Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 02:28:02 Player: Singularius Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (185) 925 Value Destroyed (7086) 7086 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1241) 1241 TOTAL SCORE: 14952 Bonus ------- High Alert Combat Kills 338 Follower Combat Kills 303 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 276/300 Energy 99/100 System Corruption 30% Temperature Cool (12) Movement Core (100) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Structural Scanner Advanced Signal Interpreter Makeshift System Shield > --- WEAPON (4) ------- Phasing Sabre > --- INVENTORY (5) ---- Makeshift Power Source Variable Charge Gun Heavy Beamcaster Long-range Proton Cannon Phasing Sabre Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Myomer Leg Advanced VSS Leg Wheel Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Quantum Capacitor Advanced Transmission Jammer Improved Component Analysis Suite > --- WEAPON ----------- Tesla Rifle Variable Charge Gun Heavy Proton Cannon Power Sword > --- INVENTORY -------- Micro Fission Core Micro Fission Core Improved Fusion Compressor Myomer Leg Compact Wheel Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Structural Scanner Experimental Propulsion Shielding Force Field Tesla Rifle Variable Charge Gun Variable Charge Gun Heavy Beamcaster Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Hypervelocity Gauss Cannon Precision Grenade Launcher [Rating: 116] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced VSS Leg Wheel Centrium Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Variable Charge Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Slots Evolved 12 | . . 2 . 2 2 . . . 4 2 . Power 1 | . . . . . . . . . 1 . . Propulsion 3 | . . 1 . . 1 . . . . 1 . Utility 6 | . . 1 . 1 1 . . . 3 . . Weapon 2 | . . . . 1 . . . . . 1 . Parts Attached 150 | 7 1 11 1 31 15 . 1 2 14 63 4 Power 25 | 1 . 1 . 4 1 . 1 . 2 14 1 Engine 9 | 1 . 1 . 4 1 . . . 1 . 1 Core 8 | . . . . . . . . . 1 7 . Reactor 8 | . . . . . . . 1 . . 7 . Propulsion 33 | 2 . 2 . 6 4 . . 1 3 15 . Treads 22 | 2 . 1 . 6 4 . . 1 3 5 . Leg 6 | . . 1 . . . . . . . 5 . Wheel 5 | . . . . . . . . . . 5 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 46 | 2 1 3 1 9 6 . . 1 6 16 1 Device 27 | 1 . 2 1 3 2 . . 1 5 12 . Storage 4 | 1 1 1 . . 1 . . . . . . Processor 4 | . . . . 2 1 . . . . 1 . Hackware 1 | . . . . . . . . . . . 1 Protection 10 | . . . . 4 2 . . . 1 3 . Artifact . | . . . . . . . . . . . . Weapon 46 | 2 . 5 . 12 4 . . . 3 18 2 Energy Gun 11 | 1 . . . . . . . . . 10 . Energy Cannon 8 | . . . . . 2 . . . . 6 . Ballistic Gun 10 | 1 . 3 . 5 1 . . . . . . Ballistic Cannon 7 | . . 1 . 2 1 . . . 2 1 . Launcher 4 | . . . . 3 . . . . 1 . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 2 . . . . . 1 . Parts Lost 57 | . . 2 . 2 5 . . 1 6 40 1 Power 10 | . . 1 . . 1 . . . 1 7 . Propulsion 18 | . . . . . . . . 1 3 13 1 Utility 18 | . . 1 . 1 1 . . . 2 13 . Weapon 11 | . . . . 1 3 . . . . 7 . Highest Loss Streak 18 | . . 2 . 1 5 . . 1 2 18 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 18 | 4 7 12 19 19 19 20 20 19 18 18 5 Power 1 | . 1 . 1 1 1 2 2 1 1 2 . Propulsion 2 | 1 2 2 2 2 3 4 4 4 2 1 . Utility 6 | . 