Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 12:09:25 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (241) 1205 Value Destroyed (9603) 9603 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (4365) 4365 TOTAL SCORE: 22713 Bonus ------- High Alert Combat Kills 2903 Follower Combat Kills 662 Entered Garrisons 200 Registered with UFD 300 Met Zhirov 300 Cogmind --------- Core Integrity 374/1150 Matter 149/300 Energy 72/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Targeting Computer Core Analyzer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Advanced Thermal Generator Large Storage Unit Energy Well (334) Advanced Energy Well (152) Point Defense Array Long-range Tractor Beam Sensor Drone Bay (17/20) Tesla Rifle Heavy Tesla Rifle Compact HERF Cannon Compact HERF Cannon Coil Gun Hardcell Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Makeshift Microdissipator Network High-capacity Storage Unit Energy Well Advanced Sensor Array Improved Targeting Computer Core Analyzer Advanced System Shield Experimental System Shield > --- WEAPON ----------- Tesla Rifle Heavy Tesla Rifle Phase Gun > --- INVENTORY -------- Heavy Antimatter Reactor Antigrav System Antigrav System Combat Gravmag System Improved Antigrav System Impulse Thruster Impulse Thruster Impulse Thruster Advanced Thermal Generator Large Storage Unit Advanced Energy Well Point Defense Array Long-range Tractor Beam Sensor Drone Bay Compact HERF Cannon Compact HERF Cannon Coil Gun Heavy Gauss Cannon Plasma Cutter [Rating: 103] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Makeshift Microdissipator Network Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Linear Accelerator Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Carbide Saw Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . 2 . 2 . . . 4 . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . 1 . . . 2 . . 1 . . . . . . Utility 6 | . . 1 . 1 . . . 2 . . . . . . . 2 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . Parts Attached 296 | . 15 41 2 52 20 2 2 13 18 10 11 16 17 2 22 47 6 Power 31 | . 2 7 . 4 . 1 1 5 . 1 1 1 1 1 2 4 . Engine 13 | . 2 4 . 2 . 1 1 2 . . . . 1 . . . . Core 7 | . . 3 . 2 . . . . . 1 1 . . . . . . Reactor 11 | . . . . . . . . 3 . . . 1 . 1 2 4 . Propulsion 78 | . 4 8 . 16 3 1 1 3 4 1 2 3 1 . 2 24 5 Treads 29 | . 4 8 . 7 2 . . 2 3 1 . 1 1 . . . . Leg 14 | . . . . 2 . . . . . . 2 1 . . . 7 2 Wheel 12 | . . . . 6 1 1 1 1 . . . . . . 1 1 . Hover 15 | . . . . . . . . . 1 . . . . . 1 13 . Flight 8 | . . . . 1 . . . . . . . 1 . . . 3 3 Utility 63 | . 2 4 2 3 6 . . 5 5 6 2 4 6 1 8 9 . Device 23 | . . 2 2 1 2 . . 1 2 2 . 1 4 . 4 2 . Storage 10 | . 1 . . . . . . . . . . 2 . 1 4 2 . Processor 6 | . 1 1 . 1 . . . . . 1 . . . . . 2 . Hackware 6 | . . . . . 2 . . 2 . . . . . . . 2 . Protection 18 | . . 1 . 1 2 . . 2 3 3 2 1 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 124 | . 7 22 . 29 11 . . . 9 2 6 8 9 . 10 10 1 Energy Gun 43 | . 4 8 . 15 7 . . . 1 . . . 1 . 2 5 . Energy Cannon 21 | . . 1 . 3 . . . . 4 2 . 3 4 . 4 . . Ballistic Gun 18 | . . 10 . 2 1 . . . 1 . 1 . . . 2 1 . Ballistic Cannon 11 | . . . . . . . . . 3 . 2 1 . . . 4 1 Launcher 22 | . 1 2 . 7 2 . . . . . 1 3 4 . 2 . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . Impact Weapon 5 | . 2 . . 2 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 2 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 1 1 2 . . 1 . . 1 . . 3 1 3 . Corrupted Parts 7 | . . 1 . . . . . . . . 2 . 1 . 3 . . System Corruption 27 | . . 4 . . . . . . . . 16 . 2 . 5 . . Parts Lost 77 | . 7 2 . 12 1 . . 1 . 8 3 8 8 . 4 14 9 Power 9 | . 1 1 . . . . . . . 1 1 1 1 . . 3 . Propulsion 31 | . 2 . . 9 . . . . . 3 . 2 2 . . 4 9 Utility 16 | . . . . 1 1 . . 1 . 2 1 3 2 . 1 4 . Weapon 21 | . 4 1 . 2 . . . . . 2 1 2 3 . 3 3 . Highest Loss Streak 10 | . 3 1 . 3 1 . . 1 . 3 1 4 8 . 3 10 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 95 98 100 94 99 100 91 86 92 83 64 72 45 23 17 53 40 Engine 5 | . 13 7 11 7 9 9 9 2 . . . . 2 5 . . . Core 1 | . . 3 . 1 . . . . . 