Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.13 @ 21:15:32 Player: Shadow Pussy wanter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (104) 520 Value Destroyed (3826) 3826 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (1994) 1994 TOTAL SCORE: 14080 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 174 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 176 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hybrid Antimatter Reactor Improved Arc Projector Improved Arc Projector Plasma Rifle Mini Assault Cannon Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Myomer Leg Advanced Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Makeshift Terrain Scan Processor Experimental Power Shielding Reflective Plating > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Hybrid Antimatter Reactor Hybrid Antimatter Reactor Transmission Jammer Reflective Plating Makeshift Ablative Armor Makeshift Ablative Armor Hacking Suite Advanced System Shield Improved Arc Projector Improved Arc Projector Improved Arc Projector Plasma Rifle Heavy Neutron Cannon Thermoblaster Thermoblaster [Rating: 118] Favorites ----------- Power Fusion Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Core Shielding Weapon Mini Assault Cannon Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Thermoblaster Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . 1 . . . . 1 . . . Utility 6 | . . . 1 1 . . . . 2 1 . . . . 1 . . . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . Parts Attached 128 | 8 2 3 34 9 2 . . . 2 24 . 4 7 1 6 1 10 15 Power 13 | 1 . 1 5 1 . . . . . 3 . 1 1 . . . . . Engine 10 | 1 . 1 3 1 . . . . . 3 . 1 . . . . . . Core 2 | . . . 2 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 37 | 3 . . 11 1 1 . . . . 8 . . 5 1 2 . 2 3 Treads 10 | 1 . . 4 1 . . . . . 2 . . 1 . . . 1 . Leg 23 | 1 . . 5 . 1 . . . . 5 . . 4 1 2 . 1 3 Wheel 4 | 1 . . 2 . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 42 | 1 2 . 7 2 1 . . . 2 8 . 2 1 . 3 1 6 6 Device 20 | . 1 . 3 . . . . . 2 4 . 1 . . 2 1 6 . Storage 4 | 1 1 . 1 . . . . . . 1 . . . . . . . . Processor 2 | . . . . 1 . . . . . . . . . . 1 . . . Hackware 3 | . . . . 1 . . . . . . . . . . . . . 2 Protection 13 | . . . 3 . 1 . . . . 3 . 1 1 . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 36 | 3 . 2 11 5 . . . . . 5 . 1 . . 1 . 2 6 Energy Gun 11 | 1 . 2 5 2 . . . . . . . . . . . . . 1 Energy Cannon 3 | . . . . . . . . . . . . 1 . . . . 2 . Ballistic Gun 14 | 2 . . 5 3 . . . . . 3 . . . . 1 . . . Ballistic Cannon 6 | . . . 1 . . . . . . 2 . . . . . . . 3 Launcher 2 | . . . . . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . 2 . . 2 1 . . 1 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . System Corruption 10 | . . . . . . . . . . 10 . . . . . . . . Parts Lost 66 | . . . 25 . 2 . . . . 10 . 3 . 2 . . 9 15 Power 6 | . . . 5 . . . . . . . . 1 . . . . . . Propulsion 20 | . . . 9 . 1 . . . . 4 . . . . . . 2 4 Utility 20 | . . . 2 . 1 . . . . 3 . 1 . 2 . . 5 6 Weapon 20 | . . . 9 . . . . . . 3 . 1 . . . . 2 5 Highest Loss Streak 14 | . . . 14 . 2 . . . . 4 . 1 . 2 . . 6 14 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 95 | . 99 98 88 98 98 100 100 100 100 98 100 98 99 91 93 94 92 92 Engine 4 | . 14 11 3 7 7 7 7 7 6 5 5 4 2 . . . . . Reactor 1 | . . . . . . . . . . . . . 2 5 5 5 5 4 Treads 8 | . 14 11 8 15 15 15 15 15 13 6 11 11 8 2 . . . 4 Leg 16 | . . . 12 7 10 15 15 15 13 19 17 17 19 26 25 26 25 20 Wheel 1 | . 14 11 4 7 2 . . . . . . . . . . . . . Device 10 | . 13 11 14 7 3 . . . 13 8 11 11 11 6 14 15 15 20 Storage 7 | . 14 11 9 7 7 7 7 7 6 8 11 6 5 5 5 5 5 4 Processor 5 | . . . . 7 7 7 7 7 6 5 5 5 5 5 10 10 9 4 Hackware 3 | . . . . 