Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.02 @ 20:38:01 Player: akira Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2492) 2492 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 6904 Bonus ------- Follower Combat Kills 363 Friendly Fire -26 Cogmind --------- Core Integrity 0/850 Matter 7/300 Energy 160/160 System Corruption 13% Temperature Cool (2) Movement Hovering (80) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Combat Airjet > --- UTILITY (7) ------ Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scan Processor Target Analyzer Improved Power Shielding Hacking Suite > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Improved Surge Thruster Structural Scanner Advanced Terrain Scan Processor Cloaking Device Heavy Machine Gun Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Hardened Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Armored Huge Wheel Armored Huge Wheel Combat Airjet Advanced Terrain Scan Processor Cloaking Device Phase Cannon Enhanced Autogun Guided Missile Launcher Heavy Flail [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power . | . . . . . . . . . Propulsion 3 | . . . . . 1 . . 2 Utility 5 | . . . . . 3 . . 2 Weapon . | . . . . . . . . . Parts Attached 107 | 6 14 5 3 . 11 18 . 50 Power 7 | 1 1 . . . . 2 . 3 Engine 4 | 1 1 . . . . 1 . 1 Core 3 | . . . . . . 1 . 2 Reactor . | . . . . . . . . . Propulsion 23 | 2 2 3 . . 3 2 . 11 Treads 10 | . 2 3 . . 3 1 . 1 Leg 2 | 2 . . . . . . . . Wheel 5 | . . . . . . . . 5 Hover 3 | . . . . . . . . 3 Flight 3 | . . . . . . 1 . 2 Utility 31 | 1 3 . . . 3 5 . 19 Device 9 | . 1 . . . 3 1 . 4 Storage 2 | 1 1 . . . . . . . Processor 9 | . 1 . . . . 2 . 6 Hackware 3 | . . . . . . 1 . 2 Protection 8 | . . . . . . 1 . 7 Artifact . | . . . . . . . . . Weapon 46 | 2 8 2 3 . 5 9 . 17 Energy Gun 2 | 1 . . . . . 1 . . Energy Cannon 4 | . 2 . 1 . . . . 1 Ballistic Gun 25 | 1 6 2 2 . 2 5 . 7 Ballistic Cannon 4 | . . . . . 1 1 . 2 Launcher 5 | . . . . . . 1 . 4 Special Weapon 1 | . . . . . 1 . . . Impact Weapon 3 | . . . . . . . . 3 Slashing Weapon 2 | . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 3 . 3 Parts Lost 24 | . . 1 . . . 5 . 18 Power 3 | . . . . . . 1 . 2 Propulsion 11 | . . 1 . . . . . 10 Utility 6 | . . . . . . 3 . 3 Weapon 4 | . . . . . . 1 . 3 Highest Loss Streak 12 | . . 1 . . . 4 . 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 74 100 99 93 100 83 Engine 8 | . 14 14 14 14 9 4 . 3 Core 1 | . . . . . . 4 9 2 Treads 22 | . 19 27 28 28 27 27 27 10 Wheel 1 | . . . . . . . . 7 Device 5 | . 1 . . . 26 15 . 3 Storage 10 | . 14 14 14 14 9 9 9 5 Processor 13 | . 12 14 14 14 9 11 18 15 Hackware 4 | . . . . . . 2 9 13 Protection 2 | . . . . . . 2 9 4 Ballistic Gun 18 | . 24 27 3 28 11 12 18 9 Peak Build Rating 64 | 6 11 10 11 10 23 33 28 64 Average Rating 21 | 4 9 9 8 10 18 22 28 44 On Entrance 13 | . 6 9 10 10 10 23 28 28 Naked Turns . | . . . . . . . . . Heaviest Build 58 | 13 29 29 29 29 40 45 39 58 Greatest Support 80 | 20 40 40 40 40 60 60 60 80 Greatest Overweight (x) 11 | . . 1 . . . . . 11 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 14 Most Carried 15 | 7 14 15 15 15 15 15 15 15 Average Carried 13 | 4 10 14 14 14 12 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 7 14 15 15 15 15 14 15 5 Class Distribution -------------------- 51% | Mutant 22% | Scavenger-Mutant 12% | Scavenger-Skirmisher 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Matter Collected 2945 | 236 273 242 . 