Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.10 @ 16:04:41 Player: sentrybuster Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (131) 655 Value Destroyed (5819) 5819 Prototype IDs (18) 360 Alien Tech Used (6) 1200 Bonus (4577) 4577 TOTAL SCORE: 20311 Bonus ------- High Alert Combat Kills 615 Follower Combat Kills 462 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 229/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Subatomic Replicator Compact HERF Cannon Compact Mass Driver Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Myomer Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Energy Well Experimental Energy Well Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Armor Integrity Analyzer SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Cooled Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Myomer Leg Centrium Leg Improved Antigrav System System Mapper [Rating: 196] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Cooled Airjet Treads Advanced Heavy Treads Leg Titanium Leg Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility Advanced Terrain Scan Processor Device Long-range Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Mapper Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Improved Potential Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Improved Grenade Launcher Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Tes Res Qua Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . 1 . . . . . . . 1 . . . 1 Utility 11 | . . 1 2 1 . . 1 2 . . 2 . . 1 . 1 Weapon 2 | . . . . . . . 1 . . . . . . 1 . . Parts Attached 169 | 6 4 7 28 32 6 2 7 8 . . 6 8 13 21 14 7 Power 14 | 1 . . 2 3 1 . 1 . . . . 2 . 3 1 . Engine 3 | 1 . . 1 1 . . . . . . . . . . . . Core 6 | . . . 1 2 1 . 1 . . . . 1 . . . . Reactor 5 | . . . . . . . . . . . . 1 . 3 1 . Propulsion 43 | 2 . 3 12 9 . . 1 1 . . 2 1 3 5 2 2 Treads 6 | . . . . . . . . . . . . . 1 1 2 2 Leg 15 | 2 . 3 3 2 . . . . . . . . 1 4 . . Wheel . | . . . . . . . . . . . . . . . . . Hover 20 | . . . 9 5 . . 1 1 . . 2 1 1 . . . Flight 2 | . . . . 2 . . . . . . . . . . . . Utility 55 | 1 3 3 7 6 1 . 3 3 . . 3 1 7 9 7 1 Device 21 | . . 1 3 1 1 . 2 1 . . 1 1 2 4 3 1 Storage 6 | 1 . . . . . . . . . . . . 4 1 . . Processor 9 | . . 2 1 2 . . . 1 . . . . . 1 2 . Hackware 2 | . . . . . . . . . . . . . . 1 1 . Protection 16 | . 3 . 3 3 . . 1 1 . . 2 . 1 2 . . Artifact 1 | . . . . . . . . . . . . . . . 1 . Weapon 57 | 2 1 1 7 14 4 2 2 4 . . 1 4 3 4 4 4 Energy Gun 15 | 2 . 1 1 2 . 1 2 2 . . . 2 1 1 . . Energy Cannon 13 | . . . 2 . . . . 1 . . . . 2 3 2 3 Ballistic Gun 13 | . 1 . 1 7 2 . . . . . 1 1 . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 1 1 Launcher 13 | . . . 3 5 2 1 . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 2 . . . . . . . . 9 2 9 . Parts Lost 62 | . . 1 10 19 . . 3 . . . . . 2 16 9 2 Power 8 | . . . 1 3 . . . . . . . . . 3 1 . Propulsion 19 | . . . 4 5 . . 1 . . . . . . 4 3 2 Utility 21 | . . 1 2 5 . . 1 . . . . . 2 6 4 . Weapon 14 | . . . 3 6 . . 1 . . . . . . 3 1 . Highest Loss Streak 9 | . . 1 3 9 . . 3 . . . . . 1 5 3 2 Average Slot Usage (%) 73 | . 97 98 92 68 98 100 92 98 100 100 99 96 76 57 37 2 Engine 2 | . 14 11 6 1 . . . . . . . . . . . . Core 2 | . . . 2 2 7 7 6 5 5 5 5 6 4 . . . Reactor 1 | . . . . . . . . . . . . 