Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 21:05:00 Player: DaddyWalrus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (2504) 2504 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 6104 Bonus ------- High Alert Combat Kills 125 Follower Combat Kills 35 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 44/300 Energy 100/100 System Corruption 2% Temperature Critical (540) Movement Core (350) Ox6 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Treads Improved Treads Improved Medium Armor Plating Relay Coupler [Brawler] (31) Relay Coupler [Specialist] (18) Relay Coupler [Hunter] (13) Relay Coupler [Heavy] (15) Advanced Assault Cannon Gauss Cannon Missile Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Melee Analysis Suite Improved Medium Armor Plating > --- WEAPON ----------- Greatsword Greatsword > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Gravmag System Gravmag System Gravmag System Gravmag System Light Armor Plating Hacking Suite System Shield System Shield System Shield Missile Launcher Heavy Hammer Greatsword [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Mace Energy Gun Medium Laser Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . . 2 . Parts Attached 81 | 6 14 2 . . 10 33 16 Power 10 | 1 1 2 . . . 3 3 Engine 4 | 1 1 2 . . . . . Core 6 | . . . . . . 3 3 Reactor . | . . . . . . . . Propulsion 35 | 2 8 . . . 5 15 5 Treads 3 | 1 1 . . . . . 1 Leg 27 | . 7 . . . 5 11 4 Wheel 1 | 1 . . . . . . . Hover 4 | . . . . . . 4 . Flight . | . . . . . . . . Utility 12 | 1 2 . . . 3 5 1 Device 2 | . 1 . . . . 1 . Storage 3 | 1 1 . . . 1 . . Processor 4 | . . . . . 1 2 1 Hackware . | . . . . . . . . Protection 3 | . . . . . 1 2 . Artifact . | . . . . . . . . Weapon 24 | 2 3 . . . 2 10 7 Energy Gun 3 | 2 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 11 | . . . . . . 6 5 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 6 | . 2 . . . 1 2 1 Slashing Weapon 3 | . . . . . 1 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 24 | . 1 . . . . 5 18 Power 3 | . . . . . . . 3 Propulsion 10 | . . . . . . 3 7 Utility 2 | . . . . . . . 2 Weapon 9 | . 1 . . . . 2 6 Highest Loss Streak 14 | . 1 . . . . 2 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 96 100 100 100 88 86 93 Engine 8 | . 14 14 14 14 9 . . Core 2 | . . . . . . 6 5 Leg 28 | . 26 28 28 28 36 26 27 Device 9 | . 10 14 14 14 9 7 1 Storage 10 | . 14 14 14 14 9 7 7 Processor 4 | . . . . . 7 7 13 Protection 3 | . . . . . 6 7 5 Energy Gun 1 | . 7 . . . . . . Ballistic Cannon 3 | . . . . . . 5 27 Impact Weapon 13 | . 20 28 28 28 5 2 1 Slashing Weapon 3 | . . . . . 6 9 . Naked Turns . | . . . . . . . . Heaviest Build 58 | 12 20 20 20 20 34 55 58 Greatest Support 65 | 20 20 20 20 20 50 65 63 Greatest Overweight (x) 3 | 3 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 Average Capacity 12 | 7 9 10 10 10 14 15 15 Most Carried 15 | 6 10 10 10 10 15 15 15 Average Carried 11 | 4 8 9 10 10 13 14 13 Final Capacity 15 | 8 10 10 10 10 15 15 15 Final Carried 15 | 6 10 10 10 10 15 13 11 Class Distribution -------------------- 61% | Mutant 26% | Scavenger-Mutant 4% | Gunner 3% | Tank 3% | Gladiator Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Matter Collected 1112 | 260 140 20 . . 100 340 252 Remotely . | . . . . . . . . Salvage Created 2500 | 117 466 . . . 486 1118 313 Parts 128 | 6 17 . . . 26 66 13 Haulers Intercepted 4 | . 2 . . . 2 . . Recyclers Shooed 2 | 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 45 | . 9 . . . 6 18 12 Melee 26 | . 3 . . . 6 17 . Guns 5 | . 5 . . . . . . Cannons 10 | . . . . . . 1 9 AOE 3 | . . . . . . . 3 Classes Destroyed 14 | 2 4 . . . 