2 6 2 . . . . . Treads 9 | . 20 22 22 8 11 . . 5 19 11 . . 2 . . . . Leg 1 | . 6 . . . . . . . . . 3 13 4 . . 6 1 Wheel 4 | . . . . 11 11 26 19 14 1 . . . . . . . . Hover 1 | . . . . . . . . . 5 6 5 5 1 . 1 2 12 Flight 1 | . . . . 2 4 . . . . . . 3 . . . 4 2 Device 7 | . . 6 11 9 13 9 9 6 6 11 9 5 10 11 4 6 . Storage 8 | . 14 11 11 9 9 9 9 6 6 6 5 7 7 5 5 6 7 Processor 7 | . 11 14 11 16 3 . . . . 3 5 2 . . . 6 10 Hackware 4 | . . . . . 2 18 18 20 13 8 5 2 . . . 4 5 Protection 2 | . . 1 . 1 7 . . 3 12 7 4 4 2 . . 1 . Energy Gun 12 | . 18 19 33 16 25 27 27 20 2 . . . . . . 6 . Energy Cannon 1 | . . . . 1 . . . . . 2 7 7 6 . . . . Ballistic Gun 2 | . 2 9 . 5 . . . . . . 1 . . . 2 . . Ballistic Cannon 2 | . . . . . . . . . 17 16 1 1 . . . 1 . Impact Weapon 1 | . 4 2 . . 1 . . . . . . . . . . . . Peak Build Rating 103 | . 8 20 26 33 34 34 38 55 87 88 75 84 84 28 46 103 56 Average Rating 36 | . 6 17 20 28 32 32 36 50 83 77 60 71 42 19 20 62 44 On Entrance 35 | 6 6 7 20 21 33 33 32 37 55 86 52 69 61 18 21 32 53 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 11 28 39 39 51 39 32 35 43 78 73 78 100 86 36 58 86 45 Greatest Support 118 | 20 40 40 40 64 26 36 38 66 116 118 40 60 51 12 12 100 47 Greatest Overweight (x) 19 | . . . . 12 2 1 . 1 1 3 3 1 4 2 19 10 5 Average Overweight (x) . | . . . . 1 1 . . . . . 2 . 1 2 3 1 . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 14 | . 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 Most Carried 20 | . 15 15 15 15 15 15 15 15 15 15 15 15 11 14 15 20 19 Average Carried 13 | . 8 14 14 14 14 14 14 14 14 13 14 12 9 11 12 16 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Final Carried 18 | 6 13 15 15 15 14 15 15 15 15 14 15 9 10 14 13 18 14 Class Distribution -------------------- 36% | Mutant 28% | Gunner 12% | Hacker-Gunner 8% | Hacker-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Tank | -8/Storage Hacker-Gunner | -8/Recycling Hacker-Gunner | -8/Scraptown Hacker-Gunner | -6/Factory Hacker-Tank | -6/Garrison Tank | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Matter Collected 6769 | 200 206 691 20 1169 190 110 20 110 814 1112 468 426 234 . 308 691 . Remotely 1237 | . . . . . . . . . 125 1112 . . . . . . . Salvage Created 9123 | . 895 1722 107 2410 1106 57 . 175 383 738 330 266 337 . 186 411 . Parts 401 | . 36 95 5 117 45 1 . 4 18 30 13 11 4 . 9 13 . Haulers Intercepted 10 | . 2 5 . 2 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . 9 . . 1 . . Prevented 10 | . . . . . . . . . . . . . 3 . 7 . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 203 | . 19 38 2 57 22 . . 3 16 17 6 7 2 . 6 8 . Melee 9 | . 3 2 . 2 2 . . . . . . . . . . . . Guns 81 | . 9 26 2 22 15 . . 3 1 . 1 . . . . 2 . Cannons 42 | . . . . . . . . . 15 16 4 2 1 . . 4 . AOE 51 | . 4 6 . 27 2 . . . . . . 5 1 . 4 2 . Classes Destroyed 20 | . 7 2 . 6 . . . 1 1 . . 2 . . 1 . . Worker 10 | . 2 . . 4 2 . . . . 2 . . . . . . . Builder 10 | . . 3 1 2 1 . . . . 3 . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . Hauler 10 | . 2 5 . 2 1 . . . . . . . . . . . . Recycler 9 | . 2 2 . 2 . 1 . . . 2 . . . . . . . Mechanic 3 | . . . . 2 . . . . . . . . . . . 1 . Operator 7 | . 3 . . 3 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . Watcher 4 | . 1 2 . . 1 . . . . . . . . . . . . Swarmer 24 | . 9 4 . 3 4 . . . 4 . . . . . . . . Grunt 127 | . 10 25 2 40 11 . . 2 10 16 1 5 . . 2 3 . Brawler 3 | . . . . 3 . . . . . . . . . . . . . Duelist 3 | . . . . 1 . . . . . 1 . . . . 1 . . Protector 2 | . . . . 2 . . . . . . . . . . . . . Sentry 26 | . . 9 . 6 6 . . . 1 . 2 1 1 . . . . Demolisher 1 | . . . . . . . . . 1 . . . . . . . . Hunter 6 | . . . . 2 1 . . . . . 1 . . . . 2 . Programmer 7 | . . . . . . . . 1 . . 2 . . . 1 3 . Behemoth 2 | . . . . . . . . . . . . 1 1 . . . . Packrat 2 | . . . . . . . . . . . . . 2 . . . . Samaritan 2 | . . . . . . . . . . . . 1 1 . . . . Best Kill Streak 16 | . 4 13 3 16 8 1 . 2 4 5 2 5 1 . 4 6 . Combat Bots Only 13 | . 3 10 2 13 5 . . 2 4 3 2 5 1 . 4 5 . Max Kills in Single Turn 6 | . 2 6 2 5 1 1 . 1 2 2 1 3 1 . 2 3 . Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . Exploded 4 | . 2 3 . 4 1 . . . . . . 3 1 . 2 2 . Melee 1 | . 1 1 . 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Hostile Shots Fired 1245 | . 124 134 8 206 74 . . 23 105 121 48 95 49 . 47 86 125 Missed 391 | . 29 51 1 63 24 . . 2 37 29 14 34 18 . 10 28 51 Damage Taken 15054 | . 984 1162 91 2482 634 . . 353 1174 1659 712 1206 848 . 958 1499 1292 Core 2670 | . 177 214 . 435 79 . . 46 113 285 38 67 71 . 369 193 583 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 195 | . . . . . 10 . . . 60 94 31 . . . . . . Ignored by Resistances 54 | . . . . . 54 . . . . . . . . . . . . Regen/Repaired (Parts) 372 | . . 55 . 93 98 . . . . 126 . . . . . . . Core Remaining (%) 44 | 100 29 . 46 . . . 6 . . 47 . . . . 41 . . Volleys Fired 506 | . 87 63 4 98 52 2 . 13 34 54 20 13 15 . 22 25 4 Largest 3 | . 2 3 3 3 3 3 . 3 3 3 2 3 3 . 2 3 1 Hottest 451 | . 90 189 189 207 183 183 . 183 198 198 188 283 451 . 188 223 65 Shots Fired 1220 | . 158 174 12 234 149 6 . 39 93 150 39 36 42 . 34 50 4 Gun 792 | . 156 172 12 194 147 6 . 39 6 . 15 . 9 . 7 29 . Cannon 367 | . . . . 6 . . . . 87 150 24 25 28 . 22 21 4 Launcher 61 | . 2 2 . 34 2 . . . . . . 11 5 . 5 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 492 | . 42 64 . 72 . . . . 87 144 33 6 . . 6 34 4 Thermal 573 | . 91 108 12 109 147 6 . 39 6 . . 19 29 . . 7 . Explosive 57 | . 2 2 . 30 2 . . . . . . 11 5 . 5 . . Electromagnetic 98 | . 23 . . 23 . . . . . 6 6 . 8 . 23 9 . Robot Hit Streak 46 | . 10 13 2 46 18 4 . 9 10 14 9 6 15 . 6 7 4 Robot Miss Streak 10 | . 7 4 2 10 4 1 . 2 4 5 2 3 2 . 3 5 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . 5 1 4 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . . . . . . . Shots Hit Robots 839 | . 108 139 5 190 103 5 . 26 46 86 29 21 27 . 21 32 1 Core Hits 476 | . 37 61 4 192 41 1 . 8 23 39 10 20 8 . 15 16 1 Critical Kills 2 | . . 1 . . . . . . . . 1 . . . . . . Critical Parts Destroyed 14 | . 4 3 . 3 . . . . . . 3 . . . 1 . . Critical Strikes 63 | . 7 12 . 9 17 1 . 2 3 4 6 1 . . 1 . . Burn 37 | . 3 8 . 6 17 1 . 2 . . . . . . . . . Destroy 7 | . 1 1 . . . . . . . . 4 . . . 1 . . Blast 10 | . . . . . . . . . 3 4 2 1 . . . . . Smash 9 | . 3 3 . 3 . . . . . . . . . . . . . Melee Attacks 71 | . 21 25 . 18 6 . . . . . . 1 . . . . . Impact 70 | . 21 25 . 18 6 . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . 2 3 . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 27448 | . 1788 3360 103 6884 2234 100 . 625 1954 3785 809 1580 1458 . 760 1932 76 Guns 9423 | . 1049 1920 103 2699 1841 100 . 625 40 . 113 . 391 . 20 522 . Cannons 8566 | . . . . 93 . . . . 1914 3642 696 622 803 . 219 501 76 Explosions 7673 | . 245 915 . 3688 135 . . . . 74 . 922 264 . 521 909 . Melee 1661 | . 485 482 . 400 258 . . . . . . 36 . . . . . Ramming 125 | . 9 43 . 4 . . . . . 69 . . . . . . . Kinetic 8798 | . 191 725 . 953 . . . . 1914 3461 656 92 . . 20 710 76 Thermal 9258 | . 773 1195 103 1940 1841 100 . 625 40 74 . 530 986 . . 1051 . Explosive 5716 | . 137 915 . 2822 135 . . . . . . 922 264 . 521 . . Electromagnetic 1890 | . 193 . . 765 . . . . . 181 153 . 208 . 219 171 . Impact 1625 | . 485 482 . 400 258 . . . . . . . . . . . . Slashing 36 | . . . . . . . . . . . . 36 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . 3 4 4 2 2 2 . 1 1 1 16 16 18 18 26 2 2 Average Corruption 7 | . 2 4 4 2 2 2 . 1 1 1 15 16 17 18 19 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 211 | . 12 36 2 3 8 5 . 2 6 5 10 29 27 12 52 2 . Message Errors 41 | . 3 6 1 . . . . . . . 5 9 3 5 8 1 . Matter Fused 53 | . 1 9 1 2 . 2 . . 2 2 1 9 8 3 12 1 . Heat Flow Errors 19 | . . 5 . . . . . . . 2 . 1 1 1 9 . . Energy Discharges 22 | . 1 2 . . 3 3 . 1 . . 1 2 1 . 8 . . Parts Rejected 5 | . 1 1 . . 1 . . . . . 1 . . . 1 . . Parts Fused 3 | . . 1 . . . . . . . . . . 1 . 1 . . Data Loss (minor) 37 | . 3 8 . . 2 . . 1 2 . 1 5 7 2 6 . . Data Loss (major) 7 | . 1 1 . . . . . . . . . . 1 1 3 . . Misfires 8 | . . 1 . . 1 . . . . 1 . 2 3 . . . . Alerts 8 | . 2 2 . 1 . . . . 1 . . . 1 . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . Weapon Failures 7 | . . . . . 1 . . . 1 . 1 1 1 . 2 . . Overload Shots 9 | . . . . . . . . . . . . . 9 . . . . Overflow Damage 1022 | . 162 262 . 173 31 . . . 8 164 17 40 . . . 165 . Projectiles 181 | . . . . . . . . . 8 110 17 35 . . . 11 . Explosions 468 | . 40 122 . 93 . . . . . 54 . 5 . . . 154 . Melee 373 | . 122 140 . 80 31 . . . . . . . . . . . . Knockbacks 58 | . 3 1 . 3 . . . . 5 35 5 . . . . 4 2 Impact 7 | . 3 1 . 2 . . . . . 1 . . . . . . . Kinetic 47 | . . . . . . . . . 5 31 5 . . . . 4 2 Secondary 4 | . . . . 1 . . . . . 3 . . . . . . . Self-Inflicted Damage 312 | . . . . 183 . . . . . . . 11 . . . 118 . Shots 8 | . . . . 4 . . . . . . . 1 . . . 3 . Rammed 19 | . 3 7 . 1 . . . . . 8 . . . . . . . Targets Rammed 22 | . 4 8 . 2 . . . . . 8 . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . 1 . . . . . . . . . . . . . Highest Temperature 392 | . 335 295 238 345 392 108 . 192 200 200 200 200 200 200 200 129 . Average Temperature 104 | . 111 54 122 102 99 56 . 122 120 134 110 104 134 125 72 44 . Received Heat Transfer 4958 | . 372 540 54 1236 270 . . 126 306 588 48 156 725 . 42 102 393 Effects 7 | . . . 1 1 1 . . . . 4 . . . . . . . Energy Bleed 3 | . . . 1 . . . . . . 2 . . . . . . . Interference 2 | . . . . . . . . . . 2 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . 3 5 . 3 . . . . . 1 1 . . . 2 . . Combat Hostiles 13 | . 3 3 . 3 . . . . . 1 1 . . . 2 . . Parts Fried 22 | . 5 4 . 5 . . . . . . 3 . . . 4 1 . Impact Corruptions 21 | . 8 7 . 5 1 . . . . . . . . . . . . Robots Melted 7 | . . 1 . 3 3 . . . . . . . . . . . . Combat Hostiles 7 | . . 1 . 3 3 . . . . . . . . . . . . Parts Melted 56 | . 5 8 . 17 21 . . 4 . . . 1 . . . . . Heat Transferred 18158 | . 2150 3219 222 3968 4958 259 . 1110 38 50 . 481 918 . . 785 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . 4 . . . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Peak Influence 1674 | . 363 940 421 1674 1358 489 . 204 766 961 567 . . . . 852 427 Initial 671 | . . 152 366 163 671 489 . . 2 401 470 . . . . . 412 Average 591 | . 215 408 393 1273 1045 119 . 109 374 633 463 . . . . 262 398 Maximum Alert Level 5 | . 1 3 2 5 4 2 . 1 3 3 2 . . . . 3 2 Low Security (%) 21 | . 55 7 . 2 . 84 . 64 29 . . . . . . 52 . Level 1 27 | . 44 69 49 5 . . . 35 18 . 14 . . . . 13 34 Level 2 18 | . . 3 50 5 12 15 . . 40 67 85 . . . . 19 65 Level 3 12 | . . 19 . 11 32 . . . 11 32 . . . . . 14 . Level 4 15 | . . . . 56 55 . . . . . . . . . . . . Level 5 4 | . . . . 18 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . . . . . . . Squads Dispatched 47 | . 5 7 . 14 5 . . 2 . 5 2 . . . . 5 2 Investigation 21 | . 2 5 . 3 2 . . 1 . 3 1 . . . . 3 1 Extermination 2 | . . . . . . . . . . . 1 . . . . 1 . Reinforcement 17 | . 3 2 . 5 3 . . 1 . 2 . . . . . . 1 Assault 5 | . . . . 4 . . . . . . . . . . . 1 . Garrison 2 | . . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Distress Signals 12 | . 2 3 . 2 1 . . . . . 1 . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 302 | . 38 45 2 74 25 . . 5 26 21 7 9 2 . 10 28 10 Peak Tracking Total 10 | . 6 6 2 10 6 . . 3 8 4 3 5 1 . 5 7 9 Tactical Retreats 16 | . 4 2 . 3 2 . . . 1 2 . . . . . 1 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 8 | . 4 1 . 2 . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 1 . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . 2 . . 1 . . . . . Triggered 2 | . . . . . . . . . 1 . . 1 . . . . . Most Traps Carried 3 | . . . . . . . 3 3 3 1 1 1 . . . . . Objects Rigged 3 | . . 3 . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 53 | . 2 7 . 10 4 . . . 4 4 1 . . . . 21 . Max in Single Turn 3 | . 2 2 . 2 1 . . . 1 3 1 . . . . 2 . Garrison Access 3 | . . . . 1 . . . . . 1 . . . . . 1 . Garrison Relay 2 | . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 54 | . 4 13 1 7 5 5 1 3 1 3 2 . . 4 . 3 2 Terminals 31 | . 2 10 . 5 3 5 . 1 1 1 1 . . . . 1 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 6 | . . 1 . 1 2 . . . . 1 . . . . . . 1 Recycling Units 7 | . 2 2 . . . . . 1 . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . 1 . 1 . . . . . . . Total Hacks 184 | . 14 47 1 19 14 26 1 10 3 7 5 . . 17 . 9 11 Successful 106 | . 7 24 1 9 9 21 1 6 . 3 . . . 17 . 6 2 Failed 77 | . 7 23 . 10 5 4 . 4 3 4 5 . . . . 3 9 Catastrophic 15 | . 1 3 . 2 3 . . . . 3 1 . . . . 1 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . Manual 88 | . 2 27 . 14 10 12 . 5 . 4 1 . . . . 6 7 Terminals 129 | . 9 43 . 15 11 26 . 4 3 4 3 . . . . 4 7 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . Repair Stations 12 | . . 2 . 2 3 . . . . 1 . . . . . . 4 Recycling Units 15 | . 5 2 . . . . . 3 . . . . . . . 5 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 2 . . . 3 . 2 . . . . . . . Terminal Hacks 61 | . 3 12 1 5 5 16 1 . . . . . . 17 . . 1 Record 6 | . . 1 . . . . . . . . . . . 5 . . . Part Schematic 8 | . . . . . . 4 . . . . . . . 4 . . . Robot Analysis 6 | . . . . . . 2 . . . . . . . 4 . . . Prototype ID Bank 8 | . 1 1 . 1 . 1 . . . . . . . 4 . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . . 1 . 1 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 12 | . 2 4 . 2 2 2 . . . . . . . . . . . Unreport Threat 4 | . . 1 . . . 3 . . . . . . . . . . . Locate Traps 4 | . . 2 . . 2 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . 2 . . . . . . . . . . . . . Scan Component 2 | . . 1 . 1 . . . . . . . . . . . . . Repair 2 | . . 1 . 1 . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 4 2 . . . . . 2 . . . . . . . 2 . Report Inventory 6 | . 2 2 . . . . . 1 . . . . . . . 1 . Retrieve Components 4 | . 2 . . . . . . 1 . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 30 | . . 8 . 2 4 5 . 3 . 3 . . . . . 4 1 Terminals 23 | . . 8 . 2 2 5 . 2 . 1 . . . . . 2 1 Assimilate 1 | . . . . . . . . . . . . . . . . 1 . Botnet 18 | . . 5 . 2 2 5 . 1 . 1 . . . . . 1 1 Detonate 1 | . . 1 . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . Sabotage 2 | . . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 2 . . 1 . 1 . . . . . 2 . Patch 3 | . . . . . 2 . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scrapoids 3 | . . . . . . . . 1 . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 10 . 7 4 5 . 2 1 2 2 . . . . 1 2 Full Trace Events 18 | . 2 3 . 5 1 3 . . 1 1 1 . . . . 1 . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 4 . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . 1 . . . . . . . . . . . . . Time 63 | . . 38 . 25 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 13 . . . . . . 2 . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . 1 . . . . 8 . . . . . . 2 . Machine Destruction 11 | . . . . 1 . . . . 8 . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Total Allies 15 | . . . . . . . . 5 . . . . . . . 10 . Largest Group 10 | . . . . . . . . 5 5 . . . . . . 10 . Highest-Rated Group 473 | . . . . . . . . 149 143 . . . . . . 473 . Highest-Rated Ally 50 | . . . . . . . . 31 31 . . . . . . 50 . Total Orders 6 | . . . . . . . . . 2 . . . 2 . 2 . . STAY 1 | . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . 1 . 2 . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . Ally Attacks 120 | . . . . . . . . 16 42 . . . . . . 62 . Total Damage 3128 | . . . . . . . . 294 822 . . . . . . 2012 . Kills 22 | . . . . . . . . 2 9 . . . . . . 11 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Robot Analysis Total 6 | . . . . . . 2 . . . . . . . 4 . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 1 . . 2 . . Drone Launches 7 | . . . . . . . . . . . . . 1 . 6 . . Drone Recoveries 4 | . . . . . . . . . . . . . 1 . 3 . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Turns Passed 12428 | . 1182 1825 185 1992 558 398 760 401 706 614 512 604 655 245 1087 616 88 Spaces Moved 6978 | 1 552 875 104 1208 272 436 840 342 351 222 169 279 324 159 394 361 89 Core 550 | . . . . 13 . . . . . . . . 221 159 156 1 . Treads 2115 | . 440 875 104 175 . . . . 317 183 . . 21 . . . . Legs 642 | 1 112 . . . . . . . . . 61 279 82 . . 106 1 Wheels 3106 | . . . . 1020 272 436 840 342 34 . . . . . 99 63 . Hover 414 | . . . . . . . . . . 39 108 . . . 139 49 79 Flight 151 | . . . . . . . . . . . . . . . . 