Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.16 @ 11:09:57 // Winter2019/RPGLIKE Player: some kind of signal Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (325) 1625 Value Destroyed (9595) 9595 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (5072) 5072 TOTAL SCORE: 19352 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4572 Cogmind --------- Core Integrity 0/1400 Matter 257/450 Energy 250/250 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg Armored Leg > --- UTILITY (4) ------ Advanced Heat Sink > --- WEAPON (5) ------- Long-range Missile Launcher > --- INVENTORY (3) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Particle Charger Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Laser Gatling Laser Gatling Laser Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Heavy Missile Launcher [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Utility Improved Heat Sink Device Improved Heat Sink Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 9 | 4 . 3 1 1 . Power . | . . . . . . Propulsion 2 | 1 . 1 . . . Utility 3 | 1 . 1 . 1 . Weapon 4 | 2 . 1 1 . . Parts Attached 76 | 6 7 17 13 20 13 Power 9 | 1 . 2 1 3 2 Engine 5 | 1 . 1 1 2 . Core 2 | . . 1 . 1 . Reactor 2 | . . . . . 2 Propulsion 21 | 2 1 5 5 . 8 Treads . | . . . . . . Leg 14 | . . 2 5 . 7 Wheel 6 | 2 1 3 . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 14 | . 4 3 2 3 2 Device 6 | . 1 1 1 2 1 Storage . | . . . . . . Processor 4 | . 3 1 . . . Hackware . | . . . . . . Protection 4 | . . 1 1 1 1 Artifact . | . . . . . . Weapon 32 | 3 2 7 5 14 1 Energy Gun 14 | 1 . 5 3 5 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 8 | 2 2 2 1 1 . Ballistic Cannon 4 | . . . . 4 . Launcher 3 | . . . . 2 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . . . . . 5 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . . . . 5 Average Slot Usage (%) 97 | . 96 95 99 99 96 Engine 6 | . 12 5 7 6 4 Core 1 | . . 3 1 . . Leg 15 | . . . 15 23 22 Wheel 8 | . 25 23 10 . . Device 18 | . 9 15 16 21 22 Processor 1 | . 10 4 . . . Protection 6 | . . 6 8 7 6 Energy Gun 23 | . 12 17 18 29 28 Ballistic Gun 11 | . 25 18 16 3 6 Ballistic Cannon 1 | . . . . 3 . Naked Turns . | . . . . . . Heaviest Build 48 | 10 12 28 34 48 43 Greatest Support 61 | 26 26 36 45 50 61 Greatest Overweight (x) 8 | . . 8 1 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 3 | 1 1 1 2 3 3 Average Capacity 2 | 1 1 1 1 2 3 Most Carried 3 | . 1 1 2 3 3 Average Carried 1 | . . . 1 1 2 Final Capacity 3 | 1 1 1 2 3 3 Final Carried 2 | . 1 1 2 1 . Class Distribution -------------------- 34% | Scavenger-Gunner 29% | Scavenger-Tank 16% | Gunner 14% | Hacker-Gunner 3% | Tank Dominant Class ---------------- Gunner | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2946 | 256 211 571 611 839 458 Remotely . | . . . . . . Salvage Created 11698 | . 248 1402 2075 3728 4245 Parts 636 | . 29 106 133 194 174 Haulers Intercepted 5 | . 1 . 2 2 . Recyclers Shooed 6 | . . 1 . 3 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 188 | . 7 30 27 63 61 Guns 157 | . 7 29 25 50 46 Cannons 8 | . . . 1 7 . AOE 23 | . . 1 1 6 15 Classes Destroyed 17 | . 7 4 1 3 2 Worker 44 | . 1 3 12 18 10 Builder 35 | . 2 3 9 12 9 Tunneler 2 | . 1 . . . 1 Hauler 5 | . 1 . 2 2 . Recycler 19 | . . 2 5 7 5 Mechanic 3 | . . . 1 1 1 Operator 6 | . . 2 . 2 2 Watcher 23 | . 3 5 5 6 4 Swarmer 30 | . 5 8 7 6 4 Grunt 108 | . 2 15 12 42 37 Brawler 3 | . . . . 1 2 Duelist 8 | . . 1 1 3 3 Protector 4 | . . . . 1 3 Sentry 19 | . . 6 7 5 1 Demolisher 1 | . . . . . 