Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 23:37:13 Player: doughoff Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (538) 538 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 1783 Bonus ------- Follower Combat Kills 58 Friendly Fire -43 Cogmind --------- Core Integrity 307/400 Matter 224/300 Energy 170/170 System Corruption 0% Temperature Cool (6) Movement Rolling (200) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Aluminum Leg Aluminum Leg Large Storage Unit Light Armor Plating Light Armor Plating Light Assault Rifle Light Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Advanced Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer Light Armor Plating Thief Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads Aluminum Leg Aluminum Leg Wheel Large Storage Unit Core Shielding Utility Shielding Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Hammer [Rating: 25] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Thief Drone Bay Storage Huge Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 6 6 4 9 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 2 2 Treads 4 | 1 1 1 1 Leg . | . . . . Wheel 4 | 1 1 1 1 Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 1 4 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . . 2 6 Power . | . . . . Propulsion 2 | . . 1 1 Utility 3 | . . . 3 Weapon 3 | . . 1 2 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 99 87 93 Engine 13 | . 14 14 11 Treads 12 | . 13 14 10 Wheel 13 | . 14 13 11 Device 2 | . . . 8 Storage 13 | . 14 14 11 Processor 7 | . . 12 11 Protection 8 | . 13 1 8 Ballistic Gun 22 | . 28 16 21 Naked Turns . | . . . . Heaviest Build 97 | 13 89 87 97 Greatest Support 22 | 20 20 16 22 Greatest Overweight (x) 9 | 1 8 8 9 Average Overweight (x) 3 | . 2 5 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 20 | 7 15 25 25 Most Carried 25 | 6 14 15 25 Average Carried 14 | 3 10 14 20 Final Capacity 25 | 8 25 25 25 Final Carried 19 | 6 14 15 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 689 | 209 243 89 148 Remotely . | . . . . Salvage Created 641 | . 319 13 309 Parts 47 | . 20 . 27 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 23 | . 11 2 10 Guns 23 | . 11 2 10 Classes Destroyed 5 | . 2 2 1 Swarmer 11 | . 6 . 5 Grunt 8 | . 5 . 3 Sentry 2 | . . . 2 Demolisher 1 | . . 1 . Assembled 1 | . . 1 . Best Kill Streak 6 | . 3 1 6 Combat Bots Only 6 | . 3 1 6 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 153 | . 49 6 98 Missed 33 | . 15 . 18 Damage Taken 1467 | . 323 293 851 Core 222 | . 44 85 93 Absorbed by Shields . | . . . . Redirected to Shielding 8 | . 8 . . Core Remaining (%) 74 | 100 . 48 . Volleys Fired 82 | . 33 19 30 Largest 2 | . 2 2 2 Hottest 46 | . 40 40 46 Shots Fired 148 | . 66 30 52 Gun 148 | . 66 30 52 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 148 | . 66 30 52 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 6 9 Robot Miss Streak 6 | . 4 2 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 91 | . 39 19 33 Core Hits 41 | . 18 9 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1122 | . 444 202 476 Guns 1105 | . 444 185 476 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 17 | . . 17 . Kinetic 1105 | . 444 185 476 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 2 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 1 5 . Message Errors 3 | . 1 2 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 8 | . . 8 . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 185 | . 9 185 78 Average Temperature 27 | . 6 38 24 Received Heat Transfer 279 | . 90 . 189 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 190 | . 190 60 186 Initial 60 | . . 60 . Average 55 | . 73 14 83 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 23 9 27 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 4 1 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 9 1 4 Successful 7 | . 5 1 1 Failed 7 | . 4 . 3 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 4 | . 3 . 1 Terminals 12 | . 8 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Recall Investigation 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 5 | . . 5 . Largest Group 4 | . . 4 1 Highest-Rated Group 71 | . . 71 26 Highest-Rated Ally 31 | . . 31 26 Total Orders . | . . . . Ally Attacks 45 | . . 23 22 Total Damage 397 | . . 259 138 Kills 6 | . . 4 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches 6 | . . . 6 Drone Recoveries 3 | . . . 3 Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2545 | 67 1015 800 663 Spaces Moved 1401 | 54 727 418 202 Core 4 | 4 . . . Treads 73 | 6 . . 67 Legs . | . . . . Wheels 1324 | 44 727 418 135 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 175 175 Average Speed 155 | 96 114 177 272 Slowest Speed 465 | 160 200 200 465 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 4 92 84 41 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1630 | 65 851 446 268 Wait 85 | . 78 1 6 Move 1398 | 53 726 417 202 Hop . | . . . . Pick Up 28 | 6 7 2 13 Fast Attach 9 | 6 1 . 2 Attach 5 | . . 1 4 Detach . | . . . . Swap 11 | . 5 3 3 Drop 10 | . 1 1 8 Fire 82 | . 33 19 30 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 15) 222 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 929 | -10/Materials | Discovered new exit (range 3) 1083 | -10/Materials | Entered Mines 1102 | -10/Mines | Assembled infested the area 1107 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1364 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1385 | -10/Mines | Learned 8 Materials zone layouts 1454 | -10/Mines | Core integrity fell below 50% 1486 | -10/Mines | Lost 3 allies 1696 | -10/Mines | Found the Drone Emporium 1704 | -10/Mines | Learned 4 Materials zone layouts 1709 | -10/Mines | Found Prototype Device 1861 | -10/Mines | Discovered new exit (range 15) 1883 | -10/Mines | Discovered new exit (range 9) 1883 | -10/Mines | Entered Materials 1883 | -9/Materials | Accompanied by 1 ally 1883 | -9/Materials | Evolved 2 slots: Utility x2 1883 | -9/Materials | Identified Thief Drone Bay 1884 | -9/Materials | Identified exit to Materials 1888 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2546 | -9/Materials | Self-destructed Last Messages --------------- 02525_ K-01 Serf collects debris. 02526_ R-06 Scavenger collects Hvy. Assault Rifle. 02528_ K-01 Serf collects debris. 02529_ W-16 Scout sends out distress signal. 02530_ R-06 Scavenger collects Imp. Ion Engine. 02531_ Com. Wheel destroyed. 02532_ K-01 Serf collects debris. 02533_ R-06 Scavenger collects Lgt. Treads. 02535_ K-01 Serf cleans the Matter Filter. 02537_ K-01 Serf collects debris. 02538_ K-01 Serf cleans the Matter Filter. 02540_ R-06 Scavenger collects Lgt. Armor Plating. 02542_ K-01 Serf cleans the Matter Filter. 02542_ K-01 Serf cleans the Terminal. 02544_ R-06 Scavenger collects Heat Sink. 02545_ Hvy. Assault Rifle destroyed. 02545_ Critical hit (Destroy). 02545_ Lgt. Armor Plating destroyed. 02546_ K-01 Serf cleans the Matter Filter. 02546_ K-01 Serf collects debris. 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