15 15 15 15 20 5 Average Carried 14 | 3 12 14 14 14 14 14 14 13 14 14 14 12 16 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 15 15 15 15 14 15 15 14 15 15 15 12 4 3 Class Distribution -------------------- 22% | Tank 18% | Scavenger-Tank 18% | Skirmisher 14% | Mutant 8% | Scavenger-Skirmisher 8% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -8/Storage Skirmisher | -8/Recycling Skirmisher | -6/Factory Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Sprinter | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Tes Matter Collected 4612 | 205 286 140 . 120 1204 337 125 199 194 306 30 425 1041 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 7542 | . 344 82 . 135 1470 441 171 199 394 1669 185 829 1623 . Parts 398 | . 32 11 . 7 85 33 5 14 29 47 11 33 91 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . 2 . 1 . . . . 2 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Tes Combat Hostiles Destroyed 142 | . 11 5 . 3 29 12 3 4 7 33 4 9 22 . Melee 1 | . . . . . . . . . . . . . 1 . Guns 90 | . 11 5 . 3 27 12 3 4 1 . . 9 15 . Cannons 51 | . . . . . 2 . . . 6 33 4 . 6 . Classes Destroyed 14 | . 4 . . . 4 . . 1 . 3 . 1 1 . Worker 8 | . . . . . . . . . . 1 . . 7 . Builder 5 | . . . . . 1 1 . . 2 . . 1 . . Recycler 6 | . . . . . 1 . . . . 2 . 1 2 . Mechanic 2 | . . . . . . . . . . . . . 2 . Operator 2 | . 1 . . . . . . . . . . 1 . . Watcher 14 | . 1 . . . 4 . . . 3 2 1 1 2 . Swarmer 28 | . 6 5 . . 7 6 . . . . . . 4 . Grunt 46 | . 5 . . 3 10 2 . . . 15 . 3 8 . Duelist 1 | . . . . . . . . . . . . 1 . . Sentry 32 | . . . . . 8 4 3 1 . 12 . 2 2 . Specialist 4 | . . . . . 4 . . . . . . . . . Hunter 5 | . . . . . . . . . . 3 . . 2 . Programmer 20 | . . . . . . . . 3 7 1 . 3 6 . Behemoth 2 | . . . . . . . . . . 2 . . . . Cetus Guard 4 | . . . . . . . . . . . 4 . . . Best Kill Streak 12 | . 3 3 . 3 6 3 2 1 4 6 5 7 12 . Combat Bots Only 6 | . 3 3 . 3 6 3 2 1 2 4 4 6 4 . Max Kills in Single Turn 4 | . 1 2 . 1 2 1 1 1 1 1 1 1 4 . Gunslinging 1 | . . 1 . . 1 . . . . . . . 1 . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Tes Hostile Shots Fired 1095 | . 56 33 . 25 151 47 8 26 28 145 20 136 386 34 Missed 313 | . 16 10 . 8 52 14 3 7 11 38 6 25 116 7 Hits 782 | . 40 23 . 17 99 33 5 19 17 107 14 111 270 27 Melee 7 | . . . . . . . . . . . . 1 . 6 Projectile 775 | . 40 23 . 17 99 33 5 19 17 107 14 110 270 21 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 38 | . . . . . 2 1 1 . 3 5 3 7 13 3 Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 12584 | . 379 224 . 225 1097 273 74 357 290 1953 274 1744 5405 289 Core 1851 | . 58 . . 51 120 14 . . 32 212 20 164 1081 99 Absorbed by Shields 2163 | . . . . . 294 106 . . 65 399 99 554 387 259 Regen/Repaired (Parts) 41 | . . . . . . . . . . 41 . . . . Core Remaining (%) 81 | 100 . . . 56 . . 75 100 . . 73 85 . . Volleys Fired 315 | . 49 11 . 10 88 29 5 9 4 . . 36 74 . Largest 3 | . 2 2 . 2 3 3 3 3 3 . . 3 3 . Hottest 174 | . 70 70 . 43 87 75 75 75 75 . . 101 174 . Shots Fired 971 | . 95 22 . 20 264 83 14 27 28 119 11 98 190 . Gun 753 | . 95 22 . 20 236 81 14 27 10 . . 94 154 . Cannon 214 | . . . . . 28 . . . 18 119 11 4 34 . Launcher 4 | . . . . . . 2 . . . . . . 2 . Special . | . . . . . . . . . . . . . . . Kinetic 903 | . 65 21 . 20 264 81 14 27 28 119 11 98 155 . Thermal 64 | . 30 1 . . . . . . . . . . 33 . Explosive 4 | . . . . . . 2 . . . . . