Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 08:59:58 Player: Fqbits Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1807) 1807 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1397) 1397 TOTAL SCORE: 6424 Bonus ------- Follower Combat Kills 197 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 201/300 Energy 56/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- Mace > --- INVENTORY (5) ---- Medium Matter Pod (100) High-capacity Matter Pod (200) Advanced Visual Processing Unit Improved Terrain Scanner Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Battery Structural Scanner ECM Suite ECM Suite ECM Suite Improved Utility Shielding > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Carbon-fiber Leg Medium Matter Pod High-capacity Matter Pod Advanced Visual Processing Unit Improved Terrain Scanner Targeting Computer Improved Utility Shielding Long-range Tractor Beam Assault Rifle Assault Rifle Assault Rifle [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Slots Evolved 6 | . . 2 . . . 4 . Power 1 | . . . . . . 1 . Propulsion . | . . . . . . . . Utility 5 | . . 2 . . . 3 . Weapon . | . . . . . . . . Parts Attached 70 | 9 10 5 . 4 18 3 21 Power 7 | 1 2 . . . 3 . 1 Engine 6 | 1 1 . . . 3 . 1 Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 18 | 4 3 2 . . 4 . 5 Treads . | . . . . . . . . Leg 12 | . 1 2 . . 4 . 5 Wheel 4 | 4 . . . . . . . Hover 2 | . 2 . . . . . . Flight . | . . . . . . . . Utility 20 | 2 2 2 . 2 4 3 5 Device 9 | 1 1 1 . 1 2 2 1 Storage 4 | 1 1 1 . . 1 . . Processor 4 | . . . . . 1 . 3 Hackware . | . . . . . . . . Protection 3 | . . . . 1 . 1 1 Artifact . | . . . . . . . . Weapon 25 | 2 3 1 . 2 7 . 10 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 16 | 1 1 1 . 1 3 . 9 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 5 | . 2 . . . 3 . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 41 | . 5 . . . 12 . 24 Power 5 | . 1 . . . 2 . 2 Propulsion 10 | . 2 . . . 3 . 5 Utility 12 | . . . . . 3 . 9 Weapon 14 | . 2 . . . 4 . 8 Highest Loss Streak 10 | . 4 . . . 5 . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 91 98 100 100 95 84 75 Engine 3 | . 4 . . . 3 7 7 Core 7 | . 8 11 11 11 6 . . Leg 15 | . . 14 22 22 19 15 10 Hover 4 | . 20 6 . . . . . Device 24 | . 14 22 22 22 30 22 17 Storage 14 | . 13 21 22 15 12 15 14 Protection 1 | . . . . 6 . 7 5 Ballistic Gun 13 | . 12 22 22 17 11 15 11 Special Weapon 3 | . 8 . . . 3 . . Slashing Weapon 1 | . . . . . 2 . . Special Melee Weapon 2 | . . . . 4 3 . . Naked Turns . | . . . . . . . . Heaviest Build 55 | 9 28 32 32 33 37 43 55 Greatest Support 40 | 32 20 24 24 24 32 32 40 Greatest Overweight (x) 10 | . 7 2 1 1 10 1 9 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 15 14 Most Carried 15 | 3 15 15 15 15 15 11 12 Average Carried 11 | 1 7 13 15 15 14 9 7 Final Capacity 15 | 5 15 15 15 15 15 15 5 Final Carried 15 | 2 15 15 15 15 12 9 5 Class Distribution -------------------- 53% | Infiltrator-Mutant 38% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Infiltrator-Mutant | -9/Storage Mutant | -9/Garrison Infiltrator-Mutant | -9/Recycling Infiltrator-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Matter Collected 1834 | 371 131 . . 202 798 . 332 Remotely 980 | . . . . 164 690 . 126 Salvage Created 2873 | 207 121 . . 165 1824 . 556 Parts 141 | 20 6 . . 10 70 . 35 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 8 | . . . . . 8 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Combat Hostiles Destroyed 34 | . 5 . . 4 15 . 10 Melee 12 | . . . . . 12 . . Guns 19 | . 2 . . 4 3 . 10 Cannons 3 | . 3 . . . . . . Classes Destroyed 11 | 3 1 . . 1 3 . 3 Worker 2 | 2 . . . . . . . Builder 2 | . . . . . 2 . . Tunneler 5 | 5 . . . . . . . Recycler 13 | 1 . . . . 