Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.11 @ 01:33:54 Player: 3L-B0W Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (127) 635 Value Destroyed (4434) 4434 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (993) 993 TOTAL SCORE: 10442 Bonus ------- High Alert Combat Kills 193 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 276/300 Energy 98/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Carbon-fiber Leg Deep Structural Scanner Cooled Plasma Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Cooling System Large Storage Unit Large Storage Unit Improved Terrain Scanner Experimental Targeting Computer Hacking Suite > --- WEAPON ----------- Cooled Plasma Rifle Mini Assault Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Medium Treads Armored Wheel Deep Structural Scanner Surveybot 17 Chip Advanced ECM Suite Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun EMP Blaster Rocket Launcher Improved Grenade Launcher Power Maul [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Enhanced Autogun Energy Gun Cooled Plasma Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . 2 2 2 . . . 4 Power 1 | . . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . . Utility 6 | . . 2 . . . . . 4 Weapon 1 | . . . 1 . . . . . Parts Attached 117 | 1 6 16 19 7 5 . 5 58 Power 20 | . . 1 5 2 1 . . 11 Engine 12 | . . 1 4 1 . . . 6 Core 8 | . . . 1 1 1 . . 5 Reactor . | . . . . . . . . . Propulsion 29 | . 3 2 5 2 2 . . 15 Treads 18 | . 2 2 4 1 1 . . 8 Leg . | . . . . . . . . . Wheel 10 | . 1 . 1 1 1 . . 6 Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 39 | 1 2 7 7 . . . 4 18 Device 17 | 1 . 5 . . . . 1 10 Storage 5 | . 2 . 1 . . . 1 1 Processor 8 | . . 1 2 . . . 1 4 Hackware 1 | . . . . . . . 1 . Protection 8 | . . 1 4 . . . . 3 Artifact . | . . . . . . . . . Weapon 29 | . 1 6 2 3 2 . 1 14 Energy Gun 6 | . . . . . . . . 6 Energy Cannon . | . . . . . . . . . Ballistic Gun 14 | . 1 5 2 3 . . 1 2 Ballistic Cannon 3 | . . . . . . . . 3 Launcher 3 | . . . . . . . . 3 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . 1 . . 2 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . . 3 Parts Lost 45 | . 3 4 1 1 . . . 36 Power 9 | . 1 . . . . . . 8 Propulsion 12 | . 1 1 1 1 . . . 8 Utility 14 | . 1 1 . . . . . 12 Weapon 10 | . . 2 . . . . . 8 Highest Loss Streak 13 | . 2 3 1 1 . . . 13 To Critical Strikes 2 | . 1 . . . . . . 1 Average Backups 13 | 7 9 13 14 14 15 15 14 13 Power 1 | 1 2 2 2 1 1 1 . . Propulsion 2 | 4 4 4 1 1 1 1 1 1 Utility 3 | . 1 1 3 5 5 5 4 3 Weapon 6 | 1 1 5 6 7 8 8 7 8 Tool/Special . | . . . . . . . . . Unused Backups 37 | . 4 7 9 1 1 . 2 13 Power 5 | . 1 . 1 . . . 1 2 Propulsion 5 | . . 3 . . . . . 2 Utility 5 | . 1 . . . . . . 4 Weapon 22 | . 2 4 8 1 1 . 1 5 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 88 92 99 98 100 100 94 85 Engine 6 | . 11 7 7 10 7 7 6 2 Core 3 | . . . 1 4 7 7 6 6 Treads 19 | . 22 20 18 22 23 23 22 13 Wheel 4 | . . 1 7 6 7 7 5 3 Device 11 | . 6 19 8 7 7 7 8 18 Storage 8 | . 14 11 9 7 7 7 6 7 Processor 8 | . . 5 10 15 15 15 11 5 Hackware 1 | . . . . . . . 1 4 Protection 2 | . . 3 7 . . . . 2 Energy Gun 2 | . 14 1 . . . . . 3 Ballistic Gun 16 | . 14 19 26 23 19 15 14 7 Impact Weapon 2 | . . 1 . . 2 7 6 . Peak Build Rating 77 | 8 8 16 29 36 37 37 45 77 Average Rating 34 | 6 7 13 24 33 36 37 37 60 On Entrance 23 | 6 8 6 15 26 36 37 37 38 Avg Prop Armor Cover (%) 15 | . 16 10 10 18 20 22 22 2 Naked Turns 38 | . . . . . . . 