Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.08 @ 11:24:29 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (115) 575 Value Destroyed (2210) 2210 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (372) 372 TOTAL SCORE: 8557 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 507 Met Imprinter 300 Was Imprinted 300 Friendly Fire -756 Cogmind --------- Core Integrity 746/850 Matter 299/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Hovering (68) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (7) ------ High-capacity Storage Unit Makeshift Sensor Array Improved Signal Interpreter Improved Light Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Mini Grenade Launcher Lance > --- INVENTORY (12) --- Light Nuclear Core Micro Nuclear Core Combat Airjet Combat Airjet Combat Airjet Medium Storage Unit Long-range Sensor Array Improved Utility Shielding Makeshift System Shield System Backup Module CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Improved Signal Interpreter Improved Hacking Suite Improved Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Mini Grenade Launcher Lance > --- INVENTORY -------- Light Nuclear Core Combat Airjet Combat Airjet Combat Airjet Improved Utility Shielding Improved Light Armor Plating System Backup Module CR-A16's Pointy Stick [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . 2 . 2 . 2 . . . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . . . . Utility 5 | . . 2 . 1 . . . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 118 | 6 2 20 6 8 20 22 1 7 2 1 3 . 14 5 1 Power 16 | 1 . 3 1 1 3 3 . 1 . . 1 . . 2 . Engine 7 | 1 . 3 1 . 2 . . . . . . . . . . Core 9 | . . . . 1 1 3 . 1 . . 1 . . 2 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 27 | 2 . 4 1 4 5 5 . 1 . . . . 5 . . Treads 15 | 2 . 4 1 4 4 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 4 . . Flight 8 | . . . . . 1 5 . 1 . . . . 1 . . Utility 42 | 1 2 4 . 1 5 10 . 4 2 1 . . 8 3 1 Device 11 | . . 1 . . 2 1 . 1 1 1 . . 2 2 . Storage 9 | 1 2 3 . . . 1 . . . . . . 2 . . Processor 1 | . . . . . . 1 . . . . . . . . . Hackware 10 | . . . . . . 5 . 2 . . . . 3 . . Protection 11 | . . . . 1 3 2 . 1 1 . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | 2 . 9 4 2 7 4 1 1 . . 2 . 1 . . Energy Gun 4 | 2 . 2 . . . . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . Ballistic Gun 14 | . . 3 4 2 5 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 6 | . . 3 . . 1 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . . Piercing Weapon 5 | . . . . . . . 1 1 . . 2 . 1 . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 1 . . . . . . 1 . . Parts Lost 7 | . . 3 1 . . . . . . . . . . 1 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . 1 1 Weapon 4 | . . 3 1 . . . . . . . . . . . . Highest Loss Streak 3 | . . 2 1 . . . . . . . . . . 1 3 Average Slot Usage (%) 97 | . 99 92 100 98 99 98 100 99 100 100 100 100 91 100 88 Engine 3 | . 14 11 11 1 7 . . . . . . . . . . Core 8 | . . . . 7 1 13 15 15 15 15 15 15 13 13 8 Treads 10 | . 28 21 22 25 27 1 . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 7 26 26 Flight 12 | . . . . . . 27 30 30 30 30 30 30 14 . . Device 7 | . . 11 11 9 9 5 7 3 7 7 7 7 6 4 6 Storage 16 | . 27 27 33 27 27 8 7 7 7 7 7 7 6 6 6 Processor 3 | . . . . . . 4 7 7 7 7 7 7 6 6 6 Hackware 9 | . . . . . . 15 15 18 15 15 15 15 19 26 13 Protection 2 | . . . . 9 8 2 . . . . . . 3 1 6 Energy Gun 2 | . 28 10 . . . . . . . . . . . . . Ballistic Gun 6 | . . 