1 3 7 6 6 7 7 7 4 6 . Weapon 8 | 1 2 5 8 8 7 7 7 7 10 9 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 63 | 1 . 3 5 13 15 . 3 1 1 17 4 Power 7 | . . . . 1 3 . 1 1 . 1 . Propulsion 6 | . . 2 1 1 2 . . . . . . Utility 12 | . . 1 1 4 3 . . . . 3 . Weapon 38 | 1 . . 3 7 7 . 2 . 1 13 4 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 97 100 99 99 100 100 99 99 89 16 Engine 4 | . 14 10 11 9 6 7 . . 3 . . Core 1 | . . . . . . . . . 5 5 . Reactor 2 | . . . . . . . 6 7 1 3 . Treads 23 | . 28 28 33 27 29 30 30 29 22 12 . Wheel 1 | . . . . . . . . . . 5 2 Device 17 | . 14 20 22 17 14 15 15 14 22 19 . Storage 7 | . 14 11 11 9 7 7 7 7 5 5 . Processor 9 | . . . . 9 11 15 15 15 11 10 5 Protection 1 | . . . . . 3 . . . 4 2 . Energy Gun 2 | . 14 7 . . . . . . . 8 . Energy Cannon 5 | . . . . . 7 15 14 15 5 7 . Ballistic Gun 5 | . 14 11 22 16 3 . . . . . . Ballistic Cannon 5 | . . . . 9 10 7 6 7 10 1 . Peak Build Rating 116 | 7 8 14 21 38 49 45 51 53 71 116 33 Average Rating 54 | 5 7 10 15 30 44 45 49 47 65 100 15 On Entrance 28 | . 7 8 14 15 36 45 45 48 47 68 13 Naked Turns . | . . . . . . . . . . . . Heaviest Build 125 | 13 28 53 66 75 81 75 77 83 100 125 11 Greatest Support 118 | 40 40 60 60 65 90 90 90 90 91 118 10 Greatest Overweight (x) 16 | 3 . . 1 1 1 . . 1 1 16 3 Average Overweight (x) . | . . . . . . . . . 1 2 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 7 8 15 20 20 20 20 20 20 20 20 5 Most Carried 20 | 6 8 20 20 20 20 20 20 20 20 20 5 Average Carried 18 | 4 7 12 19 19 19 20 19 19 18 19 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 8 19 20 20 20 20 20 20 20 5 5 Class Distribution -------------------- 43% | Skirmisher 14% | Mutant 11% | Infiltrator-Skirmisher 7% | Scavenger-Assassin 5% | Scavenger-Tank 5% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Infiltrator-Skirmisher | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Matter Collected 7167 | 315 60 187 78 1541 1160 36 60 147 737 2810 36 Remotely . | . . . . . . . . . . . . Salvage Created 8200 | 206 264 254 96 1489 1377 . 65 144 1073 3232 . Parts 399 | 12 17 11 3 97 65 . 1 8 54 131 . Haulers Intercepted 7 | . 1 1 . 1 1 . . . 1 2 . Recyclers Shooed 4 | . 1 . . . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 1 3 17 . . . Prevented 7 | . . . . . . 2 . 5 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Combat Hostiles Destroyed 133 | . 7 4 2 30 23 . . 4 18 45 . Guns 41 | . 7 4 2 14 2 . . . . 12 . Cannons 63 | . . . . 7 17 . . 4 13 22 . AOE 20 | . . . . 9 3 . . . 5 3 . Classes Destroyed 14 | 2 3 1 . 2 4 . . . 1 1 . Worker 9 | . . . . . 3 . . . 5 1 . Builder 8 | . . . . 1 1 . . . 4 2 . Tunneler 6 | 5 . . . . . . . . 1 . . Hauler 7 | . 1 1 . 1 1 . . . 1 2 . Recycler 20 | 1 . . . 7 7 . . . 3 2 . Operator 2 | . . . . 2 . . . . . . . Swarmer 29 | . 3 . . 13 5 . . 2 2 4 . Grunt 50 | . 4 2 2 10 7 . . 2 10 13 . Brawler 2 | . . . . . 1 . . . . 1 . Duelist 2 | . . . . . 1 . . . . 1 . Sentry 15 | . . 2 . 7 3 . . . 1 2 . Specialist 2 | . . . . . . . . . . 2 . Hunter 3 | . . . . . . . . . 3 . . Programmer 30 | . . . . . 6 . . . 2 22 . Best Kill Streak 12 | 2 4 3 2 8 12 . . 4 12 5 . Combat Bots Only 7 | . 3 3 2 6 5 . . 