26 12 Heaviest Build 74 | 14 28 38 52 42 43 42 43 74 Greatest Support 126 | 20 40 40 60 62 22 12 62 126 Greatest Overweight (x) 15 | . 2 2 3 4 3 3 5 15 Average Overweight (x) 1 | . . . 1 1 2 3 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 15 15 14 14 Most Carried 15 | 8 11 15 15 15 15 15 15 15 Average Carried 13 | 7 9 14 14 14 15 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 8 10 15 15 15 15 15 15 5 Class Distribution -------------------- 43% | Mutant 18% | Skirmisher 8% | Scavenger-Skirmisher 7% | Scavenger-Mutant 7% | Scavenger-Tank 7% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Matter Collected 4107 | 219 93 366 1048 272 . . 106 2003 Remotely . | . . . . . . . . . Salvage Created 5233 | 191 358 487 1258 327 . . . 2612 Parts 251 | 19 22 28 70 14 . . . 98 Haulers Intercepted 6 | . . . 2 1 . . . 3 Recyclers Shooed 10 | 1 . . 2 . . . . 7 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 94 | . 12 10 24 5 . . . 43 Guns 79 | . 12 10 24 5 . . . 28 Cannons 6 | . . . . . . . . 6 AOE 7 | . . . . . . . . 7 Classes Destroyed 14 | 2 2 2 4 . . . . 4 Worker 4 | . . . 3 . . . . 1 Builder 4 | . . . . . . . . 4 Tunneler 7 | 7 . . . . . . . . Hauler 6 | . . . 2 1 . . . 3 Recycler 6 | 1 . 1 1 . . . . 3 Operator 1 | . . . 1 . . . . . Watcher 5 | . . 1 3 . . . . 1 Swarmer 27 | . 6 3 8 . . . . 10 Grunt 42 | . 6 4 11 5 . . . 16 Brawler 2 | . . . . . . . . 2 Duelist 1 | . . . 1 . . . . . Sentry 10 | . . 3 4 . . . . 3 Hunter 3 | . . . . . . . . 3 Programmer 9 | . . . . . . . . 9 Best Kill Streak 11 | 4 3 4 5 5 . . . 11 Combat Bots Only 10 | . 3 4 4 5 . . . 10 Max Kills in Single Turn 3 | 1 1 1 2 1 . . . 3 Gunslinging 1 | . . . 1 . . . . 1 Exploded 3 | . . . . . . . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Hostile Shots Fired 698 | . 71 61 105 11 . . . 450 Missed 205 | . 22 16 28 4 . . . 135 Hits 493 | . 49 45 77 7 . . . 315 Melee 5 | . . . . . . . . 5 Projectile 488 | . 49 45 77 7 . . . 310 AOE 2 | . . . . . . . . 2 Critical Strikes 20 | . 1 1 3 . . . . 15 Damage Taken 8418 | . 589 624 984 105 . . . 6116 Core 1416 | . 179 94 111 14 . . . 1018 Absorbed by Shields 8 | . . . . . . . . 8 Redirected to Shielding 3 | . . . 3 . . . . . Ignored by Resistances 2 | . . . 2 . . . . . Regen/Repaired (Parts) 277 | . . . 234 . . . . 43 Core Remaining (%) 76 | 100 28 76 79 . . . 98 . Volleys Fired 354 | 19 46 35 92 18 4 . . 140 Largest 3 | 2 2 2 3 3 3 . . 3 Hottest 213 | 70 70 70 69 75 75 . . 213 Shots Fired 888 | 38 92 70 276 54 12 . . 346 Gun 815 | 38 92 70 276 54 12 . . 273 Cannon 60 | . . . . . . . . 60 Launcher 13 | . . . . . . . . 13 Special . | . . . . . . . . . Kinetic 703 | 19 46 65 276 54 12 . . 231 Thermal 172 | 19 46 5 . . . . . 102 Explosive 10 | . . . . . . . . 10 Electromagnetic 3 | . . . . . . . . 3 Robot Hit Streak 29 | 10 19 29 16 11 . . . 29 Robot Miss Streak 6 | 2 6 2 6 2 . . . 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 9 | . 1 1 1 . . . . 6 Max Gunslinging Chain 2 | . 1 1 1 . . . . 2 Shots Hit Robots 599 | 26 58 58 175 38 . . . 244 Core Hits 247 | 11 22 19 67 14 . . . 114 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 4 | . . . 2 . . . . 2 Critical Strikes 20 | 2 4 . 3 . . . . 11 Burn 12 | 2 4 . . . . . . 6 Destroy 7 | . . . 3 . . . . 4 Blast 1 | . . . . . . . . 1 Melee Attacks 6 | . . 2 . . 2 . . 2 Impact 6 | . . 2 . . 2 . . 2 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12088 | 291 661 736 2627 621 . . . 