Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.07 @ 21:01:14 Player: Demise Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (211) 1055 Value Destroyed (5463) 5463 Prototype IDs (72) 1440 Alien Tech Used (1) 200 Bonus (1521) 1521 TOTAL SCORE: 17279 Bonus ------- High Alert Combat Kills 26 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 666 Friendly Fire -771 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 683/700 System Corruption 0% Temperature Cool (19) Movement Walking (115) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Experimental Myomer Leg > --- UTILITY (9) ------ High-capacity Storage Unit Experimental Optical Array Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Experimental Targeting Computer Experimental Core Analyzer Layered Medium Armor Plating Centrium Light Armor Plating Experimental Focal Shield > --- WEAPON (2) ------- HERF Cannon CR-A16's Behemoth Slayer > --- INVENTORY (12) --- Biomechanical Wings Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Advanced Heat Sink Advanced Coolant Injector Experimental Energy Well (1000) Experimental Weapon Shielding Improved Energy Mantle Transdimensional Reconstructor Slug Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Myomer Leg Biomechanical Wings Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Experimental Targeting Computer Experimental Core Analyzer Layered Medium Armor Plating Centrium Light Armor Plating Experimental Focal Shield > --- WEAPON ----------- HERF Cannon Advanced Datajack > --- INVENTORY -------- Light Ion Engine Myomer Leg Myomer Leg Advanced Heat Sink Advanced Coolant Injector Experimental Energy Well Experimental Weapon Shielding Improved Energy Mantle Transdimensional Reconstructor CR-A16's Behemoth Slayer [Rating: 146] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . 2 2 . . . . . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . 1 . . . . . 1 . . . . Utility 7 | . . . 2 . 1 . . . . . . . 1 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 269 | 3 21 1 29 21 38 29 . 2 . 2 6 . 12 31 . 2 5 1 24 11 . 31 . Power 31 | . 3 . 4 1 7 5 . 1 . . 1 . 1 4 . . . . 2 1 . 1 . Engine 17 | . 3 . 4 1 4 4 . . . . . . . . . . . . . 1 . . . Core 12 | . . . . . 3 1 . 1 . . 1 . 1 3 . . . . 2 . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 79 | 2 8 . 7 7 9 12 . . . . 1 . 4 4 . . . . 10 1 . 14 . Treads 31 | 2 6 . 7 7 8 1 . . . . . . . . . . . . . . . . . Leg 9 | . 1 . . . . . . . . . . . . . . . . . . . . 8 . Wheel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 37 | . . . . . . 11 . . . . 1 . 4 4 . . . . 10 1 . 6 . Utility 100 | 1 2 1 8 4 11 6 . 1 . 1 1 . 7 21 . 2 5 1 12 6 . 10 . Device 44 | 1 . . . 1 . . . . . 1 1 . 5 16 . 2 3 1 5 4 . 4 . Storage 18 | . . 1 4 . 5 1 . . . . . . 1 1 . . 1 . 3 . . 1 . Processor 9 | . 1 . . . . . . . . . . . . 1 . . . . 3 2 . 2 . Hackware 9 | . . . 2 . 1 4 . . . . . . . 2 . . . . . . . . . Protection 20 | . 1 . 2 3 5 1 . 1 . . . . 1 1 . . 1 . 1 . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | . 8 . 10 9 11 6 . . . 1 3 . . 2 . . . . . 3 . 6 . Energy Gun 6 | . 2 . . . 1 1 . . . 1 . . . . . . . . . . . 1 . Energy Cannon 19 | . 3 . 8 1 4 1 . . . . . . . . . . . . . 1 . 1 . Ballistic Gun 9 | . . . . 5 3 . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Special Weapon 6 | . 3 . 2 . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . Special Melee Weapon 7 | . . . . . . 2 . . . . 1 . . 1 . . . . . 1 . 2 . Unidentified Prototypes 24 | . . . 1 1 3 3 . . . . 1 . 1 2 . . 3 . . . . 9 . Parts Lost 50 | . 3 . 2 1 13 1 . 1 2 . . . 5 . 1 . . . 13 7 . 1 . Power 6 | . . . . . 3 . . . . . . . . . . . . . 3 . . . . Propulsion 13 | . 1 . . . 3 . . . . . . . 2 . . . . . 4 3 . . . Utility 20 | . . . 1 1 2 1 . 1 1 . . . 2 . 1 . . . 5 4 . 1 . Weapon 11 | . 2 . 1 . 5 . . . 1 . . . 1 . . . . . 1 . . . . Highest Loss Streak 11 | . 3 . 1 1 6 1 . 1 1 . . . 2 . 1 . . . 5 11 . 1 . Average Slot Usage (%) 93 | . 99 100 99 99 97 94 100 99 92 95 100 100 94 90 88 93 94 94 80 53 63 79 94 Engine 6 | . 14 14 10 11 6 7 7 2 . . . . . . . . . . . . . . . Core 3 | . . . . . 1 3 7 11 15 15 15 15 13 10 11 11 11 11 8 . . . . Treads 12 | . 25 28 21 22 22 6 . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . 9 31 Flight 9 | . . . . . . 23 30 30 30 30 30 30 28 22 23 23 23 23 18 6 5 8 . Device 4 | . . . . . . . . . . 5 7 7 12 12 11 16 15 11 15 10 15 9 5 Storage 15 | . 14 14 32 33 35 7 . . . . . . . . . . 1 5 5 1 . 3 5 Processor 5 | . 12 . . . . . . . . . . . . 4 5 5 5 5 8 19 26 27 26 Hackware 9 | . . . 7 . 3 24 30 30 27 23 23 23 20 21 23 23 23 23 12 . . . . Protection 5 | . . 14 4 10 5 5 7 7 7 7 7 7 6 2 . . . . 1 5 5 5 10 Energy Cannon 7 | . 15 28 21 9 2 2 . . . . . . . . . . . . . . . 2 5 Ballistic Gun 3 | . 5 . . 