Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 18:15:21 Player: cptwinky Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (243) 1215 Value Destroyed (10111) 10111 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (12306) 12306 TOTAL SCORE: 29052 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4267 Follower Combat Kills 3887 Entered Garrisons 1000 Used RIF Installer 3000 Friendly Fire -348 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Experimental Optical Array Core Analyzer Experimental Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Weapon Mount Medium Reactive Plating Relay Coupler [Grunt] (27) Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Weapon Mount Core Analyzer Improved Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Precision Grenade Launcher > --- INVENTORY -------- Angular Momentum Engine Improved Heavy Treads Advanced Cooling System Large Matter Pod Compact Matter Pod Seismic Detector Improved Utility Shielding Medium Reactive Plating Medium Reflective Plating Improved Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Grunt] Gauss Rifle Gauss Rifle KE Penetrator Advanced EMP Blaster Heavy Rocket Launcher Long-range Missile Launcher Improved Datajack Remote Datajack Heavy Pick [Rating: 86] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Weapon Mount Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Great Maul Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 . 2 . . . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . 1 . . . . . . Utility 5 | . . 1 . 1 . . . . . 1 . . . 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 166 | 6 13 8 6 23 18 2 12 . 9 21 4 5 12 . 5 22 Power 15 | 1 3 2 1 1 2 . 1 . 2 . . . . . 1 1 Engine 14 | 1 2 2 1 1 2 . 1 . 2 . . . . . 1 1 Core 1 | . 1 . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 40 | 2 3 2 1 6 6 . 5 . 4 5 . 1 3 . . 2 Treads 37 | 2 1 2 1 6 6 . 5 . 4 4 . 1 3 . . 2 Leg . | . . . . . . . . . . . . . . . . . Wheel 3 | . 2 . . . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 60 | 1 4 2 2 7 1 1 4 . 2 12 2 3 5 . 3 11 Device 12 | . 1 . . 2 . . . . 1 3 . 1 1 . 1 2 Storage 6 | 1 1 . . . . . . . . 1 . 1 . . . 2 Processor 9 | . . 2 . 1 . . 1 . . 1 . . 1 . 1 2 Hackware 10 | . . . . 1 . . . . 1 4 1 . 2 . . 1 Protection 23 | . 2 . 2 3 1 1 3 . . 3 1 1 1 . 1 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 51 | 2 3 2 2 9 9 1 2 . 1 4 2 1 4 . 1 8 Energy Gun 6 | . 1 1 . 4 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 30 | 2 2 1 1 4 3 1 2 . 1 3 1 1 4 . . 4 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . Launcher 8 | . . . 1 1 2 . . . . . . . . . 1 3 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 4 . . . . 1 1 . . . . 1 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 1 System Corruption 13 | . . . . . . . . . . . . . . . 3 10 Parts Lost 37 | . 1 . 1 2 6 . 3 . 5 2 . . . . . 17 Power 3 | . 1 . . . 1 . . . . . . . . . . 1 Propulsion 13 | . . . . . 4 . 1 . 2 1 . . . . . 5 Utility 5 | . . . . . . . 1 . . 1 . . . . . 3 Weapon 16 | . . . 1 2 1 . 1 . 3 . . . . . . 8 Highest Loss Streak 11 | . 1 . 1 2 2 . 1 . 2 1 . . . . . 11 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . Average Backups 22 | 4 9 24 24 20 21 22 24 25 24 23 23 24 23 24 23 21 Power 1 | . . . . 1 1 2 2 2 1 1 1 1 1 1 1 . Propulsion 2 | 2 2 3 4 4 2 3 3 3 1 . 1 1 1 1 1 1 Utility 11 | . 4 11 11 7 9 10 10 12 13 15 15 15 15 15 14 12 Weapon 5 | 1 1 7 6 6 7 6 6 6 5 4 4 4 4 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 38 | . 3 6 3 8 3 . . . 1 . . 2 1 . . 11 Power 3 | . . . . 2 1 . . . . . . . . . . . Propulsion 7 | . 2 2 . 1 . . . . . . . . 1 . . 1 Utility 19 | . . 1 1 2 2 . . . 1 . . 2 . . . 10 Weapon 8 | . 1 3 2 2 . . . . . . . . . . . . Tool/Special 1 | . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 99 100 96 99 100 99 100 98 94 91 92 85 66 80 78 Engine 8 | . 8 8 11 8 8 9 9 9 9 7 7 7 7 6 6 5 Treads 21 | . 25 22 22 24 27 27 27 27 27 26 15 15 15 13 13 12 Wheel 2 | . 2 11 11 2 . . . . . 1 7 7 2 . . . Device 1 | . 5 . . . . . . . . . . . . . 6 4 Storage 8 | . 14 11 11 9 9 9 9 9 9 7 7 7 7 6 6 6 Processor 5 | . . 10 11 5 9 9 10 9 9 . . . 3 . . 9 Hackware 9 | . . . . 6 9 9 1 . . 18 22 23 16 13 13 9 Protection 10 | . 8 11 11 12 9 9 15 18 17 6 7 7 7 6 12 9 Energy Gun 2 | . 3 8 10 11 . . . . . . . . . . . . Ballistic Gun 20 | . 24 13 11 15 23 27 25 27 25 22 20 23 21 20 19 16 Peak Build Rating 86 | 6 11 16 15 27 30 31 32 29 33 48 46 49 68 63 81 86 Average Rating 37 | 5 8 14 14 21 28 29 28 29 29 38 44 47 60 63 72 74 On Entrance 33 | . 