Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 14:23:31 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (3642) 3642 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1083) 1083 TOTAL SCORE: 7905 Bonus ------- High Alert Combat Kills 292 Follower Combat Kills 91 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 700/700 Matter 215/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (235) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (6) ------ Huge Storage Unit Matter Filter Improved Heavy Armor Plating > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Advanced Heat Sink Core Analyzer Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Force Field Force Field Enhanced Autogun Enhanced Autogun Enhanced Autogun Long-range Missile Launcher Improved Datajack Multitool Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Matter Filter Improved Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Advanced Heat Sink Core Analyzer Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Force Field Force Field Ion Cannon Ion Cannon Ion Cannon Ion Cannon Long-range Missile Launcher Improved Datajack Multitool [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Multitool Impact Weapon Heavy Flail Build | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Slots Evolved 6 | . . . 4 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . . 2 . 2 Weapon 1 | . . . 1 . . Parts Attached 66 | 3 8 10 27 18 . Power 6 | . 1 1 3 1 . Engine 5 | . 1 1 3 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 10 | 2 . 3 4 1 . Treads 10 | 2 . 3 4 1 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | . 2 . 9 7 . Device 7 | . . . 4 3 . Storage 2 | . 1 . . 1 . Processor 2 | . . . 2 . . Hackware 1 | . . . 1 . . Protection 6 | . 1 . 2 3 . Artifact . | . . . . . . Weapon 32 | 1 5 6 11 9 . Energy Gun 1 | . . . 1 . . Energy Cannon 12 | . 2 2 4 4 . Ballistic Gun 15 | 1 3 3 5 3 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 10 | . . 6 4 . . Power 2 | . . 1 1 . . Propulsion 3 | . . 2 1 . . Utility 2 | . . 1 1 . . Weapon 3 | . . 2 1 . . Highest Loss Streak 3 | . . 3 1 . . To Critical Strikes . | . . . . . . Average Backups 17 | 6 14 19 18 18 . Power 1 | 1 1 2 1 2 . Propulsion 4 | 4 3 4 4 4 . Utility 2 | . . 1 1 5 . Weapon 8 | 1 8 11 9 4 . Tool/Special . | . . . . . . Unused Backups 32 | . 3 4 7 6 12 Power 4 | . . 1 . 1 2 Propulsion 3 | . . . . 1 2 Utility 10 | . . . . 4 6 Weapon 14 | . 3 3 7 . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 93 | . 96 91 95 89 . Engine 8 | . 14 13 8 . . Core 2 | . . . . 8 . Treads 27 | . 27 27 26 27 . Device 5 | . . . 11 8 . Storage 11 | . 14 14 9 9 . Hackware 1 | . . . 5 1 . Protection 7 | . 11 6 3 8 . Energy Cannon 8 | . 14 17 3 1 . Ballistic Gun 18 | . 13 10 22 24 . Peak Build Rating 45 | 6 11 14 36 45 . Average Rating 23 | 5 9 11 26 41 . On Entrance 19 | 6 6 11 10 36 45 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 114 | 13 56 56 69 114 . Greatest Support 62 | 40 40 40 62 62 . Greatest Overweight (x) 1 | . 1 1 1 1 . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 25 | 8 20 20 20 25 . Average Capacity 20 | 8 18 20 20 21 . Most Carried 25 | 6 20 20 20 25 . Average Carried 18 | 5 14 19 19 20 . Final Capacity 25 | 8 20 20 20 25 25 Final Carried 22 | 4 20 15 20 22 22 Class Distribution -------------------- 49% | Mutant 22% | Scavenger-Tank 19% | Tank 3% | Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Resources | -11 -10 -10 -8 -8 -7 ----------- Run | Yrd Mat Sub Mat Gar Fac Matter Collected 3258 | 200 282 87 1628 1061 . Remotely . | . . . . . . Salvage Created 4303 | 97 697 351 2009 1149 . Parts 230 | 2 42 13 113 60 . Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 3 | . 2 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . 2 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Combat Hostiles Destroyed 81 | . 14 9 35 23 . Guns 51 | . 8 1 21 21 . Cannons 12 | . 6 5 1 . . AOE 17 | . . 2 13 2 . Classes Destroyed 17 | 2 6 2 5 2 . Worker 5 | . 1 . 4 . . Builder 2 | . . . 2 . . Tunneler 1 | 1 . . . . . Hauler 7 | . 2 . 5 . . Recycler 5 | 1 1 . 3 . . Mechanic 1 | . . . 1 . . Operator 3 | . 2 . 1 . . Watcher 7 | . 3 . 4 . . Swarmer 11 | . 6 . 5 . . Grunt 36 | . 8 . 18 10 . Duelist 1 | . . . . 1 . Protector 1 | . . . 1 . . Sentry 18 | . . . 9 9 . Hunter 4 | . . . 