Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.07 @ 21:46:42 Player: anung_un_rama Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (315) 1575 Value Destroyed (12726) 12726 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (3733) 3733 TOTAL SCORE: 24874 Bonus ------- High Alert Combat Kills 2928 Follower Combat Kills 264 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -59 Cogmind --------- Core Integrity 741/1150 Matter 300/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Flexi-carbon Leg Armored Leg YOLO Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Compact Particle Reactor > --- PROPULSION ------- Improved VSS Leg Enhanced Armored Leg Enhanced Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Power Amplifier Power Amplifier Experimental Cooling System Experimental Cooling System High-capacity Storage Unit 0b10 Decoder Chip [Looter] Core Analyzer > --- WEAPON ----------- Long-range Phase Cannon Long-range Phase Cannon Long-range Phase Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Enhanced Armored Leg Advanced Cooling System Experimental Cooling System Compact Battery IFF Parser Transmission Jammer Heavy Gatling Laser Heavy Gatling Laser Advanced Plasma Cannon Heavy Neutron Cannon YOLO Cannon Long-range Missile Launcher [Rating: 119] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Ionic Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . . . . 4 . 2 . . . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . 1 . Utility 6 | . . . . . 2 . . . . . . 2 1 1 Weapon 2 | . . . . . . . 1 . . . . . . 1 Parts Attached 150 | 7 1 1 2 2 18 8 9 2 6 . . 44 35 15 Power 21 | 1 . . 1 . 1 1 2 . 1 . . 8 4 2 Engine 9 | 1 . . 1 . 1 1 . . 1 . . 2 1 1 Core 10 | . . . . . . . 2 . . . . 5 2 1 Reactor 2 | . . . . . . . . . . . . 1 1 . Propulsion 54 | 2 . . . 2 10 2 1 1 1 . . 16 10 9 Treads 4 | 2 . . . . 2 . . . . . . . . . Leg 50 | . . . . 2 8 2 1 1 1 . . 16 10 9 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 39 | 2 . . . . 4 3 2 1 1 . . 10 14 2 Device 24 | 1 . . . . 2 2 1 . 1 . . 7 8 2 Storage 6 | 1 . . . . 2 . . . . . . 1 2 . Processor 4 | . . . . . . 1 . . . . . 1 2 . Hackware . | . . . . . . . . . . . . . . . Protection 5 | . . . . . . . 1 1 . . . 1 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | 2 1 1 1 . 3 2 4 . 3 . . 10 7 2 Energy Gun 9 | 1 . . 1 . . . 2 . 2 . . 2 . 1 Energy Cannon 14 | . . . . . 2 1 . . . . . 7 3 1 Ballistic Gun 6 | 1 1 . . . 1 1 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . 1 . . . . . . 1 . . 1 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 1 2 2 . . . . 7 8 . Parts Lost 36 | . . . . . . . 1 . 5 . 1 8 14 7 Power 9 | . . . . . . . 1 . 1 . . 2 2 3 Propulsion 12 | . . . . . . . . . 3 . . 3 5 1 Utility 9 | . . . . . . . . . 1 . . 3 4 1 Weapon 6 | . . . . . . . . . . . 1 . 3 2 Highest Loss Streak 5 | . . . . . . . 1 . 5 . 1 3 3 4 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Backups 15 | 2 6 8 7 7 11 17 18 19 17 17 17 18 18 18 Power 1 | . 1 1 . . . 2 1 1 1 1 1 1 . . Propulsion 4 | 1 2 2 . . 4 5 5 5 5 6 7 5 5 4 Utility 5 | . 1 2 2 3 2 4 4 6 5 5 5 5 6 9 Weapon 4 | . 2 2 3 4 4 5 6 6 5 5 4 5 5 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 41 | . . . 4 . 2 3 3 . 2 . 2 8 9 8 Power 3 | . . . . . . 1 . . . . . 1 . 1 Propulsion 24 | . . . 2 . 2 1 1 . 2 . 1 5 8 2 Utility 12 | . . . 1 . . 1 2 . . . . 2 1 5 Weapon 2 | . . . 1 . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 90 84 89 90 92 92 96 100 99 99 98 90 Engine 7 | . 14 14 14 14 9 9 7 7 10 15 15 4 2 4 Core 3 | . . . . . . . 