Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 15:16:37 Player: APerTAS Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (9) 45 Value Destroyed (237) 237 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 522 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 247/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Heat Sink Improved Terrain Scanner Seismic Detector Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 12 | 8 4 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg . | . . Wheel 2 | 2 . Hover . | . . Flight . | . . Utility 5 | 3 2 Device 3 | 2 1 Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 3 | 2 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Highest Loss Streak . | . . To Critical Strikes . | . . Average Backups 7 | 2 10 Power . | . . Propulsion 3 | 1 3 Utility 2 | . 3 Weapon 1 | . 1 Tool/Special . | . . Unused Backups 11 | . 11 Power 1 | . 1 Propulsion 4 | . 4 Utility 3 | . 3 Weapon 2 | . 2 Tool/Special 1 | . 1 Average Slot Usage (%) 90 | . 90 Engine 12 | . 12 Wheel 25 | . 25 Device 12 | . 12 Storage 12 | . 12 Ballistic Gun 24 | . 24 Peak Build Rating 9 | 9 8 Average Rating 6 | 6 7 On Entrance 3 | . 7 Avg Prop Armor Cover (%) . | . . Naked Turns 24 | . 24 Heaviest Build 90 | 15 90 Greatest Support 20 | 20 20 Greatest Overweight (x) 4 | . 4 Average Overweight (x) 1 | . 2 Largest Inventory Capacity 25 | 8 25 Average Capacity 16 | 7 20 Most Carried 15 | 6 15 Average Carried 8 | 2 10 Final Capacity 8 | 8 5 Final Carried 6 | 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 382 | 304 78 Remotely . | . . Salvage Created 345 | 102 243 Parts 19 | 7 12 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 6 | . 6 Guns 6 | . 6 Classes Destroyed 3 | 2 1 Tunneler 2 | 2 . Recycler 1 | 1 . Grunt 6 | . 6 Best Kill Streak 3 | 3 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 26 | . 26 Missed 3 | . 3 Hits 23 | . 23 Projectile 23 | . 23 Damage Taken 469 | . 469 Core 252 | . 252 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 19 | 4 15 Largest 2 | 2 2 Hottest 40 | 40 40 Shots Fired 35 | 8 27 Gun 35 | 8 27 Cannon . | . . Launcher . | . . Special . | . . Kinetic 35 | 8 27 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 8 | 2 8 Robot Miss Streak 2 | 1 2 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 24 | 4 20 Core Hits 13 | 3 10 Critical Kills 1 | . 1 Critical Parts Destroyed . | . . Critical Strikes 1 | . 1 Destroy 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 449 | 59 390 Guns 299 | 59 240 Cannons . | . . Explosions . | . . Melee . | . . Ramming 150 | . 150 Kinetic 299 | 59 240 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 21 | . 21 Average Corruption 8 | . 8 Corruption Purged . | . . Corruption Blocked . | . . Effects 1 | . 1 Message Errors 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 150 | . 150 Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 2 | . 2 Average Temperature 2 | . 2 Received Heat Transfer 150 | . 150 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 106 | 5 106 Initial 3 | . 3 Average 27 | 1 37 Influence Increases 188 | 15 173 Destroy 0b10 Robot/C 120 | . 120 Destroy 0b10 Robot/NC 15 | 15 . Destroy Leader 20 | . 20 Successful Hack 17 | . 17 Destroy Structure 1 | . 1 Lose Combat Pursuer 15 | . 15 Influence Decreases 102 | 10 92 Entered New Map 2 | . 2 Time Decay 100 | 10 90 Squads Dispatched 2 | . 2 Investigation 1 | . 1 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 8 | . 8 Peak Tracking Total 3 | . 3 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 3 | . 3 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 2 | . 2 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 6 | . 6 Successful 4 | . 4 Failed 2 | . 2 Catastrophic . | . . Database Lockouts . | . . Manual 5 | . 5 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Prototype ID Bank 1 | . 1 Terminal Index 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 2 | . 2 Terminals 1 | . 1 Botnet 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Mask 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 249 | 34 215 Terrain 31 | 31 . Seismic 218 | 3 215 Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 335 | 95 240 Spaces Moved 204 | 78 126 Core 4 | 2 2 Treads . | . . Legs . | . . Wheels 200 | 76 124 Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 104 | 79 119 Slowest Speed 140 | 80 140 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 12 | 4 21 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed 24 | . 24 Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 286 | 99 187 Wait 14 | 4 10 Move 203 | 77 126 Hop . | . . Pick Up 13 | 6 7 Fast Attach 8 | 7 1 Attach 1 | . 1 Detach . | . . Swap 4 | 1 3 Drop 1 | . 1 Fire 19 | 4 15 Melee . | . . Ram 23 | . 23 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Released all parts (6) 319 | -10/Materials | Build established: Mutant 322 | -10/Materials | Core integrity fell below 50% 329 | -10/Materials | Core integrity fell below 20% 331 | -10/Materials | System corruption reached 10% 336 | -10/Materials | Core destroyed Last Messages --------------- 00327_ Destabilizing: System corrupted (+1). 00328_ Slammed into Wall. 00328_ Destabilizing: Core damaged (-10). 00329_ Slammed into Wall. 00329_ Destabilizing: System corrupted (+1). 00330_ Slammed into Wall. 00330_ Destabilizing: System corrupted (+2). 00330_ Destabilizing: System corrupted (+1). 00331_ Slammed into Wall. 00331_ Destabilizing: System corrupted (+2). 00332_ Slammed into Wall. 00332_ Destabilizing: System corrupted (+2). 00333_ U%WDRGOC2B1DTAR6E#,>V#&OW3CY,8U3D1 00333_ Slammed into Wall. 00333_ Destabilizing: System corrupted (+1). 00334_ Slammed into Wall. 00334_ Destabilizing: System corrupted (+1). 00335_ Slammed into Wall. 00335_ Destabilizing: System corrupted (+1). 00336_ Slammed into Wall. 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