6 7 7 7 7 6 5 5 5 5 1 . . . . Protection 6 | . . . 3 . 3 7 7 7 6 9 5 8 11 11 10 10 9 9 Energy Gun 2 | . . 20 12 6 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . 1 5 5 5 5 6 9 Ballistic Gun 13 | . 28 22 11 19 30 30 30 30 26 14 11 8 5 5 5 5 3 . Ballistic Cannon 5 | . . . 3 1 . . . . . 7 11 11 11 11 10 10 10 9 Naked Turns 10 | . . . . . . . . . . . . . . . . . . 10 Heaviest Build 79 | 12 28 37 49 49 45 45 45 45 47 54 52 57 60 60 61 61 67 79 Greatest Support 130 | 10 20 20 28 40 40 38 38 40 40 98 58 58 105 130 130 130 130 110 Greatest Overweight (x) 3 | 3 2 3 3 3 2 1 1 1 1 1 . . 1 . . . . 1 Average Overweight (x) . | 1 1 2 2 1 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 8 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 7 13 13 14 14 14 15 15 13 13 15 14 14 14 13 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 15 15 15 13 15 15 15 14 15 15 13 15 14 15 15 10 5 Class Distribution -------------------- 24% | Gunner 24% | Scavenger-Gunner 14% | Mutant 14% | Tank 7% | Skirmisher 6% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Tank | -4/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 4100 | 246 120 108 802 121 175 29 . 78 . 1109 78 361 . 174 87 43 411 158 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3906 | . 123 389 860 156 78 . . 26 . 1066 91 276 . 179 85 . 533 44 Parts 190 | . 7 26 55 13 1 . . . . 36 6 12 . 14 1 . 19 . Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . . . . . . 8 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 169 | . . . . . 1 . . 7 . . 6 12 . 14 . . 15 114 Prevented 10 | . . . . . . . . . . . . . . . . . . 10 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 84 | . 4 6 25 2 2 . . 1 . 12 4 9 . 8 1 . 9 1 Guns 48 | . 4 6 12 2 2 . . 1 . 7 3 6 . 4 . . 1 . Cannons 34 | . . . 11 . . . . . . 5 1 3 . 4 1 . 8 1 AOE 2 | . . . 2 . . . . . . . . . . . . . . . Classes Destroyed 13 | . 3 2 6 1 . . . . . 1 . . . . . . . . Worker 7 | . . . 1 . . . . . . 5 . . . . 1 . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . Tunneler 3 | . . . 1 . . . . . . 2 . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . . . . . . . . . Recycler 4 | . . . . . . . . . . 4 . . . . . . . . Watcher 3 | . . 1 . 2 . . . . . . . . . . . . . . Swarmer 30 | . 3 . 8 . 1 . . 1 . . 4 5 . 8 . . . . Grunt 31 | . 1 3 10 . . . . . . 6 . 4 . . . . 7 . Sentry 12 | . . 3 3 1 1 . . . . 2 . . . . 1 . 1 . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . Hunter 6 | . . . 1 . . . . . . 4 . . . . . . . 1 Programmer 2 | . . . . 1 . . . . . . . . . . . . 1 . Heavy 1 | . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 3 9 1 1 . . 1 . 5 4 5 . 8 2 . 5 1 Combat Bots Only 8 | . 3 3 8 1 1 . . 1 . 2 4 5 . 8 1 . 5 1 Max Kills in Single Turn 3 | . 1 1 3 1 1 . . 1 . 3 2 1 . 2 1 . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 11450 | . 93 188 2840 115 229 . . 171 77 1740 255 717 . 405 47 23 1212 3338 Core 1919 | . 6 24 406 . 18 . . 30 11 134 25 80 . 29 . 17 142 997 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 253 | . . . . . . . . . . . 9 30 . 11 . 6 157 40 Core Remaining (%) 82 | 100 97 94 26 . . . . 93 98 . . . . 67 . . . . Volleys Fired 230 | . 11 13 61 6 6 . . 3 . 54 3 18 . 10 7 6 25 7 Largest 4 | . 2 4 4 4 4 . . 4 . 4 4 4 . 4 4 1 4 3 Hottest 415 | . 40 136 155 140 100 . . 100 . 146 154 154 . 219 219 90 276 415 Shots Fired 744 | . 22 52 181 24 23 . . 12 . 192 13 69 . 41 13 6 82 14 Gun 485 | . 22 52 155 24 23 . . 12 . 136 7 33 . 9 2 . 4 6 Cannon 258 | . . . 26 . . . . . . 56 6 36 . 32 11 6 78 7 Launcher 1 | . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 560 | . 22 26 108 18 23 . . 12 . 192 13 69 . 29 6 . 42 . Thermal 164 | . . 