Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.15 @ 18:49:10 Player: Lauriboy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1411) 1411 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5601 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 27/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Nuclear Pulse Array Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Arc Projector > --- INVENTORY -------- Nuclear Pulse Array Small Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Transmission Jammer ECM Suite Hacking Suite Improved Grenade Launcher Remote Datajack [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 5 | . . 2 . 1 1 . 1 Utility 4 | . . . . 1 1 1 1 Weapon . | . . . . . . . . Parts Attached 56 | 6 3 10 . 13 13 6 5 Power 6 | 1 . 1 . 1 1 2 . Engine 4 | 1 . 1 . 1 . 1 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 27 | 2 . 7 . 6 7 2 3 Treads 10 | . . 4 . 6 . . . Leg 5 | 2 . 3 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 12 | . . . . . 7 2 3 Utility 13 | 1 3 1 . 4 3 1 . Device 3 | . 1 . . 2 . . . Storage 3 | 1 2 . . . . . . Processor 3 | . . . . . 2 1 . Hackware 1 | . . . . . 1 . . Protection 3 | . . 1 . 2 . . . Artifact . | . . . . . . . . Weapon 10 | 2 . 1 . 2 2 1 2 Energy Gun 4 | . . . . 2 1 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon 2 | . . . . . . 1 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 20 | . . 1 . 3 . 4 12 Power 4 | . . 1 . . . 1 2 Propulsion 10 | . . . . 1 . 3 6 Utility 4 | . . . . 1 . . 3 Weapon 2 | . . . . 1 . . 1 Highest Loss Streak 7 | . . 1 . 1 . 4 7 To Critical Strikes 1 | . . . . . . . 1 Average Backups 15 | 3 11 19 20 19 10 9 8 Power 2 | . 1 3 3 3 2 . . Propulsion 4 | 1 4 5 7 7 1 1 1 Utility 5 | . 4 7 7 6 3 5 5 Weapon 2 | 1 2 3 2 2 2 1 1 Tool/Special . | . . . . . . . . Unused Backups 22 | . . 4 2 3 5 . 8 Power 2 | . . . . . 2 . . Propulsion 6 | . . 3 . 1 . . 2 Utility 9 | . . 1 . 1 2 . 5 Weapon 3 | . . . 2 . 1 . . Tool/Special 2 | . . . . 1 . . 1 Average Slot Usage (%) 91 | . 91 95 100 98 97 85 52 Engine 8 | . 14 10 11 9 . 5 . Core 1 | . . . . . 6 6 4 Treads 21 | . . 20 44 44 1 . . Leg 8 | . 28 23 . . . . . Flight 10 | . . . . . 44 39 21 Device 5 | . 6 . . 8 10 6 4 Storage 9 | . 14 11 11 9 7 6 4 Processor 2 | . . . . . 6 12 9 Hackware 1 | . . . . . 2 6 4 Protection 4 | . . 6 11 7 . . . Energy Gun 2 | . . . . 8 7 . . Ballistic Gun 13 | . 27 22 22 9 5 . . Peak Build Rating 46 | 6 8 13 13 22 36 39 46 Average Rating 19 | 3 7 11 13 20 32 33 30 On Entrance 15 | . 6 8 13 13 22 36 29 Avg Prop Armor Cover (%) 4 | . . 4 . . . 4 4 Naked Turns 45 | . . . . . . . 45 Heaviest Build 55 | 14 50 53 53 55 26 32 22 Greatest Support 102 | 20 20 80 80 102 26 26 35 Greatest Overweight (x) 2 | 1 2 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 10 Average Capacity 16 | 7 16 20 20 20 10 10 9 Most Carried 20 | 7 19 20 20 20 20 10 10 Average Carried 15 | 3 11 19 20 19 10 9 8 Final Capacity 20 | 8 20 20 20 20 10 10 5 Final Carried 20 | 6 19 20 20 20 10 10 4 Class Distribution -------------------- 50% | Mutant 25% | Scavenger-Mutant 12% | Scout 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Sprinter | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 1246 | 254 86 451 20 289 116 . 30 Remotely . | . . . . . . . . Salvage Created 1572 | . 113 489 . 850 26 40 54 Parts 103 | . 9 32 . 50 1 5 6 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 36 | . 2 12 . 15 . 3 4 Guns 27 | . 2 12 . 13 . . . AOE 9 | . . . . 2 . 3 4 Classes Destroyed 10 | . 2 3 . 5 . . . Worker 2 | . . . . 1 1 . . Builder 3 | . . . . 1 . 1 1 Hauler 1 | . . . . 1 . . . Recycler 1 | . . . . 1 . . . Watcher 3 | . 1 2 . . . . . Swarmer 13 | . . 3 . 3 . 