Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.04 @ 01:52:32 Player: ilja Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1037) 1037 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (430) 430 TOTAL SCORE: 4202 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 397 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 99/100 System Corruption 7% Temperature Cool (12) Movement Hovering (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Airjet > --- UTILITY (7) ------ Visual Processing Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Armored Huge Wheel Shock Rifle Heavy Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Visual Processing Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Gatling Laser Autogun > --- INVENTORY -------- Aluminum Leg Particle Cannon Heavy Flail [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Improved Airjet Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 5 | . . 1 . 2 2 Weapon . | . . . . . . Parts Attached 41 | 6 2 4 8 12 9 Power 8 | 1 1 1 2 1 2 Engine 5 | 1 . 1 2 . 1 Core 3 | . 1 . . 1 1 Reactor . | . . . . . . Propulsion 10 | 2 . 2 2 2 2 Treads 4 | 2 . . 2 . . Leg 5 | . . 2 . 2 1 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 7 | 1 . 1 1 2 2 Device 2 | . . 1 . . 1 Storage 1 | 1 . . . . . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 16 | 2 1 . 3 7 3 Energy Gun 3 | . . . . 2 1 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 10 | 2 1 . 3 4 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 18 | . 1 . 1 5 11 Power 5 | . . . . 3 2 Propulsion 2 | . . . . . 2 Utility 4 | . . . . 1 3 Weapon 7 | . 1 . 1 1 4 Highest Loss Streak 5 | . 1 . 1 3 5 Average Slot Usage (%) 80 | . 80 85 98 75 53 Engine 11 | . 8 10 19 7 1 Core 2 | . 5 11 2 . . Treads 11 | . 28 16 17 1 . Leg 7 | . . 5 4 15 7 Device 5 | . . 8 11 3 1 Storage 10 | . 14 11 11 9 7 Processor 11 | . . . 10 15 19 Protection 2 | . . . . 5 4 Ballistic Gun 16 | . 23 22 20 12 6 Naked Turns . | . . . . . . Heaviest Build 28 | 10 13 22 26 28 25 Greatest Support 40 | 40 40 40 40 40 30 Greatest Overweight (x) 8 | . . 2 1 8 8 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 Most Carried 6 | 3 5 4 5 6 6 Average Carried 3 | 2 3 3 4 4 3 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 5 | 3 4 4 5 4 4 Class Distribution -------------------- 81% | Mutant 10% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 935 | 171 123 81 248 175 137 Remotely . | . . . . . . Salvage Created 1408 | . 171 81 358 661 137 Parts 91 | . 8 8 22 43 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 26 | . 4 2 7 9 4 Melee 2 | . . . . . 2 Guns 23 | . 4 2 7 8 2 Cannons 1 | . . . . 1 . Classes Destroyed 8 | . 1 1 2 4 . Worker 2 | . . . 1 1 . Builder 3 | . . . 1 2 . Recycler 2 | . . . . 2 . Watcher 2 | . . . . 2 . Swarmer 6 | . . . . 3 3 Grunt 11 | . 4 1 6 . . Sentry 8 | . . 1 1 5 1 Hunter 1 | . . . . 1 . Best Kill Streak 5 | . 2 1 4 5 3 Combat Bots Only 3 | . 2 1 3 3 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 3570 | . 222 344 513 921 1570 Core 1075 | . . 51 149 168 707 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 100 . 50 69 . Volleys Fired 106 | . 15 9 29 42 11 Largest 2 | . 2 2 2 2 2 Hottest 103 | . 40 40 46 91 103 Shots Fired 179 | . 23 18 45 75 18 Gun 170 | . 23 18 45 68 16 Cannon 9 | . . . . 7 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 161 | . 23 18 45 62 13 Thermal 12 | . . . . 7 5 Explosive . | . . . . . . Electromagnetic 6 | . . . . 6 . Robot Hit Streak 11 | . 7 8 10 11 5 Robot Miss Streak 3 | . 2 1 2 3 3 Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . 1 . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 125 | . 16 14 35 43 17 Core Hits 64 | . 9 5 16 18 16 Critical Hits 3 | . 1 1 . 1 . Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1907 | . 187 175 425 815 305 Guns 1608 | . 187 175 404 685 157 Cannons 143 | . . . . 123 20 Explosions . | . . . . . . Melee 103 | . . . . . 103 Ramming 53 | . . . 21 7 25 Kinetic 1469 | . 187 175 404 569 134 Thermal 166 | . . . . 123 43 Explosive . | . . . . . . Electromagnetic 116 | . . . . 116 . Impact 103 | . . . . . 103 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Effects 7 | . . . . . 7 Message Errors 6 | . . . . . 6 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 14 | . . . . 14 . Projectiles 14 | . . . . 14 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 9 | . . . . 1 8 Shots . | . . . . . . Rammed 23 | . . . 8 2 13 Targets Rammed 26 | . . . 9 4 13 Kicked 3 | . . . 1 2 . Crushed . | . . . . . . Highest Temperature 66 | . 19 10 54 66 7 Average Temperature 14 | . 8 4 13 21 5 Received Heat Transfer 1191 | . 123 81 243 207 537 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 309 | . . . . 222 87 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 489 | . 125 102 426 489 278 Initial 198 | . . 52 42 120 198 Average 156 | . 66 76 219 291 185 Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 61 | 100 100 100 43 22 50 Level 1 31 | . . . 46 54 49 Level 2 7 | . . . 9 22 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 . 6 2 2 Investigation 4 | . 1 . 1 1 1 Extermination 1 | . . . . . 1 Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 7 | . . 1 3 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 4 6 23 22 15 Peak Tracking Total 6 | . 2 3 3 6 6 Tactical Retreats 7 | . . . 