Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 23:45:29 Player: wartank Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1917) 1917 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (252) 252 TOTAL SCORE: 5214 Bonus ------- High Alert Combat Kills 52 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 77/100 System Corruption 9% Temperature Cool (19) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink > --- WEAPON (4) ------- Particle Gun > --- INVENTORY (5) ---- Advanced Heat Sink Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Weapon Cycler Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Gatling Laser Plasma Cannon Precision Assault Rifle > --- INVENTORY -------- (None) [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Transmission Jammer Device Transmission Jammer Storage Small Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power 2 | . . . 1 . 1 . Propulsion . | . . . . . . . Utility 2 | . . . . 2 . . Weapon 2 | . . . 1 . 1 . Parts Attached 74 | 6 3 3 17 17 17 11 Power 11 | 1 1 . 3 1 4 1 Engine 7 | 1 1 . 3 1 1 . Core 4 | . . . . . 3 1 Reactor . | . . . . . . . Propulsion 17 | 2 . . 4 6 2 3 Treads 1 | . . . . . . 1 Leg 14 | 2 . . 4 4 2 2 Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 1 1 5 3 6 3 Device 13 | 1 . 1 2 3 4 2 Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 5 | . . . 3 . 1 1 Artifact . | . . . . . . . Weapon 26 | 2 1 2 5 7 5 4 Energy Gun 13 | 1 . . 3 3 2 4 Energy Cannon 2 | . . . 1 . 1 . Ballistic Gun 7 | 1 . . . 4 2 . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 2 . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 37 | . . 1 3 14 . 19 Power 6 | . . . 1 2 . 3 Propulsion 6 | . . . . 2 . 4 Utility 9 | . . . 1 3 . 5 Weapon 16 | . . 1 1 7 . 7 Highest Loss Streak 16 | . . 1 3 10 . 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 100 98 95 77 85 74 Engine 11 | . 14 14 21 15 5 5 Core 4 | . . . . . 10 10 Leg 17 | . 28 28 22 15 11 10 Wheel 1 | . . . . 1 2 . Device 17 | . 14 14 11 21 20 18 Storage 2 | . 14 14 . . . . Protection 5 | . . . 9 4 5 4 Energy Gun 12 | . 14 14 17 12 10 9 Energy Cannon 2 | . . . . . 4 5 Ballistic Gun 4 | . 6 . . 6 8 6 Launcher 3 | . 7 12 7 . . . Naked Turns 36 | . . . . . . 36 Heaviest Build 47 | 8 16 17 27 28 47 45 Greatest Support 40 | 20 20 20 20 40 30 35 Greatest Overweight (x) 2 | . . . 1 2 2 2 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 8 | 5 8 8 8 5 5 5 Average Capacity 5 | 5 7 8 5 5 5 5 Most Carried 3 | 2 2 3 3 2 2 3 Average Carried . | . . 1 . . . . Final Capacity 8 | 5 8 8 5 5 5 5 Final Carried 2 | . 2 1 . . 1 1 Class Distribution -------------------- 40% | Mutant 31% | Scavenger-Tank 24% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Gar Matter Collected 1402 | 253 40 65 180 259 323 282 Remotely . | . . . . . . . Salvage Created 1919 | 39 40 75 471 587 349 358 Parts 126 | 3 6 4 37 38 22 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 45 | 1 1 2 12 14 8 7 Guns 28 | 1 . . 4 11 6 6 Cannons 6 | . . . 4 . 2 . AOE 11 | . 1 2 4 3 . 1 Classes Destroyed 11 | 1 1 . 7 . 1 1 Worker 1 | . . . 1 . . . Builder 2 | . . . 1 1 . . Mechanic 1 | . . . 1 . . . Operator 4 | . 1 . 1 1 1 . Watcher 4 | . . . 2 2 . . Swarmer 11 | . . . 3 4 4 . Grunt 25 | 1 1 2 6 10 . 5 Brawler 2 | . . . 2 . . . Sentry 4 | . . . 1 . 2 1 Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . 2 . Best Kill Streak 9 | 1 1 2 7 9 4 1 Combat Bots Only 6 | 1 1 2 5 6 4 1 Max Kills in Single Turn 2 | 1 1 2 2 2 1 1 Gunslinging 1 | . . . 1 1 . . Exploded 2 | . 1 2 1 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Damage Taken 4957 | 41 24 233 562 1612 366 2119 Core 1190 | 10 . 33 75 363 97 612 Absorbed by Shields 29 | . . . . . . 29 Core Remaining (%) 73 | 96 . 82 81 34 . . Volleys Fired 171 | 4 5 10 39 60 17 36 Largest 4 | 2 2 1 3 3 4 4 Hottest 243 | 70 80 50 150 130 243 243 Shots Fired 338 | 8 8 10 63 115 53 81 Gun 295 | 8 7 8 47 115 44 66 Cannon 35 | . . . 11 . 9 15 Launcher 8 | . 1 2 5 . . . Special . | . . . . . . . Kinetic 118 | 4 2 . . 59 20 33 Thermal 157 | 4 5 8 50 29 21 40 Explosive 8 | . 1 2 5 . . . Electromagnetic 55 | . . . 