7152 Guns 9662 | 291 590 736 2622 621 . . . 4802 Cannons 1319 | . . . . . . . . 1319 Explosions 924 | . 71 . . . . . . 853 Melee 168 | . . . . . . . . 168 Ramming 15 | . . . 5 . . . . 10 Kinetic 7798 | 92 215 674 2622 621 . . . 3574 Thermal 3211 | 199 403 62 . . . . . 2547 Explosive 687 | . . . . . . . . 687 Electromagnetic 209 | . 43 . . . . . . 166 Impact 168 | . . . . . . . . 168 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 25 | . 1 . . . . . . 25 Average Corruption 12 | . 1 . . . . . . 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 75 | . . . . . . . . 75 Message Errors 15 | . . . . . . . . 15 Matter Fused 17 | . . . . . . . . 17 Heat Flow Errors 7 | . . . . . . . . 7 Energy Discharges 5 | . . . . . . . . 5 Parts Rejected 2 | . . . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . 7 Data Loss (major) 4 | . . . . . . . . 4 Misfires 1 | . . . . . . . . 1 Alerts 3 | . . . . . . . . 3 Misdirections 3 | . . . . . . . . 3 Weapon Failures 10 | . . . . . . . . 10 Overload Shots 47 | . . . . . . . . 47 Effects 4 | . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . 2 Heat Surge 2 | . . . . . . . . 2 Overflow Damage 153 | . . . . . . . . 153 Projectiles 68 | . . . . . . . . 68 Explosions 57 | . . . . . . . . 57 Melee 28 | . . . . . . . . 28 Knockbacks 12 | . . . . . . . . 12 Impact 1 | . . . . . . . . 1 Kinetic 11 | . . . . . . . . 11 Secondary . | . . . . . . . . . Self-Inflicted Damage 278 | . 82 . . . . . . 196 Shots 5 | . 2 . . . . . . 3 Rammed 3 | . . . 1 . . . . 2 Targets Rammed 3 | . . . 1 . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 402 | 100 210 37 129 365 64 . . 402 Average Temperature 61 | 37 60 10 31 134 32 . . 95 Received Heat Transfer 1922 | . 186 240 432 63 . . . 1001 Effects 2 | . . . . 1 . . . 1 Shutdowns 1 | . . . . 1 . . . . Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 23 | 2 4 . . . . . . 17 Heat Transferred 7427 | 740 1456 185 . . . . . 5046 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Maximum Alert Level 3 | . . . 1 . . . . 3 Low Security (%) 90 | 100 100 100 92 100 100 100 . 75 Level 1 5 | . . . 7 . . . . 10 Level 2 2 | . . . . . . . . 7 Level 3 2 | . . . . . . . . 6 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 761 | 10 164 110 274 169 42 . . 761 Initial 121 | . 3 52 8 121 27 . . . Average 101 | 1 91 37 63 111 12 . . 199 Influence Increases 3216 | 40 384 292 717 129 30 . . 1624 Destroy 0b10 Robot/C 1880 | . 240 200 480 100 . . . 860 Destroy 0b10 Robot/NC 165 | 40 . 10 50 5 . . . 60 Destroy Leader 412 | . 50 42 110 22 . . . 188 Successful Hack 35 | . . 9 10 1 . . . 15 Disable Machine 195 | . 30 15 30 . 30 . . 90 Anti-Garrison Action 150 | . . . . . . . . 150 Destroy Structure 139 | . 4 1 7 1 . . . 126 Lose Combat Pursuer 240 | . 60 15 30 . . . . 135 Influence Decreases 2458 | 35 265 396 469 337 90 . . 866 Entered New Map 266 | . 2 72 12 147 33 . . . Time Decay 1750 | 35 233 292 447 180 57 . . 506 Lost Part 442 | . 30 32 10 10 . . . 360 Squads Dispatched 22 | . 1 . 3 2 1 . . 15 Investigation 2 | . . . 1 . 1 . . . Extermination 4 | . . . . . . . . 4 Reinforcement 11 | . 1 . 2 2 . . . 6 Assault 2 | . . . . . . . . 2 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 3 | . . . . 1 . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Distress Signals 13 | . 3 1 4 . . . . 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 152 | . 20 16 40 8 . . . 68 Peak Tracking Total 11 | . 