142 9 Fastest Speed 34 | 120 120 160 160 95 105 86 86 90 93 163 190 126 150 150 110 34 53 Average Speed 141 | 120 151 160 160 125 122 86 89 95 156 180 255 189 176 150 245 104 78 Slowest Speed 1000 | 120 160 160 160 650 130 105 90 105 163 290 290 196 260 150 1000 550 440 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 1 71 76 36 94 49 75 75 10 50 9 6 46 64 60 65 12 8 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 6 | . . . . . 1 . . . . . . 1 . 3 1 . . Known Exits Taken 5 | . . 1 . 1 1 . . 1 . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 . 1 . . 1 1 . . 1 1 1 1 1 . 1 . Scrap Searched 12 | . . . 3 . . . 3 . . . . 3 2 . 1 . . Spaces Dug 2 | . . 1 . . 1 . . . . . . . . . . . . Terrain Destroyed 549 | . 47 48 . 161 17 . . . 18 91 7 60 10 . 30 58 2 Melee 2 | . . 1 . . 1 . . . . . . . . . . . . Projectile 96 | . . . . . . . . . 18 46 7 8 6 . . 9 2 AOE 451 | . 47 47 . 161 16 . . . . 45 . 52 4 . 30 49 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Fac Fac Upp Upp Zhi Pro Fac Arm Total 8417 | . 709 1118 113 1467 366 452 852 385 436 313 209 320 374 165 481 553 104 Wait 280 | . 3 62 2 34 8 6 1 7 11 18 . 7 11 . 25 84 1 Move 6961 | . 551 874 103 1207 271 435 839 342 349 221 168 278 323 158 393 360 89 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 108 | . 19 19 1 19 3 3 4 5 8 1 7 1 2 2 5 8 1 Fast Attach 76 | . 3 5 . 17 3 1 1 3 4 . 4 4 5 3 4 19 . Attach 90 | . 5 2 . 8 1 . . 4 3 4 4 6 7 . 19 21 6 Detach 62 | . . . . 6 1 . . 2 3 . 2 2 6 2 13 23 2 Swap 133 | . 7 34 2 27 16 1 1 6 11 6 3 6 5 . . 8 . Drop 105 | . 9 26 1 31 5 4 6 3 11 1 1 1 . . . 5 1 Fire 506 | . 87 63 4 98 52 2 . 13 34 54 20 13 15 . 22 25 4 Melee 71 | . 21 25 . 18 6 . . . . . . 1 . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . Crush 21 | . 3 8 . 2 . . . . . 8 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . 2 . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 13) 548 | -10/Materials | Discovered new exit (range 11) 961 | -10/Materials | Core integrity fell below 50% 991 | -10/Materials | Discovered new exit (range 12) 1180 | -10/Materials | Lost 3 parts (2n1w) 1183 | -10/Materials | Entered another Materials area 1183 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1937 | -9/Materials | Build established: Gunner 2235 | -9/Materials | Discovered new exit (range 12) 2507 | -9/Materials | Identified exit to Mines 2610 | -9/Materials | Core integrity fell below 50% 2675 | -9/Materials | Destroyed 10 combat bots 2717 | -9/Materials | Repaired Pulse Rifle 2837 | -9/Materials | Discovered new exit (range 14) 3008 | -9/Materials | Entered Mines 3024 | -9/Mines | Found the Drone Emporium 3032 | -9/Mines | Found Prototype Device 3032 | -9/Mines | Identified Sensor Drone Bay 3182 | -9/Mines | Discovered new exit (range 7) 3193 | -9/Mines | Entered Materials 3193 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3232 | -8/Materials | Garrison activated, responded to threat 3505 | -8/Materials | Destroyed 13 combat bots 3593 | -8/Materials | First assault squad dispatched 3723 | -8/Materials | Core integrity fell below 50% 3725 | -8/Materials | Lost 3 parts (3n) 3744 | -8/Materials | Destroyed 13 combat bots 3868 | -8/Materials | Discovered new exit (range 8) 4235 | -8/Materials | Identified exit to Storage 4348 | -8/Materials | Repaired Hvy. Ion Engine 4358 | -8/Materials | Discovered new exit (range 14) 4441 | -8/Materials | Sterilization system engaged 4441 | -8/Materials | Non-combat units ordered to evacuate 4470 | -8/Materials | Destroyed 9 combat bots 4476 | -8/Materials | Lost 3 parts (3n) 4541 | -8/Materials | Combat units ordered to evacuate 4741 | -8/Materials | Ambient heat levels rising (+10) 4891 | -8/Materials | Ambient heat levels rising (+10) 5041 | -8/Materials | Ambient heat levels rising (+10) 5144 | -8/Materials | Discovered new exit (range 11) 5185 | -8/Materials | Entered Storage 5304 | -8/Storage | Learned location of Armory (-4) 5331 | -8/Storage | Core integrity fell below 20% 5657 | -8/Storage | Identified exit to Recycling 5741 | -8/Storage | Used