9 22 18 16 1 . . . . . . . . . Launcher 3 | . . . . . . 5 7 7 7 7 7 7 6 6 6 Piercing Weapon 2 | . . . . . . . 3 6 7 7 7 7 5 6 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 118 | 12 56 108 110 117 118 118 24 25 25 25 25 25 49 53 56 Greatest Support 88 | 40 40 40 40 63 63 63 26 26 26 26 26 26 88 88 88 Greatest Overweight (x) 2 | . 1 2 2 2 1 1 . . . . . . 1 . . Average Overweight (x) . | . . 1 2 1 1 . . . . . . . . . . Largest Inventory Capacity 32 | 6 18 28 28 28 28 32 8 8 8 8 8 8 12 12 12 Average Capacity 15 | 5 14 22 28 28 28 10 8 8 8 8 8 8 8 12 12 Most Carried 28 | 4 10 22 28 28 28 28 8 8 7 8 8 8 9 12 11 Average Carried 13 | 2 7 12 26 27 27 9 7 7 7 7 7 8 7 10 11 Final Capacity 28 | 6 18 28 28 28 28 8 8 8 8 8 8 8 12 12 12 Final Carried 28 | 4 9 22 28 28 28 8 8 7 7 8 8 8 9 12 11 Class Distribution -------------------- 45% | Hacker-Sprinter 34% | Hauler-Mutant 11% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Machinist-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Matter Collected 2225 | 260 . 270 256 191 420 344 40 27 126 24 73 10 140 44 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4152 | 94 . 492 264 262 1145 831 257 241 93 . . . 473 . . Parts 246 | 2 . 41 19 22 54 55 5 13 3 . . . 32 . . Haulers Intercepted 13 | . . 2 . 2 3 4 . 1 . . . . 1 . . Recyclers Shooed 6 | . . 1 1 . 1 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 54 | . . 15 7 5 16 7 1 . . . . . 3 . . Melee 5 | . . . . . 2 . . . . . . . 3 . . Guns 27 | . . 4 7 5 11 . . . . . . . . . . Cannons 1 | . . 1 . . . . . . . . . . . . . AOE 21 | . . 10 . . 3 7 1 . . . . . . . . Classes Destroyed 15 | 2 . 5 1 1 1 2 1 1 . . . . 1 . . Worker 12 | 1 . 2 2 1 . 3 . . . . . . 3 . . Builder 1 | . . . . . . 1 . . . . . . . . . Tunneler 3 | . . . . . . 2 . . . . . . 1 . . Hauler 13 | . . 2 . 2 3 4 . 1 . . . . 1 . . Recycler 13 | 1 . 2 . . 4 4 . 1 . . . . 1 . . Operator 4 | . . . . 1 1 2 . . . . . . . . . Watcher 11 | . . 2 . . . 7 . 1 . . . . 1 . . Swarmer 25 | . . 8 3 4 3 7 . . . . . . . . . Grunt 16 | . . 5 3 . 7 . . . . . . . 1 . . Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 9 | . . 2 . 1 5 . . . . . . . 1 . . Programmer 1 | . . . . . . . . . . . . . 1 . . Compactor 1 | . . . . . . . 1 . . . . . . . . Decomposer 2 | . . . . . . . . . 2 . . . . . . Surgeon 1 | . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 1 . 9 3 5 6 10 1 3 . . . . 4 . . Combat Bots Only 5 | . . 5 3 4 5 4 1 . . . . . 1 . . Max Kills in Single Turn 4 | 1 . 4 1 2 2 3 1 1 1 . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 1 2 1 . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Damage Taken 2484 | . 35 818 389 95 388 147 27 . 30 . . . 212 134 209 Core 438 | . . 152 57 7 78 13 27 . . . . . 79 25 . Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 100 . 47 . 84 . . . . . . 94 . . . Volleys Fired 141 | 4 1 37 17 20 36 11 2 . 13 . . . . . . Largest 2 | 2 2 2 2 2 2 1 1 . 1 . . . . . . Hottest 110 | 90 90 110 46 50 50 30 30 . 30 . . . . . . Shots Fired 236 | 8 2 59 33 40 68 11 2 . 13 . . . . . . Gun 189 | 8 2 42 33 40 64 . . . . . . . . . . Cannon 4 | . . 4 . . . . . . . . . . . . . Launcher 43 | . . 13 . . 4 11 2 . 13 . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 163 | . . 26 33 40 64 . . . . . . . . . . Thermal 24 | 8 2 14 . . . . . . . . . . . . . Explosive 43 | . . 13 . . 4 11 2 . 13 . . . . . . Electromagnetic 6 | . . 6 . . . . . . . . . . . . . Robot Hit Streak 26 | 7 9 17 10 12 26 1 1 . 2 . . . . . . Robot Miss Streak 3 | 1 . 