Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 23:11:54 Player: Maelyn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1552) 1552 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4237 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 100/100 System Corruption 0% Temperature Warm (189) Movement Core (1050) Ox20 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Targeting Computer > --- WEAPON (3) ------- Axe > --- INVENTORY (20) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Weight Redist. System Advanced Visual Processing Unit Improved Melee Analysis Suite Improved Power Shielding Weapon Shielding Light Armor Plating EM Disruption Field Axe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Cooling System High-capacity Storage Unit Improved Melee Analysis Suite Shield Generator > --- WEAPON ----------- Minigun Minigun Axe > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Large Storage Unit Weight Redist. System Advanced Visual Processing Unit Targeting Computer Improved Melee Analysis Suite Improved Power Shielding Weapon Shielding Light Armor Plating EM Disruption Field Field Laser Minigun Minigun Axe Axe [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Axe Energy Gun Field Laser Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . 1 . 1 . . Weapon 1 | . . 1 . . . . Parts Attached 60 | 8 4 14 9 6 4 15 Power 10 | 1 . 2 2 1 1 3 Engine 6 | 1 . 2 1 1 . 1 Core 4 | . . . 1 . 1 2 Reactor . | . . . . . . . Propulsion 16 | 4 . 2 2 . 2 6 Treads 5 | 2 . . . . . 3 Leg 5 | . . 2 . . . 3 Wheel 4 | 2 . . 2 . . . Hover 2 | . . . . . 2 . Flight . | . . . . . . . Utility 15 | 1 1 4 3 3 . 3 Device 7 | . . 3 3 1 . . Storage 4 | 1 1 1 . 1 . . Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 19 | 2 3 6 2 2 1 3 Energy Gun 4 | 1 . 1 . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 10 | 1 3 2 . 2 1 1 Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . 2 2 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 21 | . 1 4 1 1 . 14 Power 1 | . . . . . . 1 Propulsion 8 | . 1 . 1 1 . 5 Utility 3 | . . 1 . . . 2 Weapon 9 | . . 3 . . . 6 Highest Loss Streak 9 | . 1 2 1 1 . 9 To Critical Strikes . | . . . . . . . Average Backups 14 | 3 7 9 13 18 19 18 Power 3 | . 1 2 3 2 3 5 Propulsion 3 | 1 4 3 4 3 3 2 Utility 4 | . . 1 1 6 9 7 Weapon 3 | . 1 2 5 4 4 2 Tool/Special . | . . . . . . . Unused Backups 12 | . . . . 2 . 10 Power 4 | . . . . . . 4 Propulsion 2 | . . . . 1 . 1 Utility 6 | . . . . 1 . 5 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 85 76 98 99 89 89 Engine 5 | . 14 10 3 5 . 3 Core 4 | . . . 7 3 8 5 Treads 4 | . . 10 3 . . 6 Leg 5 | . . 10 6 . . 10 Wheel 7 | . 25 . 11 26 . . Hover 4 | . . . . . 17 3 Device 12 | . . 7 22 19 18 4 Storage 11 | . 16 11 11 9 9 16 Processor 4 | . . . . 7 9 10 Energy Gun 1 | . . 3 . . . 5 Ballistic Gun 13 | . 28 15 8 9 17 10 Ballistic Cannon 2 | . . 1 8 . . . Slashing Weapon 10 | . . 5 15 18 9 8 Peak Build Rating 33 | 6 6 15 22 28 33 33 Average Rating 20 | 4 5 10 18 25 32 24 On Entrance 15 | . 6 6 15 21 25 33 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 80 | 13 17 39 38 58 60 80 Greatest Support 60 | 40 32 40 46 48 18 60 Greatest Overweight (x) 22 | . 1 2 2 1 5 22 Average Overweight (x) 1 | . . . . . 3 2 Largest Inventory Capacity 20 | 8 8 15 15 20 20 20 Average Capacity 16 | 6 8 14 15 19 20 20 Most Carried 20 | 6 8 13 15 20 20 20 Average Carried 14 | 3 7 9 13 18 19 18 Final Capacity 20 | 8 8 15 15 20 20 20 Final Carried 20 | 6 8 12 15 20 20 15 Class Distribution -------------------- 73% | Mutant 15% | Scavenger-Mutant 6% | Gunner 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Matter Collected 1761 | 243 154 196 439 183 28 518 Remotely . | . . . . . . . Salvage Created 2053 | . 