6 7 4 . . 6 2 . Reactor 1 | . . . . . . . . . . . . 1 4 4 Treads 4 | . 28 28 28 1 4 . . . . . . . . . Leg 24 | . . . . 25 29 35 30 30 29 30 30 25 28 25 Device 14 | . 14 14 14 14 17 22 13 7 9 15 15 16 17 19 Storage 8 | . 14 14 14 14 18 12 7 7 7 7 7 6 5 8 Processor 6 | . . . . . . . 7 7 7 7 7 13 11 9 Protection 2 | . . . . . . . 1 7 3 . . 3 3 1 Energy Gun 6 | . 6 . 9 14 3 2 7 14 18 23 16 2 . 1 Energy Cannon 6 | . . . . . 5 5 3 . 2 . . 16 15 13 Ballistic Gun 4 | . 21 26 9 . 1 1 4 . . . 5 . . . Peak Build Rating 119 | 7 7 7 24 25 43 49 57 61 64 53 53 97 119 117 Average Rating 58 | 5 7 7 18 24 29 39 55 56 56 53 51 69 109 109 On Entrance 41 | . 7 7 7 24 25 38 38 55 57 53 53 52 97 102 Naked Turns 9 | . . . . . . . . . . . . . . 9 Heaviest Build 124 | 15 15 16 19 19 64 69 76 84 85 76 76 95 113 124 Greatest Support 105 | 40 40 40 40 40 66 66 67 67 67 60 60 75 105 97 Greatest Overweight (x) 2 | . . . . 1 1 1 1 1 2 1 1 2 1 1 Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 8 8 18 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 8 8 8 8 20 20 20 20 20 18 20 20 20 20 Average Carried 16 | 2 6 7 7 8 13 19 19 19 19 18 18 19 19 19 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 8 8 8 8 20 20 20 20 18 18 20 20 20 5 Class Distribution -------------------- 37% | Gunner 27% | Scavenger-Gunner 24% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Matter Collected 3739 | 255 . 308 6 40 290 322 178 60 159 . 38 924 877 282 Remotely . | . . . . . . . . . . . . . . . Salvage Created 14110 | 80 . 199 . 94 1019 1692 611 440 593 . 278 3336 4411 1357 Parts 575 | 7 . 10 . 3 42 77 38 12 23 . 11 130 165 57 Haulers Intercepted 18 | . . . . . 5 4 3 . . . . 2 2 2 Recyclers Shooed 11 | . . 1 . . . 1 . . . . . 5 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 8 13 . 13 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 240 | . . 8 . 2 14 31 11 9 16 . 7 46 80 16 Guns 53 | . . 1 . 2 11 13 6 3 4 . 7 3 3 . Cannons 119 | . . . . . 3 8 1 1 5 . . 31 55 15 AOE 47 | . . 7 . . . 7 4 4 4 . . 5 16 . Classes Destroyed 21 | 2 . 3 . 1 3 6 1 . 1 . . 2 2 . Worker 9 | . . 1 . . 1 3 . . . . . 3 . 1 Builder 16 | . . . . . . 3 1 . . . . 8 3 1 Tunneler 6 | 1 . 3 . . . . 1 . . . . 1 . . Hauler 18 | . . . . . 5 4 3 . . . . 2 2 2 Recycler 11 | 1 . . . . 2 2 . . . . . 4 1 1 Mechanic 2 | . . . . . . 1 . . . . . . 1 . Operator 3 | . . . . . . 2 . . . . . . 1 . Watcher 10 | . . . . . 1 2 2 . . . . 3 2 . Swarmer 43 | . . 3 . . 4 7 3 1 3 . 3 9 10 . Saboteur 2 | . . . . . . . . . . . . . 1 1 Grunt 103 | . . 4 . 1 7 15 . 4 6 . . 16 41 9 Brawler 9 | . . . . . . 2 . 1 1 . . 2 2 1 Duelist 8 | . . . . 1 . . . . 1 . . 2 4 . Protector 3 | . . . . . . 1 . . . . . . 2 . Sentry 20 | . . . . . 3 5 1 2 1 . 1 1 6 . Specialist 2 | . . . . . . . . . . . . 2 . . Hunter 18 | . . . . . . 1 2 1 . . 1 8 3 2 Programmer 23 | . . . . . . . 5 . . . 2 3 10 3 Heavy 3 | . . . . . . . . . . . . 3 . . Behemoth 1 | . . . . . . . . . . . . . 1 . Thug 2 | . . . . . . . . . 2 . . . . . Savage 1 | . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 15 | 1 . 4 . 2 7 13 3 6 5 . 3 13 15 8 Combat Bots Only 15 | . . 3 . 2 4 7 3 6 5 . 3 11 15 7 Max Kills in Single Turn 4 | 1 . 2 . 1 1 3 3 4 3 . 1 3 4 2 Gunslinging 1 | . . . . . . . . . . . . 1 . . Exploded 4 | . . 2 . . . 2 2 3 3 . . 2 4 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Hostile Shots Fired 1177 | . . 25 . 1 49 72 51 17 110 . 48 256 350 198 Missed 388 | . . 8 . . 25 23 21 6 36 . 13 80 109 67 Hits 789 | . . 17 . 1 24 49 30 11 74 . 35 176 241 131 Melee 11 | . . . . 