Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 15:24:30 Player: Marc Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (166) 166 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1146 Bonus ------- None Cogmind --------- Core Integrity 318/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Improved Assault Rifle Improved Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Hacking Suite > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Storage Small Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 4 | . 2 2 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 3 | . 2 1 Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 3 | . 2 1 Utility 1 | . . 1 Device . | . . . Storage . | . . . Processor . | . . . Hackware 1 | . . 1 Protection . | . . . Artifact . | . . . Weapon . | . . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 4 | 6 3 4 Power 1 | 1 1 1 Propulsion 1 | 4 1 . Utility . | . . . Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . . 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 67 | . 74 63 Engine 10 | . 14 7 Leg 8 | . 21 . Flight 17 | . 6 25 Storage 1 | . 3 . Hackware 5 | . . 8 Ballistic Gun 24 | . 28 22 Peak Build Rating 9 | 6 6 9 Average Rating 6 | 6 5 7 On Entrance 5 | 6 6 5 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 11 | 11 11 6 Greatest Support 20 | 20 20 12 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 8 5 5 Most Carried 6 | 6 6 5 Average Carried 4 | 6 3 4 Final Capacity 8 | 8 5 5 Final Carried 6 | 6 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 318 | 200 30 88 Remotely . | . . . Salvage Created 217 | . 49 168 Parts 17 | . 5 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 3 3 Guns 6 | . 3 3 Classes Destroyed 4 | . 1 3 Operator 2 | . . 2 Swarmer 3 | . 3 . Grunt 2 | . . 2 Brawler 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 72 | . 24 48 Missed 37 | . 11 26 Hits 35 | . 13 22 Projectile 35 | . 13 22 Damage Taken 375 | . 97 278 Core 107 | . 25 82 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 25 | . 5 20 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 46 | . 10 36 Gun 46 | . 10 36 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 46 | . 10 36 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 2 16 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 28 | . 6 22 Core Hits 15 | . 4 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 285 | . 73 212 Guns 285 | . 73 212 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 285 | . 73 212 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 11 | . . 11 Average Temperature 4 | . . 4 Received Heat Transfer 159 | . . 159 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 158 | . 74 158 Initial 22 | . . 22 Average 37 | . 32 41 Influence Increases 307 | . 84 223 Destroy 0b10 Robot/C 120 | . 60 60 Destroy 0b10 Robot/NC 10 | . . 10 Destroy Leader 20 | . 10 10 Successful Hack 22 | . 14 8 Partial Spotted 60 | . . 60 Lose Combat Pursuer 75 | . . 75 Influence Decreases 149 | . 30 119 Entered New Map 32 | . . 32 Time Decay 87 | . 30 57 Lost Part 30 | . . 30 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 8 14 Peak Tracking Total 8 | . 5 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 1 3 Successful 3 | . 1 2 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Prototype ID Bank 1 | . . 1 Locate Traps 1 | . 1 . Registered Prototypes 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 2 | . . 2 Used 1 | . . 1 Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 218 | 3 81 134 Spaces Moved 230 | 3 80 147 Core . | . . . Treads . | . . . Legs 38 | 3 35 . Wheels . | . . . Hover . | . . . Flight 192 | . 45 147 Fastest Speed 34 | 120 37 34 Average Speed 50 | 120 73 36 Slowest Speed 120 | 120 120 37 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 20 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 292 | 2 95 195 Wait 19 | . . 19 Move 224 | 2 79 143 Hop 2 | . . 2 Pick Up 9 | . 3 6 Fast Attach . | . . . Attach 4 | . 2 2 Detach 1 | . 1 . Swap . | . . . Drop 8 | . 5 3 Fire 25 | . 5 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 16) 78 | -10/Materials | Discovered new exit (range 15) 85 | -10/Materials | Entered another Materials area 85 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 219 | -9/Materials | Self-destructed Last Messages --------------- 00169_ Current location identified: Materials >>Prototypes Downloading prototype IDs... Imp. Medium Laser Imp. Flight Unit >>Inventory(Prototypes) Retrieving prototype inventory records... Found 1 registered prototype stockpile: S4ZT2QZM1N: Imp. EM Shotgun Downloaded coordinate data. 00171_ Lgt. Ion Engine destroyed. 00173_ W-16 Scout sends out distress signal. 00198_ B-36 Bruiser destroyed. 00200_ Acquired 38 matter. 00204_ G-34 Mercenary destroyed. 00205_ Acquired 4 matter. 00210_ Assault Rifle destroyed. 00213_ Acquired 1 matter. 00218_ G-34 Mercenary destroyed. 00219_ Acquired 1 matter. 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""" """ ## + """ # | | ?#== """ """ ## # """"" # | | ?#== """ """ ## # """"" # | | ?#]] ^ ## # """"" # | | ?#]] ## # """ # | | ?##### """ """ ## # # | | ?????#^ """ """ ## ## ###?## | | ????## """ """ ## ####????? | | ????# ^ #???????? | | ????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeTerrainDesublimator Manual? 0 Play Time 00:06:41 Cumulative 15.7 hours Start 2026.08.12 @ 14:44:21 End 2026.08.12 @ 15:24:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 38 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 871f00f3-a239-4554-bd2e-534ed8b8e8d9