Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.22 @ 13:39:27 Player: Microwavium Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (1234) 1234 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4354 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 80/100 System Corruption 19% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Cooled Airjet > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core Large Storage Unit Hardlight Generator Shield Generator Hacking Suite Field Recycling Unit (0) Field Laser Field Laser Field Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Cooled Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Assault Rifle Gauss Rifle Flak Gun Flak Gun > --- INVENTORY -------- Ion Engine Medium Treads Improved Heat Sink Medium Storage Unit Large Storage Unit Huge Storage Unit Core Shielding Improved Light Armor Plating Hardlight Generator Field Recycling Unit Particle Cannon Advanced EMP Blaster Proton Missile Launcher Rocket Launcher [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Cooled Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . 1 . . . . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . 2 . . . Weapon 2 | . . 1 . . 1 . . Parts Attached 51 | 6 3 9 1 13 6 6 7 Power 5 | 1 1 1 . 1 . 1 . Engine 4 | 1 1 1 . 1 . . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 16 | 2 . 3 . 6 1 2 2 Treads 13 | 2 . 3 . 6 1 1 . Leg 2 | . . . . . . 1 1 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 15 | 1 2 2 . 4 2 1 3 Device 4 | . 1 . . 1 1 1 . Storage 4 | 1 1 . . . 1 . 1 Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 6 | . . 2 . 3 . . 1 Artifact . | . . . . . . . . Weapon 15 | 2 . 3 1 2 3 2 2 Energy Gun 4 | 1 . . . 1 . . 2 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 7 | 1 . 1 1 1 3 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 1 Parts Lost 19 | . . 1 . 4 2 10 2 Power 2 | . . 1 . 1 . . . Propulsion 4 | . . . . 1 . 3 . Utility 4 | . . . . 1 . 2 1 Weapon 9 | . . . . 1 2 5 1 Highest Loss Streak 10 | . . 1 . 4 1 10 2 To Critical Strikes . | . . . . . . . . Average Backups 6 | 2 4 3 3 7 11 7 6 Power . | 1 1 . . . 1 . . Propulsion . | . . . . . 1 . . Utility 3 | . 2 2 2 2 5 4 3 Weapon 2 | 1 1 . 1 3 3 1 2 Tool/Special . | . . . . . . . . Unused Backups 17 | . 3 . . 2 . 4 8 Power 2 | . . . . 1 . . 1 Propulsion 1 | . . . . 1 . . . Utility 11 | . 3 . . . . 4 4 Weapon 3 | . . . . . . . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 91 93 100 91 83 42 43 Engine 12 | . 14 16 22 16 7 2 . Treads 18 | . 28 21 22 14 23 10 6 Device 4 | . 6 3 . 6 7 5 1 Storage 8 | . 14 11 11 9 7 2 6 Protection 10 | . . 7 11 17 7 5 11 Energy Gun 6 | . 14 11 11 5 . . 4 Energy Cannon 4 | . . 2 11 7 . . . Ballistic Gun 14 | . 14 16 11 13 28 10 . Launcher 1 | . . 2 . . . 2 6 Peak Build Rating 49 | 6 7 14 14 30 42 49 25 Average Rating 19 | 3 6 11 13 17 39 18 17 On Entrance 15 | . 6 7 13 14 30 42 12 Avg Prop Armor Cover (%) 10 | 11 11 . . 4 . 19 . Naked Turns 43 | . . . . . . 43 . Heaviest Build 122 | 14 30 43 44 56 122 122 27 Greatest Support 84 | 20 40 40 40 56 84 84 28 Greatest Overweight (x) 30 | . . 1 1 2 1 30 3 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 10 Average Capacity 15 | 7 14 15 15 15 24 12 9 Most Carried 15 | 6 8 8 5 12 14 15 10 Average Carried 6 | 2 4 3 3 7 11 7 6 Final Capacity 25 | 8 15 15 15 15 25 5 10 Final Carried 14 | 2 4 3 5 12 14 1 9 Class Distribution -------------------- 55% | Tank 24% | Mutant 16% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 1199 | 129 209 165 33 381 179 63 40 Remotely . | . . . . . . . . Salvage Created 1719 | . 179 388 13 697 179 223 40 Parts 69 | . 8 20 2 30 6 2 1 Haulers Intercepted 2 | . . 1 . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 26 | . 4 5 . 11 4 1 1 Guns 17 | . 4 3 . 4 4 1 1 Cannons 5 | . . . . 5 . . . AOE 4 | . . 2 . 2 . . . Classes Destroyed 11 | . 1 4 1 3 . 1 1 Worker 1 | . . . 1 . . . . Hauler 2 | . . 1 . 1 . . . Recycler 1 | . . 1 . . . . . Watcher 2 | . . . . 2 . . . Grunt 13 | . 4 2 . 5 2 . . Brawler 1 | . . 1 . . . . . Sentry 8 | . . 2 . 4 2 . . Hunter 1 | . . . . 