3 4 Grunt 14 | . 2 5 . 7 . . . Brawler 1 | . . 1 . . . . . Sentry 7 | . . 3 . 4 . . . Hunter 1 | . . . . 1 . . . Best Kill Streak 5 | . 2 5 . 4 1 4 4 Combat Bots Only 4 | . 2 4 . 4 . 3 4 Max Kills in Single Turn 4 | . 1 1 . 3 1 3 4 Gunslinging 1 | . . . . 1 . . . Exploded 4 | . . . . 2 . 2 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 301 | . 23 59 . 95 6 40 78 Missed 107 | . 10 16 . 30 3 17 31 Hits 194 | . 13 43 . 65 3 23 47 Projectile 194 | . 13 43 . 65 3 23 47 AOE 3 | . . . . . . . 3 Critical Strikes 9 | . . 2 . 1 . . 6 Damage Taken 3896 | . 161 511 17 1058 18 419 1712 Core 1395 | . 15 91 . 107 6 174 1002 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 9 | . . . . 9 . . . Core Remaining (%) 88 | 100 94 . 77 80 99 79 . Volleys Fired 127 | . 10 43 . 58 1 11 4 Largest 2 | . 2 2 . 2 1 1 1 Hottest 100 | . 40 40 . 73 80 100 55 Shots Fired 235 | . 20 86 . 113 1 11 4 Gun 223 | . 20 86 . 113 1 . 3 Cannon . | . . . . . . . . Launcher 7 | . . . . . . 6 1 Special 5 | . . . . . . 5 . Kinetic 164 | . 20 86 . 58 . . . Thermal 6 | . . . . . 1 5 . Explosive 7 | . . . . . . 6 1 Electromagnetic 58 | . . . . 55 . . 3 Robot Hit Streak 24 | . 6 9 . 24 2 . 3 Robot Miss Streak 6 | . 2 4 . 6 1 . 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 . 3 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . Shots Hit Robots 159 | . 14 60 . 82 1 . 2 Core Hits 72 | . 7 23 . 32 1 2 7 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 2 | . . 2 . . . . . Destroy 2 | . . 2 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3349 | . 172 777 . 1635 22 231 512 Guns 2367 | . 172 777 . 1372 22 . 24 Cannons . | . . . . . . . . Explosions 982 | . . . . 263 . 231 488 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1613 | . 172 777 . 664 . . . Thermal 700 | . . . . 263 22 128 287 Explosive 304 | . . . . . . 103 201 Electromagnetic 732 | . . . . 708 . . 24 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 1 . 1 . . Average Corruption 1 | . . 1 1 . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . 5 . . 1 . . Matter Fused 2 | . . 1 . . 1 . . Energy Discharges 2 | . . 2 . . . . . Data Loss (minor) 1 | . . 1 . . . . . Alerts 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 233 | . . . . . . 73 160 Projectiles . | . . . . . . . . Explosions 233 | . . . . . . 73 160 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 130 | . . . . 32 . . 98 Shots 3 | . . . . 1 . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 245 | . 2 15 . 14 10 245 14 Average Temperature 47 | . 2 4 . 4 7 51 8 Received Heat Transfer 834 | . 93 171 . 387 . 36 147 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 800 | . . . . 450 50 100 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Maximum Alert Level 1 | . . . . 1 . . 1 Low Security (%) 94 | 100 100 100 100 89 100 100 62 Level 1 5 | . . . . 10 . . 37 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 344 | . 50 113 18 238 15 128 344 Initial 55 | . . . 18 . 7 . 55 Average 42 | . 7 47 1 69 2 23 119 Influence Increases 1575 | . 65 319 . 457 30 240 464 Destroy 0b10 Robot/C 720 | . 40 240 . 300 . 60 80 Destroy 0b10 Robot/NC 50 | . 5 10 . 20 5 5 5 Destroy Leader 178 | . 12 64 . 82 . 10 10 Successful Hack 54 | . 8 5 . . 10 31 . Disable Machine 150 | . . . . 30 . 45 75 Destroy Structure 138 | . . . . 10 . 44 84 Partial Spotted 30 | . . . . . 15 . 15 Lose Combat Pursuer 255 | . . . . 15 . 45 195 Influence Decreases 1226 | . 65 272 47 439 48 127 228 Entered New Map 98 | . . . 29 . 11 . 58 Time Decay 848 | . 65 262 18 269 37 87 110 Lost Part 130 | . . 10 . 20 . 40 60 Purge Threat 150 | . . . . 150 . . . Squads Dispatched 9 | . . 1 . 2 1 3 2 Investigation 6 | . . . . 