4 7 4 . Max Kills in Single Turn 6 | 1 1 1 1 3 6 . . 2 6 2 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 1 . . . 2 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Hostile Shots Fired 1109 | . 23 24 17 126 231 . . 12 140 516 20 Missed 335 | . 11 9 7 34 78 . . 5 40 140 11 Hits 774 | . 12 15 10 92 153 . . 7 100 376 9 Melee 6 | . . . . . 2 . . . . 4 . Projectile 768 | . 12 15 10 92 151 . . 7 100 372 9 Critical Strikes 39 | . 1 1 . 2 3 . . . 3 29 . Part Disruptions 1 | . . . . . 1 . . . . . . Damage Taken 12151 | . 141 204 121 1227 1618 . . 216 1398 7015 211 Core 1680 | . 34 73 . 161 96 . . 18 143 1000 155 Absorbed by Shields 1337 | . . . . . . . . . 471 866 . Regen/Repaired (Parts) 67 | . . . . . 47 . . . . 20 . Core Remaining (%) 84 | 100 86 . 81 70 . . . 83 85 . . Volleys Fired 455 | 15 23 19 8 58 44 . . 7 43 238 . Largest 4 | 2 2 2 2 3 3 . . 3 3 4 . Hottest 327 | 70 70 100 46 103 170 . . 170 145 327 . Shots Fired 833 | 30 46 35 16 155 119 . . 21 126 285 . Gun 447 | 30 46 32 16 126 24 . . . . 173 . Cannon 371 | . . . . 25 91 . . 21 122 112 . Launcher 12 | . . . . 4 4 . . . 4 . . Special 3 | . . 3 . . . . . . . . . Kinetic 400 | 15 23 16 16 151 80 . . 7 82 10 . Thermal 376 | 15 23 19 . . 35 . . 14 40 230 . Explosive 7 | . . . . 3 . . . . 4 . . Electromagnetic 50 | . . . . 1 4 . . . . 45 . Robot Hit Streak 19 | 9 11 11 4 14 18 . . 5 18 19 . Robot Miss Streak 5 | 1 3 3 3 3 3 . . 4 5 4 . Penetration Max 1 | . . . . . . . . . 1 1 . Secondary Targets 3 | . . 1 1 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . Capacitor 217 | . . . . . . . . . . 217 . Shots Hit Robots 570 | 22 29 24 10 89 71 . 2 12 77 234 . Core Hits 276 | 7 15 10 4 53 45 . 1 5 47 89 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . Critical Strikes 26 | 2 2 . . 1 6 . . 1 6 8 . Burn 8 | 2 2 . . . . . . . . 4 . Destroy 1 | . . . . . . . . . . 1 . Blast 14 | . . . . 1 6 . . 1 6 . . Sever 3 | . . . . . . . . . . 3 . Melee Attacks 56 | . . . . 15 6 . 3 . 2 30 . Impact 5 | . . . . 5 . . . . . . . Slashing 51 | . . . . 10 6 . 3 . 2 30 . Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . . 2 2 . . . . 7 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 19021 | 276 371 304 158 2424 3543 . 118 426 3634 7767 . Guns 6251 | 276 371 304 158 1224 267 . . . . 3651 . Cannons 7916 | . . . . 409 1785 . . 383 2300 3039 . Explosions 3656 | . . . . 669 1317 . . 43 1312 315 . Melee 1162 | . . . . 122 174 . 118 . . 748 . Ramming 36 | . . . . . . . . . 22 14 . Kinetic 5490 | 102 160 181 158 1633 1352 . . 115 1662 127 . Thermal 9159 | 174 211 123 . 61 1330 . . 311 1054 5895 . Explosive 1819 | . . . . 585 338 . . . 896 . . Electromagnetic 1355 | . . . . 23 349 . . . . 983 . Impact . | . . . . . . . . . . . . Slashing 1162 | . . . . 122 174 . 118 . . 748 . Piercing . | . . . . . . . . . . . . Highest Corruption 30 | . 3 . . . 3 3 3 . 6 30 30 Average Corruption 9 | . 2 . . . 2 3 3 . 4 13 30 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 283 | . . . . . 29 4 4 . 35 197 14 Message Errors 61 | . . . . . 6 1 4 . 6 40 4 Matter Fused 64 | . . . . . 5 . . . 6 51 2 Heat Flow Errors 31 | . . . . . 4 . . . 4 21 2 Energy Discharges 32 | . . . . . 4 1 . . 4 21 2 Parts Rejected 2 | . . . . . 1 . . . . 