1 Hunter 3 | . . . . . 3 Programmer 12 | . . . . 5 7 Best Kill Streak 27 | . 5 10 27 22 22 Combat Bots Only 14 | . 3 5 11 8 14 Max Kills in Single Turn 5 | . 2 2 2 5 3 Gunslinging 1 | . 1 1 1 1 1 Exploded 3 | . . 1 1 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4903 | . 160 486 277 1376 2604 Core 3604 | . 124 357 192 1019 1912 Absorbed by Shields 253 | . . 6 105 142 . Redirected to Core 2962 | . 98 289 180 824 1571 Core Remaining (%) 100 | 100 100 100 100 100 . Volleys Fired 371 | . 23 63 75 119 91 Largest 5 | . 3 4 5 5 5 Hottest 327 | . 90 147 326 327 307 Shots Fired 1563 | . 67 234 305 545 412 Gun 1479 | . 67 234 298 480 400 Cannon 69 | . . . 7 62 . Launcher 15 | . . . . 3 12 Special . | . . . . . . Kinetic 515 | . 46 126 148 116 79 Thermal 671 | . 21 20 83 309 238 Explosive 15 | . . . . 3 12 Electromagnetic 362 | . . 88 74 117 83 Robot Hit Streak 86 | . 18 43 39 70 86 Robot Miss Streak 2 | . 2 1 1 1 2 Penetration Max 1 | . . . . 1 1 Secondary Targets 37 | . 1 9 8 10 9 Max Gunslinging Chain 2 | . 1 2 2 1 1 Shots Hit Robots 1153 | . 43 152 206 407 345 Core Hits 646 | . 21 65 85 233 242 Critical Hits 7 | . . . . 5 2 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 5 | . . . . 3 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 26444 | . 470 2185 3455 8833 11501 Guns 20820 | . 470 2059 3089 6845 8357 Cannons 712 | . . . 46 666 . Explosions 4912 | . . 126 320 1322 3144 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4587 | . 260 813 953 1199 1362 Thermal 13285 | . 210 327 1228 5078 6442 Explosive 2868 | . . . . 652 2216 Electromagnetic 5704 | . . 1045 1274 1904 1481 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 1 6 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 17 | . . . . 4 13 Message Errors 4 | . . . . 2 2 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . 1 . Targeting Errors 10 | . . . . 1 9 Overload Shots . | . . . . . . Overflow Damage 272 | . . . 33 38 201 Projectiles 10 | . . . . 10 . Explosions 262 | . . . 33 28 201 Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 259 | . . 7 26 123 103 Shots 10 | . . 1 2 4 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 549 | . 48 120 128 549 189 Average Temperature 61 | . 17 28 18 114 17 Received Heat Transfer 1696 | . 24 225 127 597 723 Effects 11 | . . . . 11 . Shutdowns 2 | . . . . 2 . Interference 6 | . . . . 6 . Matter Decay 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 10 | . . 5 1 2 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 41 | . 1 . 2 20 18 Heat Transferred 23822 | . 629 768 2646 9443 10336 Parts Sabotaged 4 | . . . . . 4 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 21 | . . 2 6 7 6 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 2680 | . 238 644 994 1713 2680 Average Influence 804 | . 90 322 735 1036 1357 Maximum Alert Level 5 | . 1 2 3 5 5 Low Security (%) 12 | 100 85 19 . . . Level 1 14 | . 14 51 9 4 . Level 2 19 | . . 28 12 30 8 Level 3 25 | . . . 77 15 30 Level 4 19 | . . . . 40 34 Level 5 3 | . . . . 8 . High Security 4 | . . . . . 27 Max Security . | . . . . . . Squads Dispatched 44 | . 1 4 2 22 15 Investigation 14 | . 1 3 1 7 2 Extermination 6 | . . . . 5 1 Reinforcement 8 | . . 1 1 3 3 Assault 13 | . . . . 4 9 Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 3 | . . . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 263 | . 13 40 33 81 96 Peak Tracking Total 21 | . 4 6 5 6 21 Tactical Retreats 8 | . 1 2 . 1 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 6 | . 2 1 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts 16 | . . . . 