4 4 4 3 . . . 11 Tactical Retreats 10 | . 3 1 2 . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Traps Triggered 3 | . . 1 1 . . . . 1 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Disabled 14 | . 2 1 2 . 2 . . 7 Max in Single Turn 3 | . 2 1 1 . 1 . . 3 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Accessed 21 | . 1 3 6 2 1 1 4 3 Terminals 7 | . 1 2 2 . 1 1 . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 2 . . . . 2 Recycling Units 3 | . . 1 1 . . . . 1 Scanalyzers 3 | . . . 1 2 . . . . Garrison Access . | . . . . . . . . . Total Hacks 98 | . 3 4 30 10 3 1 41 6 Successful 74 | . . 3 16 10 . . 41 4 Failed 24 | . 3 1 14 . 3 1 . 2 Catastrophic 2 | . . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . Manual 18 | . 3 4 8 . 2 1 . . Terminals 20 | . 3 3 10 . 3 1 . . Fabricators . | . . . . . . . . . Repair Stations 16 | . . . 11 . . . . 5 Recycling Units 9 | . . 1 7 . . . . 1 Scanalyzers 12 | . . . 2 10 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 42 | . . . 1 . . . 41 . Record 40 | . . . . . . . 40 . Zone Layout 1 | . . . 1 . . . . . Proto ID Catalog 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . . . 8 . . . . 4 Scan Component 6 | . . . 4 . . . . 2 Repair 6 | . . . 4 . . . . 2 Recycling Unit Hacks 3 | . . . 3 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 12 | . . . 2 10 . . . . Insert Component 4 | . . . 1 3 . . . . Analyze 6 | . . . 1 5 . . . . Retrieve Study 2 | . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . 3 2 . . . . . Terminals 4 | . . 2 2 . . . . . Botnet 4 | . . 2 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Mask 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 1 1 5 2 2 1 . 3 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 1 3 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . Parts Repaired 5 | . . . 4 . . . . 1 Time 176 | . . . 116 . . . . 60 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 152 | . . . 152 . . . . . Retrieved Components 9 | . . . 9 . . . . . Parts Scanalyzed 4 | . . . 1 3 . . . . Part Schematics Acquired 4 | . . . 1 3 . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial UFD Resources 37 | . . . . . . . . 37 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Active Infowar (turns) 5701 | 5 284 715 1372 368 162 261 1633 901 Sensors 4255 | . . 362 1372 368 162 261 1568 162 Terrain 1689 | . . 715 235 . . . . 739 Structural 540 | . . . . . . . 363 177 Seismic 289 | 5 284 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Turns Passed 7545 | 231 587 724 1719 368 162 261 1659 1834 Spaces Moved 3844 | 64 264 325 642 222 104 194 1219 810 Core 114 | . . . . . . . 86 28 Treads 1783 | . 181 303 366 51 1 . 197 684 Legs 112 | 64 48 . . . . . . . Wheels 1835 | . 35 22 276 171 103 194 936 98 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 110 110 125 130 130 135 50 50 Average Speed 145 | 120 153 159 156 137 135 135 133 153 Slowest Speed 800 | 120 240 240 250 158 225 135 300 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 39 29 50 5 18 53 85 21 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . . . . . . 3 . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 2 | . . . . . . . 2 . Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 68 | . 2 . . . . . . 66 Melee . | . . . . . . . . . Projectile 21 | . . . . . . . . 21 AOE 47 | . 2 . . . . . . 45 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total 5218 | 183 365 466 1204 262 122 193 1248 1175 Wait 720 | 98 43 61 410 9 . . . 