6 11 15 15 27 30 30 29 29 30 44 43 49 63 63 81 Avg Prop Armor Cover (%) 12 | . 10 16 16 13 . . . . . 11 12 12 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 130 | 11 90 94 94 103 106 106 110 110 111 109 103 105 107 107 130 128 Greatest Support 150 | 40 40 16 16 60 60 60 60 60 60 88 28 28 150 150 150 150 Greatest Overweight (x) 8 | . 8 5 5 6 1 1 1 1 1 3 3 3 2 . . 1 Average Overweight (x) 1 | . 1 5 5 2 1 1 1 1 1 1 3 3 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 9 24 24 24 24 24 24 25 24 23 24 25 24 25 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 30% | Commander-Tank 19% | Scavenger-Tank 19% | Scavenger-Mutant 16% | Scavenger-Gunner 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Mutant | -7/Factory Commander-Tank | -7/Waste Commander-Tank | -7/Factory Commander-Tank | -7/Garrison Commander-Tank | -6/Factory Commander-Tank | -6/Garrison Commander-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Matter Collected 7404 | 308 275 345 195 552 951 102 761 . 738 717 . 175 873 . 283 1129 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9951 | 126 544 644 531 1068 816 40 930 . 713 313 . 157 1333 . 267 2469 Parts 510 | 13 26 42 28 57 61 2 46 . 43 15 . 7 57 . 11 102 Haulers Intercepted 10 | . 1 . . 6 . . . . . . . 1 . . . 2 Recyclers Shooed 4 | . 1 1 . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Combat Hostiles Destroyed 203 | . 13 14 12 11 27 1 22 . 24 7 . 2 14 . 7 49 Melee 2 | . 1 . . . 1 . . . . . . . . . . . Guns 143 | . 12 14 8 11 15 1 19 . 20 7 . 2 12 . 3 19 AOE 56 | . . . 4 . 11 . 2 . 4 . . . 2 . 4 29 Classes Destroyed 20 | 1 5 1 2 3 2 . 1 . 1 . . . 1 . . 3 Worker 9 | . 1 . 1 4 . . . . . 1 . 1 . . . 1 Builder 2 | . . . . 1 . . . . . 1 . . . . . . Tunneler 6 | 6 . . . . . . . . . . . . . . . . Hauler 10 | . 1 . . 6 . . . . . . . 1 . . . 2 Recycler 1 | . . . 1 . . . . . . . . . . . . . Mechanic 5 | . . . . . . . . . . . . . . . . 5 Operator 4 | . 1 1 . 2 . . . . . . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . . . . Swarmer 32 | . 3 . 3 1 7 . 5 . 10 1 . . . . 2 . Cutter 1 | . . . . . . . . . . . . . 1 . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 93 | . 10 10 8 5 8 1 5 . 8 . . 2 9 . . 27 Brawler 6 | . . . 1 . . . . . . 1 . . 1 . 2 1 Duelist 9 | . . . . . . . 1 . . 1 . . 1 . . 6 Sentry 25 | . . 4 . 4 6 . 5 . 2 2 . . 2 . . . Demolisher 3 | . . . . . . . . . . . . . . . . 3 Specialist 14 | . . . . . 2 . 4 . . . . . . . 3 5 Hunter 3 | . . . . 1 1 . . . . . . . . . . 1 Programmer 16 | . . . . . 3 . 2 . 4 2 . . . . . 5 Zionite 1 | . . . . 1 . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 23 | 2 3 6 5 4 5 1 6 . 5 5 . 4 3 . 3 23 Combat Bots Only 21 | . 3 6 5 2 5 1 6 . 5 4 . 2 3 . 3 21 Max Kills in Single Turn 5 | 1 1 2 3 2 3 1 2 . 2 1 . 2 2 . 2 5 Gunslinging 1 | . . 1 . . . . 1 . 1 . . . 1 . 1 1 Exploded 4 | . . . 2 . 3 . 1 . 2 . . . 1 . 2 4 Melee 1 | . 1 . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Hostile Shots Fired 1246 | . 75 38 34 59 137 3 121 . 115 123 . 38 160 . 18 325 Missed 352 | . 18 17 12 18 38 . 27 . 28 43 . 17 42 . 5 87 Hits 894 | . 57 21 22 41 99 3 94 . 87 80 . 21 118 . 13 238 Melee 13 | . . . . . . . 1 . . 3 . . . . 2 7 Projectile 881 | . 57 21 22 41 99 3 93 . 87 77 . 21 118 . 11 231 AOE 14 | . . . . . . . . . 1 1 . . 2 . 3 7 Critical Strikes 32 | . 2 1 . 5 4 . 4 . 2 . . . 3 . 1 10 Part Disruptions 5 | . . . . . 1 . 1 . . 1 . . . . . 2 Damage Taken 12207 | . 670 283 280 578 1405 44 867 . 1018 1118 8 190 774 . 354 4618 Core 1501 | . 98 53 24 39 87 18 135 . 84 37 . . 65 . . 861 Absorbed by Shields 1158 | . . . . . 160 . 442 . 171 . 8 . 330 . 47 . Redirected to Shielding 30 | . . . . . . . . . . . . . . . . 30 Ignored by Resistances 289 | . . . . . . . . . . 22 . 35 156 . 6 70 Regen/Repaired (Parts) 876 | . . 224 . 63 . 93 . . . . 28 . 129 . 200 139 Core Remaining (%) 71 | 100 60 . 80 . . . . . 34 . . . 85 . . . Volleys Fired 525 | 12 56 27 25 53 67 4 32 . 48 31 8 19 43 1 14 85 Largest 3 | 2 2 2 2 3 3 3 3 . 3 3 1 3 3 1 3 3 Hottest 135 | 40 60 79 79 135 78 78 80 . 75 76 5 78 84 28 84 89 Shots Fired 1208 | 24 112 54 48 154 158 11 87 . 129 71 8 32 103 1 37 179 Gun 1130 | 24 112 54 46 154 141 11 84 . 124 71 . 32 94 1 35 147 Cannon . | . . . . . . . . . . . . . . . . . Launcher 64 | . . . 2 . 17 . 3 . 5 . . . 3 . 2 32 Special 14 | . . . . . . . . . . . 8 . 