13 72 6 . . . . . . . . . 12 7 6 40 8 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 20 | . . 13 1 . . . . . . . . . . . . . . 6 Robot Hit Streak 17 | . 7 17 14 6 12 . . 1 . 12 8 11 . 7 13 . 17 5 Robot Miss Streak 6 | . 2 2 4 4 2 . . 6 . 5 . 3 . 2 . . 3 3 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 . . . . Secondary Targets 4 | . . . 4 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 445 | . 12 33 119 13 20 . . 5 . 122 7 40 . 20 7 . 40 7 Core Hits 200 | . 6 12 46 9 5 . . 2 . 63 4 17 . 10 2 . 20 4 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . Critical Strikes 20 | . 1 1 9 . . . . . . 4 . 3 . . . . 2 . Burn 5 | . . . 5 . . . . . . . . . . . . . . . Destroy 2 | . 1 . . . . . . . . 1 . . . . . . . . Blast 12 | . . . 4 . . . . . . 3 . 3 . . . . 2 . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10216 | . 148 433 2634 239 329 . . 73 . 2672 189 986 . 623 216 . 1461 213 Guns 5472 | . 148 433 1560 239 329 . . 73 . 1731 137 466 . 186 26 . 73 71 Cannons 4264 | . . . 783 . . . . . . 822 52 520 . 437 190 . 1388 72 Explosions 433 | . . . 260 . . . . . . 103 . . . . . . . 70 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 47 | . . . 31 . . . . . . 16 . . . . . . . . Kinetic 7431 | . 148 167 1602 197 329 . . 73 . 2553 189 986 . 452 76 . 659 . Thermal 2432 | . . 145 990 42 . . . . . . . . . 171 140 . 802 142 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 306 | . . 121 11 . . . . . . 103 . . . . . . . 71 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 2 . . . . . . 10 10 10 10 10 . . 2 2 Average Corruption 7 | . . . 2 . . . . . . 10 10 10 10 10 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . 8 Effects 84 | . . . 2 . . . . . . 12 17 22 5 20 . . 4 2 Message Errors 20 | . . . 1 . . . . . . 3 3 6 1 4 . . 2 . Matter Fused 23 | . . . 1 . . . . . . 4 5 3 1 6 . . 1 2 Heat Flow Errors 10 | . . . . . . . . . . . 2 3 1 3 . . 1 . Energy Discharges 10 | . . . . . . . . . . 3 2 4 . 1 . . . . Data Loss (minor) 7 | . . . . . . . . . . 1 1 2 1 2 . . . . Data Loss (major) 3 | . . . . . . . . . . 1 2 . . . . . . . Misfires 4 | . . . . . . . . . . . 1 1 . 2 . . . . Alerts 2 | . . . . . . . . . . . . . 1 1 . . . . Misdirections 1 | . . . . . . . . . . . 1 . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . 3 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 260 | . . . 91 . . . . . . 24 20 18 . 8 28 . 71 . Projectiles 199 | . . . 39 . . . . . . 15 20 18 . 8 28 . 71 . Explosions 58 | . . . 49 . . . . . . 9 . . . . . . . . Melee 3 | . . . 3 . . . . . . . . . . . . . . . Knockbacks 39 | . . . 3 . . . . . . 12 1 9 . 7 . . 7 . Impact 1 | . . . 1 . . . . . . . . . . . . . . . Kinetic 34 | . . . 2 . . . . . . 12 1 7 . 5 . . 7 . Secondary 4 | . . . . . . . . . . . . 2 . 2 . . . . Self-Inflicted Damage 157 | . . . 157 . . . . . . . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . . . . . . . Rammed 2 | . . . 2 . . . . . . . . . . . . . . . Targets Rammed 5 | . . . 2 . . . . . . 3 . . . . . . . . Kicked 3 | . . . . . . . . . . 3 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 566 | . . 250 566 48 54 . . 48 . 389 209 161 70 245 118 68 414 195 Average Temperature 100 | . . 106 137 19 24 . . 22 . 73 120 75 36 89 66 32 124 104 Received Heat Transfer 2100 | . 24 60 711 36 72 . . 18 18 426 90 156 . 36 9 . 276 168 Effects 12 | . . . 9 . . . . . . 1 . . . . . . 2 . Shutdowns 2 | . . . 1 . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . Matter Decay 4 | . . . 3 . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . 1 . . . . . . 1 . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . . . . . . Heat Transferred 4133 | . . 370 2333 111 . . . . . . . . . 