12 9 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 3 7 6 5 5 5 5 5 5 4 5 3 5 Special Melee Weapon 1 | . . . . . . 5 7 7 2 . 6 7 6 1 . . . . . 3 5 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 13 24 52 82 87 101 97 26 26 23 28 28 23 24 28 20 26 29 29 59 46 8 94 93 Greatest Support 135 | 40 40 40 40 40 62 82 30 30 30 30 30 30 48 44 44 44 44 44 66 47 8 135 135 Greatest Overweight (x) 8 | 3 1 1 2 2 8 1 . . . . 1 . . . . . . . 1 5 . 5 . Average Overweight (x) . | . . . 1 1 3 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 6 6 12 24 24 30 30 4 4 4 4 4 4 12 12 4 4 6 6 14 12 4 12 12 Average Capacity 13 | 6 6 10 23 24 27 10 4 4 4 4 4 4 4 4 4 4 4 6 11 6 4 9 12 Most Carried 30 | 6 6 12 24 24 28 30 4 4 4 4 4 4 4 4 4 4 6 6 11 7 4 12 12 Average Carried 12 | 5 5 9 22 23 26 9 4 3 4 4 3 4 3 3 4 4 4 6 8 4 4 8 12 Final Capacity 30 | 6 6 12 24 24 30 4 4 4 4 4 4 4 4 4 4 4 6 6 12 4 4 12 12 Final Carried 25 | 6 6 12 24 24 25 4 4 4 4 4 4 4 4 4 4 4 6 6 6 4 4 12 12 Class Distribution -------------------- 35% | Hauler-Mutant 29% | Hacker-Sprinter 25% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 4468 | 248 360 35 305 671 1192 325 . 5 21 43 60 . 60 115 198 99 68 30 197 126 . 310 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9219 | 203 699 40 1611 1638 1399 476 . 32 70 118 106 166 314 115 147 300 338 99 368 578 87 315 . Parts 473 | 15 54 2 103 96 97 10 . . . 2 . 6 11 7 10 5 3 5 26 10 3 8 . Haulers Intercepted 25 | . 2 . 6 6 6 1 . . . . . . 3 . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 138 | . . . . . . . . . . . . 6 . . 8 1 2 5 . 17 . 96 3 Prevented 48 | . . . . . . . . . . 1 . . . . . . . . . 4 . 42 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 119 | . 13 1 27 28 33 2 . . . . . 2 . . 1 . . 1 4 3 . 4 . Melee 8 | . . . . . . . . . . . . 1 . . . . . . 4 3 . . . Guns 44 | . 7 . . 16 21 . . . . . . . . . . . . . . . . . . Cannons 58 | . 6 1 27 12 10 . . . . . . . . . . . . . . . . 2 . AOE 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Classes Destroyed 19 | 3 6 . 3 . . 1 . . . 1 . 1 . . . 1 . . 1 1 . 1 . Worker 7 | 2 1 . . 2 1 1 . . . . . . . . . . . . . . . . . Builder 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . Hauler 25 | . 2 . 6 6 6 1 . . . . . . 3 . . . . . 1 . . . . Recycler 6 | 1 . . 1 1 1 2 . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 12 | . 2 . 3 1 1 1 . . . . . . . 1 . . . . 3 . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 21 | . 3 . 5 2 2 4 . 1 . . . . 1 3 . . . . . . . . . Swarmer 24 | . 3 . 3 5 13 . . . . . . . . . . . . . . . . . . Grunt 63 | . 10 1 18 15 12 . . . . . . 1 . . . . . . 1 2 . 3 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Sentry 21 | . . . 4 8 7 1 . . . . . . . . . . . . . 1 . . . Programmer 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . Behemoth 3 | . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . Packrat 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . Samaritan 5 | . . . . . . . . . . 3 . . . . 1 1 . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Best Kill Streak 9 | 3 4 1 4 5 9 2 . 1 . . . 1 1 1 1 . . 1 2 1 . 3 . Combat Bots Only 6 | . 4 1 3 5 6 1 . . . . . 1 . . 1 . . 1 2 1 . 3 . Max Kills in Single Turn 2 | 1 2 1 1 1 2 1 . 1 1 1 . 1 1 1 1 1 . 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Damage Taken 11340 | . 568 . 762 988 3469 354 . 178 147 75 . 258 799 39 20 . . 107 1833 1046 . 382 315 Core 2283 | . 64 . 167 179 345 116 . 34 . . . 20 170 . . . . 17 559 520 . 38 54 Absorbed by Shields 15 | . . . . 8 . . . . . . . . . . . . . . 7 . . . . Core Remaining (%) 68 | 100 . 74 . 13 37 . . . . . . 75 80 . . . . 98 . . . . . Volleys Fired 456 | 18 60 1 86 105 146 3 . . . . . . . . . . 4 . 1 1 . 30 1 Largest 2 | 2 2 2 2 2 2 2 . . . . . . . . . . 1 . 1 1 . 1 1 Hottest 136 | 70 120 120 136 136 136 136 . . . . . . . . . . 40 . 40 88 . 88 88 Shots Fired 835 | 36 109 2 168 203 274 6 . . . . . . . . . . 4 . 1 1 . 30 1 Gun 469 | 36 72 . . 152 209 . . . . . . . . . . . . . . . . . . Cannon 354 | . 34 2 167 51 62 6 . . . . . . . . . . . . . 1 . 30 1 Launcher 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Special 9 | . 3 . 1 . . . . . . . . . . . . . 4 . 1 . . . . Kinetic 447 | 18 40 . . 152 237 . . . . . . . . . . . . . . . . . . Thermal 327 | 18 48 2 168 51 34 6 . . . . . . . . . . . . . . . . . Explosive 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Electromagnetic 53 | . 21 . . . . . . . . . . . . . . . . . . 1 . 30 1 Robot Hit Streak 24 | 8 10 3 14 24 17 10 . . . . . . . . . . 3 . 4 5 . 8 3 Robot Miss Streak 6 | 5 5 . 6 5 4 2 . . . . . . . . . . 1 . . . . 4 . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . . 3 6 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 653 | 18 59 2 105 134 194 33 . 4 4 3 5 5 9 9 3 6 7 1 13 18 1 19 1 Core Hits 269 | 11 29 1 45 54 74 4 . . 1 1 1 2 4 3 2 4 2 . 9 10 1 10 1 Critical Hits 35 | . . . 