1 . 1 . . 8 . . 1 . . Projectile 778 | . . 17 . . 24 48 30 11 66 . 35 175 241 131 AOE 15 | . . 15 . . . . . . . . . . . . Critical Strikes 30 | . . . . . . 3 . . 5 . 1 3 13 5 Part Disruptions 7 | . . . . . . . . . . . . 7 . . Damage Taken 11236 | . . 414 . 23 231 620 364 113 1059 . 420 2354 3660 1978 Core 1543 | . . 77 . . 31 129 53 15 143 . 68 331 287 409 Absorbed by Shields 4 | . . . . . . . . . . . . . 4 . Redirected to Shielding 102 | . . . . . . . . . . . . 102 . . Ignored by Resistances 3191 | . . 115 . 6 69 177 110 31 305 . 127 674 1031 546 Regen/Repaired (Parts) 420 | . . . . . . 139 . . . . . . 281 . Core Remaining (%) 71 | 100 . . . 69 . 70 . . . . 60 61 71 . Volleys Fired 498 | 4 . 17 . . 28 66 24 11 31 . 14 113 143 47 Largest 3 | 2 . 2 . . 1 2 1 1 3 . 3 3 3 3 Hottest 320 | 60 . 40 . . 120 120 100 100 243 . 243 315 320 318 Shots Fired 1125 | 5 . 26 . 8 75 113 45 24 43 . 39 287 355 105 Gun 301 | 5 . 18 . 8 47 67 38 21 30 . 39 17 11 . Cannon 807 | . . . . . 28 46 7 3 12 . . 267 339 105 Launcher 17 | . . 8 . . . . . . 1 . . 3 5 . Special . | . . . . . . . . . . . . . . . Kinetic 78 | 4 . 18 . . . 38 5 . . . 9 4 . . Thermal 1009 | . . . . 8 75 75 40 24 42 . 30 280 350 85 Explosive 17 | . . 8 . . . . . . 1 . . 3 5 . Electromagnetic 21 | 1 . . . . . . . . . . . . . 20 Robot Hit Streak 41 | 4 . 8 . 9 33 41 8 9 22 . 12 38 41 26 Robot Miss Streak 3 | . . 1 . 1 1 2 2 1 1 . 1 2 3 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . . . 2 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 1 . . Autonomous 125 | . . . . 8 47 29 21 13 7 . . . . . Shots Hit Robots 780 | 4 . 15 . 6 66 95 32 18 33 . 29 189 217 76 Core Hits 439 | 3 . 17 . 3 25 57 19 12 19 . 10 93 145 36 Critical Kills 20 | . . . . . 1 3 . 1 1 . . 7 6 1 Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . Critical Strikes 27 | . . . . . 1 4 2 3 2 . . 7 6 2 Burn 5 | . . . . . . . 2 2 1 . . . . . Meltdown 20 | . . . . . 1 3 . 1 1 . . 7 6 1 Destroy 1 | . . . . . . 1 . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 38350 | 52 . 950 . 171 2328 4532 1837 919 2828 . 683 8254 12355 3441 Guns 6202 | 52 . 131 . 171 1250 1356 888 501 624 . 683 259 287 . Cannons 22667 | . . . . . 961 1695 419 188 1068 . . 6522 8373 3441 Explosions 9396 | . . 802 . . 117 1446 520 230 1136 . . 1468 3677 . Melee . | . . . . . . . . . . . . . . . Ramming 85 | . . 17 . . . 35 10 . . . . 5 18 . Kinetic 980 | 37 . 131 . . . 600 50 . . . 109 53 . . Thermal 32727 | . . 177 . 171 2328 3879 1777 919 2610 . 574 7452 9861 2979 Explosive 4072 | . . 625 . . . 18 . . 218 . . 744 2467 . Electromagnetic 486 | 15 . . . . . . . . . . . . 9 462 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . 1 3 9 1 Average Corruption 4 | . . . . . . . . . . . 1 1 6 1 Corruption Purged 5 | . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 74 | . . . . . . . . . . . . 11 60 3 Message Errors 18 | . . . . . . . . . . . . 2 15 1 Matter Fused 21 | . . . . . . . . . . . . 3 17 1 Heat Flow Errors 10 | . . . . . . . . . . . . 3 7 . Energy Discharges 6 | . . . . . . . . . . . . . 5 1 Parts Rejected 2 | . . . . . . . . . . . . 1 1 . Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . . . . . 1 3 . Data Loss (major) 4 | . . . . . . . . . . . . . 4 . Misfires 2 | . . . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . . 1 . . Weapon Failures 5 | . . . . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1696 | . . 39 . . 37 312 179 . 444 . . 254 331 100 Projectiles 1274 | . . . . . 37 281 126 . 374 . . 169 187 100 Explosions 415 | . . 39 . . . 