2 2 2 3 1 1 . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . Shots Hit Robots 209 | 7 2 33 23 26 55 32 1 8 6 . . . 16 . . Core Hits 159 | 2 . 39 14 12 33 38 2 5 3 . . . 11 . . Critical Hits 1 | . . . 1 . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . Melee Attacks 133 | . . . . . 4 52 . 18 7 . 1 3 40 2 6 Impact . | . . . . . . . . . . . . . . . . Slashing 55 | . . . . . 4 51 . . . . . . . . . Piercing 77 | . . . . . . . . 18 7 . 1 3 40 2 6 Sneak Attacks 30 | . . . . . . 12 . 7 2 . . . 9 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9485 | 85 29 1336 326 438 1440 2860 240 818 641 . . . 1272 . . Guns 2085 | 79 22 309 246 438 991 . . . . . . . . . . Cannons 56 | . . 56 . . . . . . . . . . . . . Explosions 2787 | . . 953 . . 383 1015 240 . 196 . . . . . . Melee 4446 | . . . . . 66 1845 . 818 445 . . . 1272 . . Ramming 111 | 6 7 18 80 . . . . . . . . . . . . Kinetic 1839 | . . 164 246 438 991 . . . . . . . . . . Thermal 227 | 79 22 126 . . . . . . . . . . . . . Explosive 2787 | . . 953 . . 383 1015 240 . 196 . . . . . . Electromagnetic 75 | . . 75 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1911 | . . . . . 66 1845 . . . . . . . . . Piercing 2535 | . . . . . . . . 818 445 . . . 1272 . . Highest Corruption 5 | . . 5 5 . . . . . . . . . 2 . . Average Corruption 4 | . . 5 5 . . . . . . . . . 1 . . Corruption Purged 2 | . . . . . . . . . . . . . 2 . . Effects 18 | . . 1 17 . . . . . . . . . . . . Message Errors 3 | . . . 3 . . . . . . . . . . . . Matter Fused 5 | . . 1 4 . . . . . . . . . . . . Energy Discharges 3 | . . . 3 . . . . . . . . . . . . Data Loss (minor) 5 | . . . 5 . . . . . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 923 | . . 8 . . 16 506 . 117 76 . . . 200 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 145 | . . 8 . . 16 121 . . . . . . . . . Melee 778 | . . . . . . 385 . 117 76 . . . 200 . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 99 | . . 16 . . 39 20 . . 24 . . . . . . Shots 4 | . . 1 . . 1 1 . . 1 . . . . . . Rammed 5 | . 1 1 2 . 1 . . . . . . . . . . Targets Rammed 7 | 1 1 1 3 . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | 1 . . 1 . . . . . . . . . . . . Highest Temperature 198 | 120 30 18 . . 3 198 10 8 37 12 49 30 . . 5 Average Temperature 25 | 61 18 7 . . 2 71 4 3 11 5 23 9 . . 3 Received Heat Transfer 558 | . . 261 99 9 99 . . . . . . . 18 . 72 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 546 | 211 62 273 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Peak Influence 674 | 5 24 271 107 211 392 674 277 329 . . . . 569 . . Initial 200 | . 6 9 12 22 23 177 200 179 . . . . . . . Average 172 | 1 16 105 42 85 197 351 242 202 . . . . 228 . . Maximum Alert Level 2 | . . 1 . 1 1 2 1 1 . . . . 2 . . Low Security (%) 65 | 100 100 93 100 92 36 37 . 62 . . . . 39 . . Level 1 24 | . . 6 . 7 63 23 100 37 . . . . 37 . . Level 2 10 | . . . . . . 39 . . . . . . 23 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . 1 . . 3 3 . 3 . . . . 2 . . Investigation 5 | . . 1 . . 1 1 . 2 . . . . . . . Extermination 3 | . . . . . . . . 1 . . . . 2 . . Reinforcement 4 | . . . . . 2 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Distress Signals 5 | . . 1 . 1 1 1 . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 132 | . 2 19 9 9 20 24 6 6 4 . . . 24 5 4 Peak Tracking Total 8 | . 1 7 3 5 3 6 4 3 3 . . . 8 4 4 Tactical Retreats 10 | . . 1 2 . . 2 . 1 1 . . . 2 1 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Traps Triggered 8 | . 