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 7 6 . 7 12 12 6 6 8 29 7 9 15 . Robot Miss Streak 8 | . 4 2 . 2 7 3 1 1 2 6 1 3 8 . Penetration Max 1 | . . . . . . . . . . . . 1 1 . Secondary Targets 14 | . 2 2 . 1 3 1 . . . . . 2 3 . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . . 1 1 . Autonomous 153 | . . . . . . . . . 18 119 11 5 . . Shots Hit Robots 639 | . 46 14 4 17 155 51 9 19 21 100 10 66 126 1 Core Hits 277 | . 19 6 . 6 62 19 5 9 8 32 9 32 70 . Critical Kills 7 | . . . . . 1 . . . . . . 2 4 . Critical Parts Destroyed 7 | . . . . . 1 . . . . . . 4 2 . Critical Strikes 34 | . 2 . . . 4 . . . 2 12 . 6 8 . Burn 2 | . 2 . . . . . . . . . . . . . Destroy 15 | . . . . . 3 . . . . . . 6 6 . Blast 17 | . . . . . 1 . . . 2 12 . . 2 . Melee Attacks 10 | . . . 4 . . . . . . . . . 2 4 Impact . | . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . 1 Piercing 5 | . . . . . . . . . . . . . 2 3 Sneak Attacks 4 | . . . 4 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23760 | . 569 186 . 254 2752 952 164 409 1503 8535 954 2510 4947 25 Guns 10167 | . 569 186 . 254 2344 887 164 399 176 . . 2260 2928 . Cannons 12226 | . . . . . 408 . . . 1288 8510 954 250 816 . Explosions 1149 | . . . . . . 65 . . . . . . 1084 . Melee 105 | . . . . . . . . . . . . . 80 25 Ramming 113 | . . . . . . . . 10 39 25 . . 39 . Kinetic 21625 | . 429 174 . 254 2752 887 164 399 1464 8510 954 2510 3128 . Thermal 768 | . 140 12 . . . . . . . . . . 616 . Explosive 1149 | . . . . . . 65 . . . . . . 1084 . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 105 | . . . . . . . . . . . . . 80 25 Highest Corruption 21 | . . . . . . . . . 5 6 6 6 21 21 Average Corruption 4 | . . . . . . . . . 3 5 6 3 4 18 Corruption Purged 10 | . . . . . . . . . . . . 3 . 7 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 97 | . . . . . . . . . 30 36 2 4 16 9 Message Errors 27 | . . . . . . . . . 9 7 . 2 5 4 Matter Fused 19 | . . . . . . . . . 9 6 . . 2 2 Heat Flow Errors 8 | . . . . . . . . . 2 5 . . 1 . Energy Discharges 16 | . . . . . . . . . 1 11 2 1 1 . Parts Rejected 4 | . . . . . . . . . 1 1 . . 2 . Parts Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . . . . 4 1 . 1 . 1 Data Loss (major) 7 | . . . . . . . . . 1 4 . . . 2 Misfires 1 | . . . . . . . . . . . . . 1 . Alerts 4 | . . . . . . . . . 2 1 . . 1 . Misdirections 3 | . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1326 | . . . . . . . . . 350 840 . 11 125 . Projectiles 1253 | . . . . . . . . . 341 840 . 11 61 . Explosions 64 | . . . . . . . . . . . . . 64 . Melee 9 | . . . . . . . . . 9 . . . . . Knockbacks 38 | . . . . . 3 . . . 5 14 . 1 15 . Impact 2 | . . . . . . . . . 1 . . . 1 . Kinetic 31 | . . . . . 3 . . . 3 12 . 1 12 . Secondary 5 | . . . . . . . . . 1 2 . . 2 . Self-Inflicted Damage 156 | . . . . . . . . . . . . . 156 . Shots 2 | . . . . . . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 7 | . 1 . . . 1 . . 1 1 1 . . 2 . Kicked 7 | . 1 . . . 1 . . 1 1 1 . . 2 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 377 | . 55 9 . 67 166 114 59 76 275 229 . 314 377 16 Average Temperature 74 | . 16 5 . 42 43 44 24 38 102 78 . 119 116 8 Received Heat Transfer 2098 | . 102 27 . 126 339 73 45 24 . 333 . 341 621 67 Effects 5 | . . . . . . . . . . . . 3 2 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . Interference 4 | . . . . . . . . . . . . 