Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.21 @ 22:08:05 Player: User Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (105) 525 Value Destroyed (4679) 4679 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1931) 1931 TOTAL SCORE: 12115 Bonus ------- High Alert Combat Kills 443 Follower Combat Kills 185 Entered Garrisons 600 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -97 Cogmind --------- Core Integrity 747/1000 Matter 44/300 Energy 275/275 System Corruption 0% Temperature Hot (252) Movement Walking (260) Ox2 Location -5/Garrison Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (8) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Melee Analysis Suite Target Analyzer Microactuators Relay Coupler [Behemoth] (14) > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (15) --- Advanced Heat Sink Advanced Terrain Scan Processor Relay Coupler [Sentry] (23) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Target Analyzer Weapon Cycler Microactuators Reflective Plating Relay Coupler [Behemoth] > --- WEAPON ----------- Gatling Laser Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Advanced Terrain Scan Processor Melee Analysis Suite Relay Coupler [Sentry] Gatling Laser Greatsword [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Behemoth] Protection Propulsion Shielding Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun AWS/Gauss Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Slots Evolved 10 | . . . . . 4 . . 2 2 . 2 . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 6 | . . . . . 2 . . 1 1 . 2 . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 71 | . 4 2 1 . 4 3 14 3 3 14 5 18 Power 12 | . . 1 . . 2 . 3 1 . 3 . 2 Engine 4 | . . 1 . . 1 . . . . 1 . 1 Core 8 | . . . . . 1 . 3 1 . 2 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 20 | . 2 . . . . . 6 1 . 4 1 6 Treads 2 | . 2 . . . . . . . . . . . Leg 18 | . . . . . . . 6 1 . 4 1 6 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 18 | . 2 . . . 2 . 3 1 2 3 3 2 Device 8 | . 1 . . . . . 2 . 1 2 1 1 Storage 1 | . 1 . . . . . . . . . . . Processor 5 | . . . . . 1 . 1 1 . 1 . 1 Hackware 1 | . . . . . . . . . . . 1 . Protection 3 | . . . . . 1 . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 21 | . . 1 1 . . 3 2 . 1 4 1 8 Energy Gun 7 | . . . . . . . 2 . 1 2 . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | . . 1 1 . . 2 . . . . . . Ballistic Cannon 5 | . . . . . . . . . . 1 . 4 Launcher 1 | . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 2 . . 1 . . Parts Lost 39 | . . . . . . . 6 . 1 15 . 17 Power 7 | . . . . . . . 1 . . 3 . 3 Propulsion 12 | . . . . . . . 1 . . 5 . 6 Utility 10 | . . . . . . . 2 . 1 4 . 3 Weapon 10 | . . . . . . . 2 . . 3 . 5 Highest Loss Streak 13 | . . . . . . . 2 . 1 8 . 13 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 98 100 93 85 80 84 94 100 100 89 95 90 Engine 6 | . 14 14 14 14 10 9 2 . . 4 5 4 Core 7 | . . . . . 6 9 14 15 13 6 5 4 Treads 8 | . 24 28 28 28 18 18 2 . . . . . Leg 15 | . 3 . . . . . 23 30 26 22 19 21 Device 10 | . 12 14 14 14 9 9 9 7 13 8 11 9 Storage 8 | . 14 14 14 14 9 9 9 7 6 6 5 5 Processor 12 | . . . . . 9 9 13 23 15 17 17 17 Protection 2 | . . . . . 9 9 . . 4 . 5 4 Energy Gun 10 | . 28 15 7 . . . 10 15 20 13 9 1 Ballistic Gun 4 | . . 12 14 14 9 9 4 . . . . . Ballistic Cannon 1 | . . . . . . . . . . 4 3 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 63 | 13 29 31 38 38 44 44 43 44 51 57 57 63 Greatest Support 70 | 20 40 40 40 40 40 40 51 68 68 68 65 70 Greatest Overweight (x) 2 | . . . . . 1 1 1 . . 