185 447 313 208 1041 Remotely . | . . . . . . . . . Salvage Created 2275 | 21 297 113 . 29 369 171 113 1162 Parts 138 | 4 23 9 . 2 20 18 6 56 Haulers Intercepted 3 | . . . . . 3 . . . Recyclers Shooed 2 | . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 51 | . 9 2 . . 4 3 2 31 Melee 2 | . . . . . 2 . . . Guns 34 | . 9 2 . . 1 3 2 17 Cannons 3 | . . . . . 1 . . 2 AOE 11 | . . . . . . . . 11 Classes Destroyed 15 | 1 5 1 . . 2 . . 6 Worker 5 | . 1 . . 1 . . . 3 Builder 1 | . . . . . 1 . . . Tunneler 3 | 2 . . . . . . . 1 Hauler 3 | . . . . . 3 . . . Operator 2 | . 1 . . . . 1 . . Watcher 2 | . 1 . . . . . . 1 Swarmer 12 | . 5 . . . . . . 7 Cutter 1 | . . . . . . . . 1 Saboteur 1 | . . . . . . . . 1 Grunt 18 | . 4 . . . 4 . . 10 Duelist 1 | . . . . . . . . 1 Sentry 8 | . . 2 . . . 3 2 1 Specialist 3 | . . . . . . . . 3 Hunter 2 | . . . . . . . . 2 Programmer 5 | . . . . . . . . 5 Best Kill Streak 8 | 1 3 2 . 1 3 1 2 8 Combat Bots Only 7 | . 3 2 . . 2 1 2 7 Max Kills in Single Turn 3 | 1 1 1 . 1 1 1 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . . 3 Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Hostile Shots Fired 528 | . 55 22 . . 17 18 6 410 Missed 163 | . 18 5 . . 4 6 3 127 Damage Taken 6199 | . 347 249 . . 193 520 47 4843 Core 1129 | . 24 30 . . 44 144 . 887 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 55 | . . . . . . . . 55 Core Remaining (%) 81 | 100 . . . 78 . . 65 . Volleys Fired 247 | 9 49 7 . 2 35 31 6 108 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 138 | 70 136 40 . 40 100 57 48 138 Shots Fired 447 | 18 97 14 . 5 44 58 13 198 Gun 375 | 18 82 14 . 5 18 51 13 174 Cannon 54 | . 15 . . . 19 5 . 15 Launcher 11 | . . . . . . 2 . 9 Special 7 | . . . . . 7 . . . Kinetic 392 | 9 75 14 . 5 37 56 13 183 Thermal 44 | 9 22 . . . 7 . . 6 Explosive 11 | . . . . . . 2 . 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | 9 9 6 . 1 8 12 9 11 Robot Miss Streak 7 | 4 6 1 . 4 7 2 2 6 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 5 | . . . . . . . 1 4 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 270 | 11 52 10 . 1 22 36 9 129 Core Hits 139 | 4 19 4 . 2 11 12 5 82 Critical Kills 4 | . . . . 1 3 . . . Critical Parts Destroyed 5 | . 1 . . . 3 . . 1 Critical Strikes 11 | 1 1 . . 1 7 . . 1 Burn 1 | 1 . . . . . . . . Destroy 8 | . 1 . . 1 6 . . . Smash 1 | . . . . . . . . 1 Sever 1 | . . . . . 1 . . . Melee Attacks 21 | . . . . . 5 3 . 13 Impact 13 | . . . . . . . . 13 Slashing 8 | . . . . . 5 3 . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6838 | 112 725 133 . 23 601 598 163 4483 Guns 4068 | 112 543 133 . 23 198 598 163 2298 Cannons 712 | . 182 . . . 224 . . 306 Explosions 1785 | . . . . . . . . 1785 Melee 251 | . . . . . 179 . . 72 Ramming 22 | . . . . . . . . 22 Kinetic 4439 | 50 506 133 . 23 422 598 163 2544 Thermal 656 | 62 219 . . . . . . 375 Explosive 1470 | . . . . . . . . 1470 Electromagnetic . | . . . . . . . . . Impact 72 | . . . . . . . . 72 Slashing 179 | . . . . . 179 . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . 3 3 3 3 . 17 17 13 Average Corruption 6 | . 2 3 3 3 . 17 17 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 138 | . 1 18 6 34 . 17 42 20 Message Errors 30 | . 1 6 1 8 . . 11 3 Matter Fused 34 | . . 6 3 10 . 3 8 4 Heat Flow Errors 14 | . . . 1 4 . 3 4 2 Energy Discharges 17 | . . 2 1 7 . 