2 1 . . 1 2 . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Machines Disabled 9 | . . 3 . . 2 4 . . . . . . . . . Max in Single Turn 2 | . . 1 . . 1 2 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . . . 1 . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Machines Accessed 49 | . 3 7 . 5 5 15 . 9 . . 1 . 3 1 . Terminals 33 | . 2 5 . 5 5 10 . 6 . . . . . . . Fabricators 7 | . . . . . . 4 . 1 . . . . 2 . . Repair Stations 3 | . . 1 . . . . . 1 . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . Total Hacks 177 | . 11 31 . 14 13 54 . 33 . . 6 . 14 1 . Successful 123 | . 6 18 . 10 6 41 . 23 . . 6 . 12 1 . Failed 51 | . 4 12 . 4 7 12 . 10 . . . . 2 . . Catastrophic 8 | . 1 1 . 1 2 . . 3 . . . . . . . Database Lockouts 3 | . 1 1 . . . 1 . . . . . . . . . Manual 116 | . 5 15 . 9 8 39 . 15 . . . . 25 . . Terminals 115 | . 9 20 . 14 13 38 . 21 . . . . . . . Fabricators 29 | . . . . . . 15 . 4 . . . . 10 . . Repair Stations 17 | . . 8 . . . . . 5 . . . . 4 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 3 . . . . . . . Terminal Hacks 53 | . 4 7 . 8 5 14 . 8 . . 6 . . 1 . Part Schematic 15 | . . 1 . 4 1 2 . 1 . . 6 . . . . Robot Analysis 4 | . 2 1 . 1 . . . . . . . . . . . Prototype ID Bank 9 | . 2 2 . 2 1 1 . 1 . . . . . . . Open Door 3 | . . . . . 2 . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . 1 . 1 . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . Alert Level 3 | . . 2 . . . 1 . . . . . . . . . Unreport Threat 4 | . . 1 . . . 3 . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . Recall Investigation 2 | . . . . . . . . 2 . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . Recall Reinforcements 4 | . . . . . 1 2 . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 18 | . . . . . . 8 . 3 . . . . 7 . . Load Schematic 8 | . . . . . . 4 . 1 . . . . 3 . . Build 10 | . . . . . . 4 . 2 . . . . 4 . . Repair Station Hacks 14 | . . 8 . . . . . 4 . . . . 2 . . Scan Component 7 | . . 4 . . . . . 2 . . . . 1 . . Repair 7 | . . 4 . . . . . 2 . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . . . Seal Access 2 | . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 35 | . 2 2 . 2 1 18 . 7 . . . . 3 . . Terminals 25 | . . 2 . 2 1 13 . 7 . . . . . . . Track 10 | . . . . . . 7 . 3 . . . . . . . Assimilate 3 | . . . . . . 2 . 1 . . . . . . . Botnet 10 | . . 2 . 2 1 3 . 2 . . . . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . Fabricators 8 | . . . . . . 5 . . . . . . 3 . . Report 2 | . . . . . . 1 . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . 1 . . Siphon 5 | . . . . . . 4 . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . Hacking Detections 36 | . 2 6 . 5 5 9 . 7 . . . . 2 . . Full Trace Events 4 | . . . . . 1 1 . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . 1 . 4 1 2 . 1 . . 6 . 14 . . Parts Built 11 | . . . . . . 4 . 2 . . . . 5 . . Matter 1340 | . . . . . . 552 . 380 . . . . 408 . . Time 492 | . . . . . . 183 . 94 . . . . 215 . . Total Part Build Rating 50 | . . . . . . 19 . 10 . . . . 21 . . Parts Repaired 7 | . . 4 . . . . . 2 . . . . 1 . . Time 256 | . . 104 . . . . . 134 . . . . 18 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Total Allies 28 | . . . 1 . . 2 19 1 . . 4 . 1 . . Largest Group 18 | . . . 1 . . 2 18 2 . . 4 4 1 . . Highest-Rated Group 473 | . . . 31 . . 36 473 48 . . 149 149 163 . . Highest-Rated Ally 163 | . . . 31 . . 26 35 33 . . 40 40 163 . . Zionite Dispatches 1 | . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 128 | . . . 