Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 23:35:32 Player: Mr Goldstein Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (18) 90 Value Destroyed (162) 162 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (916) 916 TOTAL SCORE: 7648 Bonus ------- Pacifist 470 Follower Combat Kills 30 Entered DSFs 1000 Friendly Fire -584 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Experimental Optical Array Advanced Sensor Array Improved Signal Interpreter Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Nuclear Pulse Array Field Propulsion Array Improved Cooling System Advanced Signal Interpreter Advanced Signal Interpreter [Rating: 90] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Advanced System Shield Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Power Maul Energy Cannon Advanced Beam Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 . . . 2 . . 2 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 1 . . . 1 . . 1 2 . . Utility 8 | . . 2 1 1 . . . 1 . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 43 | . . . 6 2 8 . . 8 1 4 5 1 . 8 Power 6 | . . . . 1 . . . 1 1 1 1 . . 1 Engine 3 | . . . . . . . . . . 1 1 . . 1 Core 1 | . . . . 1 . . . . . . . . . . Reactor 2 | . . . . . . . . 1 1 . . . . . Propulsion 17 | . . . 3 1 2 . . 3 . 1 1 1 . 5 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 17 | . . . 3 1 2 . . 3 . 1 1 1 . 5 Utility 16 | . . . . . 6 . . 4 . 2 2 . . 2 Device 3 | . . . . . . . . 1 . 1 1 . . . Storage 2 | . . . . . 2 . . . . . . . . . Processor 6 | . . . . . 1 . . 2 . 1 1 . . 1 Hackware 3 | . . . . . 1 . . 1 . . . . . 1 Protection 2 | . . . . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 4 | . . . 3 . . . . . . . 1 . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . . . 1 1 . . . 1 Parts Lost 29 | . . . 1 . . . 2 4 . . 1 . 3 18 Power 3 | . . . . . . . 1 . . . . . 1 1 Propulsion 16 | . . . . . . . 1 4 . . 1 . 1 9 Utility 8 | . . . . . . . . . . . . . 1 7 Weapon 2 | . . . 1 . . . . . . . . . . 1 Highest Loss Streak 18 | . . . 1 . . . 2 4 . . 1 . 3 18 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | . 1 1 2 4 5 8 8 6 7 4 5 4 5 4 Power . | . . . . . . 1 1 . 1 . . . . . Propulsion 1 | . . . . . 1 4 4 1 . . 1 1 2 1 Utility 2 | . 1 1 2 3 2 2 2 3 4 3 3 3 3 2 Weapon . | . . . . 1 1 1 1 1 2 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 3 | . . . . . . . . . . . . . . 3 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . 3 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 54 | . . . 6 21 56 69 61 65 60 71 79 78 70 55 Engine 1 | . . . . . . . . . . 3 5 5 2 . Core 1 | . . . . 3 7 7 3 . . . . . . . Flight 20 | . . . 3 18 26 30 26 30 20 25 24 26 22 17 Device 2 | . . . . . . . . . . 1 4 5 5 3 Storage 3 | . . . . . 5 7 7 6 6 4 5 5 5 3 Processor 11 | . . . . . 4 7 7 9 20 21 17 15 15 14 Hackware 8 | . . . . . 6 7 7 11 13 13 11 10 10 11 Protection 1 | . . . . . . . . . . . 3 5 3 . Impact Weapon 1 | . . . . . . . . . . . 3 5 5 3 Peak Build Rating 90 | . . . 5 9 26 26 26 42 39 45 64 74 74 90 Average Rating 39 | . . . . 5 21 26 25 37 31 41 57 72 60 64 On Entrance 25 | . . . . 2 9 26 26 22 30 31 45 61 74 55 Naked Turns 146 | . 37 42 67 . . . . . . . . . . . Heaviest Build 23 | . . . 3 5 14 14 14 21 5 18 23 23 23 12 Greatest Support 41 | 3 3 3 8 13 18 18 18 25 14 20 33 41 41 30 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 5 5 5 7 8 8 8 8 6 8 8 8 7 Most Carried 8 | 1 1 1 4 5 8 8 8 7 7 7 7 7 8 8 Average Carried 5 | . 1 1 2 4 5 8 8 6 7 4 6 5 7 6 Final Capacity 8 | 5 5 5 5 5 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 1 1 4 5 8 8 8 7 7 5 7 7 8 1 Class Distribution -------------------- 47% | Hacker-Scout 20% | Mutant 14% | Sprinter 11% | Hacker-Sprinter 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/DSF Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac DSF Res Matter Collected 647 | 85 . . 