3 4 1 Worker 2 | . . . . . . 2 . Builder 2 | . . . . . 1 1 . Tunneler 3 | 2 . . . . 1 . . Hauler 4 | . 2 . . . 2 . . Recycler 5 | 1 . . . . . 4 . Operator 4 | . 1 . . . 2 1 . Watcher 3 | . 2 . . . . 1 . Swarmer 8 | . . . . . . 8 . Grunt 23 | . 9 . . . 3 2 9 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . . . 1 Sentry 6 | . . . . . 2 4 . Hunter 4 | . . . . . . 2 2 Programmer 2 | . . . . . . 2 . Best Kill Streak 5 | 2 2 . . . 3 5 5 Combat Bots Only 5 | . 2 . . . 3 4 5 Max Kills in Single Turn 2 | 1 1 . . . 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Damage Taken 4741 | . 580 . . . 244 1339 2578 Core 900 | . 161 . . . 28 58 653 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 . . . 35 94 . . Volleys Fired 53 | 8 22 . . . . 4 19 Largest 4 | 2 2 . . . . 3 4 Hottest 192 | 100 100 . . . . 144 192 Shots Fired 128 | 16 41 . . . . 12 59 Gun 57 | 16 41 . . . . . . Cannon 69 | . . . . . . 12 57 Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 69 | . . . . . . 12 57 Thermal 57 | 16 41 . . . . . . Explosive 2 | . . . . . . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | 4 9 . . . . 1 8 Robot Miss Streak 6 | 2 2 . . . . 6 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 146 | 9 41 . . . 19 49 28 Core Hits 75 | 4 16 . . . 6 28 21 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . 3 . . . 1 . . Critical Strikes 17 | 1 7 . . . 1 3 5 Burn 5 | 1 4 . . . . . . Blast 5 | . . . . . . . 5 Smash 4 | . 3 . . . 1 . . Sever 3 | . . . . . . 3 . Melee Attacks 137 | . 23 . . . 25 88 1 Impact 44 | . 23 . . . 4 16 1 Slashing 93 | . . . . . 21 72 . Piercing . | . . . . . . . . Sneak Attacks 17 | . 4 . . . 4 9 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 6 | . 1 . . . . 5 . Damage Inflicted 6408 | 128 879 . . . 1108 3029 1264 Guns 470 | 128 342 . . . . . . Cannons 936 | . . . . . . 51 885 Explosions 487 | . . . . . . 108 379 Melee 4515 | . 537 . . . 1108 2870 . Ramming . | . . . . . . . . Kinetic 936 | . . . . . . 51 885 Thermal 470 | 128 342 . . . . . . Explosive 379 | . . . . . . . 379 Electromagnetic 108 | . . . . . . 108 . Impact 784 | . 537 . . . 217 30 . Slashing 3731 | . . . . . 891 2840 . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . 5 4 Message Errors 2 | . . . . . . 2 . Matter Fused 2 | . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 893 | . 211 . . . 308 352 22 Projectiles 21 | . . . . . . . 21 Explosions 1 | . . . . . . . 1 Melee 871 | . 211 . . . 308 352 . Knockbacks 11 | . 1 . . . . . 10 Impact 1 | . 1 . . . . . . Kinetic 10 | . . . . . . . 10 Secondary . | . . . . . . . . Self-Inflicted Damage 4 | . . . . . . 4 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 540 | 195 256 . . . . 9 540 Average Temperature 162 | 78 110 . . . . 6 245 Received Heat Transfer 1788 | . 333 . . . 90 249 1116 Effects 9 | . 1 . . . . . 8 Energy Bleed 1 | . . . . . . . 1 Interference 2 | . 1 . . . . . 1 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 18 | . 11 . . . 5 2 . Impact Corruptions 13 | . 10 . . . 3 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1728 | 444 1284 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Peak Influence 684 | 15 159 28 . . 154 566 684 Initial 355 | . 9 13 . . . 70 355 Average 142 | 4 71 27 . . 69 233 483 Maximum Alert Level 2 | . . . . . . 2 2 Low Security (%) 80 | 100 100 100 . 100 100 61 . Level 1 7 | . . . . . . 18 20 Level 2 12 | . . . . . . 20 79 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . . . 2 6 . Investigation 1 | . . . . . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 6 | . 1 . . . 2 3 . Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 15 2 . . 