7 8 6 1 . . . . . . 3 1 1 2 . . 2 4 . . . Critical Kills 19 | . . . 4 4 2 . . . . . . . 1 1 1 1 . . 2 3 . . . Critical Parts Destroyed 15 | . . . 3 4 3 1 . . . . . . 2 . . 1 . . . 1 . . . Melee Attacks 241 | . . . . 4 . 37 . 12 7 5 7 17 32 18 10 10 4 5 44 21 1 6 1 Impact 52 | . . . . 1 . 25 . 11 7 5 3 . . . . . . . . . . . . Slashing 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Piercing 164 | . . . . . . . . . . . 2 17 31 14 10 10 4 5 44 20 1 5 1 Sneak Attacks 36 | . . . . . . 15 . . 1 3 . 1 4 2 2 3 . . 3 1 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19059 | 199 769 35 2011 2356 4214 1060 . 168 154 365 313 274 943 680 353 1000 610 . 1018 1724 210 564 39 Guns 4694 | 199 409 . . 1666 2420 . . . . . . . . . . . . . . . . . . Cannons 5177 | . 320 35 2011 690 1403 83 . . . . . . . . . . . . . 41 . 564 30 Explosions 640 | . 40 . . . 391 209 . . . . . . . . . . . . . . . . . Melee 8539 | . . . . . . 768 . 168 154 365 313 274 943 680 353 1000 610 . 1018 1683 210 . . Ramming 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Kinetic 5121 | 62 137 . . 1666 3256 . . . . . . . . . . . . . . . . . . Thermal 4190 | 137 458 35 2011 690 567 292 . . . . . . . . . . . . . . . . . Explosive 391 | . . . . . 391 . . . . . . . . . . . . . . . . . . Electromagnetic 809 | . 174 . . . . . . . . . . . . . . . . . . 41 . 564 30 Impact 1768 | . . . . . . 768 . 168 154 365 313 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 6771 | . . . . . . . . . . . . 274 943 680 353 1000 610 . 1018 1683 210 . . Highest Corruption 5 | . . . 3 3 . . 5 5 5 5 5 . . 4 1 1 1 1 5 5 5 4 . Average Corruption 2 | . . . 3 3 . . 5 5 5 5 5 . . 2 1 1 1 1 3 5 4 3 . Corruption Purged 5 | . . . . . . . . . . . . . . 3 . . . . . . 1 1 . Effects 99 | . . . 24 32 . . . 5 5 4 1 . . 10 . . . 2 3 11 2 . . Message Errors 26 | . . . 8 9 . . . . 1 1 . . . 1 . . . 1 2 2 1 . . Matter Fused 22 | . . . 4 5 . . . 2 1 2 . . . 6 . . . . . 2 . . . Heat Flow Errors 14 | . . . 5 3 . . . 1 . 1 1 . . 1 . . . . 1 1 . . . Energy Discharges 9 | . . . 1 5 . . . . 1 . . . . 1 . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . . 3 3 . . . . 1 . . . . 1 . . . 1 . 1 . . . Data Loss (major) 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . Targeting Errors 9 | . . . 1 3 . . . 2 . . . . . . . . . . . 3 . . . Weapon Failures 6 | . . . 2 4 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2087 | . 11 . 33 5 34 390 . 26 . 243 171 4 . 316 . 108 221 . 61 464 . . . Projectiles 82 | . 11 . 33 5 33 . . . . . . . . . . . . . . . . . . Explosions 112 | . . . . . 1 111 . . . . . . . . . . . . . . . . . Melee 1893 | . . . . . . 279 . 26 . 243 171 4 . 316 . 108 221 . 61 464 . . . Knockbacks 21 | . . . . . 10 7 . 1 1 2 . . . . . . . . . . . . . Impact 11 | . . . . . . 7 . 1 1 2 . . . . . . . . . . . . . Kinetic 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 242 | . 38 . . . 29 175 . . . . . . . . . . . . . . . . . Shots 6 | . 1 . . . 3 2 . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | 110 264 72 390 447 241 120 52 408 336 271 318 314 455 174 . . . . 136 136 . 296 40 Average Temperature 115 | 47 51 40 107 138 61 33 28 129 163 82 153 164 190 89 . . . . 78 48 . 105 24 Received Heat Transfer 2751 | . 237 . 267 372 1152 36 . 12 63 9 . 51 120 9 . . . 30 111 243 . 12 27 Effects 34 | . . . 3 2 1 . . 2 1 . 4 1 20 . . . . . . . . . . Shutdowns 8 | . . . . . . . . 1 . . 1 . 6 . . . . . . . . . . Energy Bleed 5 | . . . . . . . . . . . 2 . 3 . . . . . . . . . . Interference 15 | . . . 2 1 1 . . . . . 1 1 9 . . . . . . . . . . Damage (minor) 5 | . . . 1 1 . . . 1 1 . . . 1 . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 22 | . . . . . . 13 . 4 . 2 . . . . . . . . . . . 3 . Impact Corruptions 37 | . . . . . . 15 . 1 . 15 6 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 7 . 2 . . . . . . . . . . . . . . . . . . Heat Transferred 7735 | 407 1012 74 3774 1184 1036 248 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Peak Influence 501 | 40 257 31 279 435 501 497 173 220 . . . . 139 153 . . . . 200 . . . . Initial 173 | . 26 31 . 117 68 95 173 121 . . . . 31 17 . . . . . . . . . Average 124 | 19 101 16 142 211 216 101 173 163 . . . . 48 35 . . . . 89 . . . . Maximum Alert Level 2 | . 1 . 1 2 2 2 . 1 . . . . . . . . . . 1 . . . . Low Security (%) 79 | 100 96 100 67 52 50 94 100 87 . . . . 100 100 . . . . 99 . . . . Level 1 17 | . 3 . 32 39 39 . . 12 . . . . . . . . . . . . . . . Level 2 3 | . . . . 7 9 4 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 3 . 6 5 5 2 . 1 . . . . 3 4 . . . . 5 . . . . Investigation 13 | . 1 . 3 . 3 . . 1 . . . . . 3 . . . . 2 . . . . Extermination 3 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . Reinforcement 15 | . 2 . 3 3 2 . . . . . . . 2 1 . . . . 