6 . . . Kinetic 1010 | 24 94 31 30 91 141 11 84 . 124 71 . 32 94 1 35 147 Thermal 120 | . 18 23 16 63 . . . . . . . . . . . . Explosive 46 | . . . 2 . 11 . 2 . 5 . . . 3 . 2 21 Electromagnetic 18 | . . . . . 6 . 1 . . . . . . . . 11 Robot Hit Streak 36 | 8 18 26 19 17 29 5 13 . 12 8 4 7 11 . 13 36 Robot Miss Streak 5 | 1 2 1 2 2 3 2 3 . 4 4 1 3 3 . 5 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 1 Secondary Targets 35 | . . 3 2 1 5 . 7 . 2 1 . 1 2 . 2 9 Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 . 1 1 . 1 1 . 1 1 Shots Hit Robots 947 | 20 79 44 36 109 111 7 85 . 86 59 6 12 108 . 38 147 Core Hits 497 | 9 31 25 22 40 48 2 36 . 41 26 . 7 45 . 18 147 Critical Kills 5 | . . . . . . . . . 1 2 . . 1 . . 1 Critical Parts Destroyed 10 | 1 . . . 1 . . 2 . 1 . . . 3 . 1 1 Critical Strikes 27 | 1 . . . 6 . . 3 . 2 2 . . 9 . 1 3 Burn 4 | . . . . 4 . . . . . . . . . . . . Destroy 16 | 1 . . . 2 . . 1 . 2 2 . . 4 . 1 3 Smash 2 | . . . . . . . 2 . . . . . . . . . Impale 5 | . . . . . . . . . . . . . 5 . . . Melee Attacks 146 | . . . . . 26 . 29 . . 7 . . 73 . 11 . Impact 23 | . . . . . 15 . 8 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 56 | . . . . . . . . . . 3 . . 53 . . . Sneak Attacks 64 | . . . . . 12 . 22 . . 1 . . 18 . 11 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 24124 | 226 845 598 718 1742 2801 123 1741 . 1970 1050 . 276 2875 . 1134 8025 Guns 14496 | 226 827 598 537 1742 1710 123 1210 . 1639 1042 . 276 1272 . 525 2769 Cannons . | . . . . . . . . . . . . . . . . . Explosions 7766 | . . . 181 . 968 . 191 . 318 . . . 244 . 609 5255 Melee 1810 | . . . . . 123 . 339 . . . . . 1348 . . . Ramming 52 | . 18 . . . . . 1 . 13 8 . . 11 . . 1 Kinetic 13151 | 226 674 322 317 1046 1710 123 1210 . 1639 1042 . 276 1272 . 525 2769 Thermal 2149 | . 153 276 220 696 21 . . . . . . . . . . 783 Explosive 6273 | . . . 181 . 947 . 191 . 318 . . . 244 . 609 3783 Electromagnetic 689 | . . . . . . . . . . . . . . . . 689 Impact 462 | . . . . . 123 . 339 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 1348 | . . . . . . . . . . . . . 1348 . . . Highest Corruption 18 | . 1 . . . 4 4 8 8 12 2 2 2 2 . 3 18 Average Corruption 4 | . 1 . . . 3 4 7 8 10 1 2 2 2 . 3 6 Corruption Purged 3 | . . . . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 208 | . 4 . . . 25 6 44 1 62 8 6 11 25 . 1 15 Message Errors 50 | . . . . . 7 . 13 . 15 . 1 3 9 . . 2 Matter Fused 44 | . . . . . 1 2 9 . 17 1 2 3 5 . . 4 Heat Flow Errors 22 | . . . . . 4 . 5 1 7 1 . 1 2 . . 1 Energy Discharges 23 | . 1 . . . 1 . 5 . 9 2 1 1 1 . . 2 Parts Rejected 7 | . . . . . 2 1 2 . . . 1 . 1 . . . Parts Fused 3 | . . . . . . . . . . . . . 1 . . 2 Data Loss (minor) 31 | . 1 . . . 6 1 5 . 7 2 1 1 4 . 1 2 Data Loss (major) 13 | . 2 . . . 1 1 3 . 4 1 . 1 . . . . Misfires 2 | . . . . . . . . . 1 1 . . . . . . Alerts 4 | . . . . . 2 . 1 . 1 . . . . . . . Weapon Failures 9 | . . . . . 1 1 1 . 1 . . 1 2 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 256 | . . . . . 10 . 55 . 31 . . . . . . 160 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 201 | . . . . . 10 . . . 31 . . . . . . 160 Melee 55 | . . . . . . . 55 . . . . . . . . . Knockbacks 3 | . . . . . . . 3 . . . . . . . . . Impact 3 | . . . . . . . 3 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 415 | . . . 32 . 103 . . . . . . . . . . 280 Shots 15 | . . . 1 . 5 . . . . . . . . . . 9 Rammed 15 | . 9 . . . . . 1 . 2 1 . . 1 . . 1 Targets Rammed 17 | . 10 . . . . . 1 . 2 2 . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . 1 . . . . . . Highest Temperature 337 | . 78 174 96 294 208 119 320 145 337 167 . 160 226 . 108 218 Average Temperature 69 | . 28 53 32 95 54 57 86 83 92 37 . 45 34 . 35 75 Received Heat Transfer 3327 | . 351 138 120 288 420 27 166 . 312 171 . 105 322 . 9 898 Effects 5 | . . . . . . . 2 . 3 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . 1 Parts Fried 6 | . . . . . . . 1 . . . . . . . . 5 Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 1 1 6 . . . . . . . . . . . . Heat Transferred 4230 | . 350 703 555 2072 50 . . . . . . . . . . 500 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 . . . . . . . . . . 5 Alert | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Maximum Alert Level 5 | . . 1 . 1 3 2 4 2 4 2 . 2 5 4 5 5 Low Security (%) 38 | 100 100 97 100 98 14 74 16 . . 18 100 56 . . . . Level 1 13 | . . 2 . 1 12 . 39 . 9 65 . 34 1 . . . Level 2 8 | . . . . . 37 25 5 100 11 15 . 