2 2 . Behemoth 1 | . . . . 1 . Artisan 1 | . . 1 . . . Subdweller 9 | . . 9 . . . Best Kill Streak 10 | 2 4 3 10 5 . Combat Bots Only 6 | . 3 3 6 5 . Max Kills in Single Turn 4 | 1 2 1 4 2 . Gunslinging 1 | . . . 1 1 . Exploded 3 | . . 1 3 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Gar Fac Hostile Shots Fired 332 | . 43 40 176 73 . Missed 97 | . 10 12 61 14 . Hits 235 | . 33 28 115 59 . Melee 1 | . . . . 1 . Projectile 234 | . 33 28 115 58 . Critical Strikes 13 | . . 3 5 5 . Damage Taken 3682 | . 344 764 1565 1009 . Core 428 | . 91 124 135 78 . Absorbed by Shields 436 | . . . 280 156 . Regen/Repaired (Parts) 590 | . 93 . 497 . . Core Remaining (%) 58 | 100 . 14 . 61 . Volleys Fired 299 | 8 57 34 122 78 . Largest 3 | 2 2 2 3 3 . Hottest 225 | 60 112 112 225 180 . Shots Fired 724 | 16 113 58 334 203 . Gun 617 | 16 88 14 313 186 . Cannon 86 | . 25 38 8 15 . Launcher 21 | . . 6 13 2 . Special . | . . . . . . Kinetic 609 | 8 88 14 313 186 . Thermal 23 | . . . 8 15 . Explosive 21 | . . 6 13 2 . Electromagnetic 71 | 8 25 38 . . . Robot Hit Streak 33 | 5 7 33 26 13 . Robot Miss Streak 5 | 1 5 4 3 5 . Penetration Max . | . . . . . . Secondary Targets 9 | . 2 . 3 4 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 437 | 9 66 43 209 110 . Core Hits 210 | 3 33 17 111 46 . Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 1 2 . . Critical Strikes 4 | . . 2 2 . . Destroy 3 | . . 1 2 . . Corrupt 1 | . . 1 . . . Melee Attacks 4 | . . . . 4 . Impact 4 | . . . . 4 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9871 | 87 1212 1334 5119 2119 . Guns 6339 | 87 676 157 3504 1915 . Cannons 1134 | . 338 595 125 76 . Explosions 2353 | . 180 582 1463 128 . Melee . | . . . . . . Ramming 45 | . 18 . 27 . . Kinetic 6299 | 47 676 157 3504 1915 . Thermal 275 | . . 74 125 76 . Explosive 2121 | . 180 508 1305 128 . Electromagnetic 1131 | 40 338 595 158 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . 4 13 . . . Message Errors 7 | . 1 6 . . . Matter Fused 3 | . . 3 . . . Energy Discharges 3 | . 3 . . . . Data Loss (minor) 2 | . . 2 . . . Data Loss (major) 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 31 | . 2 10 19 . . Projectiles 14 | . 2 . 12 . . Explosions 17 | . . 10 7 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 154 | . 22 66 66 . . Shots 6 | . 1 2 3 . . Rammed 6 | . 3 . 3 . . Targets Rammed 8 | . 3 . 5 . . Kicked . | . . . . . . Crushed 2 | . . . 2 . . Highest Temperature 550 | 40 264 264 147 550 . Average Temperature 97 | 22 108 71 36 123 . Received Heat Transfer 2308 | . 102 668 674 864 . Effects 11 | . . . . 11 . Shutdowns 2 | . . . . 2 . Energy Bleed 5 | . . . . 5 . Damage (minor) 2 | . . . . 2 . Damage (major) 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 10 | . 1 9 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 346 | . . 50 185 111 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Maximum Alert Level 3 | . . . 2 3 . Low Security (%) 59 | 100 100 . 61 9 . Level 1 8 | . . . 5 21 . Level 2 24 | . . . 33 44 . Level 3 7 | . . . . 23 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1035 | 10 150 . 585 1035 . Initial 543 | . . . . 120 543 Average 265 | 2 58 . 220 557 . Influence Increases 2748 | 10 583 . 1220 935 . Destroy 0b10 Robot/C 1460 | . 280 . 680 500 . Destroy 0b10 Robot/NC 160 | 10 45 . 105 . . Destroy Leader 278 | . 70 . 188 20 . Allied During Kill 32 | . . . . 32 . Successful Hack 75 | . 26 . 18 31 . Select Force Hacks 60 | . 60 . . . . Disable Machine 165 | . 75 . 90 . . Anti-Garrison Action 300 | . . . . 300 . Destroy Structure 158 | . 12 . 94 52 . Lose Combat Pursuer 60 | . 15 . 45 . . Influence Decreases 2205 | 10 558 25 1034 86 492 Entered New Map 571 | . . 13 . 66 492 Time Decay 1124 | 10 558 12 544 . . Lost Part 40 | . . . 40 . . Lost Ally 20 | . . . . 20 . Purge Threat 450 | . . . 450 . . Squads Dispatched 10 | . 3 . 7 . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault 1 | . . . 1 . . Garrison 4 | . . . 4 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Distress Signals 7 | . 1 . 6 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 22 11 57 22 . Peak Tracking Total 6 | . 5 3 6 4 . Tactical Retreats 5 | . 1 1 3 . . Traps | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Traps Triggered 7 | . 1 1 . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -7 ---------- Run | Yrd Mat Sub Mat Gar Fac Machines Disabled 11 | . 