1 4 5 1 . Treads 1 | . . . . . . . . . . . . . 2 2 3 2 Leg 8 | . 28 32 12 . . . . . . . . . 3 6 3 . Hover 8 | . . . 13 13 30 30 26 23 23 23 21 23 . . . . Device 10 | . . 11 7 4 13 15 14 21 23 23 23 19 18 9 5 . Storage 4 | . 14 11 9 . . . . . . . . . 3 9 . . Processor 13 | . . 8 18 19 23 23 20 22 23 23 21 19 14 10 9 . Protection 5 | . 11 1 8 8 7 7 5 5 5 5 12 14 10 4 . . Energy Gun 4 | . 17 11 1 . 7 5 11 13 11 11 6 4 1 . . . Energy Cannon 2 | . . . 5 . . . . . 5 5 5 4 6 5 . . Ballistic Gun 3 | . 10 11 2 5 5 7 6 2 . . 3 . 1 . . . Launcher 1 | . . . 3 5 1 1 . . . . . . . . . . Naked Turns 186 | . . . . . . . . . . . . . . . 4 182 Heaviest Build 143 | 13 16 17 27 24 29 29 32 42 42 42 54 73 115 143 39 . Greatest Support 155 | 20 20 51 44 35 35 54 37 52 52 52 60 77 100 155 75 3 Greatest Overweight (x) 3 | 1 . . 1 3 . . . 1 . . . . 1 3 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 4 4 4 4 4 4 4 4 4 10 4 4 Average Capacity 5 | 5 6 6 6 4 4 4 4 4 4 4 4 4 4 8 4 4 Most Carried 8 | 6 6 6 6 6 4 4 4 4 4 4 4 4 4 8 4 4 Average Carried 4 | 3 5 5 5 3 4 4 3 3 4 4 3 3 3 4 2 3 Final Capacity 6 | 6 6 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | 6 6 6 6 4 4 4 4 4 4 4 4 4 3 4 3 4 Class Distribution -------------------- 69% | Mutant 9% | Scout 7% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -4/Factory Scout | -3/Research Mutant | -3/Testing Mutant | -2/Research Hacker-Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Tes Res Qua Acc Matter Collected 2980 | 208 117 169 566 656 88 146 81 96 . . 78 . 346 178 221 30 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5924 | 112 182 394 1283 945 39 97 75 172 . . 161 156 714 1385 130 79 Parts 266 | 6 10 23 65 44 1 6 5 6 . . 9 3 35 33 15 5 Haulers Intercepted 7 | . 1 1 3 2 . . . . . . . . . . . . Recyclers Shooed 7 | 1 1 . 2 1 . . 1 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 92 | . 3 5 20 14 . 4 1 3 . . 2 3 11 22 2 2 Melee 2 | . . . . . . . . . . . . . . . 2 . Guns 30 | . 3 5 2 9 . 2 1 3 . . 2 . 3 . . . Cannons 23 | . . . 4 . . . . . . . . 1 6 12 . . AOE 31 | . . . 13 3 . 2 . . . . . 2 1 8 . 2 Classes Destroyed 17 | 2 3 3 2 2 1 . . 1 . . . . 3 . . . Worker 6 | . . . 1 3 . . . 1 . . . . . . . 1 Builder 2 | . . . 1 . . . . . . . . . . 1 . . Tunneler 2 | 1 . . . . . . . . . . . 1 . . . . Hauler 7 | . 1 1 3 2 . . . . . . . . . . . . Recycler 7 | 1 1 1 3 1 . . . . . . . . . . . . Operator 4 | . . 1 3 . . . . . . . . . . . . . Watcher 10 | . 1 2 4 2 . . . . . . . . . 1 . . Swarmer 21 | . 3 . 3 6 . 3 . 1 . . . . . 3 . 2 Grunt 29 | . . 3 16 1 . . . 1 . . . 3 . 5 . . Brawler 4 | . . . . . . . . 1 . . . . . 3 . . Researcher 1 | . . . . . . . . . . . . . 1 . . . Sentry 14 | . . 2 1 5 . . 1 . . . 2 . . 3 . . Specialist 5 | . . . . . . . . . . . . . 5 . . . Hunter 11 | . . . . 1 . 1 . . . . . . 2 7 . . Programmer 7 | . . . . 1 . . . . . . . . 3 1 2 . Q-Series 1 | . . . . . . . . . . . . . 1 . . . Samaritan 2 | . . . . . 1 1 . . . . . . . . . . Best Kill Streak 5 | 1 5 2 5 4 . 3 1 2 . . 1 4 4 5 1 2 Combat Bots Only 4 | . 3 1 4 3 . 3 1 2 . . 1 3 3 4 1 2 Max Kills in Single Turn 3 | 1 1 1 3 2 1 2 1 1 . . 1 2 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 1 . 2 . . . . . 1 1 2 . 2 Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Tes Res Qua Acc Damage Taken 18808 | . 