9 6 . . . Level 3 17 | . . . . . 35 . 33 . 61 . . . 23 . 30 3 Level 4 10 | . . . . . . . 4 . 17 . . . 42 100 29 12 Level 5 7 | . . . . . . . . . . . . . 25 . 40 27 High Security 3 | . . . . . . . . . . . . . . . . 56 Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 3385 | 10 168 200 194 205 1006 492 1235 601 1100 582 50 492 2447 1284 2149 3385 Initial 1284 | . . 26 74 . 90 490 30 601 389 577 50 . 342 1284 889 1127 Average 666 | . 65 32 102 114 580 207 516 598 803 293 6 184 1397 1279 1422 2214 Influence Increases 13509 | 30 395 385 316 803 1116 57 1355 8 901 472 4 961 2265 7 1380 3054 Destroy 0b10 Robot/C 6960 | . 260 280 240 460 620 40 900 . 620 240 . 320 820 . 580 1580 Destroy 0b10 Robot/NC 350 | 30 15 5 10 70 . . 5 . 5 40 . 60 30 . . 80 Destroy Leader 854 | . 62 70 50 144 20 10 70 . 50 54 . 76 30 . 20 198 Allied During Kill 2948 | . . . . 48 15 2 191 . 69 62 . 442 800 . 550 769 Trap Triggered on 0b10 40 | . . . . . 20 . 20 . . . . . . . . . Successful Hack 196 | . 12 14 . 10 24 5 . 8 30 39 . 21 6 7 . 20 Select Force Hacks 20 | . . . . . . . . . . . . 20 . . . . Disable Machine 210 | . . . . 15 . . . . . 15 . . . . . 180 Anti-Garrison Action 1050 | . . . . . 250 . 100 . 100 . . . 450 . 150 . Destroy Structure 506 | . 1 1 16 26 122 . 9 . 12 22 4 22 69 . 80 122 Partial Spotted 30 | . . 15 . 15 . . . . . . . . . . . . Lose Combat Pursuer 345 | . 45 . . 15 45 . 60 . 15 . . . 60 . . 105 Influence Decreases 10124 | 30 333 255 508 664 249 1016 167 644 400 1429 147 472 307 1183 502 1818 Entered New Map 4910 | . . 36 118 . 49 516 17 634 210 523 93 . 147 1163 382 1022 Time Decay 2946 | 30 323 219 380 604 . 180 . 10 . 546 30 358 . 20 . 246 Lost Part 370 | . 10 . 10 20 60 . 30 . 50 20 . . . . . 170 Lost Ally 1298 | . . . . 40 140 20 120 . 140 40 24 114 160 . 120 380 Purge Threat 600 | . . . . . . 300 . . . 300 . . . . . . Squads Dispatched 49 | . 2 . . 3 . 1 . 2 . 6 . 7 . 2 . 26 Investigation 9 | . 1 . . 1 . 1 . 2 . . . 2 . 1 . 1 Extermination 5 | . . . . . . . . . . 3 . 2 . . . . Reinforcement 6 | . 1 . . 1 . . . . . 1 . 1 . . . 2 Assault 25 | . . . . . . . . . . 2 . . . . . 23 Garrison 4 | . . . . 1 . . . . . . . 2 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Distress Signals 12 | . 2 2 . 4 . . . . 1 . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 380 | . 27 18 12 22 30 5 41 1 34 15 4 4 42 . 18 107 Peak Tracking Total 14 | . 5 6 3 3 6 3 7 3 7 5 3 2 11 . 9 14 Tactical Retreats 13 | . 1 . . 1 3 . 2 . 1 . . . 2 . . 3 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Traps Triggered 39 | . 1 . . . 9 . 7 1 13 3 . . 4 . 1 . Indirectly 1 | . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 4 | . . . . . 2 . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 4 | . . . . . 2 . 2 . . . . . . . . . Triggered 4 | . . . . . 2 . 2 . . . . . . . . . Most Traps Carried 4 | . . . 4 4 4 2 2 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Machines Disabled 20 | . . . . 1 1 . . . . 1 . . 4 . 1 12 Max in Single Turn 3 | . . . . 1 1 . . . . . . . 1 . . 3 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Garrison Relay 4 | . . . . . 1 . . . . . . . 3 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Machines Accessed 55 | . 3 5 . 7 3 5 2 1 4 8 . 6 4 1 2 4 Terminals 39 | . 2 3 . 4 3 3 2 . 4 6 . 4 4 . 2 2 Fabricators 3 | . . . . . . . . . . 1 . 1 . . . 1 Repair Stations 4 | . 1 1 . 1 . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . 1 . . . . . 1 . . . . . 1 Garrison Access 5 | . . . . 1 . 1 . 1 . . . 1 . 1 . . Total Hacks 138 | . 9 16 . 16 4 15 4 2 8 23 . 11 7 6 5 12 Successful 66 | . 3 10 . 12 3 8 . 2 3 11 . 6 1 2 1 4 Failed 70 | . 6 5 . 4 1 7 4 . 5 12 . 5 6 4 4 7 Catastrophic 13 | . 1 . . . . 2 1 . 1 3 . 2 . . 1 2 Database Lockouts 2 | . . 1 . . . . . . . . . . . . . 1 Manual 45 | . 7 4 . 5 . 10 . 1 . 7 . 5 . 5 . 1 Terminals 87 | . 7 9 . 8 4 9 4 . 8 15 . 6 7 . 5 5 Fabricators 10 | . . . . . . . . . . 6 . 2 . . . 2 Repair Stations 11 | . 2 4 . 3 . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . 3 . 3 . . . . . 2 . . . . . 5 Garrison Access 17 | . . . . 2 . 4 . 2 . . . 3 . 6 . . Terminal Hacks 26 | . 2 2 . 4 3 4 . . 3 4 . 2 1 . 1 . Robot Schematic 1 | . . . . . . . . . . 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . 1 . . . Branch Access Points 2 | . . 1 . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . 1 . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . . . . 2 . . . 