24 53 . 70 . . 85 144 . Melee 7 | . . . . . . 7 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 295 | . . . . . . . 59 . 110 . . . 126 . Shots 7 | . . . . . . . 1 . 2 . . . 4 . Rammed 6 | . . 6 . . . . . . . . . . . . Targets Rammed 12 | . . 6 . . . 2 1 . . . . 1 2 . Kicked 6 | . . . . . . 2 1 . . . . 1 2 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 568 | . . 10 . . 240 228 375 237 445 . 236 405 568 181 Average Temperature 85 | . . 5 . . 70 63 88 77 182 . 82 97 81 45 Received Heat Transfer 2945 | . . 63 . . 99 297 18 27 429 . 21 321 1406 264 Effects 12 | . . . . . . . . . . . . 2 10 . Shutdowns 4 | . . . . . . . . . . . . 1 3 . Energy Bleed 2 | . . . . . . . . . . . . . 2 . Interference 5 | . . . . . . . . . . . . 1 4 . Matter Decay 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Robots Corrupted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 2 . . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 . . . . . . . . Robots Melted 28 | . . . . . 3 5 . 1 3 . . 8 7 1 Combat Hostiles 21 | . . . . . . 3 . 1 3 . . 7 6 1 Parts Melted 93 | . . . . 1 8 9 6 3 2 . 1 35 26 2 Heat Transferred 37340 | . . 250 . 222 3548 5386 1879 1454 2919 . 814 10258 8660 1950 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Maximum Alert Level 4 | . . . . . . 2 1 . . . . 2 4 3 Low Security (%) 53 | 100 100 100 . 100 100 47 77 . . . . 61 1 . Level 1 8 | . . . . . . 2 22 . . . . 20 3 . Level 2 19 | . . . . . . 49 . . . . . 17 31 59 Level 3 7 | . . . . . . . . . . . . . 18 40 Level 4 11 | . . . . . . . . . . . . . 45 . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1586 | 5 30 148 . 52 189 695 327 . . . . 643 1586 849 Initial 663 | . . 6 . . . 57 261 . . . . 16 228 663 Average 388 | . 2 33 . 9 104 311 113 . . . . 205 990 698 Influence Increases 7912 | 10 34 283 . 52 530 1088 441 200 260 . 181 1434 2834 565 Destroy 0b10 Robot/C 4800 | . . 140 . 40 340 660 220 180 240 . 160 920 1580 320 Destroy 0b10 Robot/NC 395 | 10 . 20 . . 45 90 35 . . . . 105 65 25 Destroy Leader 1004 | . . 30 . 10 82 152 98 20 20 . 20 210 298 64 Allied During Kill 22 | . . . . . 2 14 . . . . 1 . 5 . Successful Hack 47 | . 4 . . . . 6 18 . . . . . 19 . Disable Machine 333 | . . 36 . . 9 63 9 . . . . 45 171 . Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . Destroy Structure 816 | . . 57 . 2 22 88 61 . . . . 94 456 36 Lose Combat Pursuer 345 | . 30 . . . 30 15 . . . . . 60 90 120 Influence Decreases 7104 | 10 14 303 . 52 370 577 1112 100 360 . 151 922 1804 1329 Entered New Map 1792 | . . 14 . . . 103 410 . 28 . . 14 314 909 Time Decay 4932 | 10 14 289 . 52 350 434 692 100 332 . 151 828 1330 350 Lost Part 300 | . . . . . . . 10 . . . . 80 140 70 Lost Ally 80 | . . . . . 20 40 . . . . . . 20 . Squads Dispatched 50 | . . . . . . 7 3 . . . . 9 26 5 Investigation 8 | . . . . . . 2 1 . . . . 1 4 . Extermination 10 | . . . . . . . 2 . . . . 2 5 1 Reinforcement 13 | . . . . . . 2 . . . . . 6 3 2 Assault 13 | . . . . . . 3 . . . . . . 9 1 Garrison 6 | . . . . . . . . . . . . . 5 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . 1 4 . Construction Impeded 5 | . . . . . . 1 . . . . . 1 3 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Distress Signals 9 | . . . . . 2 1 . . . . . 4 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 292 | . 1 8 . 1 22 44 13 5 17 . 8 52 92 29 Peak Tracking Total 9 | . 2 3 . 1 5 9 3 3 5 . 3 7 5 8 Tactical Retreats 15 | . 1 . . . 1 1 . . . . . 4 4 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 7 | . . . . . . 1 . . . . . 