182 361 487 259 144 620 Parts 114 | . 11 27 22 18 12 24 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Combat Hostiles Destroyed 38 | . 6 8 4 7 1 12 Melee 1 | . . . . . . 1 Guns 34 | . 6 7 2 7 1 11 Cannons 3 | . . 1 2 . . . Classes Destroyed 11 | . 3 2 4 1 . 1 Worker 5 | . . . 4 . 1 . Builder 1 | . . . 1 . . . Tunneler 3 | . . . 3 . . . Recycler 4 | . . . 3 . 1 . Watcher 2 | . 1 1 . . . . Swarmer 6 | . 3 . . 3 . . Grunt 21 | . 3 4 4 2 . 8 Brawler 1 | . . . . . . 1 Duelist 1 | . . 1 . . . . Sentry 7 | . . 3 . 1 1 2 Hunter 2 | . . . . 1 . 1 Best Kill Streak 7 | . 5 3 4 4 1 7 Combat Bots Only 7 | . 5 3 2 4 1 7 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Hostile Shots Fired 380 | . 73 88 24 50 4 141 Missed 101 | . 26 25 4 16 2 28 Hits 279 | . 47 63 20 34 2 113 Melee 2 | . . 2 . . . . Projectile 277 | . 47 61 20 34 2 113 Critical Strikes 4 | . . 1 . 2 1 . Damage Taken 3776 | . 526 822 243 290 21 1874 Core 846 | . 163 123 10 39 . 511 Absorbed by Shields 129 | . . . . 115 8 6 Core Remaining (%) 66 | 100 34 . 66 . . . Volleys Fired 185 | . 23 56 24 24 7 51 Largest 3 | . 2 3 2 2 2 3 Hottest 144 | . 40 83 56 50 50 144 Shots Fired 357 | . 46 104 48 48 14 97 Gun 331 | . 46 102 24 48 14 97 Cannon 26 | . . 2 24 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 302 | . 46 83 48 48 14 63 Thermal 55 | . . 21 . . . 34 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 6 13 11 12 4 14 Robot Miss Streak 5 | . 4 3 4 5 2 3 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 1 . 1 . 4 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 Shots Hit Robots 236 | . 27 69 32 29 8 71 Core Hits 89 | . 12 20 14 13 5 25 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . Critical Strikes 3 | . 1 . . 1 . 1 Burn 1 | . . . . . . 1 Destroy 2 | . 1 . . 1 . . Melee Attacks 8 | . . . 6 . . 2 Impact . | . . . . . . . Slashing 8 | . . . 6 . . 2 Piercing . | . . . . . . . Sneak Attacks 5 | . . . 5 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . 1 . . . Damage Inflicted 3737 | . 297 839 829 462 138 1172 Guns 3024 | . 297 795 234 462 138 1098 Cannons 301 | . . 44 257 . . . Explosions . | . . . . . . . Melee 412 | . . . 338 . . 74 Ramming . | . . . . . . . Kinetic 2741 | . 297 660 491 462 138 693 Thermal 584 | . . 179 . . . 405 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 412 | . . . 338 . . 74 Piercing . | . . . . . . . Highest Corruption 1 | . . 1 1 . . . Average Corruption 1 | . . 1 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . 1 5 . . . Matter Fused 2 | . . 1 1 . . . Heat Flow Errors 2 | . . . 2 . . . Energy Discharges 1 | . . . 1 . . . Data Loss (major) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 154 | . . . 154 . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 154 | . . . 154 . . . Knockbacks 3 | . . . 3 . . . Impact . | . . . . . . . Kinetic 3 | . . . 3 . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 649 | . 15 82 165 . . 649 Average Temperature 156 | . 7 49 73 . . 251 Received Heat Transfer 1567 | . 258 306 129 75 25 774 Effects 29 | . . . . . . 29 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . . . . . 2 Interference 6 | . . . . . . 6 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . . . . 3 Damage (major) 12 | . . . . . . 12 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1362 | . . 400 . . . 962 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 91 | 100 100 100 100 100 100 58 Level 1 8 | . . . . . . 41 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 270 | . 127 70 100 131 55 270 Initial 55 | . . 40 18 2 55 3 Average 50 | . 62 35 36 39 11 127 Influence Increases 1224 | . 167 262 205 211 59 320 Destroy 0b10 Robot/C 760 | . 120 160 80 140 20 240 Destroy 0b10 Robot/NC 75 | . 