4 . . . 104 . . . . 1 19 . . Total Damage 5587 | . . . 44 . . . 4095 . . . . 33 1415 . . Kills 27 | . . . . . . . 14 . . . . . 13 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Robot Analysis Total 4 | . 2 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 . . . . . 2 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . 5 . . Branch Access 1 | . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Turns Passed 7390 | 99 274 919 746 564 688 931 98 531 225 63 427 434 1052 316 23 Spaces Moved 8592 | 48 146 343 331 271 295 1778 305 709 685 186 915 730 1489 351 10 Core 3 | 3 . . . . . . . . . . . . . . . Treads 1476 | 45 146 343 331 271 295 45 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 658 | . . . . . . . . . . . . . 297 351 10 Flight 6455 | . . . . . . 1733 305 709 685 186 915 730 1192 . . Fastest Speed 26 | 50 160 180 200 180 180 26 26 26 26 26 26 26 30 68 68 Average Speed 57 | 153 178 190 200 182 180 29 26 26 26 26 26 26 37 68 68 Slowest Speed 200 | 160 180 200 200 200 180 180 26 26 26 26 26 26 150 68 68 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . 14 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 31 32 83 23 52 47 94 16 66 30 88 85 22 60 1 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 12 | . . . 1 . . . . . . 1 2 . 8 . . Known Exits Taken 7 | . . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 12 | . . . 1 . . . . . 2 1 4 1 . 3 . Spaces Dug 158 | . . 27 . . . 10 . 9 84 . . 3 17 2 6 Terrain Destroyed 308 | . . 49 . . 24 48 17 9 133 . . 3 17 2 6 Melee 50 | . . . . . . 10 . 9 3 . . 3 17 2 6 Projectile . | . . . . . . . . . . . . . . . . AOE 258 | . . 49 . . 24 38 17 . 130 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Total 10657 | 62 157 551 388 325 406 2085 322 1027 706 199 1101 968 1921 422 17 Wait 1471 | . . 125 9 1 27 201 9 252 . 12 180 236 358 61 . Move 8554 | 48 145 342 330 270 294 1753 304 708 684 185 914 729 1488 350 10 Hop 11 | . . . . . . 11 . . . . . . . . . Pick Up 91 | 4 6 20 13 11 8 9 2 3 . 1 1 . 10 3 . Fast Attach 27 | 6 1 4 . 1 4 3 1 1 . . 1 . 5 . . Attach 27 | . . 5 1 2 . 13 . . . . . . 5 . 1 Detach . | . . . . . . . . . . . . . . . . Swap 64 | . 1 11 5 5 16 6 . 6 2 1 2 . 4 5 . Drop 96 | . 2 6 10 15 16 26 4 3 . . 2 . 11 1 . Fire 141 | 4 1 37 17 20 36 11 2 . 13 . . . . . . Melee 133 | . . . . . 4 52 . 18 7 . 1 3 40 2 6 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 6 | . 1 1 3 . 1 . . . . . . . . . . Escape Stasis 36 | . . . . . . . . 36 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 12) 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Utility x2 612 | -9/Materials | Repaired Grenade Launcher 639 | -9/Materials | Repaired Lgt. Treads 667 | -9/Materials | Repaired Lgt. Treads 694 | -9/Materials | Repaired Lrg. Storage Unit 957 | -9/Materials | Discovered new exit (range 16) 1106 | -9/Materials | Central database locked down 1144 | -9/Materials | Build established: Hauler-Mutant 1293 | -9/Materials | Entered Mines 1402 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1565 | -9/Mines | Learned location of Zion (-7) 1619 | -9/Mines | Learned Materials terminal intel 1828 | -9/Mines | Received a Mining Laser from a helpful Derelict 1989 | -9/Mines | Discovered new exit (range 7) 2010 | -9/Mines | Core integrity fell below 50% 2039 | -9/Mines | Entered Materials 2039 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2040 | -8/Materials | Loaded intel: 12 terminal locations 2435 | -8/Materials | Discovered new exit (range 9) 2603 | -8/Materials | Entered Storage 3126 | -8/Storage | Discovered new exit (range 9) 3291 | -8/Storage | Entered Factory 3291 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3404 | -7/Factory | Identified exit to Lower Caves 3621 | -7/Factory | Central database locked down 3631 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 3657 | -7/Factory | Build established: Hacker-Sprinter 3731 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 3850 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 3870 | -7/Factory | Local fabrication network quarantined 3900 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 4118 | -7/Factory | Discovered new exit (range 11) 4128 | -7/Factory | Identified exit to Factory 4222 | -7/Factory | Sucked down chute 4222 | -7/Factory | Entered Waste 4229 | -7/Waste | Spotted C-40 Crusher 4230 | -7/Waste | Spotted C-40 Crusher 4238 | -7/Waste | Spotted C-40 Crusher 4238 | -7/Waste | Spotted C-40 Crusher 4241 | -7/Waste | Warlord forces began an assault 4244 | -7/Waste | Spotted C-40 Crusher 4246 | -7/Waste | Allies destroyed C-40 Crusher 4247 | -7/Waste | Destroyed C-40 Crusher 4258 | -7/Waste | Allies destroyed C-40 Crusher 4261 | -7/Waste | Allies destroyed C-40 Crusher 4261 | -7/Waste | Spotted C-40 Crusher 4262 | -7/Waste | Discovered new exit (range 13) 4320 | -7/Waste | Identified exit to Factory 4320 | -7/Waste | Entered Factory 4320 | -7/Factory | Accompanied by 2 allies 4422 | -7/Factory | Repaired Broken Nuclear Pulse Array 4479 | -7/Factory | Repaired Lance 4511 | -7/Factory | Discovered exit to Lower Caves (range 5) 4675 | -7/Factory | Fabricated Imp. System Shield? 4687 | -7/Factory | Discovered exit to Factory (range 6) 4733 | -7/Factory | Fabricated Imp. System Shield? 4851 | -7/Factory | Entered Lower Caves 4858 | -7/Lower Caves | Learned Factory emergency access door positions 4961 | -7/Lower Caves | Identified exit to Lower Caves 5066 | -7/Lower Caves | Encountered a Warlord checkpoint 5076 | -7/Lower Caves | Entered another Lower Caves area 5125 | -7/Lower Caves | Discovered new exit (range 15) 5131 | -7/Lower Caves | Identified exit to Zion 5139 | -7/Lower Caves | Entered Zion 5144 | -7/Zion | Found CR-A16's Pointy Stick 5172 | -7/Zion | Discovered new exit (range 13) 5192 | -7/Zion | Learned location of Quarantine (-3) 5326 | -7/Zion | Imprinted 5328 | -7/Zion | Declared Zion's savior 5362 | -7/Zion | Visited the Megawrench Repair Shop 5364 | -7/Zion | Megawrench repaired 3 parts 5386 | -7/Zion | Identified exit to Proximity Caves 5566 | -7/Zion | Entered Proximity Caves 5566 | -6/Proximity Caves | Accompanied by 4 allies 5575 | -6/Proximity Caves | Learned Factory trap positions 5947 | -6/Proximity Caves | Discovered exit to Factory (range 9) 6000 | -6/Proximity Caves | Entered Factory 6000 | -6/Factory | Evolved 2 slots: Utility x2 6001 | -6/Factory | Loaded intel: 126 trap records 6233 | -6/Factory | Retrieved Zion intel report: Active Terminals 6243 | -6/Factory | Retrieved Zion intel report: Branch Access 6243 | -6/Factory | Identified exit to Lower Caves 6244 | -6/Factory | Zion hero teleported in (P1-3CE) 6303 | -6/Factory | Discovered new exit (range 15) 6307 | -6/Factory | Identified exit to Factory 6324 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 6438 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 6458 | -6/Factory | Retrieved Zion intel report: Component Schematics 6628 | -6/Factory | Fabricated Cmb. Airjet? 