3 1 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 5 . . . . . Impact Corruptions 3 | . . . . . . . . . 3 . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . 1 . Heat Transferred 1369 | . 555 37 . . . . . . . . . . 777 . Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Tes Maximum Alert Level 5 | . . . . . 2 1 . 2 . 1 . . 1 5 Low Security (%) 84 | 100 100 100 . 100 54 4 100 76 100 89 100 100 94 . Level 1 12 | . . . . . 37 95 . 16 . 10 . . 5 . Level 2 1 | . . . . . 8 . . 7 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . 99 Peak Influence 1615 | . 105 70 . 60 518 305 106 450 104 297 199 116 275 1615 Initial 450 | . . . . . . 217 106 450 17 50 164 83 48 134 Average 94 | . 20 7 . 15 155 243 25 101 9 85 170 30 54 1608 Influence Increases 4995 | . 310 120 . 70 857 360 229 596 234 912 85 337 870 15 Destroy 0b10 Robot/C 2860 | . 220 100 . 60 580 240 60 80 140 680 80 180 440 . Destroy 0b10 Robot/NC 185 | . 10 . . . 30 5 . . 25 25 5 20 65 . Destroy Leader 586 | . 52 20 . 10 138 60 . 40 46 74 . 52 94 . Allied During Kill 13 | . . . . . . . . . . 13 . . . . Successful Hack 222 | . 13 . . . 6 15 19 24 . 77 . 14 54 . Select Force Hacks 150 | . . . . . . . 150 . . . . . . . Disable Machine 105 | . . . . . 15 15 . . 15 15 . 15 30 . Destroy Structure 184 | . . . . . 13 25 . 2 8 28 . 26 82 . Advance Influence 450 | . . . . . . . . 450 . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 225 | . 15 . . . 75 . . . . . . 30 105 . Influence Decreases 4886 | . 310 120 . 70 341 603 502 559 167 723 229 394 723 145 Entered New Map 884 | . . . . . . 299 167 . 20 54 129 66 44 105 Time Decay 3149 | . 290 120 . 70 311 294 325 399 140 531 70 272 327 . Lost Part 615 | . 20 . . . 30 10 10 10 7 50 30 56 352 40 Lost Ally 88 | . . . . . . . . . . 88 . . . . Purge Threat 150 | . . . . . . . . 150 . . . . . . Squads Dispatched 49 | . 2 . . . 5 2 . 4 4 5 . 8 7 12 Investigation 7 | . 1 . . . . . . . . 5 . 1 . . Extermination 13 | . . . . . . . . 3 3 . . 2 5 . Reinforcement 10 | . 1 . . . 3 . . 1 1 . . 2 2 . Assault 12 | . . . . . . . . . . . . . . 12 Garrison 7 | . . . . . 2 2 . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Tes Distress Signals 10 | . 3 . . . 1 . . . . 1 1 . 4 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 224 | . 27 7 . 3 38 13 2 6 13 35 5 19 48 8 Peak Tracking Total 13 | . 4 3 . 3 4 3 2 2 2 4 5 7 13 6 Tactical Retreats 7 | . 1 . . . 2 . . . . . . 2 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Tes Traps Triggered 16 | . 1 . . . . . . 3 1 8 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Tes Machines Disabled 7 | . . . . . 1 1 . . 1 1 . 1 2 . Max in Single Turn 1 | . . . . . 1 1 . . 1 1 . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Tes Machines Accessed 68 | . 7 . 3 . 6 4 10 7 1 16 . 4 10 . Terminals 45 | . 7 . . . 5 4 5 3 1 13 . 2 5 . Fabricators 4 | . . . . . . . . 2 . . . . 2 . Repair Stations 3 | . . . . . . . . . . 1 . 1 1 . Recycling Units 9 | . . . . . . . 5 1 . 2 . . 1 . Scanalyzers 2 | . . . . . 1 . . . . . . 1 . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . Total Hacks 147 | . 16 . 13 . 11 5 19 15 2 37 . 8 21 . Successful 61 | . 5 . 13 . 4 4 9 6 . 12 . 2 6 . Failed 84 | . 10 . . . 7 1 9 9 2 25 . 6 15 . Catastrophic 22 | . 2 . . . 3 . 2 5 . 4 . 4 2 . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . Manual 52 | . 13 . 1 . 8 3 22 5 . . . . . . Terminals 100 | . 