44 . 269 . . . . 144 21 . 25 59 Remotely . | . . . . . . . . . . . . . . . Salvage Created 332 | . . . 69 . 98 . . . . . 107 . . 58 Parts 30 | . . . 16 . 9 . . . . . 3 . . 2 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac DSF Res Combat Hostiles Destroyed 8 | . . . 8 . . . . . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . . . AOE 7 | . . . 7 . . . . . . . . . . . Classes Destroyed 5 | . . . 3 . . . . . . . 1 . . 1 Worker 1 | . . . 1 . . . . . . . . . . . Tunneler 3 | . . . . . . . . . . . . . . 3 Hauler 1 | . . . . . . . . . . . 1 . . . Watcher 1 | . . . 1 . . . . . . . . . . . Swarmer 8 | . . . 8 . . . . . . . . . . . Wasp 4 | . . . . . 4 . . . . . . . . . Best Kill Streak 7 | . . . 7 . . . . . . . 1 . . 3 Combat Bots Only 5 | . . . 5 . . . . . . . . . . . Max Kills in Single Turn 3 | . . . 3 . 1 . . . . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac DSF Res Hostile Shots Fired 354 | . 3 15 41 2 . . 5 38 . 18 23 . 9 200 Missed 164 | . 1 6 15 2 . . 3 18 . 10 12 . 2 95 Hits 190 | . 2 9 26 . . . 2 20 . 8 11 . 7 105 Melee 5 | . . . . . . . 1 . . . . . . 4 Projectile 185 | . 2 9 26 . . . 1 20 . 8 11 . 7 101 AOE 4 | . . . . . . . 2 . . . . . . 2 Critical Strikes 11 | . . . 1 . . . . . . . . . . 10 Damage Taken 3812 | . 23 111 361 . . . 97 201 . 59 223 . 398 2339 Core 1920 | . 23 111 293 . . . 22 61 . 26 17 . 63 1304 Absorbed by Shields 136 | . . . . . . . . . . . . . 136 . Core Remaining (%) 85 | 100 90 72 46 . . . 96 . . 89 98 . 94 . Volleys Fired 24 | . . . 5 . 19 . . . . . . . . . Largest 1 | . . . 1 . 1 . . . . . . . . . Hottest 68 | . . . 68 . 68 . . . . . . . . . Shots Fired 24 | . . . 5 . 19 . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon 21 | . . . 2 . 19 . . . . . . . . . Launcher 3 | . . . 3 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 21 | . . . 2 . 19 . . . . . . . . . Explosive 3 | . . . 3 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 4 | . . . 3 . 4 . . . . . . . . . Robot Miss Streak 6 | . . . . . 6 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 18 | . . . 3 . 8 . . . . . 4 . . 3 Core Hits 16 | . . . 9 . 5 . . . . . 1 . . 1 Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . 1 . . . Smash 1 | . . . . . . . . . . . 1 . . . Melee Attacks 30 | . . . . . . . . . . . 17 2 . 11 Impact 30 | . . . . . . . . . . . 17 2 . 11 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . 3 . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1585 | . 3 . 675 . 184 . . . . . 369 . . 354 Guns . | . . . . . . . . . . . . . . . Cannons 226 | . . . 42 . 184 . . . . . . . . . Explosions 623 | . . . 623 . . . . . . . . . . . Melee 723 | . . . . . . . . . . . 369 . . 354 Ramming 13 | . 3 . 10 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 226 | . . . 42 . 184 . . . . . . . . . Explosive 623 | . . . 623 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 723 | . . . . . . . . . . . 369 . . 354 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 2 11 11 1 . . 3 Average Corruption 6 | . . . . . . . . 2 5 11 1 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . 2 1 8 . . . 1 Message Errors 1 | . . . . . . . . . . 1 . . . . Matter Fused 3 | . . . . . . . . 1 1 1 . . . . Heat Flow Errors 2 | . . . . . . . . 1 . 1 . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . 3 . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 344 | . . . 160 . . . . . . . . . . 184 Projectiles . | . . . . . . . . . . . . . . . Explosions 160 | . . . 160 . . . . . . . . . . . Melee 184 | . . . . . . . . . . . . . . 184 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 130 | . 1 . 129 . . . . . . . . . . . Shots 3 | . . . 3 . . . . . . . . . . . Rammed 4 | . 1 . 3 . . . . . . . . . . . Targets Rammed 4 | . 1 . 