back door to open Recycling access 5743 | -8/Storage | Entered Recycling 5951 | -8/Recycling | Build established: Hacker-Gunner 5961 | -8/Recycling | Discovered new exit (range 15) 6120 | -8/Recycling | Scanned before Scraplab entrance 6132 | -8/Recycling | Entered Scraplab 6139 | -8/Recycling | Discovered new exit (range 2) 6141 | -8/Recycling | Entered Scraptown 6141 | -8/Scraptown | System corruption cleaned by C-Scrubber 6330 | -8/Scraptown | Discovered new exit (range 11) 6401 | -8/Scraptown | Visited TADAMA 6414 | -8/Scraptown | Visited Red Mages 6421 | -8/Scraptown | Visited Cyclists 6428 | -8/Scraptown | Visited Shadow of the Wyrm 6437 | -8/Scraptown | Visited Cave Peace 6451 | -8/Scraptown | Visited Comm Corps 6484 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6563 | -8/Scraptown | Visited The Evicted 6575 | -8/Scraptown | Visited UFD Registry 6575 | -8/Scraptown | Registered with UFD as "Shadowhead" 6616 | -8/Scraptown | Visited Science Guys 6672 | -8/Scraptown | Visited Derelict Rescue Squad 6680 | -8/Scraptown | Visited Modified Component R&D 6722 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6731 | -8/Scraptown | Found DCF Scrap (29 items) 6828 | -8/Scraptown | Visited Curators Association 6900 | -8/Scraptown | Discovered new exit (range 3) 6901 | -8/Scraptown | Entered Factory 6901 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7015 | -6/Factory | Scrapoids reinforcements arrived? 7298 | -6/Factory | Identified exit to Garrison 7302 | -6/Factory | Entered Garrison 7302 | -6/Garrison | Accompanied by 5 allies 7315 | -6/Garrison | Triggered checkpoint 7494 | -6/Garrison | Lost 3 allies 7513 | -6/Garrison | Garrison Relay disabled 7516 | -6/Garrison | Triggered checkpoint 7596 | -6/Garrison | Triggered checkpoint 7633 | -6/Garrison | Build established: Hacker-Tank 7718 | -6/Garrison | Discovered new exit (range 12) 7735 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7783 | -6/Garrison | Triggered checkpoint 7802 | -6/Garrison | Garrison Relay disabled 7916 | -6/Garrison | Triggered checkpoint 7990 | -6/Garrison | Discovered new exit (range 12) 8008 | -6/Garrison | Entered Factory 8265 | -6/Factory | Hacking Suite fried by hacking feedback 8515 | -6/Factory | Core integrity fell below 50% 8547 | -6/Factory | Lost 3 parts (1n2w) 8608 | -6/Factory | Discovered new exit (range 5) 8622 | -6/Factory | Entered another Factory area 8622 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8819 | -5/Factory | Build established: Mutant 8951 | -5/Factory | System corruption reached 10% 9105 | -5/Factory | Discovered new exit (range 15) 9134 | -5/Factory | Entered Upper Caves 9348 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9386 | -5/Upper Caves | Learned location of Warlord (-4) 9435 | -5/Upper Caves | Spotted B-75 Beast 9487 | -5/Upper Caves | Destroyed B-75 Beast 9565 | -5/Upper Caves | Discovered new exit (range 11) 9653 | -5/Upper Caves | Lost 4 parts (2n1u1w) 9738 | -5/Upper Caves | Entered another Upper Caves area 9884 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9970 | -5/Upper Caves | Spotted B-75 Beast 10017 | -5/Upper Caves | Destroyed B-75 Beast 10046 | -5/Upper Caves | Lost 8 parts (1p2n2u3w) 10358 | -5/Upper Caves | Discovered new exit (range 14) 10393 | -5/Upper Caves | Entered Zhirov 10393 | -5/Zhirov | Discovered new exit (range 3) 10420 | -5/Zhirov | Met Zhirov 10453 | -5/Zhirov | Learned location of Quarantine (-3) 10453 | -5/Zhirov | Learned location of Testing (-2) 10453 | -5/Zhirov | Learned location of Command (-1) 10462 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10486 | -5/Zhirov | Found Alien Artifact 10486 | -5/Zhirov | Identified Integrated Dissipator 10486 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10504 | -5/Zhirov | Found Alien Artifact 10638 | -5/Zhirov | Entered Proximity Caves 10682 | -4/Proximity Caves | Lost 3 parts (1u2w) 11222 | -4/Proximity Caves | Identified Transdimensional Reconstructor 11222 | -4/Proximity Caves | Warped through subspace 11308 | -4/Proximity Caves | Core integrity fell below 50% 11441 | -4/Proximity Caves | Identified exit to Factory 11725 | -4/Proximity Caves | Entered Factory 11725 | -4/Factory | Evolved 2 slots: Utility x2 11917 | -4/Factory | Scrapoids reinforcements arrived? 