2 4 1 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 17 | . . 1 . 3 . 3 8 2 Data Loss (major) 7 | . . 1 . 1 . 1 4 . Misfires 7 | . . . . 1 . 2 1 3 Alerts 8 | . . 2 . . . 3 1 2 Misdirections 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 128 | . 1 . . . . . . 127 Projectiles 1 | . 1 . . . . . . . Explosions 85 | . . . . . . . . 85 Melee 42 | . . . . . . . . 42 Knockbacks 6 | . . . . . 2 . . 4 Impact . | . . . . . . . . . Kinetic 6 | . . . . . 2 . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 44 | . . . . . . . . 44 Shots 1 | . . . . . . . . 1 Rammed 3 | . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 270 | 70 225 22 132 214 73 266 173 270 Average Temperature 58 | 31 61 9 67 94 26 66 76 57 Received Heat Transfer 1215 | . 105 108 . . 126 81 9 786 Effects 4 | . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . 1 Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | 1 2 . . . . . 2 1 Heat Transferred 977 | 259 444 . . . . . . 274 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Peak Influence 406 | 10 177 114 . 6 144 370 117 406 Initial 73 | . 6 69 . . . 27 73 . Average 79 | 2 75 41 . . 33 203 42 174 Maximum Alert Level 2 | . . . . . . 1 . 2 Low Security (%) 86 | 100 100 100 . 100 100 69 100 57 Level 1 10 | . . . . . . 30 . 34 Level 2 2 | . . . . . . . . 8 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 . . . 1 1 . 8 Investigation . | . . . . . . . . . Extermination 3 | . . . . . . . . 3 Reinforcement 8 | . 1 . . . 1 1 . 5 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Distress Signals 3 | . 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 23 5 . . 9 7 3 62 Peak Tracking Total 10 | . 4 2 . . 2 1 2 10 Tactical Retreats 9 | . 4 1 . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 4 | . 4 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 20 | . 2 . . . 1 2 . 15 Max in Single Turn 14 | . 1 . . . 1 1 . 14 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 27 | . 5 1 . . 1 4 9 7 Terminals 21 | . 5 1 . . 1 4 6 4 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 Total Hacks 64 | . 12 1 . . 3 10 18 20 Successful 30 | . 5 . . . 3 6 10 6 Failed 34 | . 7 1 . . . 4 8 14 Catastrophic 6 | . 2 1 . . . 2 1 . Database Lockouts . | . . . . . . . . . Manual 40 | . 10 . . . 1 9 8 12 Terminals 54 | . 12 1 . . 3 10 15 13 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . Scanalyzers 2 | . . . . . . . . 2 Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 14 | . 3 . . . 2 3 4 2 Record 1 | . . . . . . . 1 . Open Door 1 | . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . 1 . . Terminal Index 1 | . . . . . . . . 1 Alert Level 2 | . . . . . 1 . 1 . Unreport Threat 1 | . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . Assault Status 1 | . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . Hauler Manifests 2 | . . . . . 1 . 1 . Registered Components 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . Report Inventory 3 | . . . . . . . 3 . Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 10 | . 2 . . . 1 3 3 1 Terminals 10 | . 2 . . . 1 3 3 1 Botnet 10 | . 2 . . . 1 3 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 5 1 . . . 3 7 5 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total Allies 6 | . . 4 . 2 . . . . Largest Group 5 | . . 4 3 5 5 4 2 2 Highest-Rated Group 85 | . . 71 40 85 85 69 30 30 Highest-Rated Ally 31 | . . 31 16 31 31 31 16 16 Total Orders . | . . . . . . . . . Ally Attacks 55 | . . 