Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 21:53:18 Player: BOTHUNTER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1983) 1983 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (458) 458 TOTAL SCORE: 4791 Bonus ------- High Alert Combat Kills 226 Follower Combat Kills 67 Entered Garrisons 200 Friendly Fire -35 Cogmind --------- Core Integrity 0/550 Matter 197/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Flying (40) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (6) ------ Visual Processing Unit Melee Analysis Suite Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (4) ---- Improved Flight Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Visual Processing Unit Transport Network Coupler Targeting Computer Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Grenade Launcher Grenade Launcher > --- INVENTORY -------- Improved Flight Unit Melee Analysis Suite Heavy Explosive Trap Heavy Explosive Trap [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Advanced Weight Redist. System Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Grenade Launcher Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 48 | 2 8 9 7 2 20 Power 7 | . 1 1 2 . 3 Engine 7 | . 1 1 2 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | . 4 2 . . 7 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 13 | . 4 2 . . 7 Utility 10 | . . 3 3 2 2 Device 2 | . . . 1 1 . Storage . | . . . . . . Processor 5 | . . 2 1 1 1 Hackware 1 | . . . 1 . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 18 | 2 3 3 2 . 8 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 13 | 2 2 1 . . 8 Ballistic Cannon . | . . . . . . Launcher 5 | . 1 2 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 28 | . 1 6 2 1 18 Power 5 | . . 1 1 . 3 Propulsion 9 | . 1 2 . . 6 Utility 4 | . . . . 1 3 Weapon 10 | . . 3 1 . 6 Highest Loss Streak 10 | . 1 4 2 1 10 Average Slot Usage (%) 73 | . 58 50 87 91 80 Engine 8 | . 10 5 10 9 6 Flight 18 | . 18 17 22 18 16 Device 1 | . . . 1 8 2 Processor 20 | . . 9 26 29 29 Hackware 4 | . . . 4 9 9 Protection 3 | . . 2 6 . 3 Ballistic Gun 7 | . 19 7 . . 10 Launcher 8 | . 8 8 15 18 2 Naked Turns . | . . . . . . Heaviest Build 16 | 2 7 14 16 11 12 Greatest Support 12 | 3 8 12 12 12 12 Greatest Overweight (x) 1 | . 1 1 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | . 4 4 4 4 4 Average Carried 3 | . 3 2 3 4 3 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | . 3 4 4 4 1 Class Distribution -------------------- 30% | Scavenger-Mutant 17% | Commander-Sprinter 17% | Sprinter 17% | Mutant 14% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Sprinter | -9/Materials Commander-Mutant | -9/Mines Commander-Sprinter | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Matter Collected 1462 | 190 135 433 104 61 539 Remotely . | . . . . . . Salvage Created 1398 | . 137 621 119 37 484 Parts 105 | . 12 53 7 1 32 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Combat Hostiles Destroyed 55 | . 6 23 6 2 18 Guns 14 | . 2 3 . . 9 AOE 41 | . 4 20 6 2 9 Classes Destroyed 10 | . 3 6 1 . . Worker 1 | . . 1 . . . Builder 1 | . . 1 . . . Hauler 3 | . . 3 . . . Operator 3 | . . 2 . . 1 Watcher 3 | . 1 2 . . . Swarmer 15 | . 2 8 . . 5 Grunt 32 | . 4 12 5 2 9 Brawler 1 | . . 1 . . . Duelist 2 | . . . 1 . 1 Sentry 5 | . . 2 . . 3 Best Kill Streak 16 | . 4 16 3 2 6 Combat Bots Only 12 | . 4 12 3 2 6 Max Kills in Single Turn 4 | . 2 3 2 2 4 Gunslinging . | . . . . . . Exploded 4 | . 2 3 2 2 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Damage Taken 2518 | . 255 555 106 28 1574 Core 826 | . 44 218 10 . 554 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 82 . 43 . . Volleys Fired 198 | . 30 61 8 4 95 Largest 2 | . 2 2 1 2 2 Hottest 60 | . 50 60 30 60 60 Shots Fired 266 | . 35 100 8 6 117 Gun 199 | . 29 67 . . 103 Cannon . | . . . . . . Launcher 67 | . 6 33 8 6 14 Special . | . . . . . . Kinetic 199 | . 29 67 . . 103 Thermal . | . . . . . . Explosive 67 | . 6 33 8 6 14 Electromagnetic . | . . . . . . Robot Hit Streak 25 | . 3 6 8 . 25 Robot Miss Streak 8 | . 3 3 . . 8 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 162 | . 