12 . . Grunt 15 | . 5 . . 3 4 . 3 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . . . 2 . . Protector 3 | . . . . . 3 . . Sentry 7 | . . . . 1 6 . . Specialist 5 | . . . . . . . 5 Hunter 1 | . . . . . . . 1 Best Kill Streak 5 | 3 2 . . 4 5 . 3 Combat Bots Only 4 | . 2 . . 4 4 . 3 Max Kills in Single Turn 1 | 1 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Hostile Shots Fired 361 | . 64 1 . 20 103 . 173 Missed 96 | . 19 1 . 6 30 . 40 Damage Taken 4616 | . 589 . . 147 1112 . 2768 Core 1199 | . 119 . . 50 327 . 703 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 213 | . . . . . . . 213 Core Remaining (%) 52 | 100 52 . . . 5 . . Volleys Fired 196 | 21 44 2 . 22 58 . 49 Largest 2 | 2 2 2 . 2 2 . 2 Hottest 120 | 70 120 40 . 40 40 . 56 Shots Fired 322 | 42 58 4 . 44 94 . 80 Gun 311 | 42 48 4 . 44 93 . 80 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 11 | . 10 . . . 1 . . Kinetic 274 | 21 32 4 . 44 93 . 80 Thermal 48 | 21 26 . . . 1 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 7 10 . . 13 6 . 16 Robot Miss Streak 5 | 4 2 5 . 4 3 . 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 244 | 24 40 . . 26 94 . 60 Core Hits 95 | 9 12 . . 8 42 . 24 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | 2 2 . . . 3 . 1 Burn 4 | 2 2 . . . . . . Destroy 1 | . . . . . . . 1 Sever 3 | . . . . . 3 . . Melee Attacks 45 | . . . . 9 36 . . Impact . | . . . . . . . . Slashing 32 | . . . . . 32 . . Piercing . | . . . . . . . . Sneak Attacks 10 | . . . . . 10 . . Combat Hostiles 7 | . . . . . 7 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4223 | 310 501 . . 191 2235 . 986 Guns 2569 | 310 339 . . 191 743 . 986 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 1492 | . . . . . 1492 . . Ramming 18 | . 18 . . . . . . Kinetic 2268 | 160 188 . . 191 743 . 986 Thermal 445 | 150 295 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1492 | . . . . . 1492 . . Piercing . | . . . . . . . . Highest Corruption 5 | . 1 . . . 1 . 5 Average Corruption 1 | . 1 . . . 1 . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . 7 . . . 19 . 1 Message Errors 4 | . 2 . . . 2 . . Matter Fused 8 | . 2 . . . 6 . . Heat Flow Errors 5 | . 1 . . . 4 . . Energy Discharges 5 | . . . . . 4 . 1 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 2 | . 1 . . . 1 . . Data Loss (major) 1 | . 1 . . . . . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 172 | . . . . . 172 . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 172 | . . . . . 172 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 8 | . 8 . . . . . . Shots . | . . . . . . . . Rammed 3 | . 3 . . . . . . Targets Rammed 3 | . 3 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 350 | 47 350 . . 5 242 . . Average Temperature 99 | 16 141 . . 4 102 . . Received Heat Transfer 1548 | . 357 . . 60 411 . 720 Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | 2 1 . . . . . . Heat Transferred 1484 | 592 892 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Peak Influence 401 | 40 95 43 21 401 214 150 175 Initial 180 | . 26 28 17 13 180 150 105 Average 89 | 15 39 33 19 290 66 150 105 Maximum Alert Level 2 | . . . . 2 1 . . Low Security (%) 88 | 100 100 100 100 30 95 100 100 Level 1 10 | . . . . 64 4 . . Level 2 . | . . . . 5 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 5 | . 1 . 1 . . . 3 Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 53 | . 12 2 . 12 11 . 16 Peak Tracking Total 7 | . 4 2 . 7 4 . 5 Tactical Retreats 6 | . 3 . . . . . 3 Traps | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Traps Triggered 3 | . . . . 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Machines Disabled 2 | . . . . 2 . . . Max in Single Turn 1 | . . . . 