9 . . 12 21 6 7 Total Damage 605 | . . 101 . . 121 282 58 43 Kills 12 | . . 2 . . 3 6 1 . Allies Corrupted 1 | . . . . . 1 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Turns Passed 10360 | 114 1099 1001 371 2270 1302 722 964 2517 Spaces Moved 5009 | 63 534 573 228 821 367 320 576 1527 Core 9 | 6 . . . . . . . 3 Treads 3653 | . 353 573 228 821 367 320 576 415 Legs 238 | 57 181 . . . . . . . Wheels 867 | . . . . . . . . 867 Hover 236 | . . . . . . . . 236 Flight 6 | . . . . . . . . 6 Fastest Speed 50 | 50 120 160 160 160 160 160 160 66 Average Speed 148 | 113 146 160 160 160 160 160 160 127 Slowest Speed 515 | 120 160 240 160 160 160 160 160 515 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 53 | 4 83 86 41 102 23 34 82 29 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 . 1 . Scrap Searched 4 | . . 2 . 2 . . . . Spaces Dug 16 | . . . . . 8 2 . 6 Terrain Destroyed 130 | . . . . . 22 32 . 76 Melee 9 | . . . . . 1 2 . 6 Projectile 26 | . . . . . 21 1 . 4 AOE 95 | . . . . . . 29 . 66 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total 7540 | 87 757 640 236 1776 1024 485 609 1926 Wait 2034 | 2 139 47 . 948 591 104 26 177 Move 5001 | 62 533 572 227 820 366 319 575 1527 Hop . | . . . . . . . . . Pick Up 62 | 8 13 4 2 3 8 5 1 18 Fast Attach 31 | 5 3 1 . . 1 3 . 18 Attach 32 | 1 1 1 2 . 5 7 . 15 Detach 6 | . . . 2 . 1 . . 3 Swap 44 | . 10 3 1 . 5 8 . 17 Drop 58 | . 9 5 2 3 7 5 . 27 Fire 247 | 9 49 7 . 2 35 31 6 108 Melee 21 | . . . . . 5 3 . 13 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 9) 733 | -10/Materials | Discovered new exit (range 6) 1010 | -10/Materials | Identified exit to Mines 1062 | -10/Materials | Discovered new exit (range 10) 1214 | -10/Materials | Entered Mines 1368 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1368 | -10/Mines | Discovered new exit (range 5) 1400 | -10/Mines | Discovered new exit (range 11) 1617 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1782 | -10/Mines | Received a Mining Laser from a helpful Derelict 1980 | -10/Mines | Discovered new exit (range 7) 2105 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2215 | -10/Mines | Entered Exiles 2215 | -10/Exiles | Found Exiles lab abandoned 2215 | -10/Exiles | Accompanied by 3 allies 2216 | -10/Exiles | Identified exit to Mines 2586 | -10/Exiles | Entered Mines 2586 | -9/Mines | Accompanied by 3 allies 2593 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2604 | -9/Mines | Learned location of Storage (-8) 4369 | -9/Mines | Discovered new exit (range 13) 4653 | -9/Mines | Discovered new exit (range 11) 4856 | -9/Mines | Entered Materials 4856 | -8/Materials | Accompanied by 5 allies 4856 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4861 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5150 | -8/Materials | Build established: Scavenger-Skirmisher 5911 | -8/Materials | Discovered new exit (range 11) 6045 | -8/Materials | Discovered new exit (range 6) 6158 | -8/Materials | Entered Storage 6158 | -8/Storage | Accompanied by 4 allies 6414 | -8/Storage | Identified exit to Recycling 6483 | -8/Storage | Found Prototype Launcher 6513 | -8/Storage | Crushed by falling debris 6513 | -8/Storage | System corruption reached 10% 6544 | -8/Storage | Lost 4 parts (1p2u1w) 6847 | -8/Storage | Build established: Scavenger-Mutant 6869 | -8/Storage | Used back door to open Recycling access 6880 | -8/Storage | Entered Recycling 