5 . 6 . . Max in Single Turn 2 | . 2 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Machines Accessed 24 | . 10 . 11 3 . Terminals 18 | . 7 . 8 3 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 73 | . 27 . 42 4 . Successful 48 | . 17 . 28 3 . Failed 23 | . 9 . 13 1 . Catastrophic 2 | . 1 . . 1 . Database Lockouts 2 | . 1 . 1 . . Manual 31 | . 12 . 17 2 . Terminals 48 | . 18 . 26 4 . Fabricators . | . . . . . . Repair Stations 13 | . 4 . 9 . . Recycling Units 5 | . 5 . . . . Scanalyzers 6 | . . . 6 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 16 | . 7 . 6 3 . Robot Analysis 5 | . 3 . 2 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Unreport Threat 3 | . . . 3 . . Locate Traps 2 | . 1 . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Garrison Registry 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . 4 . 8 . . Scan Component 6 | . 2 . 4 . . Repair 6 | . 2 . 4 . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 6 | . . . 6 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 12 | . 5 . 7 . . Terminals 10 | . 3 . 7 . . Botnet 4 | . 2 . 2 . . Operators 1 | . 1 . . . . Skim 5 | . . . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 16 | . 6 . 10 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 6 | . 2 . 4 . . Time 174 | . 58 . 116 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 186 | . 186 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 ------------ Run | Yrd Mat Sub Mat Gar Fac Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . . 4 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Gar Fac Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 121 | . . . . 121 . Highest-Rated Ally 39 | . . . . 39 . Total Orders . | . . . . . . Ally Attacks 40 | . . . . 40 . Total Damage 814 | . . . . 814 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Active Infowar (turns) 544 | . . . 544 . . Machine Analysis 544 | . . . 544 . . Robot Analysis Total 5 | . 3 . 2 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -7 ------------- Run | Yrd Mat Sub Mat Gar Fac Turns Passed 7806 | 27 2536 923 2159 2161 . Spaces Moved 2730 | 1 772 299 877 781 . Core . | . . . . . . Treads 2730 | 1 772 299 877 781 . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 155 | 160 160 240 155 155 . Average Speed 214 | 160 233 242 172 233 . Slowest Speed 250 | 160 240 250 240 235 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 2 98 32 67 74 . Regions Visited 5 Branch Regions 1 Pre-discovered Areas 5 | . 2 . 3 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 8 | . . 8 . . . Spaces Dug . | . . . . . . Terrain Destroyed 154 | . 15 11 118 10 . Melee . | . . . . . . Projectile 7 | . . 1 6 . . AOE 147 | . 15 10 112 10 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Total 4157 | 13 1386 440 1286 1032 . Wait 824 | . 520 82 183 39 . Move 2726 | . 771 298 877 780 . Hop . | . . . . . . Pick Up 64 | . 18 5 24 17 . Fast Attach 29 | . 6 1 14 8 . Attach 14 | 2 . 5 4 3 . Detach 5 | . . 1 3 1 . Swap 62 | 1 4 6 27 24 . Drop 71 | 2 7 8 27 27 . Fire 299 | 8 57 34 122 78 . Melee 4 | . . . . 4 . Ram . | . . . . . . Kick . | . . . . . . Crush 8 | . 3 . 5 . . Escape Stasis 8 | . . . . 8 . Rewire 41 | . . . . 41 . Trap . | . . . . . . Miscellaneous 2 | . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 0) 28 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 15) 361 | -10/Materials | Central database locked down 940 | -10/Materials | Discovered new exit (range 7) 1047 | -10/Materials | Discovered new exit (range 16) 1596 | -10/Materials | Discovered new exit (range 8) 1635 | -10/Materials | Discovered new exit (range 16) 2301 | -10/Materials | Repaired Lgt. Treads 2334 | -10/Materials | Repaired Lgt. EM Pulse Cannon 2564 | -10/Materials | Entered Subcaves 2642 | -10/Subcaves | Discovered new exit (range 9) 2857 | -10/Subcaves | Core integrity fell below 50% 2885 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3058 | -10/Subcaves | Lost 3 parts (1u2w) 3374 | -10/Subcaves | A Subdweller sparked back to life 3374 | -10/Subcaves | A Subdweller sparked back to life 3414 | -10/Subcaves | Core integrity fell below 20% 3429 | -10/Subcaves | Discovered new exit (range 12) 3441 | -10/Subcaves | Found Prototype Flight Unit 3444 | -10/Subcaves | Lost 3 parts (1p2n) 3487 | -10/Subcaves | Entered Materials 3487 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4083 | -8/Materials | Build established: Scavenger-Tank 4223 | -8/Materials | Garrison activated, responded to threat 4602 | -8/Materials | Central database locked down 4687 | -8/Materials | First assault squad dispatched 4768 | -8/Materials | Repaired Adv. Treads? 