103 329 1132 2088 . 92 281 125 . . 136 330 1539 8139 1924 2590 Core 3594 | . . 35 142 378 . . 26 38 . . . . 89 884 383 1619 Absorbed by Shields 3228 | . . . . . . . . . . . . . 833 2382 . 13 Reduced by Siege Mode 23 | . . . . . . . . . . . . . 15 8 . . Redirected to Core 76 | . . . . . . . . . . . . . . . 76 . Core Remaining (%) 80 | 100 100 91 74 . . 46 96 . . 96 100 . 93 . 7 . Volleys Fired 571 | 10 19 45 127 93 7 14 11 18 2 . 8 15 79 114 7 2 Largest 3 | 2 2 2 2 2 2 2 3 3 1 . 3 3 2 2 2 1 Hottest 241 | 90 90 76 93 108 108 108 188 241 98 . 212 215 200 200 186 81 Shots Fired 777 | 18 38 90 154 132 11 23 24 32 2 . 15 23 87 117 9 2 Gun 406 | 18 38 90 53 97 8 21 24 32 . . 7 6 10 2 . . Cannon 323 | . . . 85 12 . . . . 2 . 8 13 77 115 9 2 Launcher 48 | . . . 16 23 3 2 . . . . . 4 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 230 | . 18 45 28 91 4 12 11 2 . . 2 2 9 . 5 1 Thermal 489 | 10 19 45 110 18 4 9 13 30 2 . 13 17 78 117 4 . Explosive 23 | . . . 13 1 3 2 . . . . . 4 . . . . Electromagnetic 35 | 8 1 . 3 22 . . . . . . . . . . . 1 Robot Hit Streak 15 | 4 4 7 14 10 11 15 6 8 . . 14 6 15 11 2 . Robot Miss Streak 9 | 2 4 4 3 3 3 1 3 9 . . 2 2 1 3 1 . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . Shots Hit Robots 514 | 11 17 53 109 94 6 21 14 20 . . 7 14 53 84 11 . Core Hits 252 | 3 9 21 58 38 4 11 5 14 . . 5 15 20 41 3 5 Critical Hits 15 | . . . 1 2 . . 1 . . . 1 . 2 5 3 . Critical Kills 3 | . . . . . . . . . . . 1 . . 1 1 . Critical Parts Destroyed 10 | . . . 1 1 . . . . . . . . 2 4 2 . Melee Attacks 18 | . . . . . . . . . . . . . . . 18 . Impact . | . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . . . . . . 18 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22413 | 141 253 700 3378 2186 154 557 327 447 . . 215 1034 3353 8240 700 728 Guns 4763 | 141 253 697 628 1187 154 350 327 447 . . 110 169 270 30 . . Cannons 9284 | . . . 1405 144 . . . . . . 105 170 2392 4998 70 . Explosions 7559 | . . . 1345 855 . 207 . . . . . 695 634 3148 . 675 Melee 630 | . . . . . . . . . . . . . . . 630 . Ramming 177 | . . 3 . . . . . . . . . . 57 64 . 53 Kinetic 2604 | . 88 287 353 1076 44 182 152 . . . 38 74 270 . 40 . Thermal 16037 | 114 165 410 1730 369 110 168 175 447 . . 177 265 3026 8176 30 675 Explosive 2210 | . . . 1209 99 . 207 . . . . . 695 . . . . Electromagnetic 755 | 27 . . 86 642 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 630 | . . . . . . . . . . . . . . . 630 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . 3 5 5 5 . . . . . . 10 15 24 8 Average Corruption 9 | . . . 2 4 5 5 . . . . . . 9 14 16 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 161 | . . . 12 14 6 9 . . . . . . 35 35 45 5 Message Errors 26 | . . . 1 4 1 . . . . . . . 8 2 8 2 Matter Fused 28 | . . . 3 3 1 . . . . . . . 6 7 7 1 Heat Flow Errors 13 | . . . 1 2 . 2 . . . . . . 2 4 2 . Energy Discharges 17 | . . . 2 1 . 1 . . . . . . 3 4 6 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Data Loss (minor) 17 | . . . 2 1 2 1 . . . . . . 1 3 5 2 Data Loss (major) 2 | . . . . . . . . . . . . . 1 . 1 . Misfires 2 | . . . . . . . . . . . . . 2 . . . Alerts 2 | . . . . . . . . . . . . . . 2 . . Misdirections 21 | . . . . . . . . . . . . . 4 7 10 . Targeting Errors 31 | . . . 2 3 2 5 . . . . . . 8 5 6 . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . Overload Shots 14 | . . . . . . . . . . . . . 7 7 . . Overflow Damage 1431 | . . . 52 8 . . . . . . . 59 113 917 130 152 Projectiles 299 | . . . 14 5 . . . . . . . . 58 222 . . Explosions 984 | . . . 38 3 . . . . . . . 59 55 677 . 152 Melee 148 | . . . . . . . . . . . . . . 18 130 . Knockbacks 2 | . . . . . . . . . . . . . 1 . 1 . Impact 1 | . . . . . . . . . . . . . 1 . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 382 | . . 1 83 39 . . . . . . . . 6 67 30 156 Shots 9 | . . . 2 4 . . . . . . . . . 1 1 1 Rammed 13 | . . 2 . . . . . . . . . . 2 7 . 2 Targets Rammed 15 | . . 2 . . . . . . . . . . 4 7 . 2 Kicked 2 | . . . . . . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 348 | 210 108 182 293 261 135 224 213 327 71 . 274 309 348 338 170 . Average Temperature 90 | 89 49 56 78 74 62 86 84 140 44 . 108 151 75 119 79 . Received Heat Transfer 1972 | . . 135 486 273 . . 18 54 . . 36 87 . 703 108 72 Effects 6 | . . . . . . 2 . 1 . . . 2 . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . 1 . . . 1 . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . Siege Activations 2 | . . . . . . . . . . . . . 1 1 . . Total Turns 55 | . . . . . . . . . . . . . 36 19 . . Longest Duration 36 | . . . . . . . . . . . . . 36 19 . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . Robots Melted 5 | . . . 1 1 . . . . . . . . 1 2 . . Combat Hostiles 5 | . . . 1 1 . . . . . . . . 1 2 . . Parts Melted 28 | . . 2 3 1 . . . 4 . . 1 . 5 12 . . Heat Transferred 16582 | 333 481 1147 2936 609 250 375 310 884 . . 222 333 2249 6166 37 250 Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 3 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Tes Res Qua Acc Peak Influence 1287 | 10 152 181 488 394 . . 233 200 . . 202 272 390 1287 769 911 Initial 723 | . 6 63 13 77 . . 188 114 . . 63 105 148 219 723 304 Average 340 | 4 103 97 227 213 . . 208 144 . . 127 154 267 688 642 604 Maximum Alert Level 4 | . . . 2 1 . . 1 1 . . 1 1 1 4 3 3 Low Security (%) 41 | 100 100 100 47 39 . . 39 97 . . 96 70 23 . . . Level 1 30 | . . . 39 60 . . 60 2 . . 3 29 76 35 . 29 Level 2 10 | . . . 13 . . . . . . . . . . 13 45 29 Level 3 15 | . . . . . . . . . . . . . . 45 54 40 Level 4 1 | . . . . . . . . . . . . . . 6 . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . 2 3 3 . . 1 1 . . . . 3 11 3 5 Investigation 6 | . . . 1 1 . . . 1 . . . . . 2 . 1 Extermination 6 | . . . . 1 . . . . . . . . 1 2 1 1 Reinforcement 14 | . . 2 2 1 . . . . . . . . 2 2 2 3 Assault 5 | . . . . . . . . . . . . . . 5 . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Tes Res Qua Acc Distress Signals 13 | . . 1 1 . . . . . . . . 1 1 3 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 259 | . 5 14 36 20 . 4 3 5 . . 2 7 14 77 25 47 Peak Tracking Total 17 | . 4 3 5 4 . 3 2 3 . . 1 5 6 17 9 15 Tactical Retreats 24 | . . . 2 1 . . . . . . . 1 . 12 . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Tes Res Qua Acc Traps Triggered 15 | . 1 1 2 1 . . 2 2 . . . . 3 1 1 1 Indirectly 1 | . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Tes Res Qua Acc Machines Disabled 30 | . . 1 4 4 . . 1 . . . 1 . 8 4 6 1 Max in Single Turn 2 | . . 1 1 2 . . 1 . . . 1 . 1 1 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Tes Res Qua Acc Machines Accessed 39 | . 5 2 7 5 . . 