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 291 | . . . 10 . 286 . . 291 . 237 4 . . . Average Temperature 112 | . . . 6 . 115 . . 124 . 124 2 . . . Received Heat Transfer 265 | . 12 36 18 . . . . 39 . 18 45 . . 97 Effects 2 | . . . . . 2 . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 Impact Corruptions 5 | . . . . . . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 407 | . . . 74 . 333 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac DSF Res Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . Low Security (%) 95 | 100 100 100 62 89 100 100 100 100 100 100 100 100 100 100 Level 1 4 | . . . 37 10 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 250 | . 8 10 250 221 77 3 5 132 42 22 165 79 44 115 Initial 104 | . . 3 . 104 77 3 5 . 42 22 2 79 44 7 Average 47 | . . 4 110 118 42 3 3 41 39 5 62 73 25 8 Influence Increases 1291 | . 8 10 315 167 8 5 . 192 . 15 341 4 . 226 Destroy 0b10 Robot/C 160 | . . . 160 . . . . . . . . . . . Destroy 0b10 Robot/NC 30 | . . . 10 . . . . . . . 5 . . 15 Destroy Leader 24 | . . . 22 . . . . . . . 2 . . . Successful Hack 141 | . 8 10 24 17 . 5 . 12 . . 44 . . 21 Disable Machine 30 | . . . 15 . . . . . . . 15 . . . Destroy Structure 66 | . . . 24 . 8 . . . . . 20 4 . 10 Partial Spotted 105 | . . . . 15 . . . 15 . . 45 . . 30 Lose Combat Pursuer 735 | . . . 60 135 . . . 165 . 15 210 . . 150 Influence Decreases 1186 | . . 18 85 176 224 2 8 70 90 42 183 104 49 135 Entered New Map 483 | . . 5 . 126 144 2 3 . 80 10 3 84 19 7 Time Decay 564 | . . 13 65 50 80 . . 30 10 32 170 20 . 94 Lost Part 129 | . . . 10 . . . 5 40 . . 10 . 30 34 Lost Ally 10 | . . . 10 . . . . . . . . . . . Squads Dispatched 16 | . 2 2 3 3 . . 1 . . . 2 . . 3 Investigation 9 | . 1 2 3 3 . . . . . . . . . . Extermination 2 | . . . . . . . . . . . 1 . . 1 Reinforcement 5 | . 1 . . . . . 1 . . . 1 . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac DSF Res Distress Signals 7 | . . 2 3 . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 123 | . 5 6 16 11 1 1 3 14 5 1 17 . 1 42 Peak Tracking Total 29 | . 5 8 9 9 1 1 3 9 5 1 7 . 1 29 Tactical Retreats 18 | . . . 2 3 . . . 3 . 1 6 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac DSF Res Traps Triggered 11 | . . . . 1 . . . 2 . 2 1 . 3 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac DSF Res Machines Disabled 2 | . . . 1 . . . . . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac DSF Res Machines Accessed 27 | . 3 3 5 4 . 1 . 1 . . 7 2 . 1 Terminals 24 | . 3 3 5 3 . 1 . 1 . . 6 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . 1 1 . . Total Hacks 73 | . 9 10 18 12 . 2 . 5 . . 13 3 . 1 Successful 32 | . 4 5 9 3 . 1 . 1 . . 7 1 . 1 Failed 41 | . 5 5 9 9 . 1 . 4 . . 6 2 . . Catastrophic 7 | . 1 . . 3 . . . 1 . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 34 | . 7 4 10 5 . . . 2 . . 5 . . 1 Terminals 66 | . 9 10 18 8 . 2 . 5 . . 11 2 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 4 . . . . . . 2 1 . . Terminal Hacks 12 | . 1 2 3 1 . 1 . . . . 3 1 . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . . . . 1 1 . . Level Access Points 1 | . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . Locate Traps 2 | . . 1 1 . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 19 | . 3 3 6 2 . . . 1 . . 3 . . 1 Terminals 19 | . 3 3 6 2 . . . 1 . . 3 . . 1 Assimilate 2 | . . . 1 . . . . . . . 1 . . . Botnet 17 | . 3 3 5 2 . . . 1 . . 2 . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 3 5 4 . . . 1 . . 4 1 . 1 Full Trace Events 11 | . 2 3 3 3 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac DSF Res Total Allies 22 | . . . 1 . 20 . . . . . 1 . . . Largest Group 20 | . . . 1 . 20 . . . . . 1 . . . Highest-Rated Group 543 | . . . 10 . 543 . . . . . 26 . . . Highest-Rated Ally 35 | . . . 10 . 35 . . . . . 