2 . . . . Assault 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 20 | . 1 . 2 4 4 . . . . . . . . . . . . . 7 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 434 | . 25 1 46 40 63 14 3 7 4 5 . 14 48 12 3 3 . 4 84 4 . 44 10 Peak Tracking Total 18 | . 4 1 6 4 8 6 3 3 4 5 . 6 10 4 2 2 . 4 18 3 . 17 7 Tactical Retreats 63 | . 2 . 2 3 7 2 . 4 . 3 . 3 12 2 1 . . 2 16 1 . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 13 | . 1 . 1 4 2 3 . . . . . . . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . 1 . . . . . . . 1 . . . 8 3 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 11 | . 1 . 1 1 4 4 . . . . . . . . . . . . . . . . . Max in Single Turn 4 | . 1 . 1 1 1 4 . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . 1 . . . . 1 . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 97 | . 8 . 9 8 8 12 . 4 1 . 1 . 7 9 . . 9 . 13 1 . 7 . Terminals 42 | . 6 . 6 6 6 5 . 2 . . . . 2 3 . . . . 5 1 . . . Fabricators 7 | . . . . . . 2 . 1 . . . . 1 . . . . . 3 . . . . Repair Stations 11 | . 1 . 1 1 1 1 . . . . . . 1 3 . . . . 2 . . . . Recycling Units 8 | . 1 . 1 . . 2 . . . . . . 1 2 . . . . 1 . . . . Scanalyzers 5 | . . . 1 . 1 1 . . . . . . 1 1 . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . 1 . . . . 1 . . . . . 2 . . . . Total Hacks 366 | . 29 . 41 26 23 44 . 8 1 . 9 . 28 31 . . 48 . 54 1 . 23 . Successful 274 | . 21 . 31 14 17 32 . 3 1 . 9 . 25 24 . . 48 . 25 1 . 23 . Failed 90 | . 8 . 10 12 6 12 . 5 . . . . 2 7 . . . . 28 . . . . Catastrophic 18 | . 2 . 1 2 2 2 . 2 . . . . . 2 . . . . 5 . . . . Database Lockouts 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . Manual 90 | . 8 . 8 8 6 12 . 3 . . 2 . 8 10 . . . . 25 . . . . Terminals 168 | . 21 . 22 19 13 25 . 4 . . . . 16 13 . . . . 34 1 . . . Fabricators 22 | . . . . . . 9 . 3 . . . . 4 . . . . . 6 . . . . Repair Stations 51 | . 7 . 11 6 6 4 . . . . . . 2 11 . . . . 4 . . . . Recycling Units 11 | . 1 . 1 . . 2 . . . . . . 2 4 . . . . 1 . . . . Scanalyzers 20 | . . . 7 . 4 3 . . . . . . 3 3 . . . . . . . . . Garrison Access 13 | . . . . 1 . 1 . 1 . . . . 1 . . . . . 9 . . . . Terminal Hacks 167 | . 14 . 15 8 8 17 . 1 1 . 9 . 9 6 . . 48 . 7 1 . 23 . Record 57 | . . . . . 1 1 . 1 . . . . 2 . . . 36 . 5 1 . 10 . Part Schematic 23 | . 2 . 1 . . 2 . . . . 9 . 2 3 . . 4 . . . . . . Robot Analysis 10 | . 2 . 2 . 1 . . . . . . . . 1 . . 4 . . . . . . Prototype ID Bank 20 | . 2 . 2 . . 1 . . . . . . . . . . 4 . . . . 11 . Open Door 6 | . . . . 3 . . . . 1 . . . . . . . . . . . . 2 . Branch Access Points 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . 1 2 2 2 . . . . . . 2 . . . . . . . . . . Locate Traps 15 | . 4 . 3 1 1 3 . . . . . . 1 1 . . . . 1 . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . Zone Layout 11 | . 2 . 3 2 . 3 . . . . . . . 1 . . . . . . . . . Fabricator Hacks 19 | . . . . . . 8 . 1 . . . . 4 . . . . . 6 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . 2 . 1 . . . . 2 . . . . . 3 . . . . Build 10 | . . . . . . 5 . . . . . . 2 . . . . . 3 . . . . Repair Station Hacks 41 | . 6 . 8 5 5 2 . . . . . . 2 9 . . . . 4 . . . . Scan Component 23 | . 3 . 5 3 3 1 . . . . . . 1 5 . . . . 2 . . . . Repair 18 | . 3 . 3 2 2 1 . . . . . . 1 4 . . . . 2 . . . . Recycling Unit Hacks 10 | . 1 . 1 . . 2 . . . . . . 2 3 . . . . 1 . . . . Report Inventory 8 | . 1 . 1 . . 2 . . . . . . 1 2 . . . . 1 . . . . Retrieve Components 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . Scanalyzer 19 | . . . 7 . 4 2 . . . . . . 3 3 . . . . . . . . . Insert Component 8 | . . . 3 . 2 1 . . . . . . 1 1 . . . . . . . . . Analyze 11 | . . . 4 . 2 1 . . . . . . 2 2 . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . 1 . 1 . . . . 1 . . . . . 2 . . . . Seal Access 6 | . . . . 1 . 1 . 1 . . . . 1 . . . . . 2 . . . . Unauthorized Hacks 12 | . . . . . . . . . . . . . 4 3 . . . . 5 . . . . Terminals 12 | . . . . . . . . . . . . . 4 3 . . . . 5 . . . . Assimilate 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . Botnet 6 | . . . . . . . . . . . . . 2 2 . . . . 2 . . . . Operators 4 | . . . . . . . . . . . . . 1 1 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . Used 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . Hacking Detections 55 | . 6 . 8 6 8 9 . 3 . . . . 3 6 . . . . 6 . . . . Full Trace Events 13 | . 1 . 3 2 1 . . 1 . . . . . 3 . . . . 2 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 2 . 3 . 2 2 . . . . 9 . 3 4 . . 4 . . . . . . Parts Built 10 | . . . . . . 4 . . . . . . 3 . . . . . 3 . . . . Matter 2272 | . . . . . . 942 . . . . . . 442 . . . . . 888 . . . . Time 1042 | . . . . . . 501 . . . . . . 229 . . . . . 312 . . . . Total Part Build Rating 44 | . . . . . . 14 . . . . . . 14 . . . . . 16 . . . . Parts Repaired 18 | . 3 . 3 2 2 1 . . . . . . 1 4 . . . . 2 . . . . Time 602 | . 84 . 84 102 58 40 . . . . . . 