8 27 12 8 Robot Hit Streak 13 | 1 3 3 10 8 6 13 Robot Miss Streak 6 | 3 2 2 4 6 5 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 1 4 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 217 | 2 5 5 38 78 33 56 Core Hits 113 | 2 4 6 27 41 14 19 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Burn 1 | . . . 1 . . . Melee Attacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4331 | 23 92 177 932 1413 659 1035 Guns 3078 | 23 48 49 399 1195 523 841 Cannons 374 | . . . 141 . 79 154 Explosions 859 | . 44 117 392 209 57 40 Melee . | . . . . . . . Ramming 20 | . . 11 . 9 . . Kinetic 1386 | 23 12 . . 686 289 376 Thermal 2009 | . 36 103 557 450 291 572 Explosive 372 | . 44 63 265 . . . Electromagnetic 544 | . . . 110 268 79 87 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . 3 . 6 9 Average Corruption 5 | . . . 2 . 5 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 38 | . . . 3 . 14 21 Message Errors 10 | . . . . . 6 4 Matter Fused 10 | . . . . . 3 7 Heat Flow Errors 3 | . . . . . 2 1 Energy Discharges 5 | . . . 1 . 1 3 Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 2 | . . . 2 . . . Misfires 4 | . . . . . 1 3 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 90 | . . . 70 7 13 . Projectiles 13 | . . . 13 . . . Explosions 77 | . . . 57 7 13 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 318 | . . 40 235 25 18 . Shots 8 | . . 1 5 1 1 . Rammed . | . . . . . . . Targets Rammed 3 | . . 2 . 1 . . Kicked 3 | . . 2 . 1 . . Crushed . | . . . . . . . Highest Temperature 505 | 60 1 12 441 221 505 467 Average Temperature 149 | 35 1 12 160 95 160 179 Received Heat Transfer 1816 | 24 12 27 150 891 30 682 Effects 25 | . . . 2 . 8 15 Shutdowns 11 | . . . . . 4 7 Energy Bleed 3 | . . . . . 2 1 Interference 5 | . . . . . . 5 Matter Decay 2 | . . . . . 1 1 Short Circuit 2 | . . . 1 . 1 . Damage (minor) 2 | . . . 1 . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . 4 . 3 1 Heat Transferred 3965 | . 111 198 1161 798 525 1172 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . 2 3 1 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Peak Influence 509 | 20 81 192 497 509 278 247 Initial 180 | . 13 31 . 180 135 33 Average 179 | 3 27 140 265 288 149 105 Maximum Alert Level 2 | . . . 2 2 1 1 Low Security (%) 66 | 100 100 100 30 31 73 93 Level 1 27 | . . . 52 49 26 6 Level 2 6 | . . . 17 18 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 1 3 1 . Investigation 1 | . . . 1 . . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 1 . . 3 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Distress Signals 6 | . 1 . 2 3 . . Communications Jammed 22 | . . . . 22 . . Distress Signals 19 | . . . . 19 . . Times Spotted 85 | 1 3 10 24 25 9 13 Peak Tracking Total 15 | 1 4 15 5 6 1 5 Tactical Retreats 2 | . . . 1 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Traps Triggered 3 | . . . 2 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Gar Machines Disabled 4 | . . 1 2 1 . . Max in Single Turn 2 | . . 1 2 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Machines Accessed 8 | . 1 . 4 1 2 . Terminals 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 20 | . 1 . 14 3 2 . Successful 13 | . 1 . 9 2 1 . Failed 7 | . . . 5 1 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . . . 11 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 3 . 1 . Recycling Units 4 | . 1 . . 3 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . . . 7 . . . Record 7 | . . . 7 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 3 | . 1 . . 2 . . Process 2 | . 1 . . 1 . . Retrieve Matter 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 6 | . . . 4 1 1 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter 50 | . 7 . . 43 . . Retrieved Matter 43 | . . . . 43 . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Gar Turns Passed 3151 | 83 106 443 641 509 909 460 Spaces Moved 1763 | 60 72 342 271 233 540 245 Core 93 | 18 . . . 5 . 70 Treads 1 | . . . . . . 1 Legs 1329 | 42 72 342 271 179 249 174 Wheels 340 | . . . . 49 291 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 50 Average Speed 142 | 99 120 120 181 129 151 142 Slowest Speed 270 | 120 120 120 190 190 195 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 6 15 90 31 25 10 49 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 129 | . 