185 148 . 851 135 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 463 | . 117 268 463 87 . . . . 56 292 . . . . 71 . . . Initial 113 | . . 49 113 . . . . . . 27 . . . . . . . . Average 110 | . 52 137 207 22 . . . . 6 160 . . . . 50 . . . Maximum Alert Level 2 | . . 1 2 . . . . . . 1 . . . . . . . . Low Security (%) 81 | 100 100 76 60 100 . . . . 100 66 . . . . 100 . . . Level 1 14 | . . 23 20 . . . . . . 33 . . . . . . . . Level 2 4 | . . . 18 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . 1 6 2 . . . . 2 3 . . . . . . . . Investigation 1 | . . 1 . . . . . . . . . . . . . . . . Extermination 2 | . . . . 1 . . . . 1 . . . . . . . . . Reinforcement 9 | . . . 6 . . . . . . 3 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . 1 . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 6 | . . . 1 . . . . . . 1 . . . . . . . 4 Communications Jammed 4 | . . . . . . . . . . 4 . . . . . . . . Distress Signals 4 | . . . . . . . . . . 4 . . . . . . . . Times Spotted 186 | . 6 8 32 6 2 . . 5 1 22 9 12 . 13 2 1 13 54 Peak Tracking Total 17 | . 3 3 5 2 2 . . 4 1 4 5 5 . 5 1 1 5 17 Tactical Retreats 7 | . . . 2 . . . . . . . . 1 . 1 . 1 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 5 | . . 2 1 . . . . . . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 28 | . . . . . . . . . . 2 . . . . . . 1 25 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 10 | . . . 8 . . . . . . 2 . . . . . . . . Max in Single Turn 8 | . . . 8 . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 32 | . 1 1 4 4 . . 4 . 4 2 . . 6 . 2 1 . 3 Terminals 11 | . 1 1 4 1 . . . . 3 1 . . . . . . . . Fabricators 3 | . . . . 2 . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 . . . Total Hacks 110 | . 3 6 17 9 . . 27 . 8 9 . . 18 . 3 1 . 9 Successful 87 | . 1 3 10 6 . . 27 . 5 6 . . 18 . 1 1 . 9 Failed 23 | . 2 3 7 3 . . . . 3 3 . . . . 2 . . . Catastrophic 7 | . 2 . 1 1 . . . . 1 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 34 | . 3 6 12 . . . . . 5 6 . . . . . . . 2 Terminals 42 | . 3 6 17 3 . . . . 6 7 . . . . . . . . Fabricators 5 | . . . . 4 . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 2 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . . . . . . . 2 . . . Terminal Hacks 74 | . . 2 7 3 . . 27 . 2 5 . . 18 . . 1 . 9 Record 19 | . . . . . . . 11 . . . . . 6 . . . . 2 Part Schematic 14 | . . 1 . . . . 8 . . 1 . . 4 . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 13 | . . . . . . . 3 . . . . . 4 . . . . 6 Open Door 2 | . . . . . . . . . . . . . . . . 1 . 1 Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . Alert Level 5 | . . 1 1 1 . . . . 1 1 . . . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . . . . . Surveillance Status 1 | . . . . . . . . . . 1 . . . . . . . . Garrison Status 1 | . . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . . . . . . . . . . . Network Status 2 | . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 7 | . 1 1 3 . . . . . 1 1 . . . . . . . . Terminals 7 | . 1 1 3 . . . . . 1 1 . . . . . . . . Botnet 7 | . 1 1 3 . . . . . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 1 4 3 . . . . 4 2 . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 . . . . 8 . . 1 . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 1 | . . . . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . . . . 1 1 1 . . . . . . . . Highest-Rated Group 96 | . . . . . . . . 96 96 96 . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . 96 96 96 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . 10 4 7 . . . . . . . . Total Damage 679 | . . . . . . . . 179 139 361 . . . . . . . . Kills 6 | . . . . . . . . 2 1 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . 3 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . . . 1 . . . . 1 1 . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 9408 | 74 198 359 938 906 380 524 184 452 256 827 390 633 215 621 290 381 658 1122 Spaces Moved 5966 | 48 126 167 401 599 222 267 95 202 126 421 332 499 174 502 224 306 396 859 Core 42 | 22 . . . . . . . . . . . . . . . . . 20 Treads 279 | . 19 52 18 42 6 . . 97 11 30 . 4 . . . . . . Legs 4483 | . . . 149 . 93 267 95 105 115 391 332 495 174 502 224 306 396 839 Wheels 1162 | 26 107 115 234 557 123 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 125 125 130 130 195 195 195 195 110 110 110 110 112 110 114 114 50 Average Speed 133 | 118 118 160 160 139 160 195 195 219 199 134 110 110 111 113 113 114 114 114 Slowest Speed 330 | 200 240 240 330 245 245 195 195 245 245 245 110 165 186 114 114 114 120 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 42 | 4 27 20 33 19 44 34 74 43 5 10 77 64 62 82 6 57 51 87 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . 1 . . . 1 . 3 . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . . . . . 1 . 1 . . 4 2 . 3 . 2 . . Spaces Dug 15 | . . . . . . . . . . . . . . . 3 5 6 1 Terrain Destroyed 92 | . . . 29 . . . . . . 4 . 11 . 10 4 6 26 2 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 76 | . . . 13 . . . . . . 4 . 11 . 10 4 6 26 2 AOE 16 | . . . 16 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total 6904 | 61 153 229 561 665 234 271 94 206 131 573 349 539 195 530 248 331 545 989 Wait 408 | . 12 27 15 28 5 3 . 2 3 41 13 19 . 16 5 19 111 89 Move 5948 | 47 125 166 400 598 221 266 94 201 125 420 331 498 173 501 223 305 395 859 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 108 | 6 2 14 32 12 . 2 . . 1 15 1 . 3 . 5 . 3 12 Fast Attach 46 | 6 1 . 11 2 . . . . . 9 . . 7 1 3 . 3 3 Attach 61 | . . 2 20 3 2 . . . 2 8 . 3 . 1 3 . 7 10 Detach . | . . . . . . . . . . . . . . . . . . . Swap 23 | 2 1 1 3 4 . . . . . 7 . 1 . . . 1 1 2 Drop 71 | . 1 6 17 12 . . . . . 16 1 . 8 1 2 . . 7 Fire 230 | . 11 13 61 6 6 . . 3 . 54 3 18 . 10 7 6 25 7 Melee . | . . . . . . . . . . . . . . . . . . . Ram 2 | . . . 2 . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . 3 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . 4 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 9) 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Evolved 2 slots: Weapon x2 561 | -9/Materials | Build established: Skirmisher 615 | -9/Materials | Discovered new exit (range 4) 632 | -9/Materials | Entered another Materials area 632 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 833 | -8/Materials | Core integrity fell below 50% 864 | -8/Materials | Lost 14 parts (2p5n2u5w) 993 | -8/Materials | Lost 3 parts (1p1n1w) 1227 | -8/Materials | Lost 3 parts (1p2w) 1240 | -8/Materials | Destroyed 8 combat bots 1257 | -8/Materials | Build established: Scavenger-Skirmisher 1278 | -8/Materials | Lost 3 parts (3n) 1525 | -8/Materials | Discovered new exit (range 10) 1570 | -8/Materials | Entered Factory 1570 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1878 | -7/Factory | Build established: Scavenger-Gunner 2359 | -7/Factory | Garrison activated, responded to threat 2407 | -7/Factory | Discovered new exit (range 10) 2476 | -7/Factory | Entered Lower Caves 2648 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2835 | -7/Lower Caves | Discovered new exit (range 12) 2856 | -7/Lower Caves | Entered another Lower Caves area 2963 | -7/Lower Caves | Build established: Gunner 3160 | -7/Lower Caves | Learned Factory emergency access door positions 3363 | -7/Lower Caves | Discovered new exit (range 9) 3380 | -7/Lower