3 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 39 | . . 4 . . 1 7 1 1 . . . 5 20 . Max in Single Turn 8 | . . 4 . . 1 3 1 1 . . . 1 8 . Garrison Access 3 | . . . . . . . 1 . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 32 | . 1 1 5 . 3 2 5 . . 4 . 3 8 . Terminals 9 | . 1 1 . . 2 1 1 . . . . 2 1 . Fabricators 4 | . . . . . . . 1 . . . . 1 2 . Repair Stations 4 | . . . . . . 1 . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 2 . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . 2 . Total Hacks 132 | . 4 3 50 . 3 7 12 . . 30 . 3 20 . Successful 110 | . 3 2 50 . 2 5 9 . . 30 . . 9 . Failed 22 | . 1 1 . . 1 2 3 . . . . 3 11 . Catastrophic 5 | . . . . . 1 . . . . . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 4 | . 2 . 1 . 1 . . . . . . . . . Terminals 17 | . 4 3 . . 2 3 2 . . . . 2 1 . Fabricators 10 | . . . . . . . 2 . . . . 1 7 . Repair Stations 13 | . . . . . . 4 . . . . . . 9 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 . 6 . . . . . . . Garrison Access 5 | . . . . . . . 2 . . . . . 3 . Terminal Hacks 88 | . 3 2 50 . 1 1 1 . . 30 . . . . Record 61 | . . 1 49 . . . . . . 11 . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . . 2 . Load Schematic 2 | . . . . . . . 1 . . . . . 1 . Build 2 | . . . . . . . 1 . . . . . 1 . Repair Station Hacks 10 | . . . . . . 4 . . . . . . 6 . Scan Component 6 | . . . . . . 2 . . . . . . 4 . Repair 4 | . . . . . . 2 . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 1 . 5 . . . . . . . Insert Component 4 | . . . . . 1 . 3 . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . 2 2 3 . . . . 3 6 . Full Trace Events 6 | . . . . . . 1 1 . . . . . 4 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . Total Robot Build Rating 10 | . . . . . . . . . . . . . 10 . Part Schematics Acquired 12 | . . . . . . . 2 . . 10 . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 73 | . . . . . . . 73 . . . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . . . Parts Repaired 4 | . . . . . . 2 . . . . . . 2 . Time 245 | . . . . . . 76 . . . . . . 169 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . 7 2 . Machine Destruction 2 | . . . . . . . . . . . . . 2 . Programmers 7 | . . . . . . . . . . . . 7 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Total Allies 9 | . . 3 . 1 . 2 . . 1 . . . 2 . Largest Group 3 | . . 3 . 1 1 2 . . 1 1 1 . 2 . Highest-Rated Group 82 | . . 40 . 31 31 62 . . 31 31 31 . 82 . Highest-Rated Ally 41 | . . 16 . 31 31 31 . . 31 31 31 . 41 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 65 | . . 3 . . 14 19 . . 5 . 8 . 16 . Total Damage 1377 | . . 16 . . 189 315 . . 81 . 144 . 632 . Kills 11 | . . . . . 3 3 . . 1 . 1 . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Active Infowar (turns) 12825 | 33 262 1307 898 312 766 940 1653 1431 15 . . 1896 2628 684 IFF 1330 | . . . . . . . . . . . . 461 805 64 Seismic 7617 | 33 262 1307 898 312 766 940 1653 1431 15 . . . . . Decoding 5208 | . . . . . . . . . . . . 1896 2628 684 Cloaking 42 | . . . . . . . . . . . . . 42 . Jamming 117 | . . . . . . . . . . . . . . 117 Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . Derelict Logs Recovered 9 | . . 3 . . . . . 3 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 301 | . . . . . . . . . . . . 111 145 45 Items 301 | . . . . . . . . . . . . 111 145 45 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Turns Passed 14962 | 122 262 1307 898 312 766 940 1653 1431 1334 149 521 1896 2664 707 Spaces Moved 7033 | 63 161 779 555 243 316 402 791 712 626 79 253 757 1024 272 Core 19 | 1 . . . . . . . . . . . . . 