2 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 6 | . . . . 3 . 2 . . . . . 1 . . . . Garrison Registry 2 | . . . . . 1 . . . . . . . . . 1 . Security Stations 2 | . . . . . 1 . . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 4 . 1 . . . 2 Network Status 1 | . . . . . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . 2 . . . . . 1 Build 3 | . . . . . . . . . . 2 . . . . . 1 Repair Station Hacks 9 | . 1 4 . 2 . 2 . . . . . . . . . . Scan Component 4 | . . 2 . 1 . 1 . . . . . . . . . . Repair 4 | . . 2 . 1 . 1 . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . 3 . 3 . . . . . 2 . . . . . 2 Retrieve Study 10 | . . 3 . 3 . . . . . 2 . . . . . 2 Garrison Access Hacks 5 | . . . . 1 . 1 . 1 . . . 1 . 1 . . Unlock Access 5 | . . . . 1 . 1 . 1 . . . 1 . 1 . . Unauthorized Hacks 9 | . . 1 . 2 . 1 . 1 . 1 . 2 . 1 . . Terminals 4 | . . 1 . 1 . 1 . . . 1 . . . . . . Botnet 4 | . . 1 . 1 . 1 . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Download 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . 1 . . . 1 . 1 . . Reprogram 4 | . . . . 1 . . . 1 . . . 1 . 1 . . Data Cores Recovered 3 | . . 1 . 1 . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . Hacking Detections 44 | . 3 4 . 5 3 3 2 . 3 7 . 5 3 1 2 3 Full Trace Events 5 | . 2 . . . . 1 . . . . . . . . 1 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 1 . 1 . . . . Robots Built 6 | . . . . . . . . . . 4 . . . . . 2 Authchips 3 | . . . . . . . . . . 2 . . . . . 1 Time 155 | . . . . . . . . . . 88 . . . . . 67 Total Robot Build Rating 24 | . . . . . . . . . . 16 . . . . . 8 Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . 3 . 3 . . . . . 2 . . . . . 2 Parts Repaired 4 | . . 2 . 1 . 1 . . . . . . . . . . Time 129 | . . 52 . 26 . 51 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Used RIF Installer 6 | . . . . . 2 . 1 . 1 . . . 1 . 1 . Command Fork 1 | . . . . . . . . . . . . . 1 . . . Zone Cloak 1 | . . . . . . . . . . . . . . . 1 . Robot Detection 1 | . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . 1 . . . . . . . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . Robots Hacked 13 | . . . . . . . . . . 3 6 . 4 . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . Combat 12 | . . . . . . . . . . 3 5 . 4 . . . Robot Hacks Applied 14 | . . . . . . . . . . 3 7 . 4 . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . ignore_targets 5 | . . . . . . . . . . . 5 . . . . . streamctrl_high 5 | . . . . . . . . . . 3 . . 2 . . . formatsys_low 1 | . . . . . . . . . . . 1 . . . . . formatsys_high 2 | . . . . . . . . . . . . . 2 . . . Relay Couplers Released 20 | . . . . . 5 . . . . 3 . . 12 . . . Machine Destruction 20 | . . . . . 5 . . . . 3 . . 12 . . . Attached 4 | . . . . . . . . . . 1 1 . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 37 | . . . . . 6 . 9 . . 1 . . 13 . 8 . Allies Hacked 10 | . . . . . . . . . 2 . 6 . 1 . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Total Allies 92 | . . . 3 1 7 . 10 3 2 8 26 2 18 1 9 2 Largest Group 28 | . . . 3 3 6 1 6 7 7 7 28 27 22 20 24 23 Highest-Rated Group 1386 | . . . 74 74 60 31 115 132 132 196 1386 1346 721 657 965 880 Highest-Rated Ally 141 | . . . 31 31 31 31 31 24 39 39 141 141 40 40 119 119 Total Orders 31 | . . . . . . . 2 . . . 5 12 4 . 8 . STAY 20 | . . . . . . . 1 . . . 4 6 3 . 6 . ROAM 3 | . . . . . . . . . . . . 3 . . . . FOLLOW 8 | . . . . . . . 1 . . . 1 3 1 . 2 . Ally Attacks 782 | . . . . 49 31 8 49 . 36 58 108 90 108 . 77 168 Total Damage 20693 | . . . . 930 549 169 1106 . 628 1031 2152 1740 2825 . 3183 6380 Kills 179 | . . . . 13 4 1 23 . 7 11 2 25 29 . 22 42 Allies Corrupted 5 | . . . . . . . . . . 2 . . . . 2 1 Allies Melted 2 | . . . . . . . 1 . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Active Infowar (turns) 1885 | . 393 . . 2 . . . . . . . 2 168 . 115 1205 Optics 1320 | . . . . . . . . . . . . . . . 115 1205 Sensors 3 | . . . . 1 . . . . . . . 2 . . . . Terrain 1 | . . . . 1 . . . . . . . . . . . . Structural 393 | . 393 . . . . . . . . . . . . . . . Seismic 168 | . . . . . . . . . . . . . 168 . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Turns Passed 17744 | 238 987 681 986 1944 1871 363 1407 34 1544 1569 434 955 2198 55 1273 1205 Spaces Moved 7809 | 108 441 279 507 783 765 160 579 18 634 716 220 491 947 12 628 521 Core 19 | 3 . . . . . . . . . . . . . . . 16 Treads 5798 | 105 362 . . 564 765 160 579 18 634 519 . . 947 12 628 505 Legs . | . . . . . . . . . . . . . . . . . Wheels 1992 | . 