6880 | -8/Recycling | Accompanied by 2 allies 7231 | -8/Recycling | Discovered new exit (range 17) 7844 | -8/Recycling | Entered Factory 7844 | -6/Factory | Accompanied by 2 allies 7844 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7895 | -6/Factory | Identified Gui. Missile Launcher 8426 | -6/Factory | Discovered new exit (range 9) 9121 | -6/Factory | Build established: Hacker-Mutant 10023 | -6/Factory | Cargo convoy interrupted 10094 | -6/Factory | Destroyed 7 combat bots 10095 | -6/Factory | System corruption reached 10% 10150 | -6/Factory | Core integrity fell below 50% 10152 | -6/Factory | Spotted B-75 Beast 10186 | -6/Factory | Lost 12 parts (2p5n2u3w) 10354 | -6/Factory | Core integrity fell below 20% 10361 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 10340_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10345_ Destroyed Concussive RPG. 10345_ C-17 Slicer system corrupted by crushing effect. 10346_ C-17 Slicer system terminally corrupted. 10346_ Surge Thruster fried. 10346_ Reaction Control System fried. 10350_ Gravmag System destroyed. 10350_ C-17 Slicer suffers critical hit (Smash). 10350_ Destroyed Lgt. Nuclear Core. 10350_ C-17 Slicer system corrupted by crushing effect. 10353_ Slug penetrates Wall. 10353_ Knocked back. 10357_ >> Machine Analyzer network decryption results: 10357_ Repair Station x1 10360_ P-60 Hacker resets C-17 Slicer, system corruption cleaned. Map ----- +----------------------------------------------------+ | #???""""???######+#####??## ##??? | | #???""""???### ?? # "" "" ##??? | | #???""""???????? ?????? # "" "" ##??? | | #?????????????? ????? # """ """ ##??? | | #######?????????????? ?? # """ """ ##??? | | ??????????????????? # """ """ ##### | | ??????????????????? # ##### | | ????????????????? #####+###########T | | ????????????????? !!! | | ???????????????? !!! | | ?????????????? | | ??????????? # | | ??????????? # | | ??????????? # ############+##### | | ??????????? # ## # | | ??????????? # ## # | | ??????????? # w ## # "" | | ???????????## ## +%"" | | ???????????## ## # "" | | ???????????## ## # | | ???????????## ## # | | ???????????## ## # | | ??????????? # ## #### | | ??????????? # ## #### | | ????????"" # = + ] ##?? | | ????"""?"" /p @ % ## ##?? | | ????"R??""" # H ################?? | | ????"""?""" # c#"%"#; ################?? | | ?????""?""" # # Y"## ##???????????????? | | ??????? # # ""## ##???????????????? | | ???????###### ###### ##???????????????? | | ???????###### # #### ###??????????????? | | ???????????## ###### ###??????????????? | | ???????????## ##### ##??????????????? | | ???????????#####+#########??## < ##??????????????? | | ??????????? ####### #####???????????? | | ???????????"""?"""???????######+######???????????? | | ???????????"""?"""??""???## ##???????????? | | ???????????"""?"""??"""??## ##???????????? | | ?????????????????????S"??##* ##???????????? | | ?????????????????????????## ] ##???????????? | | ?????????????????????????#############???????????? | | ?????????????????????????#############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear \\IAMDERELICT Challenges ------------ None Game ------ Seed FocalCompactCoupler Manual? 0 Play Time 01:08:26 Cumulative 88.2 hours Start 2024.12.02 @ 19:27:12 End 2024.12.02 @ 20:38:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 38 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e80bd7bf-e303-43d2-8051-ad96174fc0d0