16 . . . 9 5 11 9 2 32 . 5 11 . Fabricators 8 | . . . . . . . . 4 . . . . 4 . Repair Stations 5 | . . . . . . . . . . 2 . 1 2 . Recycling Units 15 | . . . . . . . 8 1 . 3 . . 3 . Scanalyzers 4 | . . . . . 2 . . . . . . 2 . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . Terminal Hacks 41 | . 4 . 13 . 3 4 4 2 . 8 . 1 2 . Record 12 | . . . 12 . . . . . . . . . . . Robot Analysis 5 | . 2 . . . 1 . 2 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 2 . 1 . . Open Door 6 | . . . . . . 2 . . . 4 . . . . Branch Access Points 4 | . 1 . . . 1 1 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 3 | . 1 . . . 1 . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . . . . . . . . . 2 . Security Status 1 | . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 3 . . . . 2 . Network Status 2 | . . . . . . . . 1 . . . . 1 . Build 3 | . . . . . . . . 2 . . . . 1 . Repair Station Hacks 3 | . . . . . . . . . . 2 . . 1 . Scan Component 2 | . . . . . . . . . . 1 . . 1 . Repair 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . . . 1 . 2 . . . . Report Inventory 3 | . . . . . . . . 1 . 2 . . . . Scanalyzer 2 | . . . . . 1 . . . . . . 1 . . Insert Component 2 | . . . . . 1 . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 6 | . 1 . . . . . 5 . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . . . Tunnel 5 | . . . . . . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . Hacking Detections 55 | . 7 . . . 5 4 6 6 1 13 . 4 9 . Full Trace Events 9 | . 1 . . . . . 4 . . 4 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 5 | . . . . . . . . 3 . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 217 | . . . . . . . . 148 . . . . 69 . Total Part Build Rating 35 | . . . . . . . . 17 . . . . 18 . Parts Repaired 1 | . . . . . . . . . . 1 . . . . Time 22 | . . . . . . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Tes Total Allies 7 | . . 1 . . . . . . . 6 . . . . Largest Group 4 | . . 1 . . . . . . . 4 . . . . Highest-Rated Group 101 | . . 31 . . . . . . . 101 . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . . . 33 . . . . Total Damage 561 | . . . . . . . . . . 561 . . . . Kills 1 | . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Tes Active Infowar (turns) 8575 | . 1613 535 . . 940 . . 1587 424 761 158 234 2037 286 Optics 1561 | . . . . . . . . . . . . . 1279 282 Sensors 940 | . . . . . 940 . . . . . . . . . Terrain 2148 | . 1613 535 . . . . . . . . . . . . Structural 1153 | . . . . . . . . . . 761 158 234 . . Seismic 121 | . . . . . . . . . . . . . 121 . Cloaking 1691 | . . . . . . . . 1587 104 . . . . . Jamming 2010 | . . . . . . . . . 320 . . . 1404 286 Robot Analysis Total 5 | . 2 . . . 1 . 2 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Tes Turns Passed 16457 | 34 1691 1155 516 274 2063 659 1252 1676 2054 1548 158 985 2106 286 Spaces Moved 8228 | 37 802 580 267 124 768 285 658 843 529 703 78 599 1394 561 Core 32 | 32 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 7432 | 5 802 580 267 124 768 285 658 843 529 703 78 599 1191 . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 764 | . . . . . . . . . . . . . 203 561 Fastest Speed 31 | 50 120 190 190 190 186 185 186 112 112 187 190 120 34 31 Average Speed 158 | 59 187 190 190 190 189 185 186 174 186 188 190 138 108 31 Slowest Speed 260 | 120 190 190 190 190 190 186 186 187 188 190 190 190 260 34 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . 13 4 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 97 82 70 35 55 48 94 17 10 81 24 11 41 43 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 8 | . . 1 1 1 . . 5 . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 12 | . . . . . . 12 . . . . . . . . Terrain Destroyed 96 | . . . . . 7 20 . . 3 14 . 11 41 . Melee . | . . . . . . . . . . . . . . . Projectile 48 | . . . . . 7 . . . 3 14 . 11 13 . AOE 48 | . . . . . . 20 . . . . . . 28 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Tes Total 11023 | 47 895 610 275 144 1212 367 678 1036 1590 925 89 674 1819 662 Wait 2038 | . 17 4 . 1 301 45 8 147 1028 138 3 8 259 79 Move 8182 | 36 801 579 266 123 767 284 657 842 528 702 77 598 1369 553 Hop 15 | . . . . . . . . . . . . . 11 4 Pick Up 140 | 5 18 4 1 2 14 1 3 11 10 15 3 12 34 7 Fast Attach 21 | 3 . 1 . . 2 2 . 3 1 6 1 . 2 . Attach 86 | 3 3 1 . . 7 . 1 3 6 4 2 14 35 7 Detach 3 | . . . . . . . . . . . . . 3 . Swap 71 | . 3 6 1 4 13 3 2 6 6 10 1 4 12 . Drop 89 | . 3 4 3 4 19 3 2 9 6 14 2 2 16 2 Fire 315 | . 49 11 . 10 88 29 5 9 4 . . 36 74 . Melee 10 | . . . 4 . . . . . . . . . 2 4 Ram . | . . . . . . . . . . . . . . . Kick 7 | . 1 . . . 1 . . 1 1 1 . . 2 . Crush . | . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . 5 . 35 . . . 6 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 352 | -10/Materials | Identified exit to Mines 898 | -10/Materials | Discovered new exit (range 13) 961 | -10/Materials | Discovered new exit (range 14) 1241 | -10/Materials | Discovered new exit (range 6) 1585 | -10/Materials | Central database locked down 1726 | -10/Materials | Entered Mines 1880 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1885 | -10/Mines | Found Prototype Device 1886 | -10/Mines | Identified Exp. Sensor Array 1978 | -10/Mines | Learned location of Storage (-8) 2050 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2050 | -10/Mines | Discovered new exit (range 5) 2264 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2394 | -10/Mines | Discovered new exit (range 14) 2471 | -10/Mines | Discovered new exit (range 13) 2570 | -10/Mines | Build established: Scavenger-Mutant 2613 | -10/Mines | Received a Mining Laser from a helpful Derelict 2624 | -10/Mines | Discovered new exit (range 6) 2881 | -10/Mines | Entered Exiles 2906 | -10/Exiles | Discovered new exit (range 15) 2929 | -10/Exiles | Met 8R-AWN 2964 | -10/Exiles | Met EX-HEX 3017 | -10/Exiles | Met EX-BIN 3051 | -10/Exiles | Aligned with FarCom system 3053 | -10/Exiles | Given EX-Vault access code 3096 | -10/Exiles | Opened EX-Vault 3111 | -10/Exiles | Found AWS/Autocannon 3146 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3255 | -10/Exiles | Met EX-DEC 3309 | -10/Exiles | Learned location of Zion (-6) 3380 | -10/Exiles | Discovered new exit (range 10) 3397 | -10/Exiles | Left Exiles lab with AWS/Autocannon 3397 | -10/Exiles | Entered Mines 3488 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3531 | -9/Mines | Discovered new exit (range 15) 3671 | -9/Mines | Entered Materials 3671 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3968 | -8/Materials | Build established: Scavenger-Skirmisher 4923 | -8/Materials | Build established: Scavenger-Tank 5437 | -8/Materials | Discovered new exit (range 13) 5575 | -8/Materials | Garrison activated, responded to threat 