12001 | -4/Factory | Found Prototype Hackware 12001 | -4/Factory | Identified Exp. System Shield 12032 | -4/Factory | Scrapoid reinforcements arrived 12099 | -4/Factory | Lost 4 allies 12197 | -4/Factory | Garrison activated, responded to threat 12244 | -4/Factory | Lost 6 allies 12325 | -4/Factory | Lost 10 parts (3p2n3u2w) 12335 | -4/Factory | Discovered new exit (range 11) 12341 | -4/Factory | Entered Armory 12419 | -4/Armory | Core integrity fell below 50% 12429 | -4/Armory | Self-destructed Last Messages --------------- 12386_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A010. 12391_ G-67 Veteran knocked back. 12395_ G-73 Enforcer knocked back. 12397_ Myomer Leg destroyed. 12398_ Slug penetrates Wall. 12399_ Antigrav System destroyed. 12400_ Myomer Leg destroyed. 12401_ Slug penetrates Arsenal Racks. 12407_ Cmb. Gravmag System destroyed. 12409_ Critical hit (Burn: +37). 12411_ Slug penetrates Arsenal Racks. 12414_ Penetrated by Slug. 12414_ Slug penetrates Arsenal Racks. 12414_ Impulse Thruster destroyed. 12424_ Penetrated by Slug. 12424_ Impulse Thruster destroyed. 12426_ Fabricator disabled. 12426_ Penetrated by Slug. 12427_ Slug penetrates Arsenal Racks. Map ----- +----------------------------------------------------+ | ???????????????????????????? !! | | ???????????????????????????? ##/##+####### | | ??????????????????????????????""?????# | | ?????????????????????????????????????#!]] """ "" | | ?????????????????????????????????????#!]] """ T" | | ?????????????????????????????????????#!] """ "" | | ?????????????????????????????????? ??# ! | | ?????????????????????????????????? ""##########/## | | ?????????????????????????????????? ""#????????# #? | | ?????????????????????????????????? +????????# #? | | ?????????????????????????????????? #????????# #? | | ??????????????????????????????????# #????????# #? | | ????????????????????????########### ##???????# #? | | ???????????????????????? #???????# #? | | ???????????????????????? +???????# #? | | ????????????????????????? #???????# #? | | ?????????????????????????? #???????# #? | | ???????????????????????????? #???????# #? | | ?????????????????????????????? #???????# #? | | ?????????????????????############ #???????# #? | | ?????????????????????# ! " ###?????# #? | | ?????????????????????# h x /% #?????# #? | | ?????????????????????# """"""g "%##### #?##### #? | | ?????????????????????#gh""""""" # #???# ### # #? | | ?????????????????????#g """"""" # #???# # #? | | ?????????????????????# x@Y # #???##### # #? | | ?????????????????????#### F""#### #???????## #? | | ????????????????????????#""""#??# #????????# #? | | ????????????????????????######?? ????????# #? | | ????????????????????????????????T" ????????# #? | | ????????????????????????????????"" ????????# #? | | ???????????????????????????????? ????????# #? | | ???????????????????????????????? ????????# #? | | ????????????????????????????????###????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????######? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 50 Energy Generation 36 Energy Capacity 1190 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 10 Resistance: EM 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 30 Defensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Plasma Cannon | -8/Recycling | Hacked Adv. Visual Processing Unit | -8/Recycling | Hacked Hvy. Particle Cannon | -8/Recycling | Hacked Field Laser | -8/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicBraceScanner Manual? 0 Play Time 01:30:12 Cumulative 903.5 hours Start 2024.08.28 @ 13:05:44 End 2024.08.29 @ 12:09:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1089 Rogue 809 Adventurer 124 Explorer 156 Win Type - Total 39 Types 28/0/8/1/1/0/0/1/0 Lore% 79 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65b169bf-d95b-4a4e-b76f-03e773298b19