99 Move 3836 | 63 263 324 641 221 103 193 1218 810 Hop . | . . . . . . . . . Pick Up 77 | 2 3 16 17 3 2 . 13 21 Fast Attach 58 | 1 1 4 3 1 . . 11 37 Attach 28 | . 1 5 3 2 . . 1 16 Detach 3 | . 1 . . . . . . 2 Swap 63 | . 4 9 17 4 5 . 2 22 Drop 69 | . 3 10 20 4 6 . 3 23 Fire 354 | 19 46 35 92 18 4 . . 140 Melee 6 | . . 2 . . 2 . . 2 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 2 | . . . 1 . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 232 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 693 | -10/Materials | Core integrity fell below 50% 788 | -10/Materials | Discovered new exit (range 15) 789 | -10/Materials | Discovered new exit (range 14) 819 | -10/Materials | Entered another Materials area 819 | -9/Materials | Evolved 2 slots: Utility x2 1029 | -9/Materials | Lost 3 parts (1n1u1w) 1208 | -9/Materials | Discovered new exit (range 16) 1339 | -9/Materials | Identified exit to Mines 1532 | -9/Materials | Discovered new exit (range 8) 1541 | -9/Materials | Identified exit to Materials 1543 | -9/Materials | Entered another Materials area 1543 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1565 | -8/Materials | Build established: Scavenger-Skirmisher 2199 | -8/Materials | Build established: Skirmisher 2377 | -8/Materials | Repaired Lgt. Treads 2544 | -8/Materials | Repaired Autogun 2578 | -8/Materials | Repaired Autogun 2605 | -8/Materials | Repaired Wheel 3237 | -8/Materials | Discovered new exit (range 7) 3260 | -8/Materials | Identified exit to Factory 3262 | -8/Materials | Entered Factory 3262 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3532 | -7/Factory | Discovered new exit (range 7) 3540 | -7/Factory | Identified exit to Factory 3553 | -7/Factory | Discovered new exit (range 15) 3570 | -7/Factory | Identified exit to Storage 3630 | -7/Factory | Entered Storage 3788 | -7/Storage | Used back door to open Recycling access 3788 | -7/Storage | Discovered new exit (range 4) 3791 | -7/Storage | Identified exit to Recycling 3792 | -7/Storage | Entered Recycling 4022 | -7/Recycling | Scanned before Scraplab entrance 4033 | -7/Recycling | Build established: Mutant 4041 | -7/Recycling | Entered Scraplab 4052 | -7/Recycling | Discovered new exit (range 2) 4052 | -7/Recycling | Identified exit to Scraptown 4053 | -7/Recycling | Entered Scraptown 4074 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4322 | -7/Scraptown | Discovered new exit (range 5) 4329 | -7/Scraptown | Identified exit to Factory 4461 | -7/Scraptown | Visited Cyclists 4487 | -7/Scraptown | Visited Bundlers 4680 | -7/Scraptown | Visited Comm Corps 4696 | -7/Scraptown | Visited Shadow of the Wyrm 4757 | -7/Scraptown | Visited UFD Registry 4757 | -7/Scraptown | Registered with UFD as "Shadowdisc" 4795 | -7/Scraptown | Visited A0-MCA Data Center 4803 | -7/Scraptown | Given a B+ rating by A0-MCA 4809 | -7/Scraptown | Found A0-MCA's Component Scanner 4842 | -7/Scraptown | Visited Science Guys 4889 | -7/Scraptown | Visited Junk Cannon Lab 5072 | -7/Scraptown | Visited Junk Repository 5165 | -7/Scraptown | Visited Scrapoid Research Area 5188 | -7/Scraptown | Visited Curators Association 5215 | -7/Scraptown | Visited Cartography Club 5253 | -7/Scraptown | Found Surveybot 17 Chip 5323 | -7/Scraptown | Released all parts (13) 5349 | -7/Scraptown | Found Deep Structural Scanner 5355 | -7/Scraptown | Learned location of