Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 21:26:05 Player: Niko Result: Destroyed by as-38563 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (498) 498 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1905 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/400 Matter 164/300 Energy 94/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (5) ---- Small Matter Pod (15) Light Armor Plating Thief Drone Bay Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Small Matter Pod Small Matter Pod Terrain Scanner Seismic Detector Light Armor Plating Thief Drone Bay Grenade Launcher Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 14 | 6 1 . 3 4 Power 2 | 1 . . 1 . Engine 1 | 1 . . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads 3 | 2 . . 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . . 1 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . . 1 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 89 100 92 31 Engine 11 | . 14 14 5 . Core 1 | . . . 5 2 Treads 26 | . 28 28 26 8 Storage 12 | . 14 14 11 2 Processor 10 | . 4 14 11 2 Ballistic Gun 25 | . 28 28 22 6 Launcher 2 | . . . 10 2 Naked Turns 34 | . . . . 34 Heaviest Build 17 | 13 13 13 17 17 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 5 Most Carried 8 | 5 3 8 8 8 Average Carried 5 | . 2 5 7 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | . 3 8 8 3 Class Distribution -------------------- 80% | Mutant 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 459 | 260 48 55 74 22 Remotely . | . . . . . Salvage Created 549 | . 189 64 259 37 Parts 41 | . 12 6 23 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 20 | . 3 2 10 5 Guns 10 | . 3 2 5 . AOE 10 | . . . 5 5 Classes Destroyed 8 | . 2 2 3 1 Builder 2 | . . . 2 . Tunneler 1 | . . 1 . . Watcher 2 | . 2 . . . Swarmer 5 | . . 2 3 . Grunt 8 | . 3 . 5 . Brawler 1 | . . . 1 . Sentry 1 | . . . 1 . Assembled 5 | . . . . 5 Best Kill Streak 6 | . 2 2 6 5 Combat Bots Only 5 | . 2 2 5 5 Max Kills in Single Turn 5 | . 1 1 1 5 Gunslinging . | . . . . . Exploded 5 | . . . 1 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 79 | . 10 3 41 25 Missed 19 | . 4 . 8 7 Damage Taken 982 | . 78 23 429 452 Core 454 | . 45 . 97 312 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 82 . . Volleys Fired 49 | . 15 6 24 4 Largest 2 | . 2 2 2 1 Hottest 100 | . 40 40 40 100 Shots Fired 82 | . 30 12 36 4 Gun 67 | . 30 12 24 1 Cannon . | . . . . . Launcher 13 | . . . 12 1 Special 2 | . . . . 2 Kinetic 67 | . 30 12 24 1 Thermal 2 | . . . . 2 Explosive 13 | . . . 12 1 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 9 2 8 1 Robot Miss Streak 3 | . 3 1 3 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 49 | . 19 7 22 1 Core Hits 41 | . 11 4 19 7 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1217 | . 188 68 730 231 Guns 431 | . 187 68 176 . Cannons . | . . . . . Explosions 774 | . . . 551 223 Melee . | . . . . . Ramming 12 | . 1 . 3 8 Kinetic 431 | . 187 68 176 . Thermal 143 | . . . . 143 Explosive 631 | . . . 551 80 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 115 | . . . 24 91 Shots 4 | . . . 2 2 Rammed 7 | . 1 2 . 4 Targets Rammed 8 | . 1 2 1 4 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 9 | . 9 . 4 . Average Temperature 4 | . 6 . 2 . Received Heat Transfer 177 | . 42 . 135 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 410 | . 104 119 410 161 Initial 159 | . . 40 . 159 Average 85 | . 76 36 229 155 Maximum Alert Level 2 | . . . 2 . Low Security (%) 88 | 100 100 100 39 100 Level 1 10 | . . . 57 . Level 2 . | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 7 3 12 8 Peak Tracking Total 8 | . 2 3 2 8 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 4 | . 2 1 1 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 5 1 3 . Successful 4 | . 2 1 1 . Failed 5 | . 3 . 2 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 5 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 1 . Open Door 1 | . . 1 . . Emergency Access Points 2 | . 1 . 1 . Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 6 | . . 6 . . Total Damage 82 | . . 82 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1769 | 51 355 947 337 79 Spaces Moved 1035 | 37 192 560 171 75 Core 80 | 17 . . . 63 Treads 955 | 20 192 560 171 12 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 151 | 109 160 160 160 67 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 39 90 23 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 111 | . . . 100 11 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 109 | . . . 100 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1158 | 48 212 599 200 99 Wait 29 | . . 27 . 2 Move 1031 | 36 191 559 170 75 Hop . | . . . . . Pick Up 18 | 6 4 5 1 2 Fast Attach 2 | . . . 2 . Attach 12 | 6 1 . 1 4 Detach . | . . . . . Swap . | . . . . . Drop 9 | . . . 1 8 Fire 49 | . 15 6 24 4 Melee . | . . . . . Ram 4 | . . . . 4 Kick . | . . . . . Crush 4 | . 1 2 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 15) 399 | -10/Materials | Discovered new exit (range 5) 405 | -10/Materials | Identified exit to Mines 407 | -10/Materials | Entered Mines 486 | -10/Mines | Received a Mining Laser from a helpful Derelict 730 | -10/Mines | Discovered new exit (range 6) 738 | -10/Mines | Identified exit to Materials 1093 | -10/Mines | Learned Materials security intel 1245 | -10/Mines | Found the Drone Emporium 1252 | -10/Mines | Found Prototype Device 1354 | -10/Mines | Entered Materials 1354 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1660 | -9/Materials | Discovered new exit (range 14) 1678 | -9/Materials | Build established: Gunner 1690 | -9/Materials | Identified exit to Mines 1691 | -9/Materials | Entered Mines 1697 | -9/Mines | Assembled infested the area 1702 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1743 | -9/Mines | Core integrity fell below 50% 1755 | -9/Mines | Core integrity fell below 20% 1770 | -9/Mines | Destroyed by as-38563 with Assembled Rifle Last Messages --------------- K-01 Serf cleans the Plasma Injector. K-01 Serf collects debris. Seismic Detector destroyed. Mining Laser destroyed. Slammed into as-02984. Destabilizing: System corrupted (+2). Slammed into as-02984. as-73579 destroyed. Plasma Injector explodes. as-02984 destroyed. as-37982 destroyed. as-30519 destroyed. as-40824 destroyed. [Achievement: Quick And Dirty] Grenade Launcher destroyed. Acquired 6 matter. Acquired 16 matter. Acquired Lgt. Assault Rifle. Acquired Lgt. Armor Plating. R-06 Scavenger collects Sml. Matter Pod. 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