5656 | -8/Materials | Build established: Tank 5669 | -8/Materials | Identified exit to Storage 5734 | -8/Materials | Discovered new exit (range 15) 5734 | -8/Materials | Entered Storage 5911 | -8/Storage | Garrison activated, responded to threat 6047 | -8/Storage | Identified exit to Recycling 6298 | -8/Storage | Garrison activated, responded to threat 6385 | -8/Storage | Used back door to open Recycling access 6393 | -8/Storage | Entered Recycling 6606 | -8/Recycling | Build established: Skirmisher 6706 | -8/Recycling | Discovered new exit (range 5) 7645 | -8/Recycling | Entered Factory 7645 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7940 | -6/Factory | Fabricated Flexi-carbon Leg (x2) 8140 | -6/Factory | Fabricated Micro-nuke Launcher (x1) 9282 | -6/Factory | Discovered new exit (range 15) 9321 | -6/Factory | Entered another Factory area 9321 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9679 | -5/Factory | Build established: Tank 10485 | -5/Factory | Discovered new exit (range 15) 11375 | -5/Factory | Entered Extension 11555 | -5/Extension | Repaired Imp. Deuterium Engine 11826 | -5/Extension | Rescued a captive Derelict 11902 | -5/Extension | Rescued a captive Derelict 11903 | -5/Extension | Rescued a captive Derelict 11978 | -5/Extension | Rescued a captive Derelict 11979 | -5/Extension | Rescued a captive Derelict 11991 | -5/Extension | Spotted B-75 Beast 12065 | -5/Extension | Lost 4 allies 12067 | -5/Extension | Destroyed B-75 Beast 12082 | -5/Extension | Spotted B-75 Beast 12120 | -5/Extension | Destroyed B-75 Beast 12246 | -5/Extension | Rescued a captive Derelict 12432 | -5/Extension | Build established: Scavenger-Tank 12786 | -5/Extension | Discovered new exit (range 10) 12787 | -5/Extension | Discovered new exit (range 6) 12923 | -5/Extension | Entered Cetus 12947 | -5/Cetus | Spotted Cetus Guard 12947 | -5/Cetus | Spotted Cetus Guard 12950 | -5/Cetus | Destroyed Cetus Guard 12952 | -5/Cetus | Spotted Cetus Guard 12959 | -5/Cetus | Destroyed Cetus Guard 12960 | -5/Cetus | Spotted Cetus Guard 12965 | -5/Cetus | Destroyed Cetus Guard 12967 | -5/Cetus | Destroyed Cetus Guard 12995 | -5/Cetus | Lost 3 parts (1p2u) 13053 | -5/Cetus | Discovered new exit (range 16) 13081 | -5/Cetus | Entered Factory 13081 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13384 | -4/Factory | AWS/Autocannon suddenly broke down 13860 | -4/Factory | Garrison activated, responded to threat 13935 | -4/Factory | Lost 9 parts (1p5n3u) 14006 | -4/Factory | Discovered new exit (range 8) 14066 | -4/Factory | Entered Research 14066 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14456 | -3/Research | Build established: Scavenger-Gunner 14537 | -3/Research | Fabricated Lgt. Quantum Reactor? 14949 | -3/Research | Found Prototype Hackware 14950 | -3/Research | Identified Exp. Hacking Suite 15245 | -3/Research | Build established: Scavenger-Skirmisher 15510 | -3/Research | Lost 4 parts (1p1n1u1w) 15750 | -3/Research | Build established: Scavenger-Tank 15849 | -3/Research | Lost 5 parts (4n1u) 16059 | -3/Research | System corruption reached 10% 16083 | -3/Research | Core integrity fell below 50% 16123 | -3/Research | Spotted B-86 Titan 16130 | -3/Research | Core integrity fell below 20% 16160 | -3/Research | Lost 24 parts (2p9n10u3w) 16170 | -3/Research | Discovered new exit (range 5) 16172 | -3/Research | Entered Testing 16173 | -3/Testing | Maximum security lockdown engaged 16173 | -3/Testing | Spotted PD-HI0YGPHQW9 16273 | -3/Testing | Found Prototype Processor 16274 | -3/Testing | Identified Exp. Target Analyzer 16371 | -3/Testing | Spotted Striker 16371 | -3/Testing | Spotted Striker 16391 | -3/Testing | Found Prototype Device 16392 | -3/Testing | Identified Exp. Thermal Shield 16442 | -3/Testing | Spotted Investigator 16443 | -3/Testing | Scanned by Researcher 16452 | -3/Testing | Build established: Sprinter 16458 | -3/Testing | Self-destructed Last Messages --------------- 16450_ Investigator is analyzing... 16450_ L-61 Swordsman stasis bubble strength at 53. 16451_ L-61 Swordsman stasis bubble strength at 32. 16452_ Critical hit (Burn: +17). 16452_ L-61 Swordsman stasis bubble strength at 11. 16453_ Held in stasis. 16453_ Investigator is analyzing... 16453_ L-61 Swordsman stasis bubble bursts. 16454_ Adv. Visual Processing Unit destroyed. 16454_ System corrupted by crushing effect (+1). 16454_ Adv. Point Defense System destroyed. 16455_ G-73 Enforcer stasis bubble strength at 177. 16456_ G-73 Enforcer stasis bubble strength at 154. 16456_ Held in stasis. 16456_ Investigator is analyzing... 16457_ Force Lance destroyed. 16457_ System corrupted by crushing effect (+2). 16457_ G-73 Enforcer stasis bubble strength at 131. 16458_ Mic. Antimatter Reactor destroyed. 16458_ G-73 Enforcer stasis bubble strength at 108. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###???###??###########??????????????????????? | | ?????# C ???# #??????????????????????? | | ?????# """ ""#?# """ """ #??????????????????????? | | ###### """ ""#?# """ """ #??????????????????????? | | !# """ ""#?# """ """c#??????????????????????? | | # T#?# !%@#??????????????????????? | | # """ ""#?# lb#??????????????????????? | | # """ ""#?# ! g #??????????????????????? | | # """ ""#?# g #??????????????????????? | | # #?#####+#####??????????????????????? | | #+######+########## ##########????????????????? | | "" ??????????????? | | C T" C ?????????????? | | #+########C ####### ############ #???????????? | | ?????# #?????######?????????????????????????? | | #????# #????????????????????????????????????? | | #????+ p????????????????????????????????????? | | "" #????# #????????????????????????????????????? | | "" #????# #????????????????????????????????????? | | "" !#????# #????????????????????????????????????? | | #####????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ????????? #????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 41 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Armor Coverage 600 Point Defense Rating 480 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 10 Kinecelleration 40 Offensive Hacking 16 Defensive Hacking 22 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Flexi-carbon Leg | x2 | -6/Factory | Preloaded Micro-nuke Launcher | x1 | -6/Factory | Preloaded Lgt. Quantum Reactor | x2 | -3/Research | Preloaded Repaired ---------- Imp. Deuterium Engine | 48% | -5/Extension Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartThrusterBroadsword Manual? 0 Play Time 02:08:26 Cumulative 135.1 hours Start 2025.05.19 @ 17:34:23 End 2025.05.19 @ 22:45:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 198 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47325d09-2849-482b-bc8e-55152207f65a