12 31 19 Peak Tracking Total 12 | . 3 2 . . 3 4 12 Tactical Retreats 5 | . . . . . 1 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Disabled 6 | . . . . . . 4 2 Max in Single Turn 3 | . . . . . . 3 1 Garrison Access 1 | . . . . . . 1 . Garrison Relay 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Accessed 10 | . 5 . . 1 3 1 . Terminals 7 | . 5 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 23 | . 12 . . 1 8 2 . Successful 12 | . 6 . . 1 4 1 . Failed 11 | . 6 . . . 4 1 . Catastrophic 3 | . 1 . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 16 | . 12 . . . 4 . . Terminals 16 | . 12 . . . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 3 | . 2 . . 1 . . . Open Door 1 | . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 6 | . 4 . . . 2 . . Terminals 6 | . 4 . . . 2 . . Track 1 | . 1 . . . . . . Botnet 3 | . 2 . . . 1 . . Operators 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 4 . . . . 1 . Full Trace Events 3 | . 2 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 8 | . . . . . . 3 5 Machine Destruction 5 | . . . . . . . 5 Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Total Allies 6 | . . 2 . 4 . . . Largest Group 4 | . . 2 2 4 4 . . Highest-Rated Group 71 | . . 47 47 71 71 . . Highest-Rated Ally 31 | . . 31 31 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 19 | . . . . . 19 . . Total Damage 203 | . . . . . 203 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Turns Passed 4557 | 117 1015 228 474 406 657 1377 283 Spaces Moved 3225 | 76 682 176 396 339 403 1006 147 Core 7 | 7 . . . . . . . Treads 1 | 1 . . . . . . . Legs 2875 | . 645 176 396 339 403 769 147 Wheels 105 | 68 37 . . . . . . Hover 237 | . . . . . . 237 . Flight . | . . . . . . . . Fastest Speed 48 | 50 100 120 120 120 120 48 122 Average Speed 114 | 102 119 120 120 120 120 104 125 Slowest Speed 200 | 200 120 120 120 120 120 123 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 90 40 89 82 34 20 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 32 | . 2 . . . 2 28 . Terrain Destroyed 39 | . 2 . . . 2 29 6 Melee 30 | . 2 . . . 2 26 . Projectile 5 | . . . . . . 3 2 AOE 4 | . . . . . . . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Total 3739 | 95 804 195 395 338 529 1182 201 Wait 144 | . 48 9 . . 76 11 . Move 3219 | 75 681 175 395 338 402 1006 147 Hop . | . . . . . . . . Pick Up 48 | 6 7 4 . . 7 18 6 Fast Attach 26 | 6 4 . . . 3 10 3 Attach 20 | . 1 . . . 3 10 6 Detach 16 | . 1 . . . 2 11 2 Swap 35 | . 9 2 . . 4 13 7 Drop 52 | . 11 5 . . 7 24 5 Fire 53 | 8 22 . . . . 4 19 Melee 121 | . 20 . . . 25 75 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . . 5 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 16) 627 | -10/Materials | Build established: Scavenger-Mutant 710 | -10/Materials | Core integrity fell below 50% 773 | -10/Materials | Discovered new exit (range 4) 972 | -10/Materials | Discovered new exit (range 5) 1024 | -10/Materials | Discovered new exit (range 16) 1133 | -10/Materials | Entered Mines 1135 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1199 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1346 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1347 | -10/Mines | Discovered new exit (range 5) 1361 | -10/Mines | Entered Exiles 1361 | -10/Exiles | Found Exiles lab abandoned 1361 | -10/Exiles | Accompanied by 2 allies 1391 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1452 | -10/Exiles | Build established: Mutant 1823 | -10/Exiles | Discovered new exit (range 10) 1835 | -10/Exiles | Entered Mines 1879 | -9/Mines | Discovered new exit (range 10) 1882 | -9/Mines | Learned Materials trap positions 2013 