2 1 3 . Extermination . | . . . . . . . . Reinforcement 3 | . . 1 . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 9 | . . 4 . 2 . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 9 22 2 23 1 13 26 Peak Tracking Total 12 | . 5 4 2 5 1 8 12 Tactical Retreats 9 | . . . . 1 . 2 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 6 | . 1 1 . 1 . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 10 | . . . . 2 . 3 5 Max in Single Turn 5 | . . . . 1 . 2 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 20 | . 2 1 . 6 5 5 1 Terminals 10 | . 2 1 . 3 2 2 . Fabricators 2 | . . . . . . 2 . Repair Stations 3 | . . . . 1 1 1 . Recycling Units 2 | . . . . 1 1 . . Scanalyzers 2 | . . . . . 1 . 1 Garrison Access 1 | . . . . 1 . . . Total Hacks 49 | . 3 2 . 18 11 13 2 Successful 25 | . 3 1 . 9 4 8 . Failed 24 | . . 1 . 9 7 5 2 Catastrophic 3 | . . . . . 2 . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 28 | . 3 2 . 10 6 7 . Fabricators 3 | . . . . . . 3 . Repair Stations 8 | . . . . 3 2 3 . Recycling Units 4 | . . . . 3 1 . . Scanalyzers 4 | . . . . . 2 . 2 Garrison Access 2 | . . . . 2 . . . Terminal Hacks 17 | . 3 1 . 6 2 5 . Record 5 | . . . . 1 1 3 . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 2 | . . . . 1 . 1 . Emergency Access Points 1 | . . . . 1 . . . Alert Level 2 | . . . . 1 1 . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 3 | . . 1 . 1 . 1 . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 4 | . . . . 1 1 2 . Scan Component 3 | . . . . 1 1 1 . Refit 1 | . . . . . . 1 . Recycling Unit Hacks 3 | . . . . 2 1 . . Report Inventory 2 | . . . . 1 1 . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 1 1 . 5 4 4 1 Full Trace Events 6 | . . . . 2 1 3 . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 58 | . . . . . . 58 . Total Part Build Rating 14 | . . . . . . 14 . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 31 | . . . 31 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Active Infowar (turns) 1048 | . 188 . . . 264 350 246 Optics 860 | . . . . . 264 350 246 Sensors 815 | . 188 . . . 151 348 128 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 3284 | 62 383 727 357 832 282 350 291 Spaces Moved 3175 | 41 175 303 215 356 563 780 742 Core 99 | 13 . . . . . . 86 Treads 765 | . . 194 215 356 . . . Legs 312 | 28 175 109 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1999 | . . . . . 563 780 656 Fastest Speed 20 | 50 120 160 160 156 20 20 24 Average Speed 73 | 108 180 170 160 158 20 25 30 Slowest Speed 260 | 120 260 190 160 160 20 100 112 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 10 | . . . . . . 4 6 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 43 26 42 39 15 23 26 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 51 | . . . . . . 51 . Terrain Destroyed 141 | . . . . 8 . 87 46 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 141 | . . . . 8 . 87 46 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 3897 | 58 223 431 229 514 735 911 796 Wait 407 | . 17 52 11 69 127 96 35 Move 3148 | 40 174 302 214 355 562 771 730 Hop 10 | . . . . . . 4 6 Pick Up 68 | 12 15 12 2 9 9 3 6 Fast Attach 8 | . . 1 . 1 1 2 3 Attach 44 | 6 4 4 . 4 11 10 5 Detach 13 | . 2 . . . 1 9 1 Swap 21 | . 1 6 . 8 6 . . Drop 51 | . . 11 2 10 17 5 6 Fire 127 | . 10 43 . 