1 . Parts Fused 4 | . . . . . . 1 . . . 2 1 Data Loss (minor) 39 | . . . . . 3 1 . . 6 28 1 Data Loss (major) 14 | . . . . . 1 . . . 3 9 1 Misfires 17 | . . . . . 4 . . . 6 7 . Alerts 2 | . . . . . 1 . . . . . 1 Misdirections 4 | . . . . . . . . . . 4 . Weapon Failures 13 | . . . . . . . . . . 13 . Overload Shots 4 | . . . . . . . . . . 4 . Overflow Damage 856 | . . . . 60 239 . 33 . 234 290 . Projectiles 243 | . . . . . 32 . . . 127 84 . Explosions 221 | . . . . 26 88 . . . 107 . . Melee 392 | . . . . 34 119 . 33 . . 206 . Knockbacks 20 | . . . . 1 8 . . . 10 1 . Impact . | . . . . . . . . . . . . Kinetic 20 | . . . . 1 8 . . . 10 1 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 272 | . . . . 39 . . . . 101 132 . Shots 7 | . . . . 3 . . . . 2 2 . Rammed 3 | . . . . . . . . . 2 1 . Targets Rammed 3 | . . . . . . . . . 2 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 470 | 36 103 454 1 300 234 . . 189 261 470 165 Average Temperature 91 | 14 33 71 1 105 60 . . 78 79 120 99 Received Heat Transfer 2240 | . 69 105 69 486 246 . . 39 144 1040 42 Effects 7 | . . 1 . 1 . . . . . 5 . Shutdowns 3 | . . 1 . . . . . . . 2 . Interference 1 | . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . 2 . Robots Corrupted 2 | . . . . . 1 . . . . 1 . Combat Hostiles 2 | . . . . . 1 . . . . 1 . Parts Fried 4 | . . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . 7 . Combat Hostiles 7 | . . . . . . . . . . 7 . Parts Melted 32 | 2 . 1 . . 3 . . . . 26 . Heat Transferred 12358 | 666 777 370 . . 1375 . . 450 1251 7469 . Parts Sabotaged 2 | . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 2 . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Maximum Alert Level 2 | . . . . 2 2 . . . 2 2 . Low Security (%) 47 | 100 100 100 100 41 13 . . . 58 38 . Level 1 34 | . . . . 22 75 . . . 29 41 . Level 2 18 | . . . . 35 10 . . . 12 20 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 693 | 5 70 50 40 511 516 . . . 447 693 . Initial 224 | . . 9 . . 224 . . . . 156 . Average 214 | 1 16 12 1 261 273 . . . 197 256 . Influence Increases 5041 | 30 185 133 50 923 977 . 5 293 936 1374 135 Destroy 0b10 Robot/C 2820 | . 140 80 40 600 460 . . 180 420 900 . Destroy 0b10 Robot/NC 280 | 30 5 5 . 55 60 . 5 10 75 35 . Destroy Leader 594 | . 32 22 10 132 132 . . 10 72 184 . Allied During Kill 100 | . . . . . . . . 78 22 . . Successful Hack 101 | . 7 11 . 24 31 . . . . 28 . Disable Machine 435 | . . 15 . 60 225 . . . 90 45 . Destroy Structure 426 | . 1 . . 37 54 . . . 212 122 . Lose Combat Pursuer 285 | . . . . 15 15 . . 15 45 60 135 Influence Decreases 4703 | 30 163 155 50 430 977 363 135 293 616 1164 327 Entered New Map 956 | . . 13 . . 269 183 130 . . 164 197 Time Decay 3125 | 30 163 132 50 410 658 180 5 251 516 610 120 Lost Part 550 | . . 10 . 20 50 . . 10 60 390 10 Lost Ally 72 | . . . . . . . . 32 40 . . Squads Dispatched 38 | . 1 . . 1 12 . . . 7 17 . Investigation . | . . . . . . . . . . . . Extermination 19 | . . . . . 6 . . . 2 11 . Reinforcement 7 | . 1 . . 1 . . . . 2 3 . Assault 3 | . . . . . . . . . . 3 . Garrison 9 | . . . . . 6 . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Distress Signals 13 | . 1 . . 4 1 . . . 2 5 . Communications Jammed 55 | . . . . . . . . . 