16 . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . . 1 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 30 | . . 2 6 9 13 Max in Single Turn 7 | . . 1 1 1 7 Machines Sabotaged 1 | . . . . 1 . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns 1 | . . . . . 1 Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 31 | . 4 11 6 7 3 Terminals 22 | . 4 8 4 5 1 Fabricators 3 | . . . . 1 2 Repair Stations 1 | . . 1 . . . Recycling Units 5 | . . 2 2 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 96 | . 13 32 13 29 9 Successful 56 | . 5 22 7 14 8 Failed 40 | . 8 10 6 15 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 50 | . 13 14 6 13 4 Terminals 72 | . 13 23 10 22 4 Fabricators 9 | . . . . 4 5 Repair Stations 1 | . . 1 . . . Recycling Units 14 | . . 8 3 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 26 | . 2 12 3 8 1 Record 12 | . . 5 2 4 1 Part Schematic 2 | . . . . 2 . Robot Schematic 2 | . . . . 2 . Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Locate Traps 2 | . 1 1 . . . Maintenance Status 1 | . . 1 . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 5 | . . . . 1 4 Load Schematic 2 | . . . . 1 1 Build 3 | . . . . . 3 Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks 7 | . . 3 3 1 . Retrieve Components 7 | . . 3 3 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 51 | . 9 15 6 14 7 Terminals 15 | . 3 5 1 4 2 Track 1 | . . . . . 1 Assimilate 2 | . 1 . . 1 . Botnet 7 | . 1 4 1 1 . Detonate 2 | . 1 1 . . . Disrupt 1 | . . . . 1 . Operators 1 | . . . . . 1 Sabotage 1 | . . . . 1 . Fabricators 1 | . . . . . 1 Download 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Mask 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 22 | . 3 8 2 7 2 Full Trace Events 16 | . 2 6 2 5 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 2 1 Robots Built 3 | . . . . . 3 Matter 405 | . . . . . 405 Time 215 | . . . . . 215 Total Robot Build Rating 12 | . . . . . 12 Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Matter 256 | . . . . . 256 Time 128 | . . . . . 128 Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 25 | . . 11 10 4 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Programmers 1 | . . . . . 1 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 60 | . . . . . 60 Highest-Rated Ally 20 | . . . . . 20 Total Orders . | . . . . . . Ally Attacks 1 | . . . . . 1 Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 5901 | 39 577 1103 1117 2010 1055 Spaces Moved 3780 | 35 525 894 713 1121 492 Core 4 | 2 . 1 . . 1 Treads . | . . . . . . Legs 2101 | . . 7 493 1121 480 Wheels 1664 | 33 525 886 220 . . Hover 11 | . . . . . 11 Flight . | . . . . . . Fastest Speed 50 | 50 90 86 86 120 110 Average Speed 106 | 88 90 88 109 120 120 Slowest Speed 450 | 100 90 450 150 150 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 70 76 59 35 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 12 | . . . . 12 . Terrain Destroyed 251 | . . 6 12 61 172 Melee . | . . . . . . Projectile 18 | . . . 1 10 7 AOE 233 | . . 6 11 51 165 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 4639 | 40 579 1050 860 1424 686 Wait 164 | . 10 32 20 53 49 Move 3775 | 34 524 893 712 1120 492 Hop . | . . . . . . Pick Up 11 | . 2 1 2 5 1 Fast Attach 63 | 6 7 15 13 12 10 Attach 7 | . . 1 . 3 3 Detach 16 | . 2 3 2 3 6 Swap 6 | . . 1 . 5 . Drop 50 | . 2 11 13 16 8 Fire 371 | . 23 63 75 119 91 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap 16 | . . . . 16 . Miscellaneous 155 | . 