17 53 6 . 86 Core Hits 140 | . 17 64 10 7 42 Critical Hits 3 | . 1 1 . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4955 | . 480 1855 624 320 1676 Guns 1367 | . 139 361 . . 867 Cannons . | . . . . . . Explosions 3588 | . 341 1494 624 320 809 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1367 | . 139 361 . . 867 Thermal 269 | . . . 269 . . Explosive 3243 | . 341 1418 355 320 809 Electromagnetic 76 | . . 76 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 48 | . . 12 22 . 14 Projectiles . | . . . . . . Explosions 48 | . . 12 22 . 14 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 148 | . . 76 49 . 23 Shots 6 | . . 3 1 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 49 | . 49 11 7 5 7 Average Temperature 8 | . 14 4 4 3 3 Received Heat Transfer 1053 | . 99 219 33 18 684 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 300 | . . . 300 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Peak Influence 851 | . 261 851 496 224 570 Initial 331 | . . 109 331 115 145 Average 353 | . 134 391 401 175 433 Maximum Alert Level 3 | . 1 3 2 1 2 Low Security (%) 25 | 100 74 45 . 50 3 Level 1 34 | . 25 5 83 50 13 Level 2 35 | . . 28 16 . 83 Level 3 4 | . . 20 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 2 . 1 . Investigation 4 | . 2 2 . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 10 29 4 4 28 Peak Tracking Total 12 | . 3 10 3 4 12 Tactical Retreats 9 | . 1 2 . . 6 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed 5 | . . . 3 . 2 Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Machines Disabled 11 | . . 8 3 . . Max in Single Turn 2 | . . 1 2 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Machines Accessed 15 | . 6 7 . 2 . Terminals 9 | . 3 6 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 52 | . 20 29 . 3 . Successful 30 | . 11 16 . 3 . Failed 21 | . 9 12 . . . Catastrophic 4 | . . 4 . . . Database Lockouts 1 | . . 1 . . . Manual 26 | . 12 14 . . . Terminals 36 | . 12 24 . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 5 | . 5 . . . . Scanalyzers 7 | . . 5 . 2 . Garrison Access 1 | . . . . 1 . Terminal Hacks 12 | . 4 8 . . . Record 1 | . . 1 . . . Robot Analysis 9 | . 4 5 . . . Terminal Index 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 7 | . . 5 . 2 . Insert Component 3 | . . 2 . 1 . Analyze 4 | . . 3 . 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 4 3 . . . Terminals 6 | . 3 3 . . . Track 1 | . 1 . . . . Assimilate 1 | . . 1 . . . Botnet 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 2 . . . Used 2 | . . 2 . . . Hacking Detections 12 | . 5 7 . . . Full Trace Events 7 | . 2 5 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 2 . 1 . Part Schematics Acquired 3 | . . 2 . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Total Allies 4 | . . 1 3 . . Largest Group 4 | . . 1 4 4 3 Highest-Rated Group 46 | . . 10 46 46 38 Highest-Rated Ally 16 | . . 10 16 16 16 Total Orders . | . . . . . . Ally Attacks 19 | . . . . 10 9 Total Damage 272 | . . . . 127 145 Kills 4 | . . . . 1 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Robot Analysis Total 9 | . 4 5 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Turns Passed 1580 | 17 227 346 426 88 476 Spaces Moved 1768 | 29 262 448 577 114 338 Core 109 | 29 63 9 . . 8 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1659 | . 199 439 577 114 330 Fastest Speed 32 | 50 37 32 32 32 32 Average Speed 44 | 50 44 34 55 32 43 Slowest Speed 120 | 50 120 102 102 32 109 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 15 | . 4 1 2 . 8 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 41 50 96 17 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . 1 . 2 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 2 | . 2 . . . . Terrain Destroyed 278 | . 37 103 70 25 43 Melee . | . . . . . . Projectile . | . . . . . . AOE 278 | . 37 103 70 25 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Total 2291 | 30 335 550 671 158 547 Wait 266 | . 37 27 73 38 91 Move 1734 | 28 253 445 572 114 322 Hop 15 | . 4 1 2 . 8 Pick Up 12 | . 3 4 3 . 2 Fast Attach 30 | 2 4 7 3 2 12 Attach 10 | . 1 2 3 . 4 Detach 2 | . . 1 . . 