1 4 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 6 | . 1 . 1 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 6 | . 1 1 3 . 1 Terminals 5 | . 1 1 2 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 1 2 6 . 3 Successful 10 | . 1 2 5 . 2 Failed 1 | . . . 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts 1 | . . . . . 1 Manual . | . . . . . . Terminals 9 | . 1 2 3 . 3 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 2 3 . 2 Record 4 | . . 2 . . 2 Robot Analysis 1 | . . . 1 . . Open Door 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 2 . 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 . . Highest-Rated Group 88 | . . . 88 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 92 | . . . 92 . . Total Damage 900 | . . . 900 . . Kills 15 | . . . 15 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 4134 | 992 382 149 1186 797 628 Spaces Moved 2515 | 618 214 73 685 405 520 Core 326 | 7 . . . 113 206 Treads 1465 | 611 214 51 536 53 . Legs 461 | . . 22 149 239 51 Wheels . | . . . . . . Hover 263 | . . . . . 263 Flight . | . . . . . . Fastest Speed 50 | 50 160 150 150 130 50 Average Speed 147 | 158 160 157 157 161 104 Slowest Speed 450 | 160 160 180 160 450 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 15 28 7 66 37 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 2741 | 626 232 88 740 472 583 Wait 1 | . . . . 1 . Move 2510 | 617 213 72 684 404 520 Hop . | . . . . . . Pick Up 32 | 3 2 1 6 4 16 Fast Attach 17 | 6 . 3 2 4 2 Attach 11 | . 1 . 2 2 6 Detach 1 | . . . . . 1 Swap 13 | . 1 1 4 6 1 Drop 21 | . . 2 4 5 10 Fire 106 | . 15 9 29 42 11 Melee 3 | . . . . . 3 Ram 13 | . . . . . 13 Kick 5 | . . . 1 4 . Crush 8 | . . . 8 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 993 | -11/Scrapyard | Entered Materials 994 | -10/Materials | Build established: Mutant 1274 | -10/Materials | Discovered new exit (range 14) 1375 | -10/Materials | Entered another Materials area 1375 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1465 | -9/Materials | Discovered new exit (range 16) 1524 | -9/Materials | Entered Storage 1574 | -9/Storage | Repaired Assault Rifle? 1638 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1734 | -9/Storage | Garrison activated, responded to threat 1945 | -9/Storage | Build established: Commander-Mutant 2268 | -9/Storage | Build established: Mutant 2646 | -9/Storage | Build established: Scavenger-Mutant 2692 | -9/Storage | Discovered new exit (range 11) 2710 | -9/Storage | Entered Materials 2710 | -8/Materials | Evolved 2 slots: Utility x2 3110 | -8/Materials | Build established: Mutant 3121 | -8/Materials | Lost 3 parts (2p1w) 3493 | -8/Materials | Discovered new exit (range 4) 3507 | -8/Materials | Entered Factory 3507 | -7/Factory | Evolved 2 slots: Utility x2 3670 | -7/Factory | Central database locked down 3824 | -7/Factory | Lost 4 parts (1n3w) 3902 | -7/Factory | Core integrity fell below 50% 3928 | -7/Factory | Core integrity fell below 20% 3948 | -7/Factory | Lost 5 parts (2p1n2u) 4135 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- W-25 Informer sends out distress signal. A derelict emerges from the shadows: "What are you doing here, didn't you get that announcement? It sounds like they're after you!" U4-4G5(g): "I have no idea how they do it but extermination squads are basically impossible to shake, this is bad..." U4-4G5(g): "Maybe since they're already in the area we're better off sticking together. Just don't get me killed when they show up, yeah?" K-01 Serf cleans the Matter Pump. Acquired Arm. Huge Wheel. K-01 Serf cleans the Matter Pump. B DYE&:Z CA7Z8SYREJ/G:ZH< Dropped Shock Rifle. Acquired Xenon Bombardment Thruster. 1%=YAUH1ALPGL9QLFMRJMROUSDL=ZZ3 K-01 Serf cleans the Matter Pump. Acquired Enh. Optical Array. System corrupted: Energy discharge (-23). Dropped Shock Rifle. Acquired Hvy. Laser. Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#????????????????#####?????????????? | | ?????????###??# ????#####??! #?????????????? | | ????? ### !# #?????????????? | | ????? u u Y @/ #?????????????? | | ????? ### # #?????????????? | | ?????????###??????????## ##?? #?????????????? | | ???????????????????????# #????? #?????????????? | | ???????????????????????# #???????=!#?????????????? | | ???????????????????????# #?????????#?????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????#+#########???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# [ #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# [! [ #???????????????? | | #??????????????????????# [! #???????????????? | | ???????????????????????# [[ #???????????????? | | ???????????????????????# [#???????????????? | | ???????????????????????# #???????????????? | | ?????##########+############/#####???????????????? | | ?????# #????????????????? | | ?????# #????????????????? | | ?????+ ##############???? | | ?????# # #???? | | ?????# # #???? | | ?????# ###+##/######### # ! ????? | | #????# #??????????????# # [ ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Please Form A Line Power Corrupts Risk Taker The More The Merrier Challenges ------------ None Game ------ Seed PulseZioniteCapacitor Manual? 0 Play Time 00:45:06 Cumulative 1.9 hours Start 2021.04.04 @ 01:06:38 End 2021.04.04 @ 01:52:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dbb5c7c7-6ff1-4143-bf6a-63c32ef71775