2 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 7 15 14 13 13 13 15 15 14 13 14 14 Average Carried 11 | . 5 11 13 12 10 11 13 14 12 9 10 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 7 14 12 13 11 11 14 15 13 12 12 3 Class Distribution -------------------- 36% | Mutant 20% | Scavenger-Gunner 19% | Skirmisher 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Matter Collected 1231 | 200 40 37 . 10 40 . 330 30 20 200 78 246 Remotely . | . . . . . . . . . . . . . Salvage Created 4052 | . 82 119 . . 387 504 1154 339 20 821 118 508 Parts 179 | . 6 7 . . 18 24 57 20 1 32 2 12 Haulers Intercepted 1 | . . . . . . . 1 . . . . . Recyclers Shooed 4 | . . 3 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Combat Hostiles Destroyed 95 | . 2 3 . . 7 12 19 9 . 27 2 14 Melee 5 | . . . . . . . . . . . . 5 Guns 72 | . 1 3 . . 7 12 19 9 . 20 . 1 Cannons 15 | . . . . . . . . . . 5 2 8 Classes Destroyed 13 | . 1 1 . . 3 1 3 1 . 1 . 2 Hauler 1 | . . . . . . . 1 . . . . . Recycler 3 | . . . . . . . 3 . . . . . Watcher 6 | . . . . . 2 . 1 1 1 . 1 . Swarmer 29 | . . 1 . . . 3 2 5 . 18 . . Saboteur 2 | . . . . . . . . . . . . 2 Grunt 44 | . 2 2 . . 3 8 11 1 . 6 2 9 Brawler 2 | . . . . . . . 2 . . . . . Duelist 3 | . . . . . 1 . . 1 . 1 . . Sentry 10 | . . . . . 3 . 4 1 . 1 . 1 Demolisher 1 | . . . . . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . . . . . Programmer 1 | . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . 1 . 1 Best Kill Streak 8 | . 2 2 . . 8 8 7 8 1 6 2 5 Combat Bots Only 8 | . 2 2 . . 7 8 6 8 . 6 2 5 Max Kills in Single Turn 2 | . 1 1 . . 2 1 1 2 1 2 1 2 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Damage Taken 5546 | . 66 241 . . 100 185 760 473 34 1672 . 2015 Core 921 | . . 72 . . 35 11 116 109 . 325 . 253 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . 11 37 4 . . 50 . . Core Remaining (%) 77 | 100 . . . 71 . . 70 84 . 61 . . Volleys Fired 213 | . 7 17 . . . 4 61 17 1 50 8 48 Largest 3 | . 2 2 . . . 2 2 2 3 3 3 3 Hottest 215 | . 90 70 . . . 48 135 135 215 215 213 194 Shots Fired 440 | . 14 34 . . 28 47 82 34 3 120 16 62 Gun 357 | . 14 34 . . 28 47 82 34 3 97 8 10 Cannon 83 | . . . . . . . . . . 23 8 52 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 218 | . . 17 . . 28 47 43 . . 23 8 52 Thermal 222 | . 14 17 . . . . 39 34 3 97 8 10 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 43 | . 8 20 . . 27 29 28 43 2 29 5 21 Robot Miss Streak 4 | . 1 1 . . 1 1 3 2 1 4 4 3 Penetration Max 1 | . . . . . . . 1 . . . . 1 Secondary Targets 5 | . . 2 . . . . . 2 . 1 . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . 1 . . Autonomous 70 | . . . . . 28 42 . . . . . . Shots Hit Robots 385 | . 10 31 . . 27 37 70 30 2 94 11 73 Core Hits 229 | . 4 11 . . 10 18 43 28 3 76 6 30 Critical Kills 3 | . . . . . . . 3 . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . . . Critical Strikes 25 | . . . . . . 1 4 2 . 1 1 16 Burn 2 | . . . . . . . . 2 . . . . Destroy 5 | . . . . . . 1 4 . . . . . Blast 14 | . . . . . . . . . . 1 1 12 Sever 4 | . . . . . . . . . . . . 4 Melee Attacks 19 | . . . . . . . . . . . . 19 Impact . | . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . 19 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9987 | . 116 322 . . 959 1085 1542 763 54 2375 247 2524 Guns 7252 | . 116 322 . . 959 1085 1542 763 54 2109 110 192 Cannons 1904 | . . . . . . . . . . 266 137 1501 Explosions . | . . . . . . . . . . . . . Melee 831 | . . . . . . . . . . . . 831 Ramming . | . . . . . . . . . . . . . Kinetic 4765 | . . 134 . . 959 1085 683 . . 266 137 1501 Thermal 4391 | . 116 188 . . . . 