4 51 . Distress Signals 54 | . . . . . . . . . 4 50 . Times Spotted 229 | . 11 4 2 50 33 . . 9 29 82 9 Peak Tracking Total 8 | . 4 3 2 8 5 . . 4 7 5 8 Tactical Retreats 11 | . . . . 1 1 . . 1 2 4 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Traps Triggered 13 | . 2 . . . 7 . . . 2 2 . Indirectly 1 | . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Machines Disabled 34 | . 1 1 . 4 15 . . 4 6 3 . Max in Single Turn 4 | . 1 1 . 1 4 . . 3 2 2 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Machines Accessed 25 | . 3 3 1 4 5 . . . 1 7 1 Terminals 10 | . 2 2 . 4 2 . . . . . . Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 4 | . . . . . 2 . . . . 2 . Recycling Units 2 | . 1 . . . . . . . . 1 . Scanalyzers 2 | . . 1 . . 1 . . . . . . Garrison Access 3 | . . . . . . . . . 1 2 . Total Hacks 49 | . 6 8 1 8 9 . . . 1 15 1 Successful 26 | . 3 5 1 7 4 . . . . 5 1 Failed 23 | . 3 3 . 1 5 . . . 1 10 . Catastrophic 2 | . . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 15 | . 2 . . . . . . . 2 11 . Terminals 22 | . 5 5 . 8 4 . . . . . . Fabricators 5 | . . . . . . . . . . 5 . Repair Stations 9 | . . . . . 4 . . . . 5 . Recycling Units 3 | . 1 . . . . . . . . 2 . Scanalyzers 4 | . . 3 . . 1 . . . . . . Garrison Access 4 | . . . . . . . . . 1 3 . Terminal Hacks 16 | . 2 3 1 7 2 . . . . . 1 Part Schematic 1 | . 1 . . . . . . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . . . Open Door 2 | . . . 1 . . . . . . . 1 Alert Level 2 | . . . . 2 . . . . . . . Locate Traps 4 | . . 2 . . 2 . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . 1 . Repair Station Hacks 5 | . . . . . 2 . . . . 3 . Scan Component 3 | . . . . . 1 . . . . 2 . Repair 2 | . . . . . 1 . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . . 1 . 2 4 . . . 1 7 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 42 | . 1 1 . . . . 15 . . 25 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . 1 . Time 69 | . . . . . 38 . . . . 31 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Total Allies 5 | . . . 1 . . . 4 . . . . Largest Group 4 | . . . 1 . . . 4 4 2 . . Highest-Rated Group 155 | . . . 31 . . . 155 155 76 . . Highest-Rated Ally 40 | . . . 31 . . . 40 40 39 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 60 | . . . . . . . . 42 18 . . Total Damage 1319 | . . . . . . . . 925 394 . . Kills 11 | . . . . . . . . 7 4 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Active Infowar (turns) 16909 | 12 636 455 1217 3694 2135 377 1543 1274 1302 4227 37 Sensors 14643 | . . 222 1089 3178 1624 377 1543 1269 1295 4046 . Structural 14833 | . . 454 1217 3685 2041 377 752 1273 1292 3705 37 Seismic 809 | 12 636 161 . . . . . . . . . Jamming 4477 | . . . . . . . . . 492 3985 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . 3 . Prototype Stockpiles 1 | . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Turns Passed 19587 | 238 636 455 1217 4045 2465 377 1543 1443 1638 5280 250 Spaces Moved 9034 | 109 299 217 689 1428 1114 239 883 817 450 2476 313 Core 198 | 16 . . . . . . . . . 1 181 Treads 7062 | 93 299 217 689 1428 1114 239 883 817 450 833 . Legs 6 | . . . . . . . . . . 6 . Wheels 1768 | . . . . . . . . . . 