18 Treads 1629 | 62 161 779 555 8 64 . . . . . . . . . Legs 5385 | . . . . 235 252 402 791 712 626 79 253 757 1024 254 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 127 125 195 190 190 190 187 108 50 Average Speed 176 | 158 160 160 160 123 183 156 191 195 193 190 190 189 172 174 Slowest Speed 260 | 160 160 160 160 190 240 197 197 195 260 190 190 260 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 29 99 90 63 22 60 21 79 71 69 43 25 31 9 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . . 1 1 1 . . . . Known Exits Taken 4 | . 1 . . . 1 . . 1 . . 1 . . . Unknown Exits Taken 10 | 1 . 1 1 1 . 1 1 . 1 1 . 1 1 . Scrap Searched 12 | . . 1 . . . . . 4 3 . 4 . . . Spaces Dug 55 | . . . . . 3 4 . . . . . 17 25 6 Terrain Destroyed 816 | . . 67 . 2 20 133 95 16 92 . . 103 273 15 Melee . | . . . . . . . . . . . . . . . Projectile 192 | . . . . 2 6 9 6 . 3 . . 54 97 15 AOE 624 | . . 67 . . 14 124 89 16 89 . . 49 176 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Total 8718 | 77 165 808 568 256 479 638 898 742 698 78 275 995 1624 417 Wait 639 | . . . . 10 68 115 40 8 4 . 1 6 326 61 Move 7019 | 62 160 778 554 242 315 401 790 711 625 78 252 756 1023 272 Hop . | . . . . . . . . . . . . . . . Pick Up 126 | 4 4 1 5 . 16 12 10 3 12 . 5 22 25 7 Fast Attach 48 | 7 . . . 2 1 2 3 . . . . 11 18 4 Attach 78 | . . . 1 . 19 11 6 2 10 . 1 9 15 4 Detach 30 | . . . . . 14 8 4 . . . . 1 3 . Swap 116 | . 1 5 1 . 9 6 8 2 6 . . 35 33 10 Drop 144 | . . 1 7 2 9 15 12 5 7 . 2 41 31 12 Fire 498 | 4 . 17 . . 28 66 24 11 31 . 14 113 143 47 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 6 | . . . . . . 2 1 . . . . 1 2 . Crush 6 | . . 6 . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 . Rewire 3 | . . . . . . . . . 3 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 385 | -10/Materials | Entered Mines 448 | -10/Mines | Discovered new exit (range 14) 486 | -10/Mines | Found DCF Scrap (11 items) 540 | -10/Mines | Learned Materials emergency access door positions 611 | -10/Mines | Discovered new exit (range 15) 917 | -10/Mines | Learned Materials stockpile data 968 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1044 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1045 | -10/Mines | Discovered new exit (range 5) 1273 | -10/Mines | Destroyed YI-UF0 1291 | -10/Mines | Lost 3 allies 1319 | -10/Mines | Discovered new exit (range 6) 1692 | -10/Mines | Entered Exiles 1724 | -10/Exiles | Discovered new exit (range 14) 1776 | -10/Exiles | Met 8R-AWN 1800 | -10/Exiles | Met EX-HEX 1852 | -10/Exiles | Met EX-BIN 1876 | -10/Exiles | Aligned with FarCom system 1878 | -10/Exiles | Given EX-Vault access code 1961 | -10/Exiles | Opened EX-Vault 1972 | -10/Exiles | Found Gui. Plasma Cannon 1979 | -10/Exiles | Found AWS/Thermal 1998 | -10/Exiles | Found YOLO Cannon 2035 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2080 | -10/Exiles | Met EX-DEC 2105 | -10/Exiles | Learned location of Zion (-6) 2223 | -10/Exiles | Discovered new exit (range 10) 2359 | -10/Exiles | Visited The Gauntlet 2590 | -10/Exiles | Stole three prototypes: AWS/Thermal, Gui. Plasma Cannon, YOLO Cannon 2590 | -10/Exiles | Entered Mines 2710 | -9/Mines | Assembled infested the area 2715 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2886 | -9/Mines | Received a Mining Laser from a helpful Derelict 2894 | -9/Mines | Discovered new exit (range 7) 2902 | -9/Mines | Entered Materials 2902 | -8/Materials | Accompanied by 1 ally 2902 