58 1 11 4 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Propulsion x2 974 | -9/Materials | Discovered new exit (range 12) 1173 | -9/Materials | Entered Mines 1176 | -9/Mines | Received a Mining Laser from a helpful Derelict 1186 | -9/Mines | Met a Derelict bent on vengeance 1193 | -9/Mines | Learned 4 Materials zone layouts 1329 | -9/Mines | Found a hidden stash of uninstalled traps 1335 | -9/Mines | Discovered new exit (range 7) 1446 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1530 | -9/Mines | Entered Materials 1530 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1531 | -8/Materials | Identified exit to Factory 1834 | -8/Materials | Build established: Scavenger-Mutant 2354 | -8/Materials | Discovered exit to Factory (range 3) 2362 | -8/Materials | Entered Factory 2362 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2640 | -7/Factory | Discovered new exit (range 4) 2644 | -7/Factory | Entered another Factory area 2644 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2752 | -6/Factory | Fabricated Adv. Actuator Array (x2) 2881 | -6/Factory | Spotted B-75 Beast 2919 | -6/Factory | Identified exit to Lower Caves 2987 | -6/Factory | Discovered new exit (range 5) 2993 | -6/Factory | Lost 4 parts (1p3n) 2993 | -6/Factory | Identified exit to Factory 2994 | -6/Factory | Entered another Factory area 2994 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3156 | -5/Factory | Lost 7 parts (2p3n2u) 3240 | -5/Factory | Core integrity fell below 50% 3240 | -5/Factory | Released all parts (3) 3262 | -5/Factory | Spotted B-75 Beast 3266 | -5/Factory | Core integrity fell below 20% 3270 | -5/Factory | Lost 3 parts (2n1u) 3285 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. W-25 Informer sends out distress signal. U-05 Engineer lays Concrete. Triggered Ambush Trap. B-60 Warrior emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. Critical hit (Burn: +37). K-01 Serf cleans the Manufacturing Mainframe. Knocked back. Manufacturing Mainframe disabled. K-01 Serf cleans the Manufacturing Mainframe. K-01 Serf collects debris. Dropped Imp. Terrain Scanner. Dropped Imp. Terrain Scan Processor. Acquired Neutrino Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????# k ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# u #??????????????????????? | | ?????????????????????# +??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# m#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #?#########????????????? | | ?????????????????????# #? #????????????? | | ?????????????????????# @# * #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????+ + #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????# k #? #????????????? | | ?????????????????????# #? #????????????? | | ?????????????????????# #??########????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# s#??????????????????????? | | ?????????????????????#s##p#####??????????????????? | | ???????????????????? + # #??????????????????? | | ??????????????????? # # ** #??????????????????? | | ???????????## #####+## # * #??????????????????? | | ???????????+ !/!*% #??????????????????? | | ???????????????#### # #??????????????????? | | ??????????????????# # = #??????????????????? | | ????????????????###+##/########??????????????????? | | ????????????????# #???????????????????? | | ????????????????# !#???????????????????? | | ????????????????+ """" """" #???????????????????? | | ????????????????# """" """" #???????????????????? | | ????????????????# """" """" #???????????????????? | | ????????????????# """" """" #???????????????????? | | ???##???????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 34 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 66 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Actuator Array | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed BoltMediumKinecellerator Manual? 0 Play Time 01:30:53 Cumulative 27.3 hours Start 2025.12.15 @ 17:02:03 End 2025.12.15 @ 18:49:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f297e5f6-83ac-4a2e-b9b0-1e46effbd1bd