Caves | Entered Data Miner 3380 | -7/Data Miner | Discovered new exit (range 6) 3418 | -7/Data Miner | Met Data Miner 3470 | -7/Data Miner | Learned location of Section 7 (-2) 3470 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3492 | -7/Data Miner | Received God Mode back door access code from Data Miner 3564 | -7/Data Miner | Entered Proximity Caves 3767 | -6/Proximity Caves | Escorted by Enhanced Grunt 3799 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3886 | -6/Proximity Caves | Discovered new exit (range 13) 4016 | -6/Proximity Caves | Entered Factory 4016 | -6/Factory | Accompanied by 1 ally 4016 | -6/Factory | Evolved 2 slots: Utility x2 4244 | -6/Factory | Discovered new exit (range 4) 4257 | -6/Factory | Garrison activated, responded to threat 4272 | -6/Factory | Entered another Factory area 4272 | -5/Factory | Accompanied by 1 ally 4272 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4627 | -5/Factory | Lost 4 parts (1n1u2w) 4797 | -5/Factory | System corruption reached 10% 5094 | -5/Factory | Discovered new exit (range 5) 5099 | -5/Factory | Entered Upper Caves 5273 | -5/Upper Caves | Build established: Scavenger-Gunner 5374 | -5/Upper Caves | Learned location of Armory (-3) 5481 | -5/Upper Caves | Discovered new exit (range 5) 5489 | -5/Upper Caves | Entered another Upper Caves area 5503 | -5/Upper Caves | Discovered new exit (range 9) 5519 | -5/Upper Caves | Learned 4 Factory zone layouts 6118 | -5/Upper Caves | Discovered new exit (range 5) 6122 | -5/Upper Caves | Entered Zhirov 6122 | -5/Zhirov | Discovered new exit (range 3) 6142 | -5/Zhirov | Met Zhirov 6162 | -5/Zhirov | Learned location of Quarantine (-2) 6162 | -5/Zhirov | Learned location of Testing (-3) 6162 | -5/Zhirov | Learned location of Command (-1) 6183 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6199 | -5/Zhirov | Found Alien Artifact 6221 | -5/Zhirov | Found Alien Artifact 6337 | -5/Zhirov | Entered Proximity Caves 6353 | -4/Proximity Caves | Learned Research security intel 6541 | -4/Proximity Caves | Destroyed 8 combat bots 6548 | -4/Proximity Caves | Identified Transdimensional Reconstructor 6548 | -4/Proximity Caves | Warped through subspace 6645 | -4/Proximity Caves | Build established: Gunner 6947 | -4/Proximity Caves | Discovered new exit (range 10) 6958 | -4/Proximity Caves | Entered Factory 6958 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7097 | -4/Factory | Discovered new exit (range 11) 7248 | -4/Factory | Entered Upper Caves 7268 | -4/Upper Caves | Encountered a Warlord checkpoint 7323 | -4/Upper Caves | Learned Research emergency access door positions 7458 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7583 | -4/Upper Caves | Build established: Mutant 7597 | -4/Upper Caves | Discovered new exit (range 15) 7629 | -4/Upper Caves | Entered another Upper Caves area 8102 | -4/Upper Caves | Identified Integrated Dissipator 8102 | -4/Upper Caves | Installed Integrated Dissipator, increased core heat dissipation (+20) 8151 | -4/Upper Caves | Lost 3 parts (2u1w) 8177 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8270 | -4/Upper Caves | Lost 6 parts (2n3u1w) 8277 | -4/Upper Caves | Discovered new exit (range 5) 8287 | -4/Upper Caves | Entered Warlord 8328 | -4/Warlord | System corruption cleaned by Quarantine Array 8503 | -4/Warlord | Build established: Tank 8555 | -4/Warlord | Visited the Vortex Lab 8561 | -4/Warlord | Warlord's base attacked by MAIN.C 8896 | -4/Warlord | Met Warlord 8911 | -4/Warlord | Warlord forces counterattacked 8911 | -4/Warlord | Opened Warlord's prototype stash 9108 | -4/Warlord | Spotted Striker 9236 | -4/Warlord | Warlord base infiltrated, sounded retreat 9241 | -4/Warlord | Spotted Executioner 9301 | -4/Warlord | Spotted Executioner 9343 | -4/Warlord | Spotted Executioner 9378 | -4/Warlord | Spotted Executioner 9379 | -4/Warlord | Spotted Executioner 9390 | -4/Warlord | Spotted Executioner 9399 | -4/Warlord | Released all parts (11) 9401 | -4/Warlord | Core integrity fell below 50% 9406 | -4/Warlord | Core integrity fell below 20% 9409 | -4/Warlord | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09394_ Penetrated by Slug. 09394_ Critical hit (Destroy). 