Hub_04(d) (-4) 5355 | -7/Scraptown | Learned 8 Materials zone layouts 5355 | -7/Scraptown | Learned 20 Factory zone layouts 5355 | -7/Scraptown | Learned 8 Research zone layouts 5355 | -7/Scraptown | Learned 12 Research zone layouts 5355 | -7/Scraptown | Learned 16 Upper Caves zone layouts 5355 | -7/Scraptown | Learned 20 Upper Caves zone layouts 5355 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 5355 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 5355 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 5355 | -7/Scraptown | Learned location of 1 exit from Factory 5355 | -7/Scraptown | Learned location of 2 exits from Upper Caves 5519 | -7/Scraptown | Visited Research Penetration Think Tank 5584 | -7/Scraptown | Met Optimus 5584 | -7/Scraptown | Accepted into 0bPrime 5708 | -7/Scraptown | Civil war broke out across Scraptown 5712 | -7/Scraptown | Entered Factory 5712 | -5/Factory | Evolved 4 slots: Utility x4 5713 | -5/Factory | Identified exit to Factory 5713 | -5/Factory | Identified exit to Upper Caves 5982 | -5/Factory | Repaired Cooling System 6287 | -5/Factory | System corruption reached 10% 6460 | -5/Factory | Found Prototype Processor 6460 | -5/Factory | Identified Exp. Targeting Computer 6478 | -5/Factory | Found Exp. Targeting Computer 6609 | -5/Factory | Lost 3 parts (1p2u) 7161 | -5/Factory | Garrison activated, responded to threat 7208 | -5/Factory | Core integrity fell below 50% 7234 | -5/Factory | Destroyed 8 combat bots 7239 | -5/Factory | Lost 13 parts (2p4n4u3w) 7372 | -5/Factory | Lost 5 parts (1p2n1u1w) 7437 | -5/Factory | Destroyed 10 combat bots 7437 | -5/Factory | Lost 4 parts (2p1n1w) 7534 | -5/Factory | Released all parts (15) 7536 | -5/Factory | Core integrity fell below 20% 7546 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07534_ Released VTOL Module. 07534_ Released Lrg. Storage Unit. 07534_ Released Exp. Targeting Computer. 07534_ Released Lrg. Storage Unit. 07534_ Released Arm. Wheel. 07534_ Released Cld. Plasma Rifle. 07534_ Released Terrain Scanner. 07534_ Released Wheel. 07534_ Released Com. Wheel. 07534_ Released Imp. Target Analyzer. 07534_ Released Adv. Heat Sink. 07534_ Released Hvy. Laser. 07534_ Released Mic. Fission Core. 07534_ Released Enh. Autogun. 07539_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07539_ Slammed into U-05 Engineer. 07539_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07541_ K-01 Serf cleans the Terminal. 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Y # """ """ ####### | | ????????????????????????? # #?????? | | ????????????????????????? # """ """ #?????? | | ????????????????????????? # """ """ #?????? | | ?????????????????????????????## """ """ #?????? | | ?????????????????????????????## #?????? | | ?????????????????????????????##+################## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Core Shielding 20 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 50% | -8/Materials Autogun | 22% | -8/Materials Autogun | 53% | -8/Materials Wheel | 42% | -8/Materials Cooling System | 14% | -5/Factory Studied --------- Lgt. Nuclear Core | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonSigixMembrane Manual? 0 Play Time 01:14:01 Cumulative 68.6 hours Start 2026.05.10 @ 21:39:35 End 2026.05.11 @ 01:33:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 24 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 566f30b3-b177-4959-a622-c2c1ecb1c636