1 1 . . 3 2 3 4 5 1 Terminals 30 | . 3 1 7 2 . . 1 1 . . 2 1 3 3 5 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . . . . . Recycling Units 4 | . 1 1 . 1 . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . 1 . . Total Hacks 82 | . 9 4 15 10 . . 1 2 . . 4 10 6 10 8 3 Successful 33 | . 7 . 5 4 . . . 2 . . 2 4 1 2 6 . Failed 49 | . 2 4 10 6 . . 1 . . . 2 6 5 8 2 3 Catastrophic 7 | . . 1 . . . . . . . . . 2 2 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 45 | . 6 1 11 3 . . . . . . 1 7 4 5 4 3 Terminals 64 | . 6 1 15 5 . . 1 2 . . 3 7 6 7 8 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . 2 . . 2 . . . . . . . . . . . . Recycling Units 9 | . 1 3 . 2 . . . . . . . 3 . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . 3 . . Terminal Hacks 19 | . . . 3 2 . . . 2 . . 2 3 1 2 4 . Record 3 | . . . . . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . . . . . 1 1 . . . Alert Level 4 | . . . 1 1 . . . 1 . . 1 . . . . . Unreport Threat 3 | . . . 2 . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . . . Recall Assault 1 | . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 10 | . 4 . 2 1 . . . . . . . 1 . . 2 . Terminals 10 | . 4 . 2 1 . . . . . . . 1 . . 2 . Track 8 | . 3 . 2 1 . . . . . . . . . . 2 . Assimilate 1 | . . . . . . . . . . . . 1 . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 4 2 7 3 . . 1 1 . . 3 2 3 4 3 1 Full Trace Events 5 | . . . 1 1 . . . . . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Tes Res Qua Acc Total Allies 35 | . . . . . . . . 1 . . . 1 . . 6 27 Largest Group 9 | . . . . . . . . 1 . . . 1 . . . 9 Highest-Rated Group 130 | . . . . . . . . 29 . . . 10 . . . 130 Highest-Rated Ally 29 | . . . . . . . . 29 . . . 10 . . . 15 Total Orders 1 | . . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . Ally Attacks 119 | . . . . . . . . 4 . . . . . . 1 114 Total Damage 2500 | . . . . . . . . 56 . . . . . . 41 2403 Kills 19 | . . . . . . . . 1 . . . . . . . 18 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Tes Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Tes Res Qua Acc Turns Passed 7313 | 111 304 800 950 771 175 142 197 273 93 27 247 209 715 1168 735 396 Spaces Moved 6621 | 53 176 437 680 908 339 240 334 421 206 39 246 225 392 762 471 692 Core 1056 | 6 . . . 20 . . . . . . . . . 227 111 692 Treads 236 | . . . . . . . . . . . . . 10 126 100 . Legs 1924 | 47 176 437 246 15 . . . . . . . . 334 409 260 . Wheels . | . . . . . . . . . . . . . . . . . Hover 3210 | . . . 434 678 339 240 334 421 206 39 246 225 48 . . . Flight 195 | . . . . 195 . . . . . . . . . . . . Fastest Speed 34 | 50 120 120 52 37 42 34 42 38 38 38 38 40 40 50 50 50 Average Speed 71 | 113 120 129 83 46 42 41 42 41 38 38 39 42 98 111 108 50 Slowest Speed 210 | 120 120 130 130 200 42 42 42 102 38 38 43 45 165 210 145 50 Overloaded Moves 2 | . . . . . . 2 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 27 | 4 32 37 53 27 51 25 9 13 42 8 9 10 38 31 51 27 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 2 | . . . . . 2 . . . . . . . . . . . Spaces Dug 55 | . . . 11 . 16 . . . 2 . 3 4 11 1 7 . Terrain Destroyed 522 | . . . 167 21 45 12 1 . 2 . 4 28 61 149 7 25 Melee 4 | . . . . . . . . . . . . . . . 4 . Projectile 66 | . . . 14 . . 1 1 . 2 . 4 7 17 17 3 . AOE 452 | . . . 153 21 45 11 . . . . . 