50 142 . . . . 42 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . 7 3 . . . . . . . . . Parts Scanalyzed 8 | . . . 3 . 2 1 . . . . . . 1 1 . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . 2 1 . . . . . . 1 1 . . . . . . . . . Parts Damaged 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . 8 . . . . . . 1 2 . . 3 . 1 . . . . Non-combat 12 | . . . . . . 8 . . . . . . 1 2 . . . . 1 . . . . Combat 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Robot Hacks Applied 18 | . . . . . . 11 . . . . . . 1 2 . . 3 . 1 . . . . parse_system 7 | . . . . . . 3 . . . . . . . 1 . . 3 . . . . . . no_distress 6 | . . . . . . 5 . . . . . . . 1 . . . . . . . . . find_chute 4 | . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 3 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . Highest-Rated Group 113 | . . . . . . . 31 . . . . . 10 . . . . . . 113 . . . Highest-Rated Ally 113 | . . . . . . . 31 . . . . . 10 . . . . . . 113 . . . Total Orders 13 | . . . . 2 . . . . . . . . 3 4 . 2 . . 2 . . . . EXPLORE 8 | . . . . 1 . . . . . . . . 1 3 . 1 . . 2 . . . . RETURN 5 | . . . . 1 . . . . . . . . 2 1 . 1 . . . . . . . Ally Attacks 13 | . . . . . . . 3 . . . . . . . . . . . . 10 . . . Total Damage 653 | . . . . . . . 42 . . . . . . . . . . . . 611 . . . Kills 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Robot Analysis Total 10 | . 2 . 2 . 1 . . . . . . . . 1 . . 4 . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . . . . 2 2 1 . . 1 1 . 2 . 2 1 . . Drone Launches 11 | . . . . 2 . . . . . . . . 3 3 . 1 . . 2 . . . . Drone Recoveries 6 | . . . . 1 . . . . . . . . 2 1 . 1 . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 15716 | 126 1438 1068 1978 1689 1825 1258 17 154 122 136 305 225 784 828 176 239 87 492 841 408 136 1154 230 Spaces Moved 16252 | 42 742 607 797 563 744 1563 65 423 396 462 847 530 1511 1182 508 709 194 686 1516 496 302 1171 196 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Treads 3262 | 36 635 607 797 563 473 151 . . . . . . . . . . . . . . . . . Legs 624 | 4 . . . . . . . . . . . . . . . . . . . . . 424 196 Wheels 378 | . 107 . . . 271 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 11986 | . . . . . . 1412 65 423 396 462 847 530 1511 1182 508 709 194 686 1516 496 302 747 . Fastest Speed 23 | 120 90 160 180 180 150 26 26 26 26 26 26 26 23 26 28 28 28 28 25 28 40 40 115 Average Speed 66 | 158 149 173 186 190 171 45 26 26 26 26 26 26 24 27 28 28 28 28 31 54 40 82 115 Slowest Speed 365 | 200 160 180 200 200 240 176 26 26 26 26 95 26 29 28 28 28 28 28 100 365 40 365 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . . 19 . 2 4 . . . 22 1 . . . . 33 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 95 99 58 71 74 28 76 11 63 65 84 74 40 28 70 88 62 75 44 67 64 97 34 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 7 | . . . . 1 . . . . . . 3 . . . . . 3 . . . . . . Known Exits Taken 12 | . 1 . 1 . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 . 1 . 1 1 . . . 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 24 | . . 2 . . . . . . 2 3 4 2 . . 2 3 . 1 . 1 3 . 1 Spaces Dug 101 | . 3 . 1 2 . 3 . 6 2 2 1 10 22 3 5 3 . 4 28 1 . 5 . Terrain Destroyed 164 | . 7 . 1 2 32 30 . 6 2 2 1 10 22 3 5 3 . 4 28 1 . 5 . Melee 97 | . . . . 2 . 3 . 6 2 2 1 10 22 3 5 3 . 4 28 1 . 5 . Projectile 15 | . 3 . 1 . 11 . . . . . . . . . . . . . . . . . . AOE 52 | . 4 . . . 21 27 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 19985 | 74 965 623 1130 975 1085 2057 64 447 399 468 920 587 1855 1659 526 733 220 977 1779 601 315 1327 199 Wait 2454 | . 118 2 146 247 106 378 . 10 1 . 54 41 310 398 9 12 . 286 199 69 13 55 . Move 16082 | 41 741 606 796 562 743 1531 64 418 388 461 846 529 1469 1179 507 708 193 685 1453 495 301 1170 196 Hop 67 | . . . . . . 13 . 2 3 . . . 19 1 . . . . 29 . . . . Pick Up 128 | 6 7 9 38 10 23 6 . 1 . . 1 . 3 6 . . 6 . 4 . . 8 . Fast Attach 138 | 1 9 . 10 3 18 11 . 2 . 2 5 . 8 27 . 2 4 . 11 5 . 20 . Attach 67 | 2 1 . 4 3 12 12 . . . . . . 2 2 . . 2 . 12 6 . 9 . Detach 47 | . 2 . 2 . 3 10 . . . . . . 2 . . . . . 10 4 . 14 . Swap 65 | . 11 1 15 15 8 6 . . . . 1 . 2 2 . . . 1 1 . . 2 . Drop 203 | 6 16 4 33 19 26 32 . 2 . . 6 . 8 26 . 1 7 . 4 . . 13 . Fire 456 | 18 60 1 86 105 146 3 . . . . . . . . . . 4 . 1 1 . 30 1 Melee 241 | . . . . 4 . 37 . 12 7 5 7 17 32 18 10 10 4 5 44 21 1 6 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . 6 . 18 . . . . . . . . . . . . 