79 279 507 219 . . . . . 197 220 491 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 175 175 200 200 200 200 200 145 145 145 160 160 160 50 Average Speed 180 | 156 163 175 175 196 200 200 200 200 200 184 145 145 185 160 160 158 Slowest Speed 285 | 160 200 175 175 200 200 200 200 200 200 200 145 145 285 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 63 31 96 82 84 24 78 5 96 22 93 18 98 1 63 16 Regions Visited 16 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 . 1 . 1 . 1 . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . Spaces Dug 18 | . . . . . 5 . 3 . . 2 . . 8 . . . Terrain Destroyed 253 | . . . 16 . 52 . 4 . 14 3 . . 17 . 27 120 Melee 18 | . . . . . 5 . 3 . . 2 . . 8 . . . Projectile 11 | . . . . . 1 . . . . 1 . . 3 . . 6 AOE 222 | . . . 16 . 46 . 1 . 14 . . . 6 . 26 113 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Total 10326 | 152 602 425 558 1080 954 194 746 17 814 892 329 714 1196 46 862 745 Wait 1206 | 20 47 84 1 166 10 23 43 . 74 82 93 182 85 33 182 81 Move 7796 | 107 440 278 506 782 764 160 578 17 633 716 219 491 945 12 627 521 Hop . | . . . . . . . . . . . . . . . . . Pick Up 125 | 7 19 16 8 18 16 1 8 . 9 5 1 4 7 . 2 4 Fast Attach 78 | 6 6 2 . 12 6 3 5 . . 10 2 7 4 . 2 13 Attach 48 | . 2 4 1 6 6 1 2 . 4 6 1 . 1 . 2 12 Detach 23 | . 1 1 . 3 . . 1 . . 9 . . 1 . . 7 Swap 151 | . 7 3 9 11 29 . 23 . 11 13 3 . 20 . 9 13 Drop 141 | . 14 10 8 29 17 2 10 . 7 11 2 11 11 . 1 8 Fire 525 | 12 56 27 25 53 67 4 32 . 48 31 8 19 43 1 14 85 Melee 146 | . . . . . 26 . 29 . . 7 . . 73 . 11 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 17 | . 10 . . . . . 1 . 2 2 . . 1 . . 1 Escape Stasis 52 | . . . . . 11 . 12 . 26 . . . 3 . . . Rewire 14 | . . . . . . . . . . . . . 2 . 12 . Trap 4 | . . . . . 2 . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Sto x2 / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 239 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 8) 898 | -10/Materials | Discovered new exit (range 8) 1226 | -10/Materials | Entered another Materials area 1226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1619 | -9/Materials | Repaired Lgt. Treads+? 1655 | -9/Materials | Repaired Lgt. Treads+ 1688 | -9/Materials | Central database locked down 1688 | -9/Materials | Identified exit to Mines 1907 | -9/Materials | Entered Mines 1932 | -9/Mines | Build established: Scavenger-Mutant 2100 | -9/Mines | Learned location of 1 exit from Materials 2355 | -9/Mines | Learned Materials emergency access door positions 2410 | -9/Mines | Discovered new exit (range 8) 2420 | -9/Mines | Escorted by a lone wolf Derelict 2440 | -9/Mines | Learned location of Storage (-7) 2588 | -9/Mines | Discovered new exit (range 10) 2672 | -9/Mines | Found a hidden stash of uninstalled traps 2893 | -9/Mines | Entered Materials 2893 | -8/Materials | Accompanied by 3 allies 2893 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2894 | -8/Materials | Identified exit to Factory 2898 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3016 | -8/Materials | Repaired Lgt. Treads+ 3350 | -8/Materials | Build established: Scavenger-Tank 3401 | -8/Materials | Discovered exit to Factory (range 10) 4200 | -8/Materials | Build established: Scavenger-Gunner 4807 | -8/Materials | Identified exit to Garrison 4815 | -8/Materials | Discovered exit to Factory (range 10) 4837 | -8/Materials | Entered Garrison 4837 | -8/Garrison | Accompanied by 1 ally 4880 | -8/Garrison | Triggered checkpoint 4931 | -8/Garrison | Garrison Relay disabled 5216 | -8/Garrison | Triggered checkpoint 5373 | -8/Garrison | Triggered checkpoint 5468 | -8/Garrison | Discovered new exit (range 3) 5796 | -8/Garrison | Triggered checkpoint 5911 | -8/Garrison | Triggered checkpoint 5972 | -8/Garrison | Discovered new exit (range 23) 5972 | -8/Garrison | Discovered new exit (range 26) 5972 | -8/Garrison | Discovered new exit (range 75) 6082 | -8/Garrison | Installed Relay Interface Framework 6124 | -8/Garrison | Learned Materials security intel 6201 | -8/Garrison | Triggered checkpoint 6314 | -8/Garrison | Expanded RIF knowledge: Robot Detection 6548 | -8/Garrison | Rescued a captive Derelict 6567 | -8/Garrison | Lost 6 allies 6708 | -8/Garrison | Entered Materials 6708 | -8/Materials | Accompanied by 1 ally 6923 | -8/Materials | Repaired Imp. Assault Rifle 7071 | -8/Materials | Identified exit to Garrison 7071 | -8/Materials | Entered