1636 132 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 158 158 158 158 238 80 50 Average Speed 167 | 155 160 160 165 203 160 158 158 166 243 155 77 Slowest Speed 850 | 200 160 160 240 240 235 158 158 241 246 850 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 5 46 19 92 95 28 36 89 96 7 42 43 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . 2 1 . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 11 | . . . 4 . . 2 3 1 . . 1 Spaces Dug 33 | . . . . 12 3 . . . 3 15 . Terrain Destroyed 290 | . . . . 36 54 . . 19 119 62 . Melee 29 | . . . . 10 3 . . . 2 14 . Projectile 78 | . . . . 13 18 . . 5 34 8 . AOE 183 | . . . . 13 33 . . 14 83 40 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Total 12772 | 144 411 283 751 2410 1679 238 1025 884 885 3740 322 Wait 2422 | 6 86 11 30 743 390 . 121 46 337 652 . Move 9023 | 108 298 216 688 1427 1113 238 882 816 449 2475 313 Hop . | . . . . . . . . . . . . Pick Up 162 | 7 2 18 11 26 31 . 6 2 11 48 . Fast Attach 58 | 7 . . 1 10 7 . . 1 1 27 4 Attach 49 | . . 5 . 3 7 . . . 9 24 1 Detach 4 | . . . . . . . . . . 2 2 Swap 368 | . 1 8 2 87 52 . 7 9 28 174 . Drop 163 | 1 1 6 11 41 29 . 6 3 3 60 2 Fire 455 | 15 23 19 8 58 44 . . 7 43 238 . Melee 56 | . . . . 15 6 . 3 . 2 30 . Ram 1 | . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . . . . 2 . . Escape Stasis 8 | . . . . . . . . . . 8 . Rewire 1 | . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: [*Res] / *Upp) -4/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 239 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 15) 827 | -10/Materials | Discovered new exit (range 8) 875 | -10/Materials | Entered another Materials area 875 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1240 | -9/Materials | Discovered new exit (range 9) 1330 | -9/Materials | Entered Mines 1496 | -9/Mines | Found the Drone Emporium 1517 | -9/Mines | Found Prototype Device 1518 | -9/Mines | Identified Sensor Drone Bay 1837 | -9/Mines | Received a Mining Laser from a helpful Derelict 1903 | -9/Mines | Discovered new exit (range 12) 2174 | -9/Mines | Discovered new exit (range 4) 2547 | -9/Mines | Entered Materials 2547 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2849 | -8/Materials | Build established: Skirmisher 3831 | -8/Materials | Discovered new exit (range 13) 3932 | -8/Materials | Identified exit to Factory 6013 | -8/Materials | Discovered exit to Factory (range 9) 6592 | -8/Materials | Entered Factory 6592 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6731 | -7/Factory | Repaired Adv. Treads 6994 | -7/Factory | Garrison activated, responded to threat 7674 | -7/Factory | Garrison activated, responded to threat 7799 | -7/Factory | Lost 5 parts (1p1u3w) 7963 | -7/Factory | Discovered new exit (range 10) 7978 | -7/Factory | Identified exit to Factory 9030 | -7/Factory | Discovered new exit (range 8) 9040 | -7/Factory | Identified exit to Lower Caves 9057 | -7/Factory | Entered Lower Caves 9346 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9432 | -7/Lower Caves | Identified exit to Zion 9434 | -7/Lower Caves | Entered Zion 9495 | -6/Zion | Discovered new exit (range 16) 9497 | -6/Zion | Learned Factory emergency access door positions 9530 | -6/Zion | Identified exit to