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2903 | -8/Materials | Identified exit to Storage 3261 | -8/Materials | Build established: Scavenger-Mutant 3668 | -8/Materials | Entered Storage 3670 | -8/Storage | FarCom data flow suspended 4089 | -8/Storage | Met a pair of Derelict thieves 4167 | -8/Storage | Destroyed 7 combat bots 4365 | -8/Storage | Build established: Mutant 4434 | -8/Storage | Repaired Titanium Leg 4468 | -8/Storage | First assault squad dispatched 4474 | -8/Storage | Repaired Titanium Leg 4509 | -8/Storage | Gui. Plasma Cannon suddenly broke down 4599 | -8/Storage | Discovered new exit (range 8) 4608 | -8/Storage | Entered Factory 4608 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4906 | -7/Factory | Build established: Gunner 5370 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 6228 | -7/Factory | Discovered new exit (range 15) 6261 | -7/Factory | Entered Lower Caves 6352 | -7/Lower Caves | Learned Factory stockpile data 7329 | -7/Lower Caves | Identified exit to Lower Caves 7692 | -7/Lower Caves | Entered another Lower Caves area 7699 | -7/Lower Caves | AWS/Thermal suddenly broke down 7822 | -7/Lower Caves | Discovered new exit (range 11) 8062 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8189 | -7/Lower Caves | Learned Factory emergency access door positions 8441 | -7/Lower Caves | Attacked by a faux Warlord 8493 | -7/Lower Caves | Lost 5 parts (1p3n1u) 8741 | -7/Lower Caves | Build established: Scavenger-Gunner 8901 | -7/Lower Caves | Spotted QK-9O2(f) 8902 | -7/Lower Caves | Encountered a Master Thief 8903 | -7/Lower Caves | Spotted YG-5EG(f) 8904 | -7/Lower Caves | Encountered a Master Thief 8905 | -7/Lower Caves | Broken AWS/Thermal stolen by Master Thief 8906 | -7/Lower Caves | Broken Gui. Plasma Cannon stolen by Master Thief 8912 | -7/Lower Caves | Allies destroyed YG-5EG(f) 9005 | -7/Lower Caves | Discovered new exit (range 9) 9026 | -7/Lower Caves | Entered Data Miner 9026 | -7/Data Miner | Accompanied by 1 ally 9026 | -7/Data Miner | Discovered new exit (range 6) 9063 | -7/Data Miner | Met Data Miner 9101 | -7/Data Miner | Learned location of Section 7 (-2) 9101 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9133 | -7/Data Miner | Received God Mode back door access code from Data Miner 9175 | -7/Data Miner | Entered Proximity Caves 9175 | -6/Proximity Caves | Accompanied by 1 ally 9288 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9310 | -6/Proximity Caves | Identified exit to Factory 9463 | -6/Proximity Caves | Ambushed by research squad 9696 | -6/Proximity Caves | Entered Factory 9696 | -6/Factory | Evolved 2 slots: Utility x2 10060 | -6/Factory | Incoming investigation squad redirected 10809 | -6/Factory | Build established: Gunner 10869 | -6/Factory | Cargo convoy interrupted 11199 | -6/Factory | Destroyed 9 combat bots 11319 | -6/Factory | Lost 3 parts (2n1u) 11342 | -6/Factory | Destroyed 11 combat bots 11400 | -6/Factory | Found PL-3XN's Ring of Power 11459 | -6/Factory | Discovered new exit (range 12) 11588 | -6/Factory | Build established: Scavenger-Gunner 11592 | -6/Factory | Entered another Factory area 11592 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11844 | -5/Factory | Destroyed 7 combat bots 11973 | -5/Factory | Repaired Lrn. Phase Cannon 12151 | -5/Factory | Repaired Broken Flexi-carbon Leg 12186 | -5/Factory | Spotted B-75 Beast 12192 | -5/Factory | First assault squad dispatched 12194 | -5/Factory | Destroyed B-75 Beast 12317 | -5/Factory | Fabricated H-66 Slayer? 