21 44 132 . 25 Terrain Rammed 5 | . . . . . . . . . . . . . . . . 5 Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Tes Res Qua Acc Total 8384 | 83 230 583 917 1147 357 261 370 494 218 50 383 317 636 952 645 741 Wait 819 | 9 29 78 54 99 5 6 16 36 11 12 116 62 122 32 120 12 Move 6605 | 52 175 436 679 907 338 239 333 420 205 38 245 224 391 761 470 692 Hop . | . . . . . . . . . . . . . . . . . Pick Up 59 | 6 1 7 11 7 . . 1 4 . . 3 3 5 5 5 1 Fast Attach 101 | 6 3 2 15 18 2 . 6 4 . . 4 3 9 12 11 6 Attach 47 | . . 2 8 9 . . 1 2 . . 2 3 4 8 7 1 Detach 24 | . . . 4 4 . . . . . . . 1 3 5 4 3 Swap 25 | . 1 3 5 5 4 2 . 2 . . . 2 . 1 . . Drop 79 | . 2 8 14 5 1 . 2 6 . . 5 4 18 7 3 4 Fire 571 | 10 19 45 127 93 7 14 11 18 2 . 8 15 79 114 7 2 Melee 18 | . . . . . . . . . . . . . . . 18 . Ram 7 | . . . . . . . . . . . . . . . . 7 Kick 5 | . . 2 . . . . . . . . . . 3 . . . Crush 8 | . . . . . . . . . . . . . 1 7 . . Escape Stasis 14 | . . . . . . . . . . . . . 1 . . 13 Rewire 2 | . . . . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: *Upp / [Ext]) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 13) 380 | -10/Materials | Repaired Lgt. Armor Plating 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 848 | -9/Materials | Discovered new exit (range 7) 895 | -9/Materials | Discovered new exit (range 10) 1216 | -9/Materials | Entered another Materials area 1216 | -8/Materials | Evolved 2 slots: Utility x2 1576 | -8/Materials | Lost 3 parts (1n1u1w) 1804 | -8/Materials | Discovered new exit (range 13) 2043 | -8/Materials | Discovered new exit (range 16) 2166 | -8/Materials | Entered Factory 2166 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2289 | -7/Factory | Lost 9 parts (1p4n3u1w) 2472 | -7/Factory | Lost 5 parts (1p1n3w) 2886 | -7/Factory | Discovered new exit (range 15) 2909 | -7/Factory | Core integrity fell below 50% 2937 | -7/Factory | Entered Lower Caves 3103 | -7/Lower Caves | Discovered new exit (range 13) 3112 | -7/Lower Caves | Entered another Lower Caves area 3218 | -7/Lower Caves | Discovered new exit (range 5) 3230 | -7/Lower Caves | Learned Factory garrison access intel 3231 | -7/Lower Caves | Encountered a Warlord checkpoint 3254 | -7/Lower Caves | Entered Factory 3254 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3255 | -6/Factory | Loaded intel: 4 garrison access locations 3374 | -6/Factory | Lost 3 parts (1n1u1w) 3405 | -6/Factory | Discovered new exit (range 4) 3439 | -6/Factory | Garrison activated, responded to threat 3451 | -6/Factory | Entered another Factory area 3451 | -5/Factory | Evolved 2 slots: Utility x2 3533 | -5/Factory | Discovered new exit (range 22) 3686 | -5/Factory | Discovered new exit (range 24) 3721 | -5/Factory | Identified exit to Upper Caves 3724 | -5/Factory | Entered Upper Caves 3725 | -5/Upper Caves | Encountered a Warlord checkpoint 3801 | -5/Upper Caves | Learned location of 1 exit from Factory 3808 | -5/Upper Caves | Build established: Scout 3812 | -5/Upper Caves | Discovered new exit (range 13) 3816 | -5/Upper Caves | Identified exit to Upper Caves 3817 | -5/Upper Caves | Entered another Upper Caves area 3822 | -5/Upper Caves | Discovered new exit (range 11) 3844 | -5/Upper Caves | Identified exit to Factory 3844 | -5/Upper Caves | Entered Factory 3844 | -4/Factory | Evolved 2 slots: Utility x2 3845 | -4/Factory | Identified exit to Upper Caves 4078 | -4/Factory | Discovered new exit (range 10) 4089 | -4/Factory | Identified exit to Research 4091 | -4/Factory | Entered Research 4091 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4172 | -3/Research | Identified exit to Armory 4172 | -3/Research | Identified exit to Testing 4300 | -3/Research | Entered Testing 4330 | -3/Testing | Found Prototype Leg 4330 | -3/Testing | Identified Myomer Exoskeleton 4370 | -3/Testing | Found Prototype Device 4370 | -3/Testing | Identified AEGIS Remote Shield 4458 | -3/Testing | Spotted Striker 4508 | -3/Testing | System corruption reached 10% 4533 | -3/Testing | Found Prototype Energy Cannon 4535 | -3/Testing | Identified Imp. Potential Cannon 4568 | -3/Testing | Found Prototype Hackware 4647 | -3/Testing | Found Prototype Energy Cannon 4703 | -3/Testing | Identified Cld. Nova Cannon 4721 | -3/Testing | Discovered new exit (range 19) 4750 | -3/Testing | Identified exit to Research 4769 | -3/Testing | Scanned by Researcher 4776 | -3/Testing | Found Prototype Protection 4776 | -3/Testing | Identified SHELL Armor 4996 | -3/Testing | Build established: Mutant 5015 | -3/Testing | Entered Research 5015 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 5460 | -2/Research | Spotted B-90 Cyclops 5542 | -2/Research | First assault squad dispatched 5654 | -2/Research | System corruption reached 10% 5708 | -2/Research | Lost 5 parts (1p1n2u1w) 5959 | -2/Research | Spotted B-90 Cyclops 6033 | -2/Research | Identified System Mapper 6080 | -2/Research | Lost 3 parts (1p2u) 6169 | -2/Research | Core integrity fell below 50% 6180 | -2/Research | Discovered new exit (range 9) 6183 | -2/Research | Identified exit to Quarantine 6183 | -2/Research | Entered Quarantine 6250 | -2/Quarantine | Found Alien Slashing Weapon 6279 | -2/Quarantine | Identified Sigix Broadsword 6434 | -2/Quarantine | Found Alien Artifact 6434 | -2/Quarantine | Identified Subatomic Replicator 6580 | -2/Quarantine | Found Alien Artifact 6590 | -2/Quarantine | Found Alien Artifact 6732 | -2/Quarantine | Identified Transdimensional Reconstructor 6732 | -2/Quarantine | Warped through subspace 6757 | -2/Quarantine | Build established: Hacker-Mutant 6784 | -2/Quarantine | Found Prototype Device 6784 | -2/Quarantine | Identified EM Dispersion Field 6864 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 6864 | -2/Quarantine | Warped through subspace 6871 | -2/Quarantine | Found Alien Artifact 6871 | -2/Quarantine | Identified Phase Redirector 6893 | -2/Quarantine | Lost 3 parts (1p2u) 6895 | -2/Quarantine | Core integrity fell below 20% 6901 | -2/Quarantine | Released all parts (7) 6908 | -2/Quarantine | Found Alien Artifact 6908 | -2/Quarantine | Identified Core Reset Matrix 6908 | -2/Quarantine | Used Core Reset Matrix 6911 | -2/Quarantine | Discovered new exit (range 15) 6912 | -2/Quarantine | Detected hypermatrix surge 6912 | -2/Quarantine | Emitted hypermatrix ping 6912 | -2/Quarantine | Sensed 12 artifacts in vicinity 6917 | -2/Quarantine | Assembled emerged from beneath the floor 6918 | -2/Quarantine | Entered Access 6918 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7014 | -1/Access | Spotted B-99 Colossus 7035 | -1/Access | Energy