1 Swap 8 | . 3 . 1 . 4 Drop 11 | . . 2 3 . 6 Fire 198 | . 30 61 8 4 95 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 5 | . . . 3 . 2 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 7) 239 | -10/Materials | Repaired Flight Unit 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Utility x2 405 | -9/Materials | Lost 4 parts (1n3w) 410 | -9/Materials | Discovered new exit (range 11) 441 | -9/Materials | Destroyed 12 combat bots 498 | -9/Materials | Core integrity fell below 50% 510 | -9/Materials | Central database locked down 569 | -9/Materials | Destroyed 9 combat bots 591 | -9/Materials | Entered Mines 591 | -9/Mines | Accompanied by 1 ally 592 | -9/Mines | Learned location of Storage (-7) 603 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 616 | -9/Mines | Learned location of Zion (-6) 811 | -9/Mines | Discovered new exit (range 17) 851 | -9/Mines | Found a hidden stash of uninstalled traps 1017 | -9/Mines | Entered Materials 1017 | -8/Materials | Accompanied by 4 allies 1017 | -8/Materials | Evolved 2 slots: Utility x2 1074 | -8/Materials | Identified exit to Garrison 1105 | -8/Materials | Entered Garrison 1105 | -8/Garrison | Accompanied by 3 allies 1114 | -8/Garrison | Triggered checkpoint 1157 | -8/Garrison | Triggered checkpoint 1202 | -8/Garrison | Lost 3 parts (1p2w) 1245 | -8/Garrison | Lost 5 parts (1p1n1u2w) 1362 | -8/Garrison | Triggered checkpoint 1401 | -8/Garrison | Triggered checkpoint 1501 | -8/Garrison | Core integrity fell below 50% 1541 | -8/Garrison | Core integrity fell below 20% 1581 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01439_ Acquired 3 matter. 01459_ Lgt. Armor Plating destroyed. 01460_ Flight Unit destroyed. 01461_ Targeting Computer destroyed. 01490_ Lgt. Ion Engine destroyed. 01500_ ALERT: Garrison interior compromised. 01506_ Hvy. Assault Rifle destroyed. 01522_ G-50 Soldier destroyed. 01523_ Acquired 50 matter. 01524_ Flight Unit destroyed. 01526_ Imp. Flight Unit destroyed. 01542_ Flight Unit destroyed. 01544_ Hvy. Assault Rifle destroyed. 01549_ Acquired Lgt. Assault Rifle. 01552_ Acquired Flight Unit. 01556_ Acquired Hvy. Assault Rifle. 01559_ Acquired Flight Unit. 01560_ Acquired 6 matter. 01567_ Flight Unit destroyed. 01579_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ########??????????????? | | ??????????????????????### ##"""""#??????????????? | | ??????????????????????# # ###" #???????????????? | | ?????????????############ ## #######?????????? | | ?????????????# ^^ #?????????? | | ?????????????+ ^^ #?????????? | | ?????????????# ###+##### ### #####+#?????????? | | ?????????????# #?# ##### ### #???# #?????????? | | ?????????????# ### ## # #####???# #?????????? | | ???#?????????# += ##### # #??????# #?????????? | | ???# ??####### !### * = ##??????# #?????????? | | ???# ?# ## ### ####==%# #??????## #####?????? | | ??## ## ## # #= # #??????#! !!!!#?????? | | ### ## #= ##??????#! !!!!#?????? | | =% ##???????########?????? | | %%= == #????????????????????? | | ### # ## =%*# # [#%g=#????????????????????? | | ??# ## ## ### #!=!!##????????????????????? | | ??" ###### #?????????????????????? | | ??" # [@=#?????????????????????? | | ??" #### ###?????????????????????? | | ??" #??######?????????????????????? | | ??# ## ## ###?????????????????????????????? | | ??# ?# ## #???????????????????????????????? | | ? + ? #???????????????????????????????? | | + +???????????????????????????????? | | ### #???????????????????????????????? | | ??# ## ## ##???????????????????????????????? | | ??# ?# ??# #????????????????????????????????? | | ??# ??#+##??# #????????????????????????????????? | | ??# ??? ????# #????????????????????????????????? | | ??#????##????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????? #????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 10 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedDisposableSink Manual? 0 Play Time 00:27:55 Cumulative 100.8 hours Start 2020.10.04 @ 21:26:43 End 2020.10.04 @ 21:53:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 125 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7615d30c-8c51-417b-a6ab-12ea9a6ff21e