Proximity Caves 9584 | -6/Zion | Learned location of Warlord (-4) 9689 | -6/Zion | System corruption cleaned by Quarantine Array 9779 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9886 | -6/Zion | Given A8's code to call for help 10235 | -6/Zion | Found Prototype Launcher 10236 | -6/Zion | Identified Rocket Array 10637 | -6/Zion | Met Imprinter 10664 | -6/Zion | Imprinted 10667 | -6/Zion | Declared Zion's savior 10977 | -6/Zion | Entered Proximity Caves 10977 | -5/Proximity Caves | Accompanied by 4 allies 11063 | -5/Proximity Caves | Attracted the attention of an 0b10 base 11483 | -5/Proximity Caves | Spotted B-75 Beast 11929 | -5/Proximity Caves | Discovered new exit (range 10) 11940 | -5/Proximity Caves | Identified exit to Factory 12420 | -5/Proximity Caves | Entered Factory 12420 | -5/Factory | Accompanied by 2 allies 12420 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 12540 | -5/Factory | Discovered new exit (range 11) 12561 | -5/Factory | Garrison activated, responded to threat 13413 | -5/Factory | Destroyed 7 combat bots 13758 | -5/Factory | Terminal network hard line cut 13872 | -5/Factory | Build established: Infiltrator-Skirmisher 14019 | -5/Factory | Discovered new exit (range 9) 14019 | -5/Factory | Identified exit to Upper Caves 14041 | -5/Factory | Identified exit to Factory 14058 | -5/Factory | Entered another Factory area 14058 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14535 | -4/Factory | Found Quantum Capacitor 14797 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 14840 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 15435 | -4/Factory | Retrieved Zion intel report: Component Schematics 15613 | -4/Factory | Terminal network hard line cut 16020 | -4/Factory | Spotted B-86 Titan 16118 | -4/Factory | System corruption reached 10% 16172 | -4/Factory | Lost 4 parts (1p1n1u1w) 16638 | -4/Factory | Lost 3 parts (1p1n1w) 16810 | -4/Factory | Discovered new exit (range 15) 16832 | -4/Factory | Discovered new exit (range 14) 16926 | -4/Factory | Build established: Scavenger-Assassin 16943 | -4/Factory | Identified exit to Upper Caves 17057 | -4/Factory | Repaired Lrn. Sensor Array 17593 | -4/Factory | Cargo convoy interrupted 18308 | -4/Factory | First assault squad dispatched 18601 | -4/Factory | Build established: Scavenger-Tank 19062 | -4/Factory | System corruption reached 30% 19096 | -4/Factory | Core integrity fell below 50% 19335 | -4/Factory | Core integrity fell below 20% 19338 | -4/Factory | Entered Upper Caves 19369 | -4/Upper Caves | Lost 18 parts (3p4n8u3w) 19574 | -4/Upper Caves | Build established: Mutant 19583 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19588 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 19503_ Found Mak. System Shield. 19503_ Found 45 Matter. 19504_ Acquired Mak. Power Source. 19505_ Acquired 20 matter. 19508_ Acquired Mak. System Shield. 19510_ Acquired 10 matter. 19516_ System corrupted: Heat flow error (+198). 19533_ EXY S4&HSU2VUWIIYX>= 19540_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 19546_ Acquired Phasing Sabre. 19552_ Dropped Power Sword. 19553_ Dropped Tesla Rifle. 19564_ System corrupted: Heat flow error (+207). 19581_ GLII1Z7&DLHGRYID#