1 . . . Garrison Relay 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled 2 | . . . . . 2 . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Machines Accessed 17 | . 3 . 2 2 9 1 . Terminals 12 | . 3 . 1 2 5 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 47 | . 9 . 5 4 28 1 . Successful 22 | . 4 . 2 1 14 1 . Failed 25 | . 5 . 3 3 14 . . Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 29 | . 9 . 2 4 13 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 15 | . . . . . 15 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 3 . . . . Terminal Hacks 15 | . 4 . 1 1 8 1 . Record 5 | . 2 . . . 3 . . Robot Analysis 2 | . 1 . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . Locate Traps 1 | . . . 1 . . . . Extermination Status 1 | . . . . . 1 . . Zone Layout 2 | . 1 . . . 1 . . Patrol Navigation 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 6 | . . . . . 6 . . Report Inventory 3 | . . . . . 3 . . Retrieve Components 3 | . . . . . 3 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 . 2 1 8 1 . Full Trace Events 4 | . . . 1 . 3 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 20 | . . . . . 20 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac DSF Used RIF Installer 1 | . . . . 1 . . . Robots Hacked 2 | . . . . . 2 . . Non-combat 1 | . . . . . 1 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 3 | . . . . . 3 . . parse_system 1 | . . . . . 1 . . no_distress 1 | . . . . . 1 . . ignore_parts 1 | . . . . . 1 . . Relay Couplers Released 4 | . . . . 4 . . . Machine Destruction 4 | . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 1 . . Highest-Rated Group 64 | . . . . 64 39 . . Highest-Rated Ally 39 | . . . . 39 39 . . Total Orders . | . . . . . . . . Ally Attacks 25 | . . . . 21 4 . . Total Damage 448 | . . . . 394 54 . . Kills 10 | . . . . 9 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Robot Analysis Total 2 | . 1 . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Turns Passed 3947 | 192 724 164 143 525 1820 20 359 Spaces Moved 1696 | 125 349 78 72 225 745 10 92 Core 11 | 4 1 . . . 1 . 5 Treads . | . . . . . . . . Legs 1205 | . 14 53 72 225 744 10 87 Wheels 208 | 121 87 . . . . . . Hover 272 | . 247 25 . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 176 180 180 180 185 100 Average Speed 177 | 86 160 179 180 180 196 185 204 Slowest Speed 550 | 100 400 270 180 180 550 185 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 5 48 9 14 39 90 . 46 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 3 | . 2 . . . . . 1 Melee . | . . . . . . . . Projectile 3 | . 2 . . . . . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac DSF Total 2227 | 167 439 101 86 299 937 12 186 Wait 90 | . 12 1 15 26 30 . 6 Move 1688 | 124 348 77 71 223 744 9 92 Hop . | . . . . . . . . Pick Up 74 | 11 20 9 . . 20 . 14 Fast Attach 2 | . . . . . 1 . 1 Attach 49 | 7 6 3 . . 13 3 17 Detach . | . . . . . . . . Swap 19 | 2 4 2 . 4 4 . 3 Drop 25 | 2 2 7 . . 11 . 3 Fire 196 | 21 44 2 . 22 58 . 49 Melee 45 | . . . . 9 36 . . Ram 3 | . 3 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . 15 . . . Rewire 7 | . . . . . 6 . 1 Trap . | . . . . . . . . Miscellaneous 14 | . . . . . 14 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison -9/Recycling -7/Factory -7/DSF History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 361 | -10/Materials | Lost 4 parts (1p1n2w) 800 | -10/Materials | Discovered new exit (range 8) 917 | -10/Materials | Entered another Materials area 917 | -9/Materials | Evolved 2 slots: Utility x2 1026 | -9/Materials | Discovered new exit (range 15) 1081 | -9/Materials | Entered Storage 1220 | -9/Storage | Build established: Infiltrator-Mutant 1222 | -9/Storage | Identified exit to Garrison 1224 | -9/Storage | Entered Garrison 1240 | -9/Garrison | Rescued a captive Derelict 1245 | -9/Garrison | Rescued a captive Derelict 1382 | -9/Garrison | Garrison Relay disabled 1461 | -9/Garrison | Triggered checkpoint 1574 | -9/Garrison | Build established: Mutant 1607 | -9/Garrison | Installed Relay Interface Framework 1691 | -9/Garrison | Discovered new exit (range 8) 1749 | -9/Garrison | Entered Recycling 1749 | -9/Recycling | Accompanied by 1 ally 2047 | -9/Recycling | Build established: Infiltrator-Mutant 2094 | -9/Recycling | Discovered new exit (range 14) 2922 | -9/Recycling | Lost 3 parts (1p1n1w) 3267 | -9/Recycling | Core integrity fell below 50% 3285 | -9/Recycling | Core integrity fell below 20% 3324 | -9/Recycling | Lost 5 parts (1p1n2u1w) 3569 | -9/Recycling | Entered Factory 3569 | -7/Factory | Evolved 4 slots: Power x1, Utility x3 3589 | -7/Factory | Identified exit to DSF 3589 | -7/Factory | Entered DSF 3694 | -7/DSF | Additional patrols routed to DSF 3790 | -7/DSF | Lost 10 parts (1p2n3u4w) 3872 | -7/DSF | Core integrity fell below 50% 3908 | -7/DSF | Lost 8 parts (1p1n4u2w) 3918 | -7/DSF | Core integrity fell below 20% 3935 | -7/DSF | Sterilization system engaged 3948 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03928_ Penetrated by Slug. 03931_ Imp. Carbon-fiber Leg destroyed. 03933_ X-62 Marksman destroyed. 03933_ Slug penetrates Wall. 03933_ Critical hit (Burn: +37). 03935_ ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. 03935_ X-62 Marksman destroyed. 03937_ C-30 ARC bursts open, deploying its payload. 03937_ B-48 Gladiator unfolds itself. 03937_ G-47 Trooper unfolds itself. 03939_ Lrg. Storage Unit destroyed. 03939_ System corrupted by crushing effect (+5). 03940_ B-48 Gladiator destroyed. 03942_ G-47 Trooper suffers critical hit (Burn). 03942_ Imp. Carbon-fiber Leg destroyed. 03946_ Critical hit (Burn: +37). 03946_ Autogun destroyed. 03946_ Critical hit (Blast). 03947_ System corrupted: Energy discharge (-29). 03947_ Acquired Mace. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????####??????? | | ????????????????????????????????????##%"#?????? | | ???????????????????????###?????????###"#####??? | | ???????????????????#####;#############%#####??? | | ???????????????????## !!#########"%"""##??? | | ???????????????????## @[[[!!#!= #==##"%%%"###?? | | ???????????????????## % !=%[[=! !%%%"##"?? | | ???????????????????## ggg[!!=%*= %%""""#? | | ???????????????????####% ###== # ## ! ""####? | | ???????????????????#### ###===# ### ######? | | ????????????????????? H ########## ####??? | | ????????????????????# ######## =##???? | | ????????????????????# #?????## =##???? | | ????????????????????### ###?????#### ###???? | | ??????????????????????! !???????## ##???? | | ??????????????????????! !???????## ##???? | | ?????????????????????!! !!##????## ###??? | | ?????????????????????## ####?####### !####??? | | ??????????????????????# ###***#! ##! ![####? | | ?????????????????????? a##***"!!!"#%%! # ##? | | ?????????????????????? %! !!% ## | | ?????????????????????? =%==%! " %!!" # | | ?????????????????????? * = "%"%!!##### | | ??????????????????????? ##!!!#!!!## ##### | | ??????????????????????????###!! #!!!## ##??? | | ???????????????????????????###?#############??? | | ??????????????????????????? ##?#############??? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 655 Matter Stores 350 Matter Capacity 350 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 10 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumCoolantWell Manual? 0 Play Time 00:53:53 Cumulative 20.9 hours Start 2024.08.01 @ 08:04:02 End 2024.08.01 @ 08:59:58 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87a46fad-9cd8-487b-a14d-e492aba193d4