11 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / *Ext) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves (discovered 2 exits: *Upp / *Res) -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 127 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 315 | -10/Materials | Repaired Lgt. Treads 353 | -10/Materials | Repaired Imp. Terrain Scanner 382 | -10/Materials | Repaired Seismic Analyzer 533 | -10/Materials | Identified exit to Mines 763 | -10/Materials | Lost 3 parts (1n2w) 780 | -10/Materials | Discovered new exit (range 17) 1085 | -10/Materials | Discovered new exit (range 8) 1244 | -10/Materials | Discovered new exit (range 18) 1565 | -10/Materials | Entered Mines 1624 | -10/Mines | Met a Derelict bent on vengeance 1724 | -10/Mines | Found a hidden stash of uninstalled traps 1804 | -10/Mines | Discovered new exit (range 6) 1895 | -10/Mines | Learned Materials non-interactive machine intel 2549 | -10/Mines | Discovered new exit (range 11) 2633 | -10/Mines | Entered Materials 2633 | -9/Materials | Evolved 2 slots: Utility x2 2634 | -9/Materials | Loaded intel: 41 non-interactive machine locations 3040 | -9/Materials | Build established: Hauler-Mutant 3102 | -9/Materials | Discovered new exit (range 16) 3571 | -9/Materials | Discovered new exit (range 16) 3587 | -9/Materials | Identified exit to Mines 3587 | -9/Materials | Identified exit to Storage 4062 | -9/Materials | Repaired Hcp. Storage Unit 4116 | -9/Materials | Repaired Lgt. Treads 4149 | -9/Materials | Repaired Imp. Ion Engine 4274 | -9/Materials | Discovered new exit (range 9) 4611 | -9/Materials | Entered Storage 4887 | -9/Storage | Learned location of Armory (-3) 4928 | -9/Storage | Core integrity fell below 50% 5074 | -9/Storage | Garrison activated, responded to threat 5078 | -9/Storage | Repaired Broken Adv. Beam Cannon? 5160 | -9/Storage | Repaired Imp. Propulsion Shielding 5964 | -9/Storage | Core integrity fell below 20% 6227 | -9/Storage | Discovered new exit (range 16) 6300 | -9/Storage | Entered Materials 6300 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7455 | -8/Materials | Discovered new exit (range 16) 7683 | -8/Materials | Repaired Lrg. Storage Unit 7740 | -8/Materials | Repaired Imp. Ion Engine 7884 | -8/Materials | Core integrity fell below 50% 7965 | -8/Materials | Lost 6 parts (2n4w) 8103 | -8/Materials | Discovered new exit (range 8) 8125 | -8/Materials | Entered Factory 8125 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 8437 | -7/Factory | Identified exit to Lower Caves 8592 | -7/Factory | Repaired Com. Ion Cannon 8709 | -7/Factory | Fabricated Cld. Ion Engine (x1) 8744 | -7/Factory | Build established: Hacker-Sprinter 9035 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 9180 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 9324 | -7/Factory | Local fabrication network quarantined 9325 | -7/Factory | First assault squad dispatched 9326 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 9383 | -7/Factory | Manually triggered Chute Trap 9383 | -7/Factory | Sucked down chute 9383 | -7/Factory | Entered Waste 9384 | -7/Waste | Met a frightened Derelict 9386 | -7/Waste | Spotted C-40 Crusher 9386 | -7/Waste | Spotted C-40 Crusher 9392 | -7/Waste | Spotted C-40 Crusher 9392 | -7/Waste | Spotted C-40 Crusher 9392 | -7/Waste | Spotted C-40 Crusher 9398 | -7/Waste | EMP discharged 9398 | -7/Waste | Discovered new exit (range 10) 9400 | -7/Waste | Entered Factory 9435 | -7/Factory | Discovered new exit (range 14) 9533 | -7/Factory | Discovered exit to Lower Caves (range 15) 9554 | -7/Factory | Entered Lower Caves 9598 | -7/Lower Caves | Ambushed by wild Derelicts 9647 | -7/Lower Caves | Discovered new exit (range 15) 9676 | -7/Lower Caves | Entered another Lower Caves area 9688 | -7/Lower Caves | Discovered new exit (range 7) 9692 | -7/Lower Caves | Learned Factory emergency access door positions 9736 | -7/Lower Caves | Learned Factory stockpile data 9772 | -7/Lower Caves | Discovered new exit (range 9) 9812 | -7/Lower Caves | Entered Zion 9825 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9833 | -7/Zion | Discovered new exit (range 16) 9838 | -7/Zion | Given A8's code to call for help 9855 | -7/Zion | System corruption cleaned by Quarantine Array 9866 | -7/Zion | Learned Factory trap positions 9880 | -7/Zion | Learned Factory emergency access door positions 9883 | -7/Zion | Given the Hacking Drone Bay 9888 | -7/Zion | Found Prototype Device 9888 | -7/Zion | Identified Hacking Drone Bay 9927 | -7/Zion | Learned location of Data Miner (-6) 9946 | -7/Zion | Visited the Megawrench Repair Shop 9946 | -7/Zion | Megawrench repaired 9 parts 9958 | -7/Zion | Found CR-A16's Pointy Stick 9964 | -7/Zion | Learned location of Warlord (-4) 9975 | -7/Zion | Received a hallucinogenic algorithm 10117 | -7/Zion | Entered Proximity Caves 10138 | -6/Proximity Caves | Learned 12 Factory zone layouts 10214 | -6/Proximity Caves | Spotted B-75 Beast 10221 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 10225 | -6/Proximity Caves | Destroyed B-75 Beast 10341 | -6/Proximity Caves | Discovered new exit (range 5) 10342 | -6/Proximity Caves | Entered Factory 10342 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10343 | -6/Factory | Identified exit to Factory 10343 | -6/Factory | Identified exit to Extension 10343 | -6/Factory | Identified exit to Lower Caves 10344 | -6/Factory | Loaded intel: 114 trap records 10672 | -6/Factory | Central database locked down 10811 | -6/Factory | Discovered exit to Lower Caves (range 13) 10860 | -6/Factory | Repaired Broken Com. Ion Cannon? 