6680 | -6/Factory | Found Prototype Hackware 6680 | -6/Factory | Identified Exp. Hacking Suite 6759 | -6/Factory | Fabricated Cmb. Airjet (x2) 6805 | -6/Factory | Local fabrication network quarantined 6816 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 6901 | -6/Factory | Repaired Lance 7052 | -6/Factory | Build established: Hacker-Mutant 7052 | -6/Factory | Entered Lower Caves 7097 | -6/Lower Caves | Spotted B-75 Beast 7359 | -6/Lower Caves | Discovered new exit (range 11) 7367 | -6/Lower Caves | Identified exit to Lower Caves 7368 | -6/Lower Caves | Entered another Lower Caves area 7391 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7391 | -6/Lower Caves | Self-destructed Last Messages --------------- Sealed Heavy Doors opened. 07260_ Acquired Mak. Sensor Array. 07276_ Searching scrap... 07276_ Found Imp. Heat Shielding. 07276_ Found Mak. System Shield. 07276_ Found System Backup Module. 07276_ Found 24 Matter. 07277_ Acquired 24 matter. 07281_ Dropped Hacking Suite. 07282_ Acquired Mak. System Shield. 07359_ EXIT=FOUND 07366_ Imp. Hacking Suite destroyed. 07367_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 07369_ Exp. Hacking Suite destroyed. 07371_ Nuclear Core destroyed. 07391_ Q4-QRE(M): "Sorry but these parts are key to ensuring the security of my future empire, and I can't risk letting you telling anyone about it." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????????[/]#????????????????? | | ???????????????????????#### ??????????????????? | | ????????????????######## @M#?????????????????????? | | ???????????????## ##g#g####?????????????????????? | | ??????????????## g# ##????????????????????????? | | ?????????????## ######?????????????????????????? | | ?????????????# ##??????????????????????????????? | | ?????????? #???????????????????????????????? | | ????????# ### #???????????????????????????????? | | ????????#????## #???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ###??????????????????????????????? | | ??????????????# #????????????????????????????????? | | ?????????????? #????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ??????????????##?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 24 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 24 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Med. Storage Unit | -8/Materials | Hacked Lrg. Storage Unit | -8/Storage | Hacked Lrn. Sensor Array | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Plasma Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Flail | -6/Factory | Z-intel Transmission Jammer | -6/Factory | Z-intel Angular Momentum Engine | -6/Factory | Z-intel Core Analyzer | -6/Factory | Z-intel Imp. Gravmag System | -6/Factory | Z-intel Hacking Suite | -6/Factory | Z-intel Adv. Visual Processing Unit | -6/Factory | Z-intel Imp. Transmission Jammer | -6/Factory | Z-intel Mining Claw | -6/Factory | Z-intel Flak Gun | -6/Factory | Z-intel Med. Insulated Plating | -6/Factory | Z-intel Force Field | -6/Factory | Z-intel Microactuators | -6/Factory | Z-intel Cmb. Airjet | -6/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionAerolevInjector Manual? 0 Play Time 01:04:07 Cumulative 643.0 hours Start 2020.10.08 @ 10:19:25 End 2020.10.08 @ 11:24:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 977 Rogue 977 Adventurer 0 Explorer 0 Win Type - Total 62 Types 38/1/8/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a11c816d-1776-4b4d-b77a-942f1a4dc8ed