12533 | -5/Factory | Found Prototype Launcher 12533 | -5/Factory | Identified Tesla Bomb Launcher 12781 | -5/Factory | Incoming assault squad redirected 12880 | -5/Factory | Destroyed 15 combat bots 13221 | -5/Factory | Build established: Scavenger-Tank 13340 | -5/Factory | Lost 3 parts (1p1n1w) 13414 | -5/Factory | Incoming assault squad redirected 13546 | -5/Factory | Lost 3 parts (2u1w) 13590 | -5/Factory | Build established: Scavenger-Gunner 14007 | -5/Factory | Incoming assault squad redirected 14011 | -5/Factory | Incoming assault squad redirected 14181 | -5/Factory | Discovered new exit (range 6) 14256 | -5/Factory | Entered another Factory area 14256 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14506 | -4/Factory | First assault squad dispatched 14531 | -4/Factory | Garrison activated, responded to threat 14592 | -4/Factory | Destroyed 7 combat bots 14904 | -4/Factory | Lost 4 parts (2p1n1w) 14940 | -4/Factory | Released all parts (14) 14963 | -4/Factory | Self-destructed Last Messages --------------- 14943_ Slug penetrates Wall. 14944_ Acquired 1 matter. 14946_ Penetrated by Slug. 14948_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 14949_ Acquired Mic. Fission Core. 14950_ Slug penetrates Door. 14950_ Penetrated by Slug. 14951_ Acquired Flexi-carbon Leg. 14953_ Slug penetrates Wall. 14956_ Acquired Unknown Engine. 14956_ Identified Lgt. Ion Engine. 14957_ Slug penetrates Wall. 14958_ Acquired 22 matter. 14961_ Acquired 8 matter. 14962_ Slug penetrates L-61 Swordsman. 14962_ Slug penetrates U-05 Engineer. 14962_ Penetrated by Slug. 14962_ Lgt. Ion Engine destroyed. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ????# #??" ""????????????????? | | ????# #?"" 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""" #??? ? # # | | # ##?????# # # | | #############?????# # # | | ##??############### [#% # | | ????# %+ h l=# # | | ????# =# Hugh@! # | | ????# #% ![#s! # | | ????# #| %[[# # | | ????# #####[# # | | ????# ==#???#%# % # | | ????#############/#???# # % %g # | | ????????????????#!#???# # =% # | | ????????????????#!#???#%# % # | | ??????????????###=##### # % # | | ??????????????#!!=![ ########## | | ??????????????#!![!]! =#? ###### | | ??????????????#]=!!!! #????? | | ??????????????# !!=""" # #?? | | ??????????????# """ # ##?? | | ??????????????# """ ""#####??? | | ??????????????# F"#??????? | | ??????????????# """ "#??????? | | ??????????????# """ ""#??????? | | ???????????!??# "?" ###??????? | | ??????????????#[ ? #????????? | | ?????????????? ? #????????? | | ??????????????##"T"#?####????????? | | ???????????!???####??????????????? | | ]????????????????????????????????? | | ???????????????????=?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 58 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Power Amplification 40 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory H-66 Slayer | x2 | -5/Factory Repaired ---------- Titanium Leg | 60% | -8/Storage Titanium Leg | 44% | -8/Storage Lrn. Phase Cannon | 18% | -5/Factory Flexi-carbon Leg | 3% | -5/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Torch Challenges ------------ None Game ------ Seed RefineryOvertunedCloak Manual? 0 Play Time 02:21:25 Cumulative 48.4 hours Start 2025.09.06 @ 01:53:26 End 2025.09.07 @ 21:46:42 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 28 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 41 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 52% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90e882aa-3fc8-4d60-80b7-105ac99fe57a