Garrison 7177 | -8/Garrison | Triggered checkpoint 7293 | -8/Garrison | Triggered checkpoint 7565 | -8/Garrison | Lost 4 allies 7594 | -8/Garrison | Expanded RIF knowledge: Structural Interface 7719 | -8/Garrison | Triggered checkpoint 7719 | -8/Garrison | Discovered exit to Factory (range 6) 7728 | -8/Garrison | Triggered checkpoint 7855 | -8/Garrison | Triggered checkpoint 7931 | -8/Garrison | Discovered exit to Factory (range 10) 7940 | -8/Garrison | Rescued a captive Derelict 7947 | -8/Garrison | Triggered checkpoint 8139 | -8/Garrison | Build established: Scavenger-Tank 8171 | -8/Garrison | Triggered checkpoint 8263 | -8/Garrison | Triggered checkpoint 8363 | -8/Garrison | Discovered exit to Factory (range 9) 8411 | -8/Garrison | Triggered checkpoint 8434 | -8/Garrison | Discovered new exit (range 6) 8442 | -8/Garrison | Core integrity fell below 50% 8478 | -8/Garrison | Entered Materials 8478 | -8/Materials | Accompanied by 4 allies 8502 | -8/Materials | Identified exit to Garrison 8512 | -8/Materials | Entered Garrison 8512 | -8/Garrison | Accompanied by 7 allies 8568 | -8/Garrison | Triggered checkpoint 8659 | -8/Garrison | Triggered checkpoint 8752 | -8/Garrison | Lost 7 allies 8878 | -8/Garrison | Triggered checkpoint 8971 | -8/Garrison | Discovered exit to Factory (range 14) 9052 | -8/Garrison | Triggered checkpoint 9132 | -8/Garrison | Expanded RIF knowledge: Program Shield 9152 | -8/Garrison | Triggered checkpoint 9207 | -8/Garrison | System corruption reached 10% 9430 | -8/Garrison | Triggered checkpoint 9518 | -8/Garrison | Discovered exit to Factory (range 8) 9713 | -8/Garrison | Discovered exit to Factory (range 10) 9728 | -8/Garrison | Triggered checkpoint 9786 | -8/Garrison | Learned Factory security intel 9814 | -8/Garrison | Rescued a captive Derelict 9814 | -8/Garrison | Rescued a captive Derelict 10056 | -8/Garrison | Entered Factory 10056 | -7/Factory | Accompanied by 2 allies 10056 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10093 | -7/Factory | Build established: Scavenger-Mutant 10450 | -7/Factory | P-60 Hacker assimilated allied Grenadier 4a 11039 | -7/Factory | Fabricated P-60 Hacker (x2) 11171 | -7/Factory | Fabricated P-60 Hacker? 11412 | -7/Factory | Discovered new exit (range 16) 11503 | -7/Factory | Build established: Commander-Tank 11610 | -7/Factory | P-60 Hacker assimilated allied Trooper 4a 11625 | -7/Factory | Sucked down chute 11625 | -7/Factory | Entered Waste 11641 | -7/Waste | Spotted C-40 Crusher 11663 | -7/Waste | Spotted C-40 Crusher 11669 | -7/Waste | Hacker 4b assimilated hostile C-40 Crusher 11676 | -7/Waste | Spotted C-40 Crusher 11694 | -7/Waste | Spotted C-40 Crusher 11700 | -7/Waste | Spotted C-40 Crusher 11703 | -7/Waste | Spotted C-40 Crusher 11710 | -7/Waste | 6 allies followed down the chute 11712 | -7/Waste | Hacker 4d assimilated hostile C-40 Crusher 11714 | -7/Waste | Hacker 4b assimilated hostile C-40 Crusher 11777 | -7/Waste | Hacker 4c assimilated hostile C-40 Crusher 11794 | -7/Waste | Warlord forces began an assault 11798 | -7/Waste | Lost 3 allies 11976 | -7/Waste | Discovered new exit (range 13) 12059 | -7/Waste | Entered Factory 12059 | -7/Factory | Accompanied by 27 allies 12900 | -7/Factory | Identified exit to Storage 12900 | -7/Factory | Identified exit to Lower Caves 12905 | -7/Factory | Garrison activated, responded to threat 12949 | -7/Factory | Identified exit to Garrison 13014 | -7/Factory | Entered Garrison 13014 | -7/Garrison | Accompanied by 14 allies 13150 | -7/Garrison | Triggered checkpoint 13175 | -7/Garrison | Triggered checkpoint 13187 | -7/Garrison | Triggered checkpoint 13228 | -7/Garrison | Lost 3 allies 13305 | -7/Garrison | Build established: Hacker-Tank 13356 | -7/Garrison | Garrison Relay disabled 13460 | -7/Garrison | Triggered checkpoint 13518 | -7/Garrison | Triggered checkpoint 13860 | -7/Garrison | Triggered checkpoint 14124 | -7/Garrison | Discovered new exit (range 10) 14196 | -7/Garrison | Triggered checkpoint 14208 | -7/Garrison | Garrison Relay disabled 14221 | -7/Garrison | Build established: Commander-Tank 14410 | -7/Garrison | Garrison Relay disabled 14457 | -7/Garrison | Discovered new exit (range 12) 14631 | -7/Garrison | Triggered checkpoint 14716 | -7/Garrison | Discovered new exit (range 14) 14828 | -7/Garrison | Lost 3 allies 14880 | -7/Garrison | Triggered checkpoint 14912 | -7/Garrison | Expanded RIF knowledge: Command Fork 14948 | -7/Garrison | Hacker 4c assimilated hostile Y-54 Guardian 15048 | -7/Garrison | Triggered checkpoint 15212 | -7/Garrison | Entered Factory 15212 | -6/Factory | Accompanied by 20 allies 15212 | -6/Factory | Evolved 2 slots: Utility x2 15232 | -6/Factory | Identified exit to Garrison 15267 | -6/Factory | Entered Garrison 15267 | -6/Garrison | Accompanied by 21 allies 15309 | -6/Garrison | Spotted B-86 Titan 15388 | -6/Garrison | Rewired B-75 Beast 15461 | -6/Garrison | Triggered checkpoint 15577 | -6/Garrison | Triggered checkpoint 15589 | -6/Garrison | Triggered checkpoint 15599 | -6/Garrison | Triggered checkpoint 15651 | -6/Garrison | Triggered checkpoint 15759 | -6/Garrison | Discovered new exit (range 69) 15759 | -6/Garrison | Discovered new exit (range 53) 15759 | -6/Garrison | Discovered new exit (range 82) 16081 | -6/Garrison | Lost 4 allies 16165 | -6/Garrison | Found embedded Infiltrators 16189 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 16398 | -6/Garrison | Spotted Executioner 16422 | -6/Garrison | Allies destroyed Executioner 16447 | -6/Garrison | Rewired Executioner 16540 | -6/Garrison | Entered Factory 16540 | -6/Factory | Accompanied by 23 allies 16758 | -6/Factory | Lost 3 allies 16890 | -6/Factory | First assault squad dispatched 16928 | -6/Factory | Fabricated P-60 Hacker? 17001 | -6/Factory | Central database locked down 17067 | -6/Factory | High security lockdown imminent 17147 | -6/Factory | High security lockdown engaged 17321 | -6/Factory | Lost 3 allies 17407 | -6/Factory | Lost 7 allies 17467 | -6/Factory | Destroyed 21 combat bots 17532 | -6/Factory | Lost 11 parts (1p2n3u5w) 17539 | -6/Factory | Destroyed 12 combat bots 17718 | -6/Factory | System corruption reached 10% 17723 | -6/Factory | Core integrity fell below 50% 17741 | -6/Factory | Core integrity fell below 20% 17745 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 17737_ Hacking Suite blown off. 17737_ E-15 Imp destroyed. 17737_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 17737_ Penetrated by Slug. 17737_ Dropped Huge Storage Unit. 17738_ Slug penetrates Wall. 17738_ Penetrated by Slug. 17740_ System corrupted: Component data lost. 17740_ Slug penetrates Earth. 17743_ C-45 Heavy ARC bursts open, deploying its payload. 17743_ G-67 Veteran unfolds itself. 17743_ G-50 Soldier unfolds itself. 17743_ B-48 Gladiator unfolds itself. 17743_ G-50 Soldier unfolds itself. 17743_ I-36 Angel unfolds itself. 17745_ C-45 Heavy ARC bursts open, deploying its payload. 17745_ P-60 Hacker unfolds itself. 17745_ I-36 Angel unfolds itself. 17745_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | S"#?????????????????????? ???????????? | | """#????????????????????###+###????????? | | """#????????????????????# #?######## | | #????????????????????# #? # | | #####????????????????????# # # | | ?????????????????????????+ # # | | ?????????????????????????# #! 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"" # #???? | | ?????????????????# =%*!! "" # #???? | | ?????????????????# / """ # #???? | | ?????????????????# = %= """ # #???? | | ?????????????????# *[ " # #???? | | ?????????????????# # #???? | | ?????????????????# # #???? | | ?????????????????# % # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 450 Sight Range 23 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 15 Resistance: EM 15 Power Shielding 90 Evasion (%) 50 Targeting Accuracy 20 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 35 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked S-27 Virus | -7/Factory | Downloaded Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 17% | -9/Materials Lgt. Treads | 22% | -9/Materials Lgt. Treads | 55% | -8/Materials Imp. Assault Rifle | 33% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Minigun | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Med. Treads | -7/Factory | Hacked Hpw. Shotgun | -7/Factory | Hacked Gauss Rifle | -6/Factory | Hacked KE Penetrator | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedMomentumBattery Manual? 0 Play Time 01:40:45 Cumulative 2278.4 hours Start 2026.08.02 @ 16:35:07 End 2026.08.02 @ 18:15:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1425 Rogue 1421 Adventurer 4 Explorer 0 Win Type - Total 330 Types 248/14/27/11/4/1/6/10/5/4 Lore% 99 Gallery% 96 Achievement% 94 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d933d361-6ab8-4b58-b90b-c7d95735362e