5 5 55 . 10 . Destroy Leader 144 | . 12 52 10 40 10 20 Successful Hack 4 | . . . . . 4 . Disable Machine 60 | . . . 60 . . . Destroy Structure 1 | . . . . 1 . . Lose Combat Pursuer 180 | . 30 45 . 30 15 60 Influence Decreases 1014 | . 70 311 246 87 185 115 Entered New Map 170 | . . 57 30 5 76 2 Time Decay 661 | . 60 214 206 72 109 . Lost Part 183 | . 10 40 10 10 . 113 Squads Dispatched 5 | . 1 1 . 3 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 1 . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Distress Signals 6 | . 2 2 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 11 15 4 10 1 13 Peak Tracking Total 7 | . 7 5 2 5 2 5 Tactical Retreats 10 | . 1 3 . 2 1 3 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Traps Triggered 5 | . . 1 . 1 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Disabled 4 | . . . 4 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Accessed 2 | . . . . . 2 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 2 | . . . . . 2 . Successful 2 | . . . . . 2 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Turns Passed 2440 | 85 167 443 504 298 451 492 Spaces Moved 1059 | 49 90 155 292 187 176 110 Core 4 | 3 . . . . . 1 Treads 181 | 30 . 64 50 . . 37 Legs 188 | . . 85 60 . . 43 Wheels 481 | 16 90 6 182 187 . . Hover 205 | . . . . . 176 29 Flight . | . . . . . . . Fastest Speed 50 | 50 100 115 105 93 176 236 Average Speed 165 | 133 103 174 134 107 237 283 Slowest Speed 1150 | 160 115 190 260 115 360 1150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 25 19 46 21 40 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Total 1426 | 66 122 243 346 247 197 205 Wait 1 | . . . . . . 1 Move 1054 | 48 89 154 291 186 176 110 Hop . | . . . . . . . Pick Up 67 | 10 4 13 9 18 3 10 Fast Attach 7 | 2 1 1 . . 3 . Attach 25 | 4 . 9 1 2 . 9 Detach . | . . . . . . . Swap 44 | 2 3 8 11 6 4 10 Drop 32 | . 2 2 6 11 4 7 Fire 185 | . 23 56 24 24 7 51 Melee 6 | . . . 4 . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Core integrity fell below 50% 247 | -10/Materials | Discovered new exit (range 4) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 667 | -9/Materials | Discovered new exit (range 15) 696 | -9/Materials | Entered Mines 713 | -9/Mines | Excavation squad dispatched 713 | -9/Mines | A large section of the Mines collapsed 746 | -9/Mines | Build established: Mutant 1184 | -9/Mines | Discovered new exit (range 12) 1200 | -9/Mines | Entered Materials 1200 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1460 | -8/Materials | Discovered new exit (range 16) 1498 | -8/Materials | Entered Storage 1949 | -8/Storage | Identified exit to Garrison 1949 | -8/Storage | Entered Garrison 2071 | -8/Garrison | Lost 3 parts (2n1u) 2279 | -8/Garrison | Destroyed 7 combat bots 2315 | -8/Garrison | Triggered checkpoint 2385 | -8/Garrison | Triggered checkpoint 2400 | -8/Garrison | Core integrity fell below 50% 2414 | -8/Garrison | Core integrity fell below 20% 2441 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02424_ Overheating: Lgt. Armor Plating damaged (-12). 02425_ Overheating: System interference. 02425_ Field Laser temporarily disabled. 02426_ Overheating: Matter decay (-32). 02428_ Overheating: Beam Rifle damaged (-1). 02428_ Beam Rifle destroyed. 02428_ G-47 Trooper destroyed. 02429_ Overheating: Axe damaged (-37). 02429_ Overheating: Lgt. Treads damaged (-30). 02429_ Lgt. Treads destroyed. 02431_ Overheating: Hcp. Storage Unit damaged (-141). 02431_ Acquired 44 matter. 02431_ Field Laser destroyed. 02433_ Lgt. Armor Plating destroyed. 02435_ Overheating: Targeting Computer damaged (-2). 02436_ Overheating: Lrg. Storage Unit damaged (-145). 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