Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 19:59:34 Player: s0lid Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1487) 1487 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 3644 Bonus ------- High Alert Combat Kills 107 Cogmind --------- Core Integrity 368/550 Matter 293/300 Energy 280/280 System Corruption 11% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (15) --- Light Nuclear Core Medium Treads Coolant Injector Coolant Injector Coolant Injector Coolant Injector Machine Analyzer Machine Analyzer Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Rocket Launcher Improved Datajack Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite Hacking Suite Hacking Suite System Restoration Module > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Light Nuclear Core Medium Treads Coolant Injector Coolant Injector Coolant Injector Coolant Injector Machine Analyzer Machine Analyzer Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Rocket Launcher Improved Datajack Katana [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 58 | 7 5 16 30 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 1 6 8 Treads 6 | . . . 6 Leg 6 | 2 1 1 2 Wheel 3 | . . 3 . Hover 1 | . . 1 . Flight 1 | . . 1 . Utility 16 | 2 1 4 9 Device 6 | 1 1 . 4 Storage 3 | 1 . 1 1 Processor 2 | . . 1 1 Hackware 4 | . . 2 2 Protection 1 | . . . 1 Artifact . | . . . . Weapon 19 | 2 2 3 12 Energy Gun 12 | 2 . 2 8 Energy Cannon . | . . . . Ballistic Gun 5 | . 1 1 3 Ballistic Cannon 1 | . 1 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 2 3 Parts Lost 14 | . . 2 12 Power 2 | . . 1 1 Propulsion 4 | . . 1 3 Utility 6 | . . . 6 Weapon 2 | . . . 2 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 98 95 Engine 10 | . 14 10 8 Treads 12 | . . . 22 Leg 6 | . 28 4 2 Wheel 6 | . . 19 1 Flight 1 | . . 6 . Device 5 | . 14 6 2 Storage 10 | . 14 11 9 Processor 2 | . . 5 1 Hackware 18 | . . 9 27 Energy Gun 12 | . 22 11 11 Ballistic Gun 7 | . 2 11 6 Naked Turns . | . . . . Heaviest Build 37 | 15 16 21 37 Greatest Support 84 | 20 20 20 84 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 10 15 Average Capacity 10 | 7 8 9 13 Most Carried 15 | 8 8 10 15 Average Carried 9 | 7 8 9 13 Final Capacity 15 | 8 8 10 15 Final Carried 15 | 8 8 10 15 Class Distribution -------------------- 47% | Mutant 35% | Hacker-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1457 | 488 81 233 655 Remotely . | . . . . Salvage Created 2325 | 338 114 465 1408 Parts 158 | 25 9 47 77 Haulers Intercepted 4 | . . 1 3 Recyclers Shooed 4 | 1 . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 7 9 24 Guns 37 | . 5 9 23 Cannons 2 | . 2 . . AOE 1 | . . . 1 Classes Destroyed 12 | 3 2 3 4 Worker 6 | 4 . 2 . Builder 1 | . . . 1 Tunneler 10 | 9 . . 1 Hauler 4 | . . 1 3 Recycler 3 | 1 . . 2 Operator 1 | . . . 1 Watcher 5 | . . 4 1 Swarmer 15 | . 6 3 6 Grunt 14 | . 1 4 9 Brawler 2 | . . . 2 Duelist 1 | . . . 1 Sentry 8 | . . 2 6 Best Kill Streak 5 | 3 3 3 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 189 | . 40 36 113 Missed 40 | . 11 9 20 Damage Taken 2094 | . 279 291 1524 Core 253 | . 16 55 182 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 163 | . . . 163 Core Remaining (%) 93 | 100 93 86 . Volleys Fired 182 | 30 21 35 96 Largest 2 | 2 2 2 2 Hottest 122 | 100 100 73 122 Shots Fired 360 | 60 42 70 188 Gun 347 | 60 30 70 187 Cannon 12 | . 12 . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 127 | . 15 35 77 Thermal 220 | 60 27 35 98 Explosive 1 | . . . 1 Electromagnetic 12 | . . . 12 Robot Hit Streak 21 | 4 6 16 21 Robot Miss Streak 7 | 3 3 3 7 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 236 | 32 25 48 131 Core Hits 109 | 15 10 23 61 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 16 | 3 2 2 9 Burn 16 | 3 2 2 9 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3568 | 400 341 584 2243 Guns 3329 | 400 211 584 2134 Cannons 130 | . 130 . . Explosions 100 | . . . 100 Melee . | . . . . Ramming 9 | . . . 9 Kinetic 1405 | . 145 300 960 Thermal 1880 | 400 196 284 1000 Explosive 100 | . . . 100 Electromagnetic 174 | . . . 174 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 4 | . . . 4 Corruption Purged 5 | . . . 5 Corruption Blocked . | . . . . Effects 12 | . . . 12 Message Errors 2 | . . . 2 Matter Fused 2 | . . . 2 Energy Discharges 3 | . . . 3 Data Loss (minor) 2 | . . . 2 Alerts 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . 2 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 6 | . . . 6 Shots 1 | . . . 1 Rammed 1 | . . . 1 Targets Rammed 2 | . . . 2 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 273 | 273 195 54 180 Average Temperature 45 | 66 79 19 33 Received Heat Transfer 780 | . 87 135 558 Effects 2 | 2 . . . Energy Bleed 2 | 2 . . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 11 | 4 1 1 5 Heat Transferred 6105 | 1406 740 999 2960 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 661 | 55 251 446 661 Initial 122 | . 6 105 122 Average 213 | 14 118 262 412 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 49 | 100 79 21 5 Level 1 30 | . 20 69 43 Level 2 20 | . . 9 50 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 1 6 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 12 18 42 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 2 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 2 3 Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 18 | . 6 7 5 Successful 10 | . 2 3 5 Failed 8 | . 4 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 5 6 . Terminals 13 | . 6 7 . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . . . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . 3 . Terminals 3 | . . 3 . Assimilate 1 | . . 1 . Botnet 1 | . . 1 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 2 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 44 | . . . 44 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . . 10 Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2859 | 1025 279 528 1027 Spaces Moved 1416 | 501 168 377 370 Core 7 | 6 . . 1 Treads 301 | . . . 301 Legs 731 | 495 168 35 33 Wheels 377 | . . 342 35 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 95 Average Speed 120 | 119 120 84 158 Slowest Speed 450 | 120 120 190 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 22 28 18 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 10 | . . . 10 Melee . | . . . . Projectile . | . . . . AOE 10 | . . . 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2213 | 870 204 520 619 Wait 481 | 315 7 66 93 Move 1413 | 500 167 376 370 Hop . | . . . . Pick Up 39 | 13 1 12 13 Fast Attach 27 | 7 . 7 13 Attach 6 | . . 1 5 Detach 1 | . . . 1 Swap 25 | . 5 8 12 Drop 37 | 5 3 15 14 Fire 182 | 30 21 35 96 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 1026 | -11/Scrapyard | Entered Materials 1027 | -10/Materials | Build established: Mutant 1288 | -10/Materials | Discovered new exit (range 14) 1305 | -10/Materials | Entered another Materials area 1305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1524 | -9/Materials | Discovered new exit (range 9) 1833 | -9/Materials | Entered another Materials area 1833 | -8/Materials | Evolved 2 slots: Utility x2 1862 | -8/Materials | Garrison activated, responded to threat 1967 | -8/Materials | Lost 3 parts (3n) 2204 | -8/Materials | Build established: Hacker-Mutant 2823 | -8/Materials | Repaired Med. Treads 2837 | -8/Materials | System corruption reached 10% 2860 | -8/Materials | Self-destructed Last Messages --------------- 02833_ System corrupted: Energy discharge (-72). 02836_ B-36 Bruiser suffers critical hit (Burn). 02836_ Hacking Suite destroyed. 02836_ Imp. Targeting Computer destroyed. 02836_ Hacking Suite destroyed. 02836_ System corrupted by crushing effect (+3). 02836_ System corrupted by crushing effect (+4). 02836_ System corrupted by crushing effect (+1). 02839_ U-05 Engineer lays Concrete. 02840_ B-36 Bruiser heat damages Lgt. Treads, Lgt. Treads, Rnf. Ion Engine, Hammer. 02840_ U-05 Engineer lays Concrete. 02841_ Hacking Suite destroyed. 02841_ System corrupted by crushing effect (+1). 02842_ U-05 Engineer lays Concrete. 02844_ B-36 Bruiser overheating. 02845_ B-36 Bruiser destroyed. 02853_ System corrupted: Matter fused (-7). 02860_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #?????????????? ??????????? | | ??????????????????# #?????????? ??????????? | | ???????????######## ######## #?????????? | | ???????????# # @ w#????????? | | ???????????# [# +????????? | | ???????????#""" # #????????? | | ???????????#"R # ######## ?????????? | | ???????????#""" [ # #??????# k ?????????? | | ???????????# # #??????# w ??????????? | | ???????????####+###% +??????# ??????????? | | ???????????# #??????# " ??????????? | | ???????????# #??????#^ """ ? #????????? | | ???????????# #??????# "" ? #????????? | | ???????????# #### #??????# """ #????????? | | ???????????# #??# #??????# "" #????????? | | ???????????# #??# ######## """ #????????? | | ???????????# #??# """ ##???????? | | ??########## #??# "" #???????? | | ??# # #??# " +???????? | | ??# # #??# % #???????? | | ??# # #??#######+### % #???????? | | ??# # * #???# = ## #???????? | | ??#=== #!% #???# """==## ##+#????? | | ??#=== + ##### """"" ## #????? | | ??#=== # % + """"" ## #????? | | ??# # ##### """"" ## #????? | | ??# + #???# """ ## #????? | | ??#####+#####+###### # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 40 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportLatentAutocannon Manual? 0 Play Time 00:30:30 Cumulative 141.7 hours Start 2024.06.15 @ 15:32:34 End 2024.06.15 @ 19:59:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70278b46-2dfb-492b-b1e4-0d3be681ea88