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2104 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2205 | -9/Mines | Discovered new exit (range 13) 2219 | -9/Mines | Received a Mining Laser from a helpful Derelict 2241 | -9/Mines | Entered Materials 2241 | -8/Materials | Accompanied by 4 allies 2241 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2242 | -8/Materials | Loaded intel: 11 trap records 2725 | -8/Materials | Discovered new exit (range 12) 2898 | -8/Materials | Entered Factory 2898 | -7/Factory | Evolved 2 slots: Weapon x2 4275 | -7/Factory | Identified exit to Garrison 4275 | -7/Factory | Entered Garrison 4294 | -7/Garrison | Triggered checkpoint 4334 | -7/Garrison | Garrison Relay disabled 4450 | -7/Garrison | Triggered checkpoint 4490 | -7/Garrison | Core integrity fell below 50% 4513 | -7/Garrison | Triggered checkpoint 4514 | -7/Garrison | Lost 4 parts (1p2n1u) 4518 | -7/Garrison | Triggered checkpoint 4535 | -7/Garrison | Triggered checkpoint 4558 | -7/Garrison | Core integrity fell below 20% 4558 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04537_ Penetrated by Slug. 04537_ Lgt. Nuclear Core destroyed. 04540_ Broken Gauss Cannon destroyed. 04543_ Critical hit (Burn: +37). 04544_ Penetrated by Slug. 04546_ G-47 Trooper Imp. Heat Sink blasted off. 04546_ G-47 Trooper knocked back. 04549_ G-47 Trooper destroyed. 04549_ G-47 Trooper knocked back. 04549_ G-47 Trooper destroyed. 04550_ Aluminum Leg destroyed. 04552_ Acquired 8 matter. 04552_ Imp. Titanium Leg destroyed. 04554_ G-47 Trooper knocked back. 04554_ Critical hit (Burn: +37). 04555_ Adv. Assault Cannon destroyed. 04556_ Gauss Cannon destroyed. 04557_ Overheating: Matter decay (-6). 04558_ Overheating: Core damaged (-126). 04558_ Adv. Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????#####????????????????? | | ????????????????????????????# * #????????????????? | | ??????????????????????#######[ #######??????????? | | ??????????????????????#| / ! #??????????? | | ?????????????????????## !!###### #### #??????????? | | ?????????????????????#"" ""#???# #??# #??????????? | | ?????????????????????#######???# #??# #???#####??? | | ???????????????????????????????# #??# #???# #??? | | ???????????????????????????????# #### ##### #??? | | ???????????????????????????????# # #??? | | ???????????????????????????????#### #??? | | ??????????????????????????????????# ##########??? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????+ #???????????? | | ??????????????????????????????????# #???????????? | | ?????????????????######???????????# #???????????? | | ?????????????# ??# ! #???????????# #???????????? | | ????????????## #!%%=######??????#* #???????????? | | ???????????## %= % % ########% #???????????? | | ???# %% h!% * ! #???????????? | | ??? !=% %g g % #???????????? | | ??########### ##g!%###########???????????? | | ????????????# ## ## @ #?????????????????????? | | ??????????# %% #???????????????????? | | ??????????# #???????????????????? | | ??????????# g #???????????????????? | | ??????????# #???????????????????? | | ??????????### ## ## ###???????????????????? | | ????????????# ?# ##g #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????## ## ## #?????????????????????? | | ?????????????# ?# ?# #?????????????????????? | | ?????????????#???#####?# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 1 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledZioniteSubcomponent Manual? 0 Play Time 00:48:03 Cumulative 174.8 hours Start 2022.04.10 @ 20:17:47 End 2022.04.10 @ 21:05:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecb7387b-7e8f-4ead-ba7a-fd5a080cbd3e