9 30 23 67 26 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 15 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 12) 180 | -10/Materials | Discovered new exit (range 3) 221 | -10/Materials | Discovered new exit (range 12) 244 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Gunner 617 | -10/Materials | Entered another Materials area 619 | -9/Materials | Reached level 2 619 | -9/Materials | Reached level 3 624 | -9/Materials | Upgraded with Propulsion slot (x1) 624 | -9/Materials | Upgraded with Utility slot (x1) 624 | -9/Materials | Upgraded with Weapon slot (x1) 666 | -9/Materials | Reached level 4 815 | -9/Materials | Discovered new exit (range 5) 1170 | -9/Materials | Reached level 5 1199 | -9/Materials | Discovered new exit (range 12) 1483 | -9/Materials | Build established: Scavenger-Tank 1554 | -9/Materials | Reached level 6 1573 | -9/Materials | Discovered new exit (range 17) 1720 | -9/Materials | Entered another Materials area 1722 | -8/Materials | Reached level 7 1739 | -8/Materials | Reached level 8 1954 | -8/Materials | Reached level 9 2018 | -8/Materials | Destroyed 11 combat bots 2201 | -8/Materials | Reached level 10 2205 | -8/Materials | Upgraded with Weapon slot (x1) 2766 | -8/Materials | Discovered new exit (range 12) 2837 | -8/Materials | Entered Factory 2839 | -7/Factory | Reached level 11 2931 | -7/Factory | Reached level 12 3116 | -7/Factory | Discovered new exit (range 16) 3239 | -7/Factory | Reached level 13 3241 | -7/Factory | Build established: Scavenger-Gunner 3251 | -7/Factory | Upgraded with Utility slot (x1) 3637 | -7/Factory | First assault squad dispatched 3647 | -7/Factory | Reached level 14 3944 | -7/Factory | Garrison activated, responded to threat 3948 | -7/Factory | Reached level 15 4558 | -7/Factory | Discovered new exit (range 11) 4616 | -7/Factory | Reached level 16 4641 | -7/Factory | Destroyed 8 combat bots 4847 | -7/Factory | Entered another Factory area 4849 | -6/Factory | Reached level 17 5120 | -6/Factory | Reached level 18 5160 | -6/Factory | Destroyed 8 combat bots 5286 | -6/Factory | Build established: Hacker-Gunner 5456 | -6/Factory | Destroyed 7 combat bots 5505 | -6/Factory | Reached level 19 5547 | -6/Factory | First assault squad dispatched 5617 | -6/Factory | High security lockdown imminent 5697 | -6/Factory | High security lockdown engaged 5759 | -6/Factory | Local fabrication network quarantined 5798 | -6/Factory | Fabricated B-48 Gladiator (x3) 5864 | -6/Factory | Core integrity fell below 50% 5885 | -6/Factory | Core integrity fell below 20% 5902 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05887_ Penetrated by Slug. 05887_ Gatling Laser destroyed. 05889_ Slug penetrates Wall. 05892_ System corrupted: Lrn. Missile Launcher targeting data glitched. 05892_ Slug penetrates Wall. 05892_ Penetrated by Slug. 05894_ Destroyed Shock Rifle. 05894_ P-60 Hacker destroyed. 05894_ Destroyed Hvy. Laser. 05894_ G-50 Soldier destroyed. 05895_ The unstable cave ceiling collapses. 05895_ Slug penetrates Wall. 05896_ Penetrated by Slug. 05897_ The unstable cave ceiling collapses. 05897_ Penetrated by Slug. 05899_ Slug penetrates Wall. 05899_ Penetrated by Slug. 05900_ The unstable cave ceiling collapses. 05900_ Slug penetrates Wall. 05902_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####+#####+#?????????????? | | ??????????????????????### #?????????????? | | ??????????????????????? #?????????????? | | ?????????????????????? #?????????????? | | ?????????????????????? ??????????????? | | ?????????????????????? ???????????????? | | ?????????????????????? #+##????????????? | | ??????????????