10878 | -6/Factory | Fabricated Adv. Heat Sink? 11029 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 11126 | -6/Factory | Entered another Factory area 11126 | -5/Factory | Evolved 2 slots: Utility x2 11203 | -5/Factory | Repaired Imp. Flight Unit 11496 | -5/Factory | Discovered new exit (range 14) 11520 | -5/Factory | Identified exit to Upper Caves 11587 | -5/Factory | Repaired Mic. Fission Core 11607 | -5/Factory | Repaired Imp. Light Armor Plating 11764 | -5/Factory | Repaired Broken Imp. Cesium-ion Thruster 11875 | -5/Factory | Discovered new exit (range 16) 11954 | -5/Factory | Entered Upper Caves 12049 | -5/Upper Caves | Spotted B-75 Beast 12050 | -5/Upper Caves | Destroyed B-75 Beast 12088 | -5/Upper Caves | Discovered new exit (range 9) 12096 | -5/Upper Caves | Learned 8 Factory zone layouts 12130 | -5/Upper Caves | Identified exit to Upper Caves 12130 | -5/Upper Caves | Entered another Upper Caves area 12137 | -5/Upper Caves | Learned Factory trap positions 12158 | -5/Upper Caves | Discovered new exit (range 13) 12162 | -5/Upper Caves | Identified exit to Factory 12256 | -5/Upper Caves | Encountered a Warlord checkpoint 12365 | -5/Upper Caves | Discovered new exit (range 15) 12368 | -5/Upper Caves | Identified exit to Zhirov 12369 | -5/Upper Caves | Entered Zhirov 12369 | -5/Zhirov | Discovered new exit (range 3) 12375 | -5/Zhirov | Met Zhirov 12385 | -5/Zhirov | Learned location of Quarantine (-3) 12385 | -5/Zhirov | Learned location of Testing (-2) 12385 | -5/Zhirov | Learned location of Command (-1) 12391 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12432 | -5/Zhirov | Found Alien Artifact 12437 | -5/Zhirov | Identified Integrated Reactor 12437 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12440 | -5/Zhirov | Found Alien Artifact 12456 | -5/Zhirov | Identified exit to Proximity Caves 12456 | -5/Zhirov | Entered Proximity Caves 12667 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12743 | -4/Proximity Caves | Spotted B-86 Titan 12759 | -4/Proximity Caves | Destroyed B-86 Titan 12861 | -4/Proximity Caves | Learned location of 1 exit from Research 12891 | -4/Proximity Caves | Learned 8 Research zone layouts 12944 | -4/Proximity Caves | Discovered exit to Factory (range 8) 12948 | -4/Proximity Caves | Entered Factory 12948 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12950 | -4/Factory | Loaded intel: 78 trap records 13012 | -4/Factory | Discovered new exit (range 11) 13024 | -4/Factory | Hacking Suite fried by hacking feedback 13166 | -4/Factory | Discovered new exit (range 31) 13275 | -4/Factory | Repaired Mic. Nuclear Core? 13300 | -4/Factory | Fabricated Exp. Sensor Array? 13316 | -4/Factory | Discovered new exit (range 7) 13329 | -4/Factory | Identified exit to Upper Caves 13336 | -4/Factory | Build established: Hacker-Mutant 13433 | -4/Factory | Fabricated Exp. Signal Interpreter? 13491 | -4/Factory | Lost 4 parts (1p1n1u1w) 13508 | -4/Factory | Repaired Field Propulsion Array 13603 | -4/Factory | Fabricated Exp. Optical Array? 13682 | -4/Factory | Central database locked down 13707 | -4/Factory | Spotted B-86 Titan 13789 | -4/Factory | Entered Upper Caves 13791 | -4/Upper Caves | Core integrity fell below 50% 13816 | -4/Upper Caves | CL-ANK showed up to help 13818 | -4/Upper Caves | CL-ANK revealed a hidden path 13822 | -4/Upper Caves | Core integrity fell below 20% 13861 | -4/Upper Caves | Identified exit to Research 13862 | -4/Upper Caves | Lost 11 parts (2p5n4u) 13890 | -4/Upper Caves | Learned 12 Research zone layouts 14077 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14153 | -4/Upper Caves | Learned Research stockpile data 14154 | -4/Upper Caves | Discovered new exit (range 20) 14197 | -4/Upper Caves | Identified exit to Upper Caves 14197 | -4/Upper Caves | Entered another Upper Caves area 14199 | -4/Upper Caves | Encountered a Warlord checkpoint 14227 | -4/Upper Caves | Discovered exit to Research (range 7) 14317 | -4/Upper Caves | Discovered new exit (range 18) 14333 | -4/Upper Caves | Identified exit to Warlord 14333 | -4/Upper Caves | Entered Warlord 14354 | -4/Warlord | System corruption cleaned by Quarantine Array 14362 | -4/Warlord | Discovered new exit (range 15) 14387 | -4/Warlord | System corruption cleaned by Quarantine Array 14407 | -4/Warlord | Build established: Mutant 14472 | -4/Warlord | Found Prototype Device 14472 | -4/Warlord | Identified Minesniffer Drone Bay 14489 | -4/Warlord | Visited the Vortex Lab 14493 | -4/Warlord | Found Prototype Piercing Weapon 14493 | -4/Warlord | Identified Vortex Lance 14509 | -4/Warlord | Warlord's base attacked by MAIN.C 14604 | -4/Warlord | Met Warlord 14643 | -4/Warlord | Found Prototype Reactor 14643 | -4/Warlord | Identified Vortex Chain Reactor 14676 | -4/Warlord | Found Prototype Processor 14676 | -4/Warlord | Identified Exp. Core Analyzer 14680 | -4/Warlord | Found Prototype Device 14680 | -4/Warlord | Identified Exp. Focal Shield 14692 | -4/Warlord | Found Prototype Processor 14692 | -4/Warlord | Identified Exp. Targeting Computer 14859 | -4/Warlord | Warlord forces counterattacked 14993 | -4/Warlord | Spotted Striker 15024 | -4/Warlord | Spotted Striker 15030 | -4/Warlord | Spotted Striker 15247 | -4/Warlord | Spotted Striker 15268 | -4/Warlord | Spotted Executioner 15279 | -4/Warlord | Spotted Executioner 15285 | -4/Warlord | Destroyed Executioner 15456 | -4/Warlord | Opened side exit 15487 | -4/Warlord | Entered Proximity Caves 15628 | -3/Proximity Caves | Build established: Scavenger-Mutant 15717 | -3/Proximity Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 15488_ X3-BX7(k) breaks down the debris. 15488_ HU-PVE(k) breaks down the debris. 15503_ KL-3A2(k) breaks down the debris. 15504_ X3-BX7(k) breaks down the debris. 15505_ HU-PVE(k) breaks down the debris. 15519_ KL-3A2(k) breaks down the debris. 15520_ X3-BX7(k) breaks down the debris. 15537_ HU-PVE(k) breaks down the debris. 15537_ X3-BX7(k) breaks down the debris. 15537_ KL-3A2(k) breaks down the debris. 15552_ HU-PVE(k) breaks down the debris. 15554_ KL-3A2(k) breaks down the debris. 15586_ Searching scrap... 15586_ Found Com. Matter Pod. 15586_ Found Adv. Targeting Computer. 15586_ Found Adv. ECM Suite. 15586_ Found 24 Matter. 15716_ Kicked S-43 Plague out of the way. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????g???????????????????? | | ????????????????????????????bgl??????????????????? | | ???????????????????????????? g??????????????????? | | ??####?#####???????????????? g??????????????????? | | ## ### ##??????????????# ##?????????????????? | | ## #?????????##?#? Y #????????????????? | | #?# #???????? # ?? ????????????????? | | #?## #?#####?? ?? ?????????????????? | | #### ### ### ??? ?????????????????? | | ### #????? ??????????????????? | | #????? ???????????????????? | | #??????? ???????????????????? | | #### #??????? ????????????????????? | | #???# ##?????? #????????????????????? | | ???## ##????? #????????????????????? | | ???# ### #????? #????????????????????? | | ???# ##?## #???## ##???????????????????? | | ???# #??## ##??## ###?????????????????? | | #### #??# #??## ##???????? ??? | | "" ##??# #### #### ??? | | #???# g #?? | | ##???## sss @ #?? | | "### ##????## ## s%## ## #?? | | ##?## #?????## #### #??? #???????????? | | #??## #??????####??# #????? ## #???????????? | | ##???# ##????????????# #???????????#???????????? | | #???# #?????????????# ##???????????????????????? | | #????# #?????????????###????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ###### #????????????????????????????????????????? | | #????????????????????????????????????????? | | #######????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????? | | #########????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????? | | ##### ###????????????????????????????????????????? | | ?????##??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 2 Power Amplification 30 Additional Mass Support 12 Corruption Prevention 12 Armor Coverage 375 Resistance: KI 30 Resistance: EM 25 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 65 Targeting Accuracy 12 Target Analysis 6 Core Analysis 15 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 28 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hcp. Matter Pod | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Mic. Nuclear Core | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Com. Ion Cannon | -6/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Hacked Adv. Focal Shield | -6/Factory | Hacked Exp. Sensor Array | -5/Factory | Hacked Imp. Recalibrator | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Cld. Ion Engine | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Adv. Heat Sink | x2 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- A Powerful Ally? Batter Up Charge!!! Treasure Hunter Challenges ------------ None Game ------ Seed MiniDeuteriumExpander Manual? 0 Play Time 04:07:26 Cumulative 23.7 hours Start 2020.10.07 @ 13:23:10 End 2020.10.07 @ 21:01:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 35 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f8cb044-1572-46e0-b39f-e7e7a7939fe5