11 33 65 13 3 4 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 129 | . 11 33 65 13 3 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Total 2119 | 75 83 364 362 334 593 308 Wait . | . . . . . . . Move 1757 | 59 71 341 270 232 539 245 Hop . | . . . . . . . Pick Up 73 | 6 3 3 18 16 16 11 Fast Attach . | . . . . . . . Attach 46 | 6 2 1 8 10 10 9 Detach 5 | . 1 . 3 1 . . Swap 28 | . 1 2 9 7 7 2 Drop 30 | . . 3 14 7 4 2 Fire 171 | 4 5 10 39 60 17 36 Melee 1 | . . . 1 . . . Ram . | . . . . . . . Kick 3 | . . 2 . 1 . . Crush . | . . . . . . . Escape Stasis 3 | . . . . . . 3 Rewire 2 | . . 2 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 84 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 13) 190 | -10/Materials | Entered Mines 217 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 249 | -10/Mines | Discovered new exit (range 6) 318 | -10/Mines | Build established: Mutant 375 | -10/Mines | Learned 4 Materials zone layouts 478 | -10/Mines | Assembled infested the area 490 | -10/Mines | Met 8R-AWN 619 | -10/Mines | Discovered new exit (range 12) 633 | -10/Mines | Entered Materials 633 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 634 | -9/Materials | Identified exit to Materials 862 | -9/Materials | Lost 3 parts (1p1u1w) 1274 | -9/Materials | Entered another Materials area 1274 | -8/Materials | Evolved 2 slots: Utility x2 1570 | -8/Materials | Lost 3 parts (1u2w) 1707 | -8/Materials | Core integrity fell below 50% 1758 | -8/Materials | Lost 10 parts (2p2n2u4w) 1767 | -8/Materials | Discovered new exit (range 16) 1783 | -8/Materials | Entered Factory 1783 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2008 | -7/Factory | Identified exit to Garrison 2491 | -7/Factory | Build established: Scavenger-Tank 2692 | -7/Factory | Entered Garrison 2736 | -7/Garrison | Triggered checkpoint 2803 | -7/Garrison | Lost 3 parts (1n1u1w) 3012 | -7/Garrison | Triggered checkpoint 3015 | -7/Garrison | Triggered checkpoint 3056 | -7/Garrison | Core integrity fell below 50% 3093 | -7/Garrison | Core integrity fell below 20% 3102 | -7/Garrison | Lost 16 parts (3p3n4u6w) 3152 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03071_ Gatling Laser destroyed. 03071_ Acquired 5 matter. 03073_ System corrupted: Matter fused (-7). 03073_ Acquired Adv. Heat Sink. 03094_ K:/|RSE06=T6LU|LQ0#>,QLRX/6G6AWSE| 03102_ Acquired 7 matter. 03106_ Acquired Aluminum Leg. 03109_ System corrupted: Energy discharge (-29). 03110_ Acquired Imp. Heat Sink. 03112_ Acquired 20 matter. 03115_ Acquired Particle Gun. 03117_ Acquired 10 matter. 03129_ System corrupted: FCS attempts to trigger Particle Gun. 03129_ System corrupted: Particle Gun misfires. 03145_ System corrupted: Energy discharge (-32). [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ?????????????############ ###"""#####???????????? | | ?????????????# #?????????? | | ?????????????#gg @ #?????????? | | ?????????????# ?######## ###"""#???????????????? | | ?????????????# ????????# #?????????????????????? | | ?????????????# ????????# #?????????????????????? | | ?????????????# ????????# #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ??######""""## ##??????# #?????????????????????? | | ??# ##+#####Y #?????????????????????? | | ?? #?????????????????????? | | ?? #?????????????????????? | | ??# ???# ## ###########?????????????????????? | | ??# ## ## ###?????????????????????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ??# ## ##% %########????????????????????????? | | ??# ## ## ^^###"##"#####????????????????????? | | = #????????????????????? | | =% #????????????????????? | | ?## =! #????????????????????? | | ??###### ########%##"# #????????????????????? | | ???????# ?# #?##%#### #????????????????????? | | ???????####??# #??# #??# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 36 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness I Survived The Infestation Made in Tau Ceti IV Risk Taker Slippery One Total Silence Challenges ------------ None Game ------ Seed GodTerrainTearclaws Manual? 0 Play Time 01:06:45 Cumulative 2.1 hours Start 2022.03.19 @ 22:35:35 End 2022.03.19 @ 23:45:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e397d1dc-468b-4d15-9062-0385e7cdd0b9