26 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . 13 . . . . . . . . . Total Damage 369 | . . . . . 369 . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac DSF Res Active Infowar (turns) 1205 | . . . . . 112 1 10 110 24 174 415 44 47 268 Optics 1205 | . . . . . 112 1 10 110 24 174 415 44 47 268 Sensors 706 | . . . . . . . . . . 32 403 44 28 199 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac DSF Res Turns Passed 1612 | 13 37 42 155 110 162 1 10 110 24 174 415 44 47 268 Spaces Moved 4009 | 23 72 83 259 310 349 3 35 403 70 484 1229 137 96 456 Core 361 | 23 72 83 157 . . . . . . . . . . 26 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3648 | . . . 102 310 349 3 35 403 70 484 1229 137 96 430 Fastest Speed 23 | 50 50 50 37 32 28 28 28 23 30 27 25 26 26 34 Average Speed 31 | 50 50 50 45 34 30 28 28 23 30 27 27 26 30 42 Slowest Speed 112 | 50 50 50 50 37 112 28 30 30 30 30 28 26 34 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 46 | . . . 2 2 . . 1 7 . . 9 . 1 24 Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 3 24 17 46 16 94 . 47 19 95 17 38 8 93 23 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . 1 . . . 1 1 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 26 | . . . 5 . . . . . . . 11 2 . 8 Terrain Destroyed 47 | . . . 26 . . . . . . . 11 2 . 8 Melee 21 | . . . . . . . . . . . 11 2 . 8 Projectile . | . . . . . . . . . . . . . . . AOE 26 | . . . 26 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac DSF Res Total 4201 | 23 72 82 288 311 383 2 33 410 72 527 1265 140 112 481 Wait 29 | . . . 8 . . . . . . . 17 . 1 3 Move 3917 | 22 72 82 254 306 348 2 32 390 69 483 1212 136 93 416 Hop 35 | . . . 2 2 . . 1 6 . . 7 . 1 16 Pick Up 18 | 1 . . 3 1 4 . . 1 . 2 4 1 1 . Fast Attach 30 | . . . 6 2 4 . . 4 1 4 3 . . 6 Attach 21 | . . . 2 . 4 . . 5 . 2 4 1 . 3 Detach 9 | . . . 2 . 2 . . 3 1 1 . . . . Swap 2 | . . . . . 1 . . 1 . . . . . . Drop 11 | . . . 3 . 1 . . . 1 5 1 . . . Fire 24 | . . . 5 . 19 . . . . . . . . . Melee 30 | . . . . . . . . . . . 17 2 . 11 Ram 3 | . . . 3 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . 30 . . 16 26 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 14 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 3) 49 | -10/Materials | Identified exit to Materials 51 | -10/Materials | Entered another Materials area 51 | -9/Materials | Evolved 2 slots: Utility x2 55 | -9/Materials | Identified exit to Mines 86 | -9/Materials | Discovered new exit (range 15) 93 | -9/Materials | Entered another Materials area 93 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 211 | -8/Materials | Core integrity fell below 50% 236 | -8/Materials | Discovered new exit (range 10) 248 | -8/Materials | Entered Factory 248 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 358 | -7/Factory | Discovered new exit (range 7) 358 | -7/Factory | Sucked down chute 358 | -7/Factory | Entered Waste 359 | -7/Waste | Joined by Warlord forces that had cleared the area 435 | -7/Waste | Discovered new exit (range 13) 477 | -7/Waste | Murdered 3 allies 478 | -7/Waste | A Compactor rumbled back to life 479 | -7/Waste | Spotted C-40 Crusher 483 | -7/Waste | Allies destroyed C-40 Crusher 520 | -7/Waste | Entered Factory 521 | -7/Factory | Identified exit to DSF 521 | -7/Factory | Entered DSF 524 | -7/DSF | Discovered new exit (range 20) 531 | -7/DSF | Entered Factory 531 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 641 | -6/Factory | Sucked down chute 641 | -6/Factory | Entered Waste 647 | -6/Waste | Spotted C-40 Crusher 652 | -6/Waste | Spotted C-40 Crusher 653 | -6/Waste | Spotted C-40 Crusher 655 | -6/Waste | Spotted C-40 Crusher 656 | -6/Waste | EMP discharged 656 | -6/Waste | System corruption reached 10% 658 | -6/Waste | Spotted C-40 Crusher 660 | -6/Waste | Spotted C-40 Crusher 662 | -6/Waste | Discovered new exit (range 11) 663 | -6/Waste | Lost 4 parts (4n) 664 | -6/Waste | Identified exit to Factory 665 | -6/Waste | Entered Factory 830 | -6/Factory | Discovered new exit (range 19) 839 | -6/Factory | Identified exit to Factory 839 | -6/Factory | Entered another Factory area 839 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1016 | -5/Factory | Identified exit to Upper Caves 1098 | -5/Factory | Build established: Hacker-Scout 1250 | -5/Factory | Discovered new exit (range 7) 1254 | -5/Factory | Identified exit to Factory 1254 | -5/Factory | Entered another Factory area 1254 | -4/Factory | Evolved 2 slots: Propulsion x2 1298 | -4/Factory | Identified exit to DSF 1298 | -4/Factory | Entered DSF 1321 | -4/DSF | Additional patrols routed to DSF 1335 | -4/DSF | Discovered new exit (range 15) 1345 | -4/DSF | Identified exit to Research 1345 | -4/DSF | Entered Research 1345 | -3/Research | Evolved 2 slots: Utility x2 1351 | -3/Research | Lost 3 parts (1p1n1u) 1523 | -3/Research | Spotted B-86 Titan 1552 | -3/Research | Crushed by falling debris 1567 | -3/Research | Core integrity fell below 50% 1577 | -3/Research | Spotted B-86 Titan 1610 | -3/Research | Core integrity fell below 20% 1613 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- rejected. 01596_ Acquired Field Propulsion Array. 01604_ W-44 Eye sends out distress signal. 01608_ Critical hit (Burn: +50). 01608_ K-01 Serf destroyed. 01608_ K-01 Serf collects debris. 01609_ Field Propulsion Array destroyed. 01609_ Critical hit (Blast). 01609_ R-10 Processor collects Wheel. 01609_ K-01 Serf collects debris. 01610_ Slug penetrates H-77 Assassin. 01610_ Slug penetrates Wall. 01611_ Slug penetrates U-05 Engineer. 01611_ U-05 Engineer destroyed. 01611_ Penetrated by Slug. 01611_ K-01 Serf collects debris. 01613_ Exp. Optical Array destroyed. 01613_ Critical hit (Blast). 01613_ Knocked back. 01613_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????g #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#t #?????????????????????? | | ???????????????????????# w #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @%#?????????????????????? | | ???????????????????? ; h#?????????????????????? | | ?????????????????# # #?????????????????????? | | ?????????????????#######khc##????????????????????? | | ??????????????????????# R !#????????????????????? | | ??????????????????????# ss########+##??????????? | | ??????????????????????+ cH= #??????????? | | ??????????????????????# sc #??????????? | | ??????????????????????# gA% #??????????? | | ??????????????????????#####s "" #??????????? | | ??????????????????????????#Ag "Y #??????????? | | ??????????????????????????# R "" #??????????? | | ??????????????????????????#=%k ### #???? | | ??????????????????????????#s! #???? | | ??????????????????????????# #???? | | ??????????????????????????+ """ =#???? | | ??????????????????????????# """ !![ #???? | | ??????????????#######????## """ !![ #???? | | ??????????????# #????# !! #???? | | ??????????????# T" ###### #???? | | ??????????????+ " +???? | | ??????????????# =###### #???? | | ??????????????# #????# = ] #???? | | ??????????????## ##????######### #???? | | ???????????????# #?????????????? ####+###???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 600 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 225 Evasion (%) 65 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingCouplerLauncher Manual? 0 Play Time 00:39:54 Cumulative 300.7 hours Start 2025.05.31 @ 18:46:06 End 2025.06.04 @ 23:35:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 870 Rogue 870 Adventurer 0 Explorer 0 Win Type - Total 22 Types 8/0/10/2/0/0/2/0/0/0 Lore% 53 Gallery% 72 Achievement% 82 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e86245c-0592-4eb6-9213-02eefa27c36f