#+??????# % ???????????? | | ??????????????? ????# = ???????????? | | ??????????????? ""?# # ???????????? | | ???????????????"" T"?# ????????????? | | ??????????? """ "" # %""????????????? | | ??????????? """ # ! ih ""?????????????? | | ???????????? # = h ???????????????? | | ?????????????? ; ^ #????????????????? | | ???????????###### * #????????????????? | | ???????????# ^#????????????????? | | ???????????# #????????????????? | | ???????????# ! ! #????????????????? | | ??????????## ##???????????????? | | ??????????# i #???????????????? | | ?????????# #???????????????? | | ????????? % ##???????##?????? | | ?????????# @ ###### #?????? | | ?????????# [ #""# #?????? | | ????????? #= % ] !!;" #??????? | | ?????????? = = %; #??????? | | ?????????? / #[[ ! ;##??????? | | ??????????? ;;#### [[ ; #??????? | | ??????????? ;; ;####### % % ; ###????? | | ??????????? # % ## #?? | | ???????????? ?# #??? | | ??????????????# ! ""![ % ""# | | ??????????????# F"= ! | | ??????????????+ " !; | | ??????????????# "" # | | ??????????????# # | | ??????????????# ^ # " | | ??????????????# ^ # * | | ??????????????### ###+#### | | ????????????????# ^ #??? ? | | ????????????????# """" """" #??? ?? | | ????????????????# """" """" #??? ??? | | ??###########???# ^ """" """" #??? ???? | | ??# ???#^ """" """" #?????? ????? | | ??# ?## """" """" ##########+### | | ??# ?# """" """" ! | | ??# ![[ # """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 36 Energy Capacity 390 Matter Stores 450 Matter Capacity 450 Sight Range 19 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 40 Resistance: TH 40 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Targeting Accuracy 5 Particle Charging 15 Offensive Hacking 30 Defensive Hacking 5 Item Schematics ----------------- EM Shield | -7/Factory | Hacked Imp. Trap Extractor | -7/Factory | Hacked Robot Schematics ------------------ B-36 Bruiser | -7/Factory | Hacked B-48 Gladiator | -7/Factory | Hacked K-01 Serf | -6/Factory | Downloaded Fabricated ------------ B-48 Gladiator | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Brute Force Hehehe My Command Is Your Wish Short-term Sacrifices root@ Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Levels Raised 18 | . . 5 4 6 3 XP Earned 32411 | 4000 975 7570 6049 8188 5629 XP Spent 30500 | 3960 . 7500 6010 8990 4040 Upgrades 77 | 12 . 16 18 22 9 Propulsion Slot 2 | 1 . 1 . . . Utility Slot 3 | 1 . 1 . 1 . Weapon Slot 4 | 2 . 1 1 . . Core Integrity 16 | 2 . 4 6 2 2 Heat Dissipation 6 | 1 . 2 . 3 . Energy Generation 3 | . . 1 1 1 . Energy Storage 3 | 1 . . 1 . 1 Matter Storage 3 | 1 . . 1 . 1 Mass Support 1 | . . . . 1 . Inventory Capacity 3 | 1 . . 1 1 . Sight Range 1 | . . 1 . . . Ranged Accuracy 9 | 2 . 5 1 . 1 Hack Attack % 4 | . . . . 1 3 Hack Defense % 1 | . . . . . 1 KI Resistance % 4 | . . . 2 2 . TH Resistance % 4 | . . . 2 2 . EX Resistance % 4 | . . . 2 2 . KI Damage % 2 | . . . . 2 . TH Damage % 2 | . . . . 2 . EX Damage % 2 | . . . . 2 . Protomatter Created 2852 | . 93 452 476 1136 695 Integrity Restored 3036 | . 177 561 381 1358 559 Core 2200 | . 124 357 192 1019 508 Parts 836 | . 53 204 189 339 51 Protomatter Decayed 1356 | . 42 208 285 538 283 Game ------ Seed SurveybotSurgeElectrolaser Manual? 0 Play Time 01:29:24 Cumulative 10.9 hours Start 2020.02.15 @ 15:40:55 End 2020.02.16 @ 11:09:57 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 19 Rogue 17 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62a83042-8681-498c-a4ef-27f9fc8b7acd