Cycler disabled 7040 | -1/Access | Core integrity fell below 50% 7107 | -1/Access | Emitted hypermatrix ping 7112 | -1/Access | Assembled emerged from beneath the floor 7132 | -1/Access | Build established: Mutant 7136 | -1/Access | Assembled emerged from beneath the floor 7203 | -1/Access | Assembled emerged from beneath the floor 7262 | -1/Access | Assembled emerged from beneath the floor 7266 | -1/Access | Spotted B-99 Colossus 7268 | -1/Access | Core integrity fell below 20% 7288 | -1/Access | Spotted B-99 Colossus 7288 | -1/Access | Spotted B-99 Colossus 7314 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07288_ Slug penetrates Wall. 07288_ Penetrated by Slug. 07292_ Slug penetrates Wall. 07292_ Terminal disabled. 07292_ Slug penetrates Terminal. 07292_ Slug penetrates Wall. 07292_ Slug penetrates Terminal. 07292_ Penetrated by Slug. 07295_ Detected hypermatrix ping. 07296_ Biometal Heavy Treads destroyed. 07299_ Slammed into Wall. 07304_ Destabilizing: System corrupted (+2). 07304_ Destabilizing: Core damaged (-16). 07305_ Slammed into Wall. 07306_ Destabilizing: Core damaged (-64). 07309_ Slammed into Wall. 07309_ Destabilizing: Core damaged (-16). 07309_ Destabilizing: System corrupted (+1). 07310_ MIWEILRMY3NVHMM 1W1IKAC5 8XWQ 07314_ Biometal Medium Treads destroyed. Map ----- +----------------------------------------------------+ | #??????????????????????????????????? | | !#??????????????????????????????????? | | #??????????????????????????????????? | | ! #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ???????????????????????????????????? | | ###### ???????????????????????????????????? | | ??????+## ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#########??????????????????????? | | ??????????????????# @#??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ???????? ?????????# #??????????????????????? | | ####??"""?????????# "#??????????????????????? | | #? """?????????#! "#??????????????????????? | | # """?????????# "#??????????????????????? | | # """?????????# pp""#??????????????????????? | | / """"????????# " #??######??????????????? | | # ????# "??????????????? | | #???? ?????????# # "??????????????? | | ############+#######/# "??????????????? | | "??????????????? | | "??????????????? | | "??????????????? | | "??????????????? | | #######+##### #########+### "??????????????? | | ?????????????# # "??????????????? | | ?????????????# #? "??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 45 Energy Capacity 2400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 310 Armor Coverage 1800 Resistance: KI 20 Propulsion Shielding 33 Thermal Conversion 90 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Armor Integrity Analysis 66 Recoil Reduction 2 Stasis Canceling 1 Offensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Subatomic Replicator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Phase Redirector Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicHeatStorm Manual? 0 Play Time 02:04:35 Cumulative 289.1 hours Start 2021.07.04 @ 14:06:58 End 2021.07.10 @ 16:04:41 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 377 Rogue 373 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 90 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 571fbf70-4497-4a61-8fd7-814941f66c94