1 . . . Programmer 1 | . . . . . . . 1 Heavy 1 | . . . . 1 . . . Compactor 1 | . . . . . . 1 . Best Kill Streak 4 | . 3 3 1 4 2 1 1 Combat Bots Only 3 | . 3 2 . 2 2 1 1 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 236 | . 21 20 . 51 93 15 36 Missed 60 | . 3 5 . 10 34 1 7 Hits 176 | . 18 15 . 41 59 14 29 Melee 35 | . . 1 . . . 14 20 Projectile 141 | . 18 14 . 41 59 . 9 Critical Strikes 19 | . . 2 . 3 1 7 6 Actively Blocked 2 | . . . . . . . 2 Damage Taken 3526 | . 243 292 . 1016 496 641 838 Core 810 | . 33 51 . 18 17 422 269 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . . . 4 . . 46 Core Remaining (%) 92 | 100 86 . 87 96 . . . Volleys Fired 108 | . 17 14 2 47 12 7 9 Largest 4 | . 2 3 3 3 4 4 1 Hottest 143 | . 70 106 138 143 123 109 63 Shots Fired 294 | . 34 37 6 139 48 21 9 Gun 248 | . 34 33 4 100 48 20 9 Cannon 37 | . . . 2 35 . . . Launcher 9 | . . 4 . 4 . 1 . Special . | . . . . . . . . Kinetic 172 | . 17 19 2 69 45 20 . Thermal 96 | . 17 14 4 52 . . 9 Explosive 1 | . . . . . . 1 . Electromagnetic 25 | . . 4 . 18 3 . . Robot Hit Streak 10 | . 6 4 5 10 7 7 3 Robot Miss Streak 8 | . 3 2 . 5 3 8 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 172 | . 19 21 1 76 35 15 5 Core Hits 82 | . 8 11 1 28 21 11 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . 2 1 . . Critical Strikes 6 | . . . . 4 1 1 . Burn 2 | . . . . 2 . . . Destroy 4 | . . . . 2 1 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3313 | . 245 438 13 1474 580 457 106 Guns 2420 | . 245 242 13 895 580 339 106 Cannons 387 | . . . . 387 . . . Explosions 502 | . . 196 . 188 . 118 . Melee . | . . . . . . . . Ramming 4 | . . . . 4 . . . Kinetic 1777 | . 118 142 . 629 549 339 . Thermal 871 | . 127 127 13 498 . . 106 Explosive 118 | . . . . . . 118 . Electromagnetic 543 | . . 169 . 343 31 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 19 | . . 2 2 . . 17 19 Average Corruption 8 | . . 1 2 . . 11 17 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . . 2 6 . . 9 16 Message Errors 8 | . . 1 1 . . 1 5 Matter Fused 6 | . . . 1 . . 2 3 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 6 | . . . 1 . . 3 2 Parts Rejected 3 | . . . . . . 1 2 Data Loss (minor) 5 | . . 1 2 . . 1 1 Alerts 1 | . . . 1 . . . . Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 87 | . . 87 . . . . . Shots 4 | . . 4 . . . . . Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 440 | . 147 138 171 440 102 12 192 Average Temperature 88 | . 69 49 86 116 28 5 49 Received Heat Transfer 504 | . 108 93 . 117 186 . . Effects 3 | . . . . 3 . . . Shutdowns 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . 3 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 2 1 . 2 . . 1 Heat Transferred 2122 | . 370 346 37 1184 . . 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . 4 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 124 | . 60 73 5 124 67 3 30 Initial 39 | . . 3 . . 39 2 . Average 16 | . 20 24 . 28 18 . 2 Influence Increases 815 | . 100 153 5 387 137 3 30 Destroy 0b10 Robot/C 500 | . 80 100 . 220 80 . 20 Destroy 0b10 Robot/NC 30 | . . 10 5 15 . . . Destroy Leader 168 | . 10 32 . 86 30 . 10 Successful Hack 27 | . 10 . . 5 12 . . Disable Machine 15 | . . . . . 15 . . Destroy Structure 15 | . . 11 . 1 . 3 . Lose Combat Pursuer 60 | . . . . 60 . . . Influence Decreases 815 | . 90 163 5 299 218 10 30 Entered New Map 61 | . . 7 . . 49 5 . Time Decay 709 | . 90 146 5 286 150 2 30 Lost Part 45 | . . 10 . 13 19 3 . Squads Dispatched 6 | . 1 . . 2 1 . 2 Investigation 2 | . 1 . . . 1 . . Extermination 1 | . . . . . . . 1 Reinforcement 3 | . . . . 2 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 2 | . 1 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 47 | . 7 5 1 19 4 6 5 Peak Tracking Total 7 | . 4 2 7 3 2 5 3 Tactical Retreats 1 | . . . . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 6 | . 1 4 . . 1 . . Indirectly 3 | . . 3 . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 3 | . 1 . . 1 1 . . Terminals 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . 3 . . 3 5 . . Successful 4 | . 1 . . 2 1 . . Failed 7 | . 