4824 | -8/Materials | Repaired Lgt. Treads 4851 | -8/Materials | Repaired Lgt. Treads 4878 | -8/Materials | Repaired Lgt. Treads 5037 | -8/Materials | Discovered new exit (range 16) 5437 | -8/Materials | Learned Storage garrison access intel 5465 | -8/Materials | Learned Storage trap positions 5482 | -8/Materials | Learned location of 2 exits from Factory 5489 | -8/Materials | Learned Factory trap positions 5490 | -8/Materials | Learned location of 1 exit from Recycling 5491 | -8/Materials | Learned Factory stockpile data 5492 | -8/Materials | Learned location of Lower Caves (-7) 5493 | -8/Materials | Learned location of Lower Caves (-6) 5494 | -8/Materials | Learned Factory fabricator intel 5498 | -8/Materials | Learned location of 1 exit from Recycling 5609 | -8/Materials | Garrison activated, responded to threat 5646 | -8/Materials | Identified exit to Garrison 5646 | -8/Materials | Entered Garrison 5844 | -8/Garrison | Triggered checkpoint 5966 | -8/Garrison | Triggered checkpoint 6128 | -8/Garrison | Spotted B-75 Beast 6188 | -8/Garrison | Build established: Tank 6198 | -8/Garrison | Discovered new exit (range 9) 6321 | -8/Garrison | Triggered checkpoint 6424 | -8/Garrison | Discovered new exit (range 10) 6476 | -8/Garrison | Triggered checkpoint 6890 | -8/Garrison | Spotted B-75 Beast 6926 | -8/Garrison | Destroyed B-75 Beast 6938 | -8/Garrison | Allies destroyed B-75 Beast 7296 | -8/Garrison | Triggered checkpoint 7397 | -8/Garrison | Discovered new exit (range 37) 7397 | -8/Garrison | Discovered new exit (range 11) 7397 | -8/Garrison | Discovered new exit (range 68) 7620 | -8/Garrison | Triggered checkpoint 7660 | -8/Garrison | Installed Relay Interface Framework 7807 | -8/Garrison | Entered Factory 7807 | -7/Factory | Accompanied by 3 allies 7807 | -7/Factory | Evolved 2 slots: Utility x2 7807 | -7/Factory | Self-destructed Last Messages --------------- 07446_ ALERT: Garrison interior compromised. 07500_ Acquired 42 matter. 07620_ Beams of light sweep through the air. An alarm sounds. 07621_ Y-45 Defender destroyed. 07630_ Acquired 50 matter. 07637_ Acquired 51 matter. Initiating installation procedure... 07660_ Relay Interface Framework installed. 07725_ Connecting with Garrison Terminal... 07727_ Garrison Terminal reconfigured, +24% effectiveness. 07729_ Connecting with Garrison Terminal... 07746_ ALERT: Garrison interior compromised. 07807_ Attempting to access garrison exit controls... RIF authorized. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????" ???????????????????????? | | ??????????????????????" ???????????????????????? | | ??????????????????????" ???????????????????????? | | ????????????????? ??? ???????????????????????? | | ?????????????#???"" """ ???????????????????????? | | ?????????????# """ """ #??????????????????????? | | ?????????????+ """ """ #??????????????????????? | | ?????????????? #??????????????????????? | | ???????????????? #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# ###????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# @ #????????????????????? | | ?????????????????# b h #????????????????????? | | ?????????????????# g ???????????????????? | | ?????????????????# #####+######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 3 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Multitool | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 52% | -10/Materials Lgt. EM Pulse Cannon | 62% | -10/Materials Adv. Treads | 8% | -8/Materials Lgt. Treads | 4% | -8/Materials Lgt. Treads | 19% | -8/Materials Lgt. Treads | 32% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeTowerMegashotty Manual? 0 Play Time 00:43:32 Cumulative 487.2 hours Start 2026.05.20 @ 13:31:46 End 2026.05.20 @ 14:23:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 379 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 81 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe75c206-2053-4bd2-a3f1-326b8026c201