09394_ Imp. Heavy Treads destroyed. 09396_ Adv. Heat Sink destroyed. 09397_ Exp. Myomer Leg destroyed. 09398_ Reflective Plating destroyed. 09399_ Released Mak. Ablative Armor. 09399_ Released Mak. Terrain Scan Processor. 09399_ Released Adv. Myomer Leg. 09399_ Released Fusion Reactor. 09399_ Released Lrg. Storage Unit. 09399_ Released Mak. Ablative Armor. 09399_ Released Hacking Suite. 09399_ Released Adv. System Shield. 09399_ Released Mni. Assault Cannon. 09399_ Slug penetrates Blast Doors. 09400_ Unknown Reactor fries itself beyond repair. 09402_ Penetrated by Slug. 09407_ Hvy. Machine Gun fries itself beyond repair. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ####??????????????????????????????????????? | | !#??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ####??????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | & #???????????????????????????????????????? | | & #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #??????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #??""?????????????????????????????????? | | #?#""#????????????????????????????????? | | ###""###??????????????????????#?????#?? | | % """""""#####????????????????? ##??? #? | | " ""##########???????? ##? #?? | | =[! """""""""#???????? # #??? | | % %%! g """ """#?####??# #???? | | % % %%= %s s% ### ### #???? | | =[=%%!%%% %=g s% / g #???????? | | =% %%%[%[ Es /@ g #????????? | | [ ! % g #### ##????????? | | ]*] """""""#??## #???? #??? | | *!=] """"""""#???# #???? ??? | | #!!] " "##########???# ##???? ??? | | #"" ! ""#""""##???????????## #????? ??? | | #######""######???????????## #???? ???? | | #?????#""#????????????????# ##???? ???? | | #?????#""#???????????????## ##????? ???? | | #?????#""#???????????????# #?????? #???? | | #??????""????????????????# #?????? #???? | | #????????????????????????# ^##?????? #???? | | #????????????????????????# #??????? ##??? | | #???????????????????????## ##????## #??? | | #######????????????????## ##??## #??? | | ##""""##???????????????# ##?# #??? | | #?"X "#???????????????# ## ### #??? | | #### "#??????????????# #?## ## #??? | | + "#????????????? ???## ## #??? | | # " ""#???????????? ????# ## ##??? | | ##""""##??????????? ## ????## #???? | | #######???????????####?#??????### ##???? | | #???????????????????????????????######????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Energy Generation 23 Energy Capacity 295 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Jamming Range 12 Armor Coverage 600 Resistance: TH 10 Core Shielding 30 Power Shielding 90 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Sensor Array | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Hvy. Phase Cannon | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Adventurer Explorer I Think I Know What's Going On Reappropriation Challenges ------------ None Game ------ Seed HardlightTeslaRedirector Manual? 0 Play Time 01:24:35 Cumulative 70.0 hours Start 2022.04.13 @ 19:55:05 End 2022.04.13 @ 21:15:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 53 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b94c4c0d-2ae6-4243-ab5e-1d92af49eb99