2 . . 1 4 . . Catastrophic 3 | . . . . 1 2 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . . . 3 . . . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . 5 . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . 2 . . . Record 2 | . . . . 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . Recycle Component 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . 1 1 . . Full Trace Events 3 | . 1 . . 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . . . 11 . Total Damage 124 | . . . . . . 124 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 3350 | 60 270 415 495 948 588 184 390 Spaces Moved 1395 | 33 129 193 203 285 223 110 219 Core 76 | 5 . . . . . 70 1 Treads 1319 | 28 129 193 203 285 223 40 218 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 240 160 160 50 160 Average Speed 206 | 143 160 182 240 266 238 133 160 Slowest Speed 1550 | 160 160 240 240 330 240 1550 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 28 21 40 25 5 68 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 14 | . . 11 . . . 3 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 14 | . . 11 . . . 3 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 1664 | 46 160 231 207 383 254 132 251 Wait 5 | . . . . 2 3 . . Move 1389 | 32 128 192 202 284 223 109 219 Hop . | . . . . . . . . Pick Up 71 | 8 8 8 2 21 8 2 14 Fast Attach 2 | . . . . . . 2 . Attach 50 | 6 2 11 . 10 4 10 7 Detach 7 | . . 2 . 3 . 1 1 Swap 9 | . 1 . 1 5 2 . . Drop 22 | . 4 4 . 10 2 1 1 Fire 108 | . 17 14 2 47 12 7 9 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered another Materials area 331 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 586 | -9/Materials | Discovered new exit (range 13) 611 | -9/Materials | Discovered new exit (range 16) 746 | -9/Materials | Build established: Tank 746 | -9/Materials | Entered Mines 764 | -9/Mines | Assembled infested the area 778 | -9/Mines | Met a Derelict bent on vengeance 1142 | -9/Mines | Discovered new exit (range 8) 1196 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1241 | -9/Mines | Entered Materials 1241 | -8/Materials | Evolved 2 slots: Utility x2 1994 | -8/Materials | Build established: Scavenger-Tank 2085 | -8/Materials | Lost 4 parts (1p1n1u1w) 2108 | -8/Materials | Discovered new exit (range 8) 2189 | -8/Materials | Entered Factory 2189 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2237 | -7/Factory | Discovered new exit (range 16) 2452 | -7/Factory | Build established: Tank 2777 | -7/Factory | Sucked down chute 2777 | -7/Factory | Entered Waste 2778 | -7/Waste | Met a frightened Derelict 2792 | -7/Waste | EMP discharged 2802 | -7/Waste | Spotted C-40 Crusher 2817 | -7/Waste | Crushed by Compactor (1 part destroyed) 2817 | -7/Waste | Spotted C-40 Crusher 2825 | -7/Waste | Destroyed C-40 Crusher 2835 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2840 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2843 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2843 | -7/Waste | Spotted C-40 Crusher 2846 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2847 | -7/Waste | Spotted C-40 Crusher 2849 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2863 | -7/Waste | Spotted C-40 Crusher 2865 | -7/Waste | Crushed by Compactor (1 part destroyed) 2866 | -7/Waste | Core integrity fell below 50% 2871 | -7/Waste | Crushed by Compactor (1 part destroyed) 2892 | -7/Waste | EMP discharged 2892 | -7/Waste | System corruption reached 10% 2902 | -7/Waste | Lost 10 parts (3n2u5w) 2918 | -7/Waste | Spotted C-40 Crusher 2937 | -7/Waste | Discovered new exit (range 16) 2961 | -7/Waste | Entered Factory 3113 | -7/Factory | Build established: Mutant 3316 | -7/Factory | Core integrity fell below 20% 3351 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Acquired Shield Generator. System corrupted: Pulse Rifle rejected. Acquired Lrg. Storage Unit. 1VU38V2FTDTMMF /HX2ZT1 [Achievement: That Tickles] System corrupted: Field Laser rejected. Lyr. Light Armor Plating severed. System corrupted: Matter fused (-10). System corrupted: Component data lost. 72ICMZH4LZQ9,LI