859 763 54 2109 110 192 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 831 | . . . . . . . . . . . . 831 Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . . . . Average Corruption 1 | . . . . . . . . 1 . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 30 | . . . . . . . . . . . 3 27 Projectiles 9 | . . . . . . . . . . . 3 6 Explosions . | . . . . . . . . . . . . . Melee 21 | . . . . . . . . . . . . 21 Knockbacks 5 | . . . . . . . . . . 3 1 1 Impact . | . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . 3 1 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 404 | . 258 187 . . 9 12 404 163 27 309 181 373 Average Temperature 97 | . 133 66 . . 9 9 117 75 18 66 62 142 Received Heat Transfer 2020 | . 48 132 . . 81 90 378 63 . 288 . 940 Effects 5 | . . . . . . . 1 . . . . 4 Shutdowns 3 | . . . . . . . 1 . . . . 2 Interference 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . 1 . . . . . . . . 2 . . Combat Hostiles 3 | . 1 . . . . . . . . 2 . . Parts Melted 19 | . 2 . . . . . 2 4 . 11 . . Heat Transferred 9742 | . 310 555 . . . . 1880 1779 125 4418 250 425 Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Peak Influence 894 | . 50 207 . . 237 640 596 357 97 894 476 605 Initial 406 | . . 16 . . . 134 268 155 85 59 406 293 Average 364 | . 16 121 . . 57 425 442 209 80 613 443 441 Maximum Alert Level 3 | . . 1 . . 1 2 2 1 . 3 2 2 Low Security (%) 32 | . 100 84 . 100 86 17 . 64 100 10 . . Level 1 21 | . . 15 . . 13 25 36 35 . 17 . 32 Level 2 35 | . . . . . . 56 63 . . 23 100 67 Level 3 10 | . . . . . . . . . . 47 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 5 | . . . . . 1 . 3 1 . . . . Investigation 1 | . . . . . . . 1 . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 2 | . . . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Distress Signals 4 | . . . . . 1 . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 132 | . 2 7 . . 12 13 29 10 1 36 2 20 Peak Tracking Total 8 | . 2 3 . . 8 7 8 8 1 8 1 6 Tactical Retreats 12 | . . . . . . 4 1 1 . 6 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Traps Triggered 10 | . . . . . . 1 1 1 1 4 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Machines Disabled 5 | . . . . . . 1 . . . 2 . 2 Max in Single Turn 1 | . . . . . . 1 . . . 1 . 1 Garrison Relay 3 | . . . . . . . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Machines Accessed 6 | . . . . . 2 . 1 . 1 . 2 . Terminals 3 | . . . . . 1 . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 1 . 1 . Total Hacks 9 | . . . . . 3 . 1 . 2 . 3 . Successful 6 | . . . . . 2 . 1 . 1 . 2 . Failed 3 | . . . . . 1 . . . 1 . 1 . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . 1 . 2 . . . . . . . Terminals 5 | . . . . . 2 . 1 . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . 2 . 1 . Terminal Hacks 2 | . . . . . . . 1 . . . 1 . Open DSF 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 . 1 . Unlock Access 3 | . . . . . 1 . . . 1 . 1 . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . Operators 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . . . . . 1 . . . . . 2 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . 6 . 3 Machine Destruction 9 | . . . . . . . . . . 6 . 3 Attached 1 | . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 33 | . . 17 . . 16 . . . . . . . Total Damage 398 | . . 194 . . 204 . . . . . . . Kills 9 | . . 6 . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Turns Passed 5203 | . 167 410 352 194 190 531 921 492 195 1049 334 368 Spaces Moved 2582 | 1 84 220 218 114 69 214 363 329 138 494 196 142 Core . | . . . . . . . . . . . . . Treads 931 | . 69 220 218 114 69 214 27 . . . . . Legs 1651 | 1 15 . . . . . 336 329 138 494 196 142 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 120 130 130 125 122 122 Average Speed 163 | 120 152 160 160 160 238 231 184 130 130 162 153 122 Slowest Speed 270 | 120 160 160 160 160 240 240 240 130 130 270 190 123 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 20 57 42 50 12 42 28 12 6 67 9 28 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 18 | . . . . . 7 4 . . . . 2 5 Melee . | . . . . . . . . . . . . . Projectile 18 | . . . . . 7 4 . . . . 2 5 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Total 3194 | . 109 247 223 126 93 245 538 358 150 628 220 257 Wait 180 | . 8 . . 12 19 20 54 2 7 41 . 17 Move 2571 | . 83 219 217 113 69 213 362 328 138 491 196 142 Hop . | . . . . . . . . . . . . . Pick Up 77 | . 4 8 1 1 1 2 28 6 1 12 6 7 Fast Attach . | . . . . . . . . . . . . . Attach 53 | . 2 . 1 . 3 2 6 3 3 13 5 15 Detach 2 | . 1 . . . . . . . . . 1 . Swap 18 | . 2 2 . . 1 1 8 . . 1 . 3 Drop 34 | . 2 1 4 . . 1 19 2 . . 4 1 Fire 213 | . 7 17 . . . 4 61 17 1 50 8 48 Melee 19 | . . . . . . . . . . . . 19 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . 2 . . . 20 . 5 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 16) 168 | -10/Materials | Entered Mines 266 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 316 | -10/Mines | Build established: Mutant 503 | -10/Mines | Learned 4 Materials zone layouts 570 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 572 | -10/Mines | Discovered new exit (range 5) 578 | -10/Mines | Entered Exiles 578 | -10/Exiles | Accompanied by 3 allies 618 | -10/Exiles | Met 8R-AWN 647 | -10/Exiles | Met EX-HEX 703 | -10/Exiles | Met EX-BIN 722 | -10/Exiles | Aligned with FarCom system 724 | -10/Exiles | Given EX-Vault access code 761 | -10/Exiles | Opened EX-Vault 772 | -10/Exiles | Found Prototype Ballistic Gun 774 | -10/Exiles | Identified AWS/Gauss 806 | -10/Exiles | Warned to stay clear of 0b10 Research branches 909 | -10/Exiles | Discovered new exit (range 15) 930 | -10/Exiles | Left Exiles lab with AWS/Gauss 930 | -10/Exiles | Entered Mines 930 | -9/Mines | Accompanied by 3 allies 956 | -9/Mines | Met a Derelict bent on vengeance 1097 | -9/Mines | Discovered new exit (range 7) 1124 | -9/Mines | Entered Materials 1124 | -8/Materials | Accompanied by 3 allies 1124 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1125 | -8/Materials | Identified exit to Factory 1234 | -8/Materials | Build established: Skirmisher 1260 | -8/Materials | Garrison activated, responded to threat 1310 | -8/Materials | Destroyed 7 combat bots 1311 | -8/Materials | Identified exit to Garrison 1314 | -8/Materials | Entered Garrison 1402 | -8/Garrison | Triggered checkpoint 1566 | -8/Garrison | Triggered checkpoint 1610 | -8/Garrison | Destroyed 8 combat bots 1613 | -8/Garrison | Triggered checkpoint 1811 | -8/Garrison | Discovered new exit (range 14) 1845 | -8/Garrison | Entered Materials 2103 | -8/Materials | Discovered exit to Factory (range 15) 2564 | -8/Materials | Build established: Scavenger-Mutant 2706 | -8/Materials | Discovered exit to Factory (range 13) 2766 | -8/Materials | Entered Factory 2766 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2979 | -7/Factory | Build established: Mutant 3115 | -7/Factory | Destroyed 8 combat bots 3240 | -7/Factory | Discovered new exit (range 13) 3258 | -7/Factory | Entered another Factory area 3258 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3453 | -6/Factory | Identified exit to Garrison 3453 | -6/Factory | Entered Garrison 3504 | -6/Garrison | Triggered checkpoint 3589 | -6/Garrison | Spotted B-75 Beast 3631 | -6/Garrison | Destroyed B-75 Beast 3671 | -6/Garrison | Lost 8 parts (2p3n1u2w) 3746 | -6/Garrison | Triggered checkpoint 3841 | -6/Garrison | Discovered new exit (range 16) 3867 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3892 | -6/Garrison | Triggered checkpoint 3923 | -6/Garrison | Garrison Relay disabled 4073 | -6/Garrison | Build established: Scavenger-Gunner 4136 | -6/Garrison | Triggered checkpoint 4232 | -6/Garrison | Triggered checkpoint 4252 | -6/Garrison | Garrison Relay disabled 4307 | -6/Garrison | Discovered new exit (range 12) 4341 | -6/Garrison | Installed Relay Interface Framework 4502 | -6/Garrison | Entered Factory 4502 | -5/Factory | Evolved 2 slots: Utility x2 4836 | -5/Factory | Identified exit to Garrison 4836 | -5/Factory | Entered Garrison 4914 | -5/Garrison | Triggered checkpoint 4955 | -5/Garrison | Garrison Relay disabled 5059 | -5/Garrison | Spotted B-75 Beast 5065 | -5/Garrison | Lost 3 parts (2p1w) 5131 | -5/Garrison | Triggered checkpoint 5134 | -5/Garrison | Destroyed B-75 Beast 5204 | -5/Garrison | Self-destructed Last Messages --------------- 05186_ Imp. Titanium Leg destroyed. 05188_ Penetrated by Slug. 05188_ Weapon Cycler destroyed. 05188_ Penetrated by Slug. 05189_ Y-64 Sentinel Imp. Treads blasted off. 05189_ Y-64 Sentinel destroyed. 05190_ G-50 Soldier suffers critical hit (Burn). 05190_ Slug penetrates G-50 Soldier. 05192_ G-50 Soldier knocked back. 05193_ Penetrated by Slug. 05194_ Carbon-fiber Leg destroyed. 05196_ Penetrated by Slug. 05198_ Slug penetrates G-50 Soldier. 05198_ G-50 Soldier destroyed. 05199_ Enh. Gauss Cannon destroyed. 05199_ Penetrated by Slug. 05199_ Critical hit (Destroy). 05199_ Flexi-carbon Leg destroyed. 05202_ Carbon-fiber Leg destroyed. 05202_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ???# ???????# ?????????????????????????????????? | | ???# ##""??## ##???????????????????????????????? | | ?##? ?? #???????????????????????????????? | | ? ? ?? ???????????????????????????????? | | ? ? ?? ???????????????????????????????? | | ??# ?# ?# #???????????????????????????????? | | ??# ## ## #???????????????????????????????? | | ??" "???????????????????????????????? | | ??" % * "???????????????????????????????? | | ???? " % "???????????????????????????????? | | ??????=%% % * "???????????????????????????????? | | ???????# ""! #?##????????????????????????????? | | ### ## = ## ""#"########????????????????????? | | !%*% % #????????????????????? | | % % ! =* Y #####????????????????? | | ??# % !%! =g%=; #????????????????? | | ??## ## ##+"####"####==g### ##???????????????? | | ???????#?????# #??# #??#@ ### #???????????????? | | ?????????????# #??# #??# # #???????????????? | | ?????????????# #??# #??# # #???????????????? | | ?????????????#= #??# #??# [ ###=##??#######??????? | | ?????????????# %#??# #??# # #??#"" ""#??????? | | ?????????????# %#### #### # #####!!!###?????? | | ?????????????# ^ #?????? | | ?????????????# [%= # ^^ #?????? | | ?????????????############ #### # ########?????? | | ????????????????????????# ! # ##????????????? | | ????????????????????????# # ###?????????????? | | ????????????????????????# ######???????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 13 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalNullSabre Manual? 0 Play Time 00:48:53 Cumulative 82.9 hours